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- <header>
- <h1>Knock</h1>
- <p>Day 00169: Sunday, 2015 August 23</p>
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- <p>
- I pestered Cricket Wireless again today, and they still seem to be under the mistaken impression that Discovered canceled the transactions for my order.
- I tried to speak with Discover support in another window while Cricket support was still with me, but Discover live support was not available at the moment.
- Instead, I let Cricket support leave and sent an on-site letter to Discover asking for help.
- I asked that they please look as throughly as possible at the transaction to make sure there were no fraud alerts on their side, then asked if there was a way to prove to a stubborn merchant that the fraud alert was not on Discover's side of the transaction.
- Discover has only marked one of my transactions as fraud in the past, and it was only because PayPal was doing something hokey.
- The symptoms of the fraud alert were an email from Discover and my Discover card getting locked up for a few days.
- Neither happened this time, leading me to believe that the Discover representative I spoke with was right: Discover does not suspect the transaction as fraud and would have allowed the transaction to process if Cricket had followed through.
- The issue is on Cricket's side, and until they admit it, I will not let them hear the end of it.
- </p>
- <p>
- Josh Woodward released a new song, <a href="http://www.joshwoodward.com/song/Knock">Knock</a>, a song about hesitation and fear of what might be lost if one acts.
- But when one doesn't act, much more might be lost instead.
- At the end of the song, the narrator sucks it up and takes a chance.
- </p>
- <p>
- I've been a bit too busy to mention it, but speaking of songs, I've been enjoying several songs on Marc With a C's cover album, even if all the track names are missing.
- You'll have to pick up a copy yourself if you want to hear what's on it though, it's not available for download.
- </p>
- <p>
- I've come to the conclusion that building an Esperanto-based Minetest subgame isn't worth the effort for the time being.
- For one thing, the Minetest engine cannot properly handle the accented characters.
- I thought I had that issue fixed, but it seems I only had it fixed in the context of mouseover text, both in-world and in-inventory.
- However, any messages sent via the chat interface still have the issue.
- I can't type accented characters into the chat form, something that I though I could work around by implementing an x-encoding converter.
- We would type using the x-encoding system, but then the game would convert it to use the proper accents.
- However, messages from the server have been coming out unreadable when accents are used.
- My guess is that messages from players would be no different.
- Until the engine has better support for Unicode, an Esperanto-based game simply is not feasible.
- </p>
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- To add to the issue, I sort of want this subgame to see some use on servers besides my own.
- I want people to get involved and help me build it as well.
- The Minetest community is a mostly English-speaking community, so the best chance I have at getting some interest in it is to just use English.
- It's disappointing to me, but I think working in English is the best option for Minetyst.
- </p>
- <p>
- It appears that Minetest 0.4.13 has been released! As I expected, aiming for Minetest 0.4.13 was the right move as far as Minetyst development.
- I'm still far from finished, so had I aimed for Minetest 0.4.12 comparability instead, I'd be even further behind.
- </p>
- <p>
- Discover got back to me.
- Once again, they assert that they are not the ones doing this.
- Cricket is.
- I will speak with Cricket support again tomorrow.
- </p>
- <p>
- My <a href="/a/canary.txt">canary</a> still sings the tune of freedom and transparency.
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