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- $OpenBSD: patch-SConstruct,v 1.1.1.1 2013/06/07 03:41:44 bentley Exp $
- --- SConstruct.orig Sat May 8 03:41:20 2010
- +++ SConstruct Sat Jun 1 11:12:50 2013
- @@ -207,8 +207,6 @@ else:
- # Set libpath for real
- libpath = [archlib, archlib + '/X11', '/usr/X11R6/lib']
-
- - ccflags += ' -march=' + arch
- -
- env.Append(LINKFLAGS = '`pkg-config --libs-only-L x11`')
- if (debug >= 4):
- ccflags += ' -g -pg -O3' # profiling
- @@ -220,7 +218,6 @@ else:
- env.Append(CPPDEFINES = ['DEBUG'])
- elif (debug == 1):
- # same as debug==0 but with DEBUG defined to make logging work (and probably other stuff)
- - ccflags += ' -g -O2'
- env.Append(CPPDEFINES = ['DEBUG'])
- elif (debug == -1):
- ccflags += ' -g -O3 -mfpmath=sse -mmmx -msse -m3dnow'
- @@ -258,18 +255,18 @@ else:
- env.Append(CCFLAGS = ccflags)
-
- # check for broken libGL, ignore undefined symbols then
- - if (checkconf == True and os.system('grep glBindProgram /usr/include/GL/gl*.h > /dev/null') == 0):
- + if (checkconf == True and os.system('grep glBindProgram ${X11BASE}/include/GL/gl*.h > /dev/null') == 0):
- gllibdirs = ['/usr/X11R6/lib/', '/usr/lib/', '/usr/local/lib/']
- gllibdir = ''
- for i in gllibdirs:
- - if (os.system('test -f '+i+'libGL.so') == 0):
- + if (os.system('test -f '+i+'libGL.so*') == 0):
- gllibdir = i
- break
- if (gllibdir == ''):
- print 'ERROR: no libGL.so detected!'
- else:
- print 'Found GL library "'+gllibdir+'libGL.so"'
- - if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
- + if (os.system('grep glBindProgram '+gllibdir+'libGL.so* > /dev/null') != 0):
- print 'GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...'
- # I'm not sure which option will hopefully fix the problem... so i use both...
- env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
- @@ -289,6 +286,12 @@ target_dir = '#build' + os.sep + build_dir
- source_base_dir = 'src'
- libpath = libpath + [target_dir]
- env.Append(LIBPATH = libpath)
- +env.Append(LIBPATH = '${LOCALBASE}/lib')
- +env.Append(CPPPATH = ['${X11BASE}/include', '${X11BASE}/include/GL'])
- +env.Replace(CC = os.environ['CC'])
- +env.Replace(CXX = os.environ['CXX'])
- +env.Replace(CFLAGS = os.environ['CFLAGS'])
- +env.Replace(CXXFLAGS = os.environ['CXXFLAGS'])
-
- ################ configure
- if(checkconf == True):
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