WorkQueueManager.h 2.4 KB

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  1. /*
  2. * Copyright (C) 2012 Intel Corporation. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
  14. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
  15. * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  16. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
  17. * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  18. * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  19. * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  20. * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  21. * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  22. * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
  23. * THE POSSIBILITY OF SUCH DAMAGE.
  24. */
  25. #ifndef WorkQueueManager_h
  26. #define WorkQueueManager_h
  27. #include <wtf/Deque.h>
  28. #include <wtf/OwnPtr.h>
  29. #include <wtf/text/WTFString.h>
  30. namespace WTR {
  31. class WorkQueueManager {
  32. WTF_MAKE_NONCOPYABLE(WorkQueueManager);
  33. public:
  34. WorkQueueManager();
  35. ~WorkQueueManager();
  36. bool isWorkQueueEmpty() const { return m_workQueue.isEmpty(); }
  37. void clearWorkQueue();
  38. bool processWorkQueue(); // Returns 'true' if queue is processed (no new loading is started), returns 'false' otherwise.
  39. void queueLoad(const String& url, const String& target);
  40. void queueLoadHTMLString(const String& content, const String& baseURL, const String& unreachableURL);
  41. void queueBackNavigation(unsigned howFarBackward);
  42. void queueForwardNavigation(unsigned howFarForward);
  43. void queueReload();
  44. void queueLoadingScript(const String& script);
  45. void queueNonLoadingScript(const String& script);
  46. private:
  47. typedef Deque<OwnPtr<class WorkQueueItem> > WorkQueue;
  48. void enqueue(WorkQueueItem*); // Adopts pointer.
  49. WorkQueue m_workQueue;
  50. bool m_processing;
  51. };
  52. } // namespace WTR
  53. #endif // WorkQueueManager_h