project.godot 758 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="menu_2DGI_render"
  14. run/main_scene="res://scene.tscn"
  15. config/icon="res://icon.png"
  16. [debug]
  17. settings/fps/force_fps=60
  18. [display]
  19. window/size/width=1280
  20. window/size/height=720
  21. window/stretch/mode="2d"
  22. window/stretch/aspect="keep"
  23. [network]
  24. limits/debugger_stdout/max_messages_per_frame=100
  25. limits/debugger_stdout/max_errors_per_frame=100
  26. [rendering]
  27. environment/default_environment="res://default_env.tres"