patch-playersprite_cpp 1.8 KB

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  1. $OpenBSD: patch-playersprite_cpp,v 1.1.1.1 2009/10/09 22:09:22 phessler Exp $
  2. These files are missing in the distribution, so do not use them.
  3. --- playersprite.cpp.orig Sat Dec 6 21:51:55 2008
  4. +++ playersprite.cpp Sun Jul 5 21:09:53 2009
  5. @@ -29,15 +29,15 @@ void initPlayerSprite() {
  6. lastmove = PLAYERSPRITE_NOMOVE;
  7. // addFGObjGFX returns PSEUDO_FGOBJECTGFXNUM if loading fails
  8. - playerspritegfx[PLAYERSPRITE_NOMOVE] = addFGObjGFX("sister_movenone.bmp", true);
  9. +// playerspritegfx[PLAYERSPRITE_NOMOVE] = addFGObjGFX("sister_movenone.bmp", true);
  10. playerspritegfx[PLAYERSPRITE_LEFT] = addFGObjGFX("sister_moveleft.bmp", true);
  11. - playerspritegfx[PLAYERSPRITE_LEFTUP] = addFGObjGFX("sister_moveleftup.bmp", true);
  12. - playerspritegfx[PLAYERSPRITE_LEFTDOWN] = addFGObjGFX("sister_moveleftdown.bmp", true);
  13. +// playerspritegfx[PLAYERSPRITE_LEFTUP] = addFGObjGFX("sister_moveleftup.bmp", true);
  14. +// playerspritegfx[PLAYERSPRITE_LEFTDOWN] = addFGObjGFX("sister_moveleftdown.bmp", true);
  15. playerspritegfx[PLAYERSPRITE_RIGHT] = addFGObjGFX("sister_moveright.bmp", true);
  16. - playerspritegfx[PLAYERSPRITE_RIGHTUP] = addFGObjGFX("sister_moverightup.bmp", true);
  17. - playerspritegfx[PLAYERSPRITE_RIGHTDOWN] = addFGObjGFX("sister_moverightdown.bmp", true);
  18. - playerspritegfx[PLAYERSPRITE_UP] = addFGObjGFX("sister_moveup.bmp", true);
  19. - playerspritegfx[PLAYERSPRITE_DOWN] = addFGObjGFX("sister_movedown.bmp", true);
  20. +// playerspritegfx[PLAYERSPRITE_RIGHTUP] = addFGObjGFX("sister_moverightup.bmp", true);
  21. +// playerspritegfx[PLAYERSPRITE_RIGHTDOWN] = addFGObjGFX("sister_moverightdown.bmp", true);
  22. +// playerspritegfx[PLAYERSPRITE_UP] = addFGObjGFX("sister_moveup.bmp", true);
  23. +// playerspritegfx[PLAYERSPRITE_DOWN] = addFGObjGFX("sister_movedown.bmp", true);
  24. playersprite = 0;
  25. if(playerspritegfx[PLAYERSPRITE_LEFT] != PSEUDO_FGOBJECTGFXNUM) {