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- // Copyright 2013 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_
- #define MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_
- #include <stdint.h>
- #include <string>
- #include <sndio.h>
- #include "base/compiler_specific.h"
- #include "base/macros.h"
- #include "base/memory/weak_ptr.h"
- #include "base/time/time.h"
- #include "media/audio/agc_audio_stream.h"
- #include "media/audio/audio_io.h"
- #include "media/audio/audio_device_description.h"
- #include "media/base/audio_parameters.h"
- namespace media {
- class AudioManagerBase;
- // call-backs invoked from C libraries, thus requiring C linkage
- extern "C" {
- // Invoked (on the real-time thread) at each sound card clock tick
- void sndio_in_onmove(void *arg, int delta);
- // Invoked (on the real-time thread) whenever the volume changes
- void sndio_in_onvol(void *arg, unsigned int vol);
- // Real-time thread entry point
- void *sndio_in_threadstart(void *arg);
- }
- // Provides an input stream for audio capture based on the SNDIO PCM interface.
- // This object is not thread safe and all methods should be invoked in the
- // thread that created the object.
- class SndioAudioInputStream : public AgcAudioStream<AudioInputStream> {
- public:
- // Pass this to the constructor if you want to attempt auto-selection
- // of the audio recording device.
- static const char kAutoSelectDevice[];
- // Create a PCM Output stream for the SNDIO device identified by
- // |device_name|. If unsure of what to use for |device_name|, use
- // |kAutoSelectDevice|.
- SndioAudioInputStream(AudioManagerBase* audio_manager,
- const std::string& device_name,
- const AudioParameters& params);
- ~SndioAudioInputStream() override;
- // Implementation of AudioInputStream.
- bool Open() override;
- void Start(AudioInputCallback* callback) override;
- void Stop() override;
- void Close() override;
- double GetMaxVolume() override;
- void SetVolume(double volume) override;
- double GetVolume() override;
- bool IsMuted() override;
- // C-linkage call-backs are friends to access private data
- friend void sndio_in_onmove(void *arg, int delta);
- friend void sndio_in_onvol(void *arg, unsigned int vol);
- friend void *sndio_in_threadstart(void *arg);
- private:
- // Logs the error and invokes any registered callbacks.
- void HandleError(const char* method, int error);
- // Reads one or more buffers of audio from the device, passes on to the
- // registered callback and schedules the next read.
- void ReadAudio();
- // Recovers from any device errors if possible.
- bool Recover(int error);
- // Non-refcounted pointer back to the audio manager.
- // The AudioManager indirectly holds on to stream objects, so we don't
- // want circular references. Additionally, stream objects live on the audio
- // thread, which is owned by the audio manager and we don't want to addref
- // the manager from that thread.
- AudioManagerBase* audio_manager_;
- std::string device_name_;
- AudioParameters params_;
- int bytes_per_buffer_;
- base::TimeDelta buffer_duration_; // Length of each recorded buffer.
- AudioInputCallback* callback_; // Valid during a recording session.
- base::TimeTicks next_read_time_; // Scheduled time for next read callback.
- struct sio_hdl* device_handle_; // Handle to the SNDIO PCM recording device.
- std::unique_ptr<uint8_t[]> audio_buffer_; // Buffer used for reading audio data.
- bool read_callback_behind_schedule_;
- std::unique_ptr<AudioBus> audio_bus_;
- int hw_delay_;
- int sndio_rec_bufsize_;
- int sndio_rec_bufsz_;
- // High priority thread running RealTimeThread()
- pthread_t thread_;
- DISALLOW_COPY_AND_ASSIGN(SndioAudioInputStream);
- };
- } // namespace media
- #endif // MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_
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