roll-engine.h 273 B

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  1. #ifndef __ROLL_ENGINE_H__
  2. #define __ROLL_ENGINE_H__
  3. #include "parse.h"
  4. void dice_reset(struct roll_encoding *);
  5. void dice_init(struct roll_encoding *);
  6. void roll(const struct parse_tree *);
  7. void print_dice_specs(const struct roll_encoding *d);
  8. #endif // __ROLL_ENGINE_H__