123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179 |
- # Microsoft Developer Studio Project File - Name="bz2lib" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** NICHT BEARBEITEN **
- # TARGTYPE "Win32 (x86) Static Library" 0x0104
- CFG=bz2lib - Win32 Debug
- !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
- !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
- !MESSAGE
- !MESSAGE NMAKE /f "bz2lib.mak".
- !MESSAGE
- !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
- !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
- !MESSAGE
- !MESSAGE NMAKE /f "bz2lib.mak" CFG="bz2lib - Win32 ASM Debug"
- !MESSAGE
- !MESSAGE Für die Konfiguration stehen zur Auswahl:
- !MESSAGE
- !MESSAGE "bz2lib - Win32 Release" (basierend auf "Win32 (x86) Static Library")
- !MESSAGE "bz2lib - Win32 Debug" (basierend auf "Win32 (x86) Static Library")
- !MESSAGE "bz2lib - Win32 ASM Release" (basierend auf "Win32 (x86) Static Library")
- !MESSAGE "bz2lib - Win32 ASM Debug" (basierend auf "Win32 (x86) Static Library")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "bz2lib - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "bz2lib__Win32_Release"
- # PROP BASE Intermediate_Dir "bz2lib__Win32_Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "bz2lib__Win32_Release"
- # PROP Intermediate_Dir "bz2lib__Win32_Release"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
- # ADD CPP /nologo /W3 /GX /O2 /Oy- /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /c
- # SUBTRACT CPP /YX /Yc /Yu
- # ADD BASE RSC /l 0x407 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /out:"bz2lib__Win32_Release\bz2.lib"
- !ELSEIF "$(CFG)" == "bz2lib - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "bz2lib__Win32_Debug"
- # PROP BASE Intermediate_Dir "bz2lib__Win32_Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "bz2lib__Win32_Debug"
- # PROP Intermediate_Dir "bz2lib__Win32_Debug"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
- # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /GZ /c
- # SUBTRACT CPP /YX /Yc /Yu
- # ADD BASE RSC /l 0x407 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /out:"bz2lib__Win32_Debug\bz2.lib"
- !ELSEIF "$(CFG)" == "bz2lib - Win32 ASM Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "bz2lib___Win32_ASM_Release"
- # PROP BASE Intermediate_Dir "bz2lib___Win32_ASM_Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "bz2lib__Win32_Release"
- # PROP Intermediate_Dir "bz2lib__Win32_Release"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /GX /O2 /Oy- /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /c
- # SUBTRACT BASE CPP /YX /Yc /Yu
- # ADD CPP /nologo /W3 /GX /O2 /Oy- /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /c
- # SUBTRACT CPP /YX /Yc /Yu
- # ADD BASE RSC /l 0x409 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo /out:"bz2lib__Win32_Release\bz2.lib"
- # ADD LIB32 /nologo /out:"bz2lib__Win32_Release\bz2.lib"
- !ELSEIF "$(CFG)" == "bz2lib - Win32 ASM Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "bz2lib___Win32_ASM_Debug"
- # PROP BASE Intermediate_Dir "bz2lib___Win32_ASM_Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "bz2lib__Win32_Debug"
- # PROP Intermediate_Dir "bz2lib__Win32_Debug"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /GZ /c
- # SUBTRACT BASE CPP /YX /Yc /Yu
- # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BZ_NO_STDIO" /FD /GZ /c
- # SUBTRACT CPP /YX /Yc /Yu
- # ADD BASE RSC /l 0x409 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo /out:"bz2lib__Win32_Debug\bz2.lib"
- # ADD LIB32 /nologo /out:"bz2lib__Win32_Debug\bz2.lib"
- !ENDIF
- # Begin Target
- # Name "bz2lib - Win32 Release"
- # Name "bz2lib - Win32 Debug"
- # Name "bz2lib - Win32 ASM Release"
- # Name "bz2lib - Win32 ASM Debug"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
- SOURCE=..\..\bzip2\blocksort.c
- # End Source File
- # Begin Source File
- SOURCE=..\..\bzip2\bzlib.c
- # End Source File
- # Begin Source File
- SOURCE=..\..\bzip2\compress.c
- # End Source File
- # Begin Source File
- SOURCE=..\..\bzip2\crctable.c
- # End Source File
- # Begin Source File
- SOURCE=..\..\bzip2\decompress.c
- # End Source File
- # Begin Source File
- SOURCE=..\..\bzip2\huffman.c
- # End Source File
- # Begin Source File
- SOURCE=..\..\bzip2\randtable.c
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter "h;hpp;hxx;hm;inl"
- # Begin Source File
- SOURCE=..\..\bzip2\bzlib.h
- # End Source File
- # Begin Source File
- SOURCE=..\..\bzip2\bzlib_private.h
- # End Source File
- # End Group
- # End Target
- # End Project
|