JSWeakObjectMapRefPrivate.cpp 3.4 KB

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  1. /*
  2. * Copyright (C) 2010 Apple Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
  14. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
  15. * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  16. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
  17. * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  18. * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  19. * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  20. * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  21. * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  22. * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
  23. * THE POSSIBILITY OF SUCH DAMAGE.
  24. */
  25. #include "config.h"
  26. #include "JSWeakObjectMapRefPrivate.h"
  27. #include "APICast.h"
  28. #include "APIShims.h"
  29. #include "JSCJSValue.h"
  30. #include "JSCallbackObject.h"
  31. #include "JSWeakObjectMapRefInternal.h"
  32. #include "Operations.h"
  33. #include "Weak.h"
  34. #include <wtf/HashMap.h>
  35. #include <wtf/text/StringHash.h>
  36. using namespace WTF;
  37. using namespace JSC;
  38. #ifdef __cplusplus
  39. extern "C" {
  40. #endif
  41. JSWeakObjectMapRef JSWeakObjectMapCreate(JSContextRef context, void* privateData, JSWeakMapDestroyedCallback callback)
  42. {
  43. ExecState* exec = toJS(context);
  44. APIEntryShim entryShim(exec);
  45. RefPtr<OpaqueJSWeakObjectMap> map = OpaqueJSWeakObjectMap::create(privateData, callback);
  46. exec->lexicalGlobalObject()->registerWeakMap(map.get());
  47. return map.get();
  48. }
  49. void JSWeakObjectMapSet(JSContextRef ctx, JSWeakObjectMapRef map, void* key, JSObjectRef object)
  50. {
  51. if (!ctx) {
  52. ASSERT_NOT_REACHED();
  53. return;
  54. }
  55. ExecState* exec = toJS(ctx);
  56. APIEntryShim entryShim(exec);
  57. JSObject* obj = toJS(object);
  58. if (!obj)
  59. return;
  60. ASSERT(obj->inherits(&JSCallbackObject<JSGlobalObject>::s_info) || obj->inherits(&JSCallbackObject<JSDestructibleObject>::s_info));
  61. map->map().set(key, obj);
  62. }
  63. JSObjectRef JSWeakObjectMapGet(JSContextRef ctx, JSWeakObjectMapRef map, void* key)
  64. {
  65. if (!ctx) {
  66. ASSERT_NOT_REACHED();
  67. return 0;
  68. }
  69. ExecState* exec = toJS(ctx);
  70. APIEntryShim entryShim(exec);
  71. return toRef(jsCast<JSObject*>(map->map().get(key)));
  72. }
  73. void JSWeakObjectMapRemove(JSContextRef ctx, JSWeakObjectMapRef map, void* key)
  74. {
  75. if (!ctx) {
  76. ASSERT_NOT_REACHED();
  77. return;
  78. }
  79. ExecState* exec = toJS(ctx);
  80. APIEntryShim entryShim(exec);
  81. map->map().remove(key);
  82. }
  83. // We need to keep this function in the build to keep the nightlies running.
  84. JS_EXPORT bool JSWeakObjectMapClear(JSContextRef, JSWeakObjectMapRef, void*, JSObjectRef);
  85. bool JSWeakObjectMapClear(JSContextRef, JSWeakObjectMapRef, void*, JSObjectRef)
  86. {
  87. return true;
  88. }
  89. #ifdef __cplusplus
  90. }
  91. #endif