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- -- craft bones from animalmaterials into bonemeal
- if minetest.get_modpath("animalmaterials") then
- minetest.register_craft({
- type = "shapeless",
- output = "bonemeal:bonemeal 2",
- recipe = {"animalmaterials:bone"}
- })
- end
- if farming and farming.mod and farming.mod == "redo" then
- bonemeal:add_crop({
- {"farming:tomato_", 8},
- {"farming:corn_", 8},
- {"farming:melon_", 8},
- {"farming:pumpkin_", 8},
- {"farming:beanpole_", 5},
- {"farming:blueberry_", 4},
- {"farming:raspberry_", 4},
- {"farming:carrot_", 8},
- {"farming:cocoa_", 4},
- {"farming:coffee_", 5},
- {"farming:cucumber_", 4},
- {"farming:potato_", 4},
- {"farming:grapes_", 8},
- {"farming:rhubarb_", 3},
- {"farming:barley_", 7},
- {"farming:hemp_", 8},
- {"farming:chili_", 8},
- {"farming:garlic_", 5},
- {"farming:onion_", 5},
- {"farming:pepper_", 5},
- {"farming:pineapple_", 8},
- {"farming:pea_", 5},
- {"farming:beetroot_", 5},
- {"farming:rye_", 8},
- {"farming:oat_", 8},
- {"farming:rice_", 8},
- {"farming:mint_", 4},
- {"farming:cabbage_", 6}
- })
- end
- if minetest.get_modpath("ethereal") then
- bonemeal:add_crop({
- {"ethereal:strawberry_", 8},
- {"ethereal:onion_", 5}
- })
- bonemeal:add_sapling({
- {"ethereal:palm_sapling", ethereal.grow_palm_tree, "soil"},
- {"ethereal:palm_sapling", ethereal.grow_palm_tree, "sand"},
- {"ethereal:yellow_tree_sapling", ethereal.grow_yellow_tree, "soil"},
- {"ethereal:big_tree_sapling", ethereal.grow_big_tree, "soil"},
- {"ethereal:banana_tree_sapling", ethereal.grow_banana_tree, "soil"},
- {"ethereal:frost_tree_sapling", ethereal.grow_frost_tree, "soil"},
- {"ethereal:mushroom_sapling", ethereal.grow_mushroom_tree, "soil"},
- {"ethereal:willow_sapling", ethereal.grow_willow_tree, "soil"},
- {"ethereal:redwood_sapling", ethereal.grow_redwood_tree, "soil"},
- {"ethereal:orange_tree_sapling", ethereal.grow_orange_tree, "soil"},
- {"ethereal:bamboo_sprout", ethereal.grow_bamboo_tree, "soil"},
- {"ethereal:birch_sapling", ethereal.grow_birch_tree, "soil"},
- {"ethereal:sakura_sapling", ethereal.grow_sakura_tree, "soil"}
- })
- local grass = {"default:grass_3", "default:grass_4", "default:grass_5", ""}
- bonemeal:add_deco({
- {"ethereal:crystal_dirt", {"ethereal:crystalgrass", "", "", "", ""}, {}},
- {"ethereal:fiery_dirt", {"ethereal:dry_shrub", "", "", "", ""}, {}},
- {"ethereal:prairie_dirt", grass, {"flowers:dandelion_white",
- "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose",
- "flowers:tulip", "flowers:viola", "ethereal:strawberry_7"}},
- {"ethereal:gray_dirt", {}, {"ethereal:snowygrass", "", ""}},
- {"ethereal:cold_dirt", {}, {"ethereal:snowygrass", "", ""}},
- {"ethereal:mushroom_dirt", {}, {"flowers:mushroom_red", "flowers:mushroom_brown", "", "", ""}},
- {"ethereal:jungle_dirt", grass, {"default:junglegrass", "", "", ""}},
- {"ethereal:grove_dirt", grass, {"ethereal:fern", "", "", ""}},
- {"ethereal:bamboo_dirt", grass, {}}
- })
- end
- if minetest.get_modpath("moretrees") then
- -- special fir check for snow
- local function fir_grow(pos)
- if minetest.find_node_near(pos, 1,
- {"default:snow", "default:snowblock", "default:dirt_with_snow"}) then
- moretrees.grow_fir_snow(pos)
- else
- moretrees.grow_fir(pos)
- end
- end
- bonemeal:add_sapling({
- {"moretrees:beech_sapling", moretrees.spawn_beech_object, "soil"},
- {"moretrees:apple_tree_sapling", moretrees.spawn_apple_tree_object, "soil"},
- {"moretrees:oak_sapling", moretrees.spawn_oak_object, "soil"},
- {"moretrees:sequoia_sapling", moretrees.spawn_sequoia_object, "soil"},
- --{"moretrees:birch_sapling", moretrees.spawn_birch_object, "soil"},
- {"moretrees:birch_sapling", moretrees.grow_birch, "soil"},
- {"moretrees:palm_sapling", moretrees.spawn_palm_object, "soil"},
- {"moretrees:palm_sapling", moretrees.spawn_palm_object, "sand"},
- {"moretrees:date_palm_sapling", moretrees.spawn_date_palm_object, "soil"},
- {"moretrees:date_palm_sapling", moretrees.spawn_date_palm_object, "sand"},
- --{"moretrees:spruce_sapling", moretrees.spawn_spruce_object, "soil"},
- {"moretrees:spruce_sapling", moretrees.grow_spruce, "soil"},
- {"moretrees:cedar_sapling", moretrees.spawn_cedar_object, "soil"},
- {"moretrees:poplar_sapling", moretrees.spawn_poplar_object, "soil"},
- {"moretrees:willow_sapling", moretrees.spawn_willow_object, "soil"},
- {"moretrees:rubber_tree_sapling", moretrees.spawn_rubber_tree_object, "soil"},
- {"moretrees:fir_sapling", fir_grow, "soil"}
- })
- elseif minetest.get_modpath("technic_worldgen") then
- bonemeal:add_sapling({
- {"moretrees:rubber_tree_sapling", technic.rubber_tree_model, "soil"}
- })
- end
- if minetest.get_modpath("caverealms") then
- local fil = minetest.get_modpath("caverealms") .. "/schematics/shroom.mts"
- local add_shroom = function(pos)
- minetest.swap_node(pos, {name = "air"})
- minetest.place_schematic(
- {x = pos.x - 5, y = pos.y, z = pos.z - 5}, fil, 0, nil, false)
- end
- bonemeal:add_sapling({
- {"caverealms:mushroom_sapling", add_shroom, "soil"}
- })
- end
- if minetest.get_modpath("dye") then
- local bonemeal_dyes = {
- bonemeal = "white", fertiliser = "green", mulch = "brown"}
- for mat, dye in pairs(bonemeal_dyes) do
- minetest.register_craft({
- output = "dye:" .. dye .. " 4",
- recipe = {
- {"bonemeal:" .. mat}
- },
- })
- end
- end
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