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- $OpenBSD: patch-game_c,v 1.1 2017/05/07 17:46:24 espie Exp $
- Index: game.c
- --- game.c.orig
- +++ game.c
- @@ -400,7 +400,7 @@ char *playscreen(int *num, long *score, int *bell, int
- #endif
- case ':': *score+=1;
- move(3,48);
- - sprintf(buffer,"%d\t %d",*score,nf);
- + sprintf(buffer,"%ld\t %d",*score,nf);
- (void) addstr(buffer);
- case ' ':
- screen[y][x] = ' ';
- @@ -431,7 +431,7 @@ char *playscreen(int *num, long *score, int *bell, int
- mx = my = -1;
- *score+=100;
- move(3,48);
- - sprintf(buffer,"%d\t %d\t %d ",*score,nf,diamonds);
- + sprintf(buffer,"%ld\t %d\t %d ",*score,nf,diamonds);
- (void) addstr(buffer);
- draw_symbol(50,11,' ');
- move(12,56); addstr(" ");
- @@ -514,7 +514,7 @@ char *playscreen(int *num, long *score, int *bell, int
- mx = my = -1;
- *score+=100;
- move(3,48);
- - sprintf(buffer,"%d\t %d\t %d ",*score,nf,diamonds);
- + sprintf(buffer,"%ld\t %d\t %d ",*score,nf,diamonds);
- (void) addstr(buffer);
- draw_symbol(50,11,' ');
- move(12,56); addstr(" ");
- @@ -562,7 +562,7 @@ char *playscreen(int *num, long *score, int *bell, int
- mx = my = -1;
- *score+=100;
- move(3,48);
- - sprintf(buffer,"%d\t %d\t %d ",*score,nf,diamonds);
- + sprintf(buffer,"%ld\t %d\t %d ",*score,nf,diamonds);
- (void) addstr(buffer);
- draw_symbol(50,11,' ');
- move(12,56); addstr(" ");
- @@ -636,7 +636,7 @@ char *playscreen(int *num, long *score, int *bell, int
- sy = y;
- *score += 20;
- move(3,48);
- - sprintf(buffer,"%d\t %d\t %d ",*score,nf,diamonds);
- + sprintf(buffer,"%ld\t %d\t %d ",*score,nf,diamonds);
- (void) addstr(buffer);
- if(!debug_disp)
- display(sx,sy,frow,*score);
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