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- Game of Life simulator using hashlife algorithm
- Golly simulates Conway's Game of Life with an arbitrarily large grid of
- cells. It can optionally use a hashlife algorithm, which allows it to
- rapidly compute generations for huge patterns, and to compute many
- generations into the future at a time.
- Golly provides a graphical interface for viewing and editing cellular
- automata. It supports copy and paste, zoom, auto-fit, multiple layers,
- and viewing different areas of a pattern simultaneously in different
- areas of a window.
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