123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388 |
- // https://github.com/danilw/nanovg_vulkan
- #include <stdbool.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <assert.h>
- #define GLFW_INCLUDE_VULKAN
- #include <GLFW/glfw3.h>
- #include <vulkan/vulkan.h>
- #ifndef DEMO_ANTIALIAS
- # define DEMO_ANTIALIAS 1
- #endif
- #ifndef DEMO_STENCIL_STROKES
- # define DEMO_STENCIL_STROKES 1
- #endif
- #ifndef DEMO_VULKAN_VALIDATON_LAYER
- # define DEMO_VULKAN_VALIDATON_LAYER 0
- #endif
- #include "nanovg.h"
- #include "nanovg_vk.h"
- #include "demo.h"
- #include "perf.h"
- #include "vulkan_util.h"
- void errorcb(int error, const char *desc) {
- printf("GLFW error %d: %s\n", error, desc);
- }
- int blowup = 0;
- int screenshot = 0;
- int premult = 0;
- bool resize_event = false;
- static void key(GLFWwindow *window, int key, int scancode, int action, int mods) {
- if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
- glfwSetWindowShouldClose(window, true);
- if (key == GLFW_KEY_SPACE && action == GLFW_PRESS)
- blowup = !blowup;
- if (key == GLFW_KEY_S && action == GLFW_PRESS)
- screenshot = 1;
- if (key == GLFW_KEY_P && action == GLFW_PRESS)
- premult = !premult;
- }
- void prepareFrame(VkDevice device, VkCommandBuffer cmd_buffer, FrameBuffers *fb) {
- VkResult res;
- // Get the index of the next available swapchain image:
- res = vkAcquireNextImageKHR(device, fb->swap_chain, UINT64_MAX,
- fb->present_complete_semaphore[fb->current_frame],
- VK_NULL_HANDLE,
- &fb->current_buffer);
- if (res == VK_ERROR_OUT_OF_DATE_KHR)
- {
- resize_event = true;
- res = 0;
- return;
- }
- assert(res == VK_SUCCESS);
- const VkCommandBufferBeginInfo cmd_buf_info = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO};
- res = vkBeginCommandBuffer(cmd_buffer, &cmd_buf_info);
- assert(res == VK_SUCCESS);
- VkClearValue clear_values[2];
- clear_values[0].color.float32[0] = 0.3f;
- clear_values[0].color.float32[1] = 0.3f;
- clear_values[0].color.float32[2] = 0.32f;
- clear_values[0].color.float32[3] = 1.0f;
- clear_values[1].depthStencil.depth = 1.0f;
- clear_values[1].depthStencil.stencil = 0;
- VkRenderPassBeginInfo rp_begin;
- rp_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- rp_begin.pNext = NULL;
- rp_begin.renderPass = fb->render_pass;
- rp_begin.framebuffer = fb->framebuffers[fb->current_buffer];
- rp_begin.renderArea.offset.x = 0;
- rp_begin.renderArea.offset.y = 0;
- rp_begin.renderArea.extent.width = fb->buffer_size.width;
- rp_begin.renderArea.extent.height = fb->buffer_size.height;
- rp_begin.clearValueCount = 2;
- rp_begin.pClearValues = clear_values;
- vkCmdBeginRenderPass(cmd_buffer, &rp_begin, VK_SUBPASS_CONTENTS_INLINE);
- VkViewport viewport;
- viewport.width = (float) fb->buffer_size.width;
- viewport.height = (float) fb->buffer_size.height;
- viewport.minDepth = (float) 0.0f;
- viewport.maxDepth = (float) 1.0f;
- viewport.x = (float) rp_begin.renderArea.offset.x;
- viewport.y = (float) rp_begin.renderArea.offset.y;
- vkCmdSetViewport(cmd_buffer, 0, 1, &viewport);
- VkRect2D scissor = rp_begin.renderArea;
- vkCmdSetScissor(cmd_buffer, 0, 1, &scissor);
- }
- void submitFrame(VkDevice device, VkQueue queue, VkCommandBuffer cmd_buffer, FrameBuffers *fb) {
- VkResult res;
- vkCmdEndRenderPass(cmd_buffer);
- VkImageMemoryBarrier image_barrier = {
- .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
- .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- .dstAccessMask = 0,
- .oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
- .newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
- .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
- .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
- .image = fb->swap_chain_buffers[fb->current_buffer].image,
- .subresourceRange = {
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = 0,
- .levelCount = 1,
- .baseArrayLayer = 0,
- .layerCount = 1,
- },
- };
- vkCmdPipelineBarrier(cmd_buffer,
- VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
- 0,
- 0, NULL,
- 0, NULL,
- 1, &image_barrier);
- vkEndCommandBuffer(cmd_buffer);
- VkPipelineStageFlags pipe_stage_flags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
- VkSubmitInfo submit_info = {VK_STRUCTURE_TYPE_SUBMIT_INFO};
- submit_info.pNext = NULL;
- submit_info.waitSemaphoreCount = 1;
- submit_info.pWaitSemaphores = &fb->present_complete_semaphore[fb->current_frame];
- submit_info.pWaitDstStageMask = &pipe_stage_flags;
- submit_info.commandBufferCount = 1;
- submit_info.pCommandBuffers = &cmd_buffer;
- submit_info.signalSemaphoreCount = 1;
- submit_info.pSignalSemaphores = &fb->render_complete_semaphore[fb->current_frame];
- res = vkQueueSubmit(queue, 1, &submit_info, fb->flight_fence[fb->current_frame]);
- assert(res == VK_SUCCESS);
- /* Now present the image in the window */
- VkPresentInfoKHR present = {VK_STRUCTURE_TYPE_PRESENT_INFO_KHR};
- present.pNext = NULL;
- present.swapchainCount = 1;
- present.pSwapchains = &fb->swap_chain;
- present.pImageIndices = &fb->current_buffer;
- present.waitSemaphoreCount = 1;
- present.pWaitSemaphores = &fb->render_complete_semaphore[fb->current_frame];
- res = vkQueuePresentKHR(queue, &present);
- if (res == VK_ERROR_OUT_OF_DATE_KHR)
- {
- res = vkQueueWaitIdle(queue);
- resize_event = true;
- res = 0;
- return;
- }
- assert(res == VK_SUCCESS);
- fb->current_frame = (fb->current_frame + 1) % fb->swapchain_image_count;
- fb->num_swaps++;
- if (fb->num_swaps >= fb->swapchain_image_count) {
- res = vkWaitForFences(device, 1, &fb->flight_fence[fb->current_frame], true, UINT64_MAX);
- assert(res == VK_SUCCESS);
- res = vkResetFences(device, 1, &fb->flight_fence[fb->current_frame]);
- assert(res == VK_SUCCESS);
- }
- }
- int main() {
- GLFWwindow *window;
- if (!glfwInit()) {
- printf("Failed to init GLFW.");
- return -1;
- }
- if (!glfwVulkanSupported()) {
- printf("vulkan dose not supported\n");
- return 1;
- }
- glfwSetErrorCallback(errorcb);
- glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
- window = glfwCreateWindow(1000, 600, "NanoVG Example Vulkan", NULL, NULL);
- if (!window) {
- glfwTerminate();
- return -1;
- }
- glfwSetKeyCallback(window, key);
- glfwSetTime(0);
- bool enableValidationLayer = false;
- #if DEMO_VULKAN_VALIDATON_LAYER
- enableValidationLayer = true;
- #endif
- VkInstance instance = createVkInstance(enableValidationLayer);
- VkResult res;
- VkSurfaceKHR surface;
- res = glfwCreateWindowSurface(instance, window, 0, &surface);
- if (VK_SUCCESS != res) {
- printf("glfwCreateWindowSurface failed\n");
- exit(-1);
- }
- uint32_t gpu_count = 0;
- res = vkEnumeratePhysicalDevices(instance, &gpu_count, NULL);
- if (VK_SUCCESS != res && res != VK_INCOMPLETE) {
- printf("vkEnumeratePhysicalDevices failed %d \n", res);
- exit(-1);
- }
- if (gpu_count < 1){
- printf("No Vulkan device found.\n");
- exit(-1);
- }
- VkPhysicalDevice gpu[32];
- res = vkEnumeratePhysicalDevices(instance, &gpu_count, gpu);
- if (res != VK_SUCCESS && res != VK_INCOMPLETE) {
- printf("vkEnumeratePhysicalDevices failed %d \n", res);
- exit(-1);
- }
- uint32_t idx = 0;
- bool use_idx = false;
- bool discrete_idx = false;
- for (uint32_t i = 0; i < gpu_count && (!discrete_idx); i++)
- {
- uint32_t qfc = 0;
- vkGetPhysicalDeviceQueueFamilyProperties(gpu[i], &qfc, NULL);
- if (qfc < 1)continue;
- VkQueueFamilyProperties *queue_family_properties;
- queue_family_properties = malloc(qfc * sizeof(VkQueueFamilyProperties));
- vkGetPhysicalDeviceQueueFamilyProperties(gpu[i], &qfc, queue_family_properties);
- for (uint32_t j = 0; j < qfc; j++)
- {
- VkBool32 supports_present;
- vkGetPhysicalDeviceSurfaceSupportKHR(gpu[i], j, surface, &supports_present);
- if ((queue_family_properties[j].queueFlags & VK_QUEUE_GRAPHICS_BIT) && supports_present)
- {
-
- VkPhysicalDeviceProperties pr;
- vkGetPhysicalDeviceProperties(gpu[i], &pr);
- idx = i;
- use_idx = true;
- if(pr.deviceType==VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU){
- discrete_idx = true;
- }
- break;
- }
- }
- free(queue_family_properties);
- }
- if (!use_idx){
- printf("Not found suitable queue which supports graphics.\n");
- exit(-1);
- }
- printf("Using GPU device %lu\n", (unsigned long) idx);
- VulkanDevice *device = createVulkanDevice(gpu[idx]);
- int winWidth, winHeight;
- glfwGetWindowSize(window, &winWidth, &winHeight);
- VkQueue queue;
- vkGetDeviceQueue(device->device, device->graphicsQueueFamilyIndex, 0, &queue);
- FrameBuffers fb = createFrameBuffers(device, surface, queue, winWidth, winHeight, 0);
- VkCommandBuffer *cmd_buffer = createCmdBuffer(device->device, device->commandPool, fb.swapchain_image_count);
- VKNVGCreateInfo create_info = {0};
- create_info.device = device->device;
- create_info.gpu = device->gpu;
- create_info.renderpass = fb.render_pass;
- create_info.cmdBuffer = cmd_buffer;
- create_info.swapchainImageCount = fb.swapchain_image_count;
- create_info.currentFrame = &fb.current_frame;
- int flags = 0;
- #ifndef NDEBUG
- flags |= NVG_DEBUG; // unused in nanovg_vk
- #endif
- #if DEMO_ANTIALIAS
- flags |= NVG_ANTIALIAS;
- #endif
- #if DEMO_STENCIL_STROKES
- flags |= NVG_STENCIL_STROKES;
- #endif
- NVGcontext *vg = nvgCreateVk(create_info, flags, queue);
- DemoData data;
- PerfGraph fps;//, cpuGraph, gpuGraph;
- if (loadDemoData(vg, &data) == -1)
- return -1;
- initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time");
- //initGraph(&cpuGraph, GRAPH_RENDER_MS, "CPU Time");
- //initGraph(&gpuGraph, GRAPH_RENDER_MS, "GPU Time");
- double prevt = glfwGetTime();
- while (!glfwWindowShouldClose(window)) {
- float pxRatio;
- double mx, my, t, dt;
- int cwinWidth, cwinHeight;
- glfwGetWindowSize(window, &cwinWidth, &cwinHeight);
- if ((resize_event)||(winWidth != cwinWidth || winHeight != cwinHeight)) {
- winWidth = cwinWidth;
- winHeight = cwinHeight;
- destroyFrameBuffers(device, &fb, queue);
- fb = createFrameBuffers(device, surface, queue, winWidth, winHeight, 0);
- resize_event=false;
- }else{
- prepareFrame(device->device, cmd_buffer[fb.current_frame], &fb);
- if(resize_event)continue;
- t = glfwGetTime();
- dt = t - prevt;
- prevt = t;
- updateGraph(&fps, (float)dt);
- pxRatio = (float)fb.buffer_size.width / (float)winWidth;
- glfwGetCursorPos(window, &mx, &my);
- nvgBeginFrame(vg, (float)winWidth, (float)winHeight, pxRatio);
- renderDemo(vg, (float)mx, (float)my, (float)winWidth, (float)winHeight, (float)t, blowup, &data);
- renderGraph(vg, 5, 5, &fps);
- nvgEndFrame(vg);
- submitFrame(device->device, queue, cmd_buffer[fb.current_frame], &fb);
- }
- glfwPollEvents();
- }
- res = vkQueueWaitIdle(queue);
- assert(res == VK_SUCCESS);
- freeDemoData(vg, &data);
- nvgDeleteVk(vg);
- destroyFrameBuffers(device, &fb, queue);
- destroyVulkanDevice(device);
- destroyDebugCallback(instance);
- vkDestroyInstance(instance, NULL);
- glfwDestroyWindow(window);
- free(cmd_buffer);
- printf("Average Frame Time: %.2f ms\n", getGraphAverage(&fps) * 1000.0f);
- //printf(" CPU Time: %.2f ms\n", getGraphAverage(&cpuGraph) * 1000.0f);
- //printf(" GPU Time: %.2f ms\n", getGraphAverage(&gpuGraph) * 1000.0f);
- glfwTerminate();
- return 0;
- }
|