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- /*
- * Copyright (C) 2012 Intel Corporation. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
- * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
- * THE POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef WorkQueueManager_h
- #define WorkQueueManager_h
- #include <wtf/Deque.h>
- #include <wtf/OwnPtr.h>
- #include <wtf/text/WTFString.h>
- namespace WTR {
- class WorkQueueManager {
- WTF_MAKE_NONCOPYABLE(WorkQueueManager);
- public:
- WorkQueueManager();
- ~WorkQueueManager();
- bool isWorkQueueEmpty() const { return m_workQueue.isEmpty(); }
- void clearWorkQueue();
- bool processWorkQueue(); // Returns 'true' if queue is processed (no new loading is started), returns 'false' otherwise.
- void queueLoad(const String& url, const String& target);
- void queueLoadHTMLString(const String& content, const String& baseURL, const String& unreachableURL);
- void queueBackNavigation(unsigned howFarBackward);
- void queueForwardNavigation(unsigned howFarForward);
- void queueReload();
- void queueLoadingScript(const String& script);
- void queueNonLoadingScript(const String& script);
- private:
- typedef Deque<OwnPtr<class WorkQueueItem> > WorkQueue;
- void enqueue(WorkQueueItem*); // Adopts pointer.
- WorkQueue m_workQueue;
- bool m_processing;
- };
- } // namespace WTR
- #endif // WorkQueueManager_h
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