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- /* Copyright Massachusetts Institute of Technology 1985 */
- #include "copyright.h"
- #include <config.h>
- #include <X11/Xlib.h>
- #include <errno.h>
- #include "X10.h"
- #ifndef NULL
- #define NULL 0
- #endif
- /*
- * XCreateAssocTable - Create an XAssocTable. The size argument should be
- * a power of two for efficiency reasons. Some size suggestions: use 32
- * buckets per 100 objects; a reasonable maximum number of object per
- * buckets is 8. If there is an error creating the XAssocTable, a NULL
- * pointer is returned.
- */
- XAssocTable *XCreateAssocTable(register int size)
- /* Desired size of the table. */
- {
- register XAssocTable *table; /* XAssocTable to be initialized. */
- register XAssoc *buckets; /* Pointer to the first bucket in */
- /* the bucket array. */
- /* Malloc the XAssocTable. */
- if ((table = (XAssocTable *)malloc(sizeof(XAssocTable))) == NULL) {
- /* malloc call failed! */
- errno = ENOMEM;
- return(NULL);
- }
- /* calloc the buckets (actually just their headers). */
- buckets = (XAssoc *)calloc((unsigned)size, (unsigned)sizeof(XAssoc));
- if (buckets == NULL) {
- /* calloc call failed! */
- errno = ENOMEM;
- return(NULL);
- }
- /* Insert table data into the XAssocTable structure. */
- table->buckets = buckets;
- table->size = size;
- while (--size >= 0) {
- /* Initialize each bucket. */
- buckets->prev = buckets;
- buckets->next = buckets;
- buckets++;
- }
- return(table);
- }
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