export_presets.cfg 1.3 KB

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  1. [preset.0]
  2. name="Linux/X11"
  3. platform="Linux/X11"
  4. runnable=true
  5. custom_features=""
  6. export_filter="all_resources"
  7. include_filter=""
  8. exclude_filter=""
  9. export_path="/home/danil/Godot_projects/export/menu_2d_GI/editor/linux/menu_2DGI_render.x86_64"
  10. patch_list=PoolStringArray( )
  11. script_export_mode=1
  12. script_encryption_key=""
  13. [preset.0.options]
  14. texture_format/bptc=false
  15. texture_format/s3tc=true
  16. texture_format/etc=false
  17. texture_format/etc2=false
  18. texture_format/no_bptc_fallbacks=true
  19. binary_format/64_bits=true
  20. custom_template/release=""
  21. custom_template/debug=""
  22. [preset.1]
  23. name="Windows Desktop"
  24. platform="Windows Desktop"
  25. runnable=true
  26. custom_features=""
  27. export_filter="all_resources"
  28. include_filter=""
  29. exclude_filter=""
  30. export_path="/home/danil/Godot_projects/export/menu_2d_GI/editor/win/menu_2DGI_render.exe"
  31. patch_list=PoolStringArray( )
  32. script_export_mode=1
  33. script_encryption_key=""
  34. [preset.1.options]
  35. texture_format/bptc=false
  36. texture_format/s3tc=true
  37. texture_format/etc=false
  38. texture_format/etc2=false
  39. texture_format/no_bptc_fallbacks=true
  40. binary_format/64_bits=true
  41. custom_template/release=""
  42. custom_template/debug=""
  43. application/icon=""
  44. application/file_version=""
  45. application/product_version=""
  46. application/company_name=""
  47. application/product_name=""
  48. application/file_description=""
  49. application/copyright=""
  50. application/trademarks=""