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- diff -ruN ./CMakeLists.txt ../c/CMakeLists.txt
- --- ./CMakeLists.txt 2012-03-26 02:50:49.000000000 +0200
- +++ ../c/CMakeLists.txt 2020-09-03 16:25:55.870086658 +0200
- @@ -10,7 +10,7 @@
-
- project (vsUTCS)
-
- -
- +include(GNUInstallDirs)
-
- include_directories(${vsUTCS_SOURCE_DIR}/src
- ${vsUTCS_SOURCE_DIR}/src/cmd
- @@ -828,33 +828,33 @@
-
- #Find FFMpeg
-
- -find_package(FFMPEG)
- -IF(FFMPEG_FOUND)
- - SET(TST_INCLUDES ${TST_INCLUDES} ${FFMPEG_INCLUDE_DIRS})
- - SET(TST_LIBS ${TST_LIBS} ${FFMPEG_LIBRARIES})
- - add_definitions(${FFMPEG_DEFINITIONS})
- - SET(HAVE_FFMPEG 1 )
- - IF(swscale1_FOUND)
- - message("++ FFmpeg's libswscale found.")
- - ELSE(swscale1_FOUND)
- - message("-- FFMpeg's libswscale not found... depending on your ffmpeg version, VS might not build.")
- - ENDIF(swscale1_FOUND)
- -ELSE(FFMPEG_FOUND)
- - message("-- FFMPEG Not Found")
- -ENDIF(FFMPEG_FOUND)
- +#find_package(FFMPEG)
- +#IF(FFMPEG_FOUND)
- +# SET(TST_INCLUDES ${TST_INCLUDES} ${FFMPEG_INCLUDE_DIRS})
- +# SET(TST_LIBS ${TST_LIBS} ${FFMPEG_LIBRARIES})
- +# add_definitions(${FFMPEG_DEFINITIONS})
- +# SET(HAVE_FFMPEG 1 )
- +# IF(swscale1_FOUND)
- +# message("++ FFmpeg's libswscale found.")
- +# ELSE(swscale1_FOUND)
- +# message("-- FFMpeg's libswscale not found... depending on your ffmpeg version, VS might not build.")
- +# ENDIF(swscale1_FOUND)
- +#ELSE(FFMPEG_FOUND)
- +# message("-- FFMPEG Not Found")
- +#ENDIF(FFMPEG_FOUND)
-
- #Find Ogre
-
- -find_package(OGRE)
- -IF(OGRE_FOUND)
- - SET(TST_INCLUDES ${TST_INCLUDES} ${OGRE_INCLUDE_DIR})
- - SET(TST_LIBS ${TST_LIBS} ${OGRE_LIBRARY})
- - add_definitions(${OGRE_DEFINITIONS})
- - SET(HAVE_OGRE 1)
- - message("++ Found Ogre: ${OGRE_VERSION}")
- -ELSE(OGRE_FOUND)
- - message("-- Ogre Not Found: compiling without")
- -ENDIF(OGRE_FOUND)
- +#find_package(OGRE)
- +#IF(OGRE_FOUND)
- +# SET(TST_INCLUDES ${TST_INCLUDES} ${OGRE_INCLUDE_DIR})
- +# SET(TST_LIBS ${TST_LIBS} ${OGRE_LIBRARY})
- +# add_definitions(${OGRE_DEFINITIONS})
- +# SET(HAVE_OGRE 1)
- +# message("++ Found Ogre: ${OGRE_VERSION}")
- +#ELSE(OGRE_FOUND)
- +# message("-- Ogre Not Found: compiling without")
- +#ENDIF(OGRE_FOUND)
-
- IF(NOT BEOS)
- FIND_LIBRARY(UTIL_LIB util)
- @@ -977,12 +977,12 @@
- HAVE_AVFORMAT_H
- HAVE_AVCODEC_H
- HAVE_AVIO_H
- - HAVE_FFMPEG_SWSCALE_H
- +# HAVE_FFMPEG_SWSCALE_H
- CMAKE_BACKWARDS_COMPATIBILITY
- - FFMPEG_INCLUDE_DIR
- - FFMPEG_FOUND
- - FFMPEG_LIBRARIES
- - FFMPEG_DEFINITIONS
- +# FFMPEG_INCLUDE_DIR
- +# FFMPEG_FOUND
- +# FFMPEG_LIBRARIES
- +# FFMPEG_DEFINITIONS
- GTK2_ATK_INCLUDE_DIR
- GTK2_ATK_LIBRARY
- GTK2_CAIRO_INCLUDE_DIR
- diff -ruN ./objconv/basemaker/base_maker_texture.cpp ../c/objconv/basemaker/base_maker_texture.cpp
- --- ./objconv/basemaker/base_maker_texture.cpp 2010-03-10 03:56:23.000000000 +0100
- +++ ../c/objconv/basemaker/base_maker_texture.cpp 2020-09-03 16:25:55.871086646 +0200
- @@ -6,9 +6,12 @@
- #define XMD_H
- #define HAVE_BOOLEAN
- #endif
- +
- extern "C" {
- //YUCK it doesn't even have extern c in the headers!
- #include <jpeglib.h>
- +#include <string.h>
- +
- }
-
- #define strip_16 true
- diff -ruN ./objconv/mesher/to_OgreMesh.cpp ../c/objconv/mesher/to_OgreMesh.cpp
- --- ./objconv/mesher/to_OgreMesh.cpp 2011-06-02 01:47:36.000000000 +0200
- +++ ../c/objconv/mesher/to_OgreMesh.cpp 2020-09-03 16:25:55.872086633 +0200
- @@ -1078,10 +1078,15 @@
- Ogre::VertexDeclaration *newDcl =
- data->vertexDeclaration->getAutoOrganisedDeclaration(
- mesh->hasSkeleton() );
- -#else
- +#elif (OGRE_VERSION_MAJOR == 1) && (OGRE_VERSION_MINOR < 8)
- Ogre::VertexDeclaration *newDcl =
- data->vertexDeclaration->getAutoOrganisedDeclaration(
- mesh->hasSkeleton(), mesh->hasVertexAnimation() || (mesh->getPoseCount() > 0) );
- +#else
- + Ogre::VertexDeclaration *newDcl =
- + data->vertexDeclaration->getAutoOrganisedDeclaration(
- + mesh->hasSkeleton(), mesh->hasVertexAnimation() || (mesh->getPoseCount() > 0),
- + mesh->getSharedVertexDataAnimationIncludesNormals()); // what about Pose objects?
- #endif
- if ( *newDcl != *(data->vertexDeclaration) ) {
- //Usages don't matter here since we're onlly exporting
- @@ -1109,35 +1114,35 @@
- }
- }
-
- -void AutoLOD( void *outputcontext, bool force, int numLod, float reductionFactor, float refDistance )
- -{
- - struct outputContext *ctxt = (struct outputContext*) outputcontext;
- - MeshPtr newMesh = ctxt->top;
- - if ( force || (newMesh->getNumLodLevels() <= 1) ) {
- - if (newMesh->getNumLodLevels() <= 1)
- - newMesh->removeLodLevels();
- - const Ogre::ProgressiveMesh::VertexReductionQuota quota = Ogre::ProgressiveMesh::VRQ_PROPORTIONAL;
- - const Real reduction = Real( 1-reductionFactor );
- -
- - Real currDist = refDistance;
- -
- - #if (OGRE_VERSION >= 0x010700)
- - Ogre::Mesh::LodValueList distanceList;
- -
- - // pixel area is squared length, and length is proportional to triangle count
- - const Real distFactor = reductionFactor * reductionFactor;
- - newMesh->setLodStrategy(Ogre::LodStrategyManager::getSingletonPtr()->
- - getStrategy( "PixelCount" ) );
- - #else
- - Ogre::Mesh::LodDistanceList distanceList;
- - const Real distFactor = ( (reduction > 0.00001) ? 1/reduction : 1 );
- - #endif
- -
- - for (int iLod = 0; iLod < numLod; ++iLod, currDist *= distFactor)
- - distanceList.push_back( currDist );
- - newMesh->generateLodLevels( distanceList, quota, reduction );
- - }
- -}
- +//void AutoLOD( void *outputcontext, bool force, int numLod, float reductionFactor, float refDistance )
- +//{
- +// struct outputContext *ctxt = (struct outputContext*) outputcontext;
- +// MeshPtr newMesh = ctxt->top;
- +// if ( force || (newMesh->getNumLodLevels() <= 1) ) {
- +// if (newMesh->getNumLodLevels() <= 1)
- +// newMesh->removeLodLevels();
- +// const Ogre::ProgressiveMesh::VertexReductionQuota quota = Ogre::ProgressiveMesh::VRQ_PROPORTIONAL;
- +// const Real reduction = Real( 1-reductionFactor );
- +//
- +// Real currDist = refDistance;
- +//
- +// #if (OGRE_VERSION >= 0x010700)
- +// Ogre::Mesh::LodValueList distanceList;
- +//
- +// // pixel area is squared length, and length is proportional to triangle count
- +// const Real distFactor = reductionFactor * reductionFactor;
- +// newMesh->setLodStrategy(Ogre::LodStrategyManager::getSingletonPtr()->
- +// getStrategy( "PixelCount" ) );
- +// #else
- +// Ogre::Mesh::LodDistanceList distanceList;
- +// const Real distFactor = ( (reduction > 0.00001) ? 1/reduction : 1 );
- +// #endif
- +//
- +// for (int iLod = 0; iLod < numLod; ++iLod, currDist *= distFactor)
- +// distanceList.push_back( currDist );
- +// newMesh->generateLodLevels( distanceList, quota, reduction );
- +// }
- +//}
-
- void DoneMeshes( void *outputcontext )
- {
- diff -ruN ./objconv/mesher/to_OgreMesh.h ../c/objconv/mesher/to_OgreMesh.h
- --- ./objconv/mesher/to_OgreMesh.h 2010-02-25 16:22:25.000000000 +0100
- +++ ../c/objconv/mesher/to_OgreMesh.h 2020-09-03 16:25:55.873086621 +0200
- @@ -20,7 +20,7 @@
- float RadialSize( void *outputcontext ); //returns the size of the resulting mesh (it's maximum distance from 0,0,0). Useful for LODding.
-
- void Optimize( void *outputcontext ); //a good idea - reorganizes internal buffers so that the output mesh is more efficient
- -void AutoLOD( void *outputcontext, bool force, int numLod, float reductionFactor, float refDistance ); //autogenerates LOD levels - if force==true, will discard current LOD data
- +//void AutoLOD( void *outputcontext, bool force, int numLod, float reductionFactor, float refDistance ); //autogenerates LOD levels - if force==true, will discard current LOD data
- void AutoEdgeList( void *outputcontext ); //a good idea - prepares the mesh for stencil shadows
- void AutoTangents( void *outputcontext ); //prepares the mesh for normal mapping (only needed if the material uses normal mapping)
- }
- diff -ruN ./setup/src/c/setup.cpp ../c/setup/src/c/setup.cpp
- --- ./setup/src/c/setup.cpp 2011-03-15 01:28:47.000000000 +0100
- +++ ../c/setup/src/c/setup.cpp 2020-09-03 16:25:55.873086621 +0200
- @@ -110,10 +110,22 @@
- return 1;
- }
- }
- -
- +
- #ifdef DATA_DIR
- data_paths.push_back( DATA_DIR );
- #endif
- + /* whatever the plan was, it does not work on Linux - at least
- + * not at this stage. Hence, use fixed absolute paths to
- + * find data directory
- + */
- + data_paths.push_back( "/usr/share/games/vegastrike/data");
- + data_paths.push_back( "/usr/share/vegastrike/data");
- + data_paths.push_back( "/usr/games/vegastrike/data");
- + data_paths.push_back( "/usr/local/share/games/vegastrike/data");
- + data_paths.push_back( "/usr/local/share/vegastrike/data");
- + data_paths.push_back( "/usr/local/games/vegastrike/data");
- + data_paths.push_back( "/opt/vegastrike/data");
- +
- data_paths.push_back( origpath );
- data_paths.push_back( string( origpath )+"/.." );
- data_paths.push_back( string( origpath )+"/../data4.x" );
- @@ -133,22 +145,7 @@
- data_paths.push_back( "../Resources" );
- data_paths.push_back( "../Resources/data" );
- data_paths.push_back( "../Resources/data4.x" );
- -/*
- - * data_paths.push_back( "/usr/share/local/vegastrike/data");
- - * data_paths.push_back( "/usr/local/share/vegastrike/data");
- - * data_paths.push_back( "/usr/local/vegastrike/data");
- - * data_paths.push_back( "/usr/share/vegastrike/data");
- - * data_paths.push_back( "/usr/local/games/vegastrike/data");
- - * data_paths.push_back( "/usr/games/vegastrike/data");
- - * data_paths.push_back( "/opt/share/vegastrike/data");
- - * data_paths.push_back( "/usr/share/local/vegastrike/data4.x");
- - * data_paths.push_back( "/usr/local/share/vegastrike/data4.x");
- - * data_paths.push_back( "/usr/local/vegastrike/data4.x");
- - * data_paths.push_back( "/usr/share/vegastrike/data4.x");
- - * data_paths.push_back( "/usr/local/games/vegastrike/data4.x");
- - * data_paths.push_back( "/usr/games/vegastrike/data4.x");
- - * data_paths.push_back( "/opt/share/vegastrike/data4.x");
- - */
- +
- //Win32 data should be "."
- char tmppath[16384];
- for (vector< string >::iterator vsit = data_paths.begin(); vsit != data_paths.end(); vsit++) {
- diff -ruN ./setup/src/include/central.cpp ../c/setup/src/include/central.cpp
- --- ./setup/src/include/central.cpp 2004-10-25 04:27:13.000000000 +0200
- +++ ../c/setup/src/include/central.cpp 2020-09-03 17:45:35.786329482 +0200
- @@ -20,6 +20,8 @@
- struct group GROUPS;
- struct global_settings CONFIG;
-
- +static char EMPTY_STR[] = "";
- +
- // Primary initialization function. Sets everything up and takes care of the program
- void Start(int * argc, char ***argv) {
- LoadMainConfig();
- @@ -65,7 +67,7 @@
- if (CUR->name == NULL) { continue; }
- if (strcmp(CUR->name, group) == 0) { return CUR->setting; }
- } while ((CUR = CUR->next) > 0);
- - return '\0';
- + return EMPTY_STR;
- }
-
- struct catagory *GetCatStruct(char *name) {
- diff -ruN ./src/cmd/music.cpp ../c/src/cmd/music.cpp
- --- ./src/cmd/music.cpp 2012-03-19 09:20:14.000000000 +0100
- +++ ../c/src/cmd/music.cpp 2020-09-03 16:25:55.874086608 +0200
- @@ -448,7 +448,9 @@
- if (foundcache) {
- *me->music_load_info = wherecache->second;
- me->freeWav = false;
- - }
- + } else if ( ! AUDLoadSoundFile(songname, me->music_load_info, true)) {
- + VSFileSystem::vs_dprintf(1, "Failed to load music file \"%s\"", songname);
- + }
- }
- if (me->freeWav && docacheme) {
- me->freeWav = false;
- diff -ruN ./src/cmd/unit.cpp ../c/src/cmd/unit.cpp
- --- ./src/cmd/unit.cpp 2012-03-19 09:20:14.000000000 +0100
- +++ ../c/src/cmd/unit.cpp 2020-09-03 16:25:55.875086596 +0200
- @@ -80,6 +80,7 @@
- template < class UnitType >GameUnit< UnitType >::GameUnit( int ) : sparkle_accum( 0 )
- , phalos( new HaloSystem() )
- {
- + VSFileSystem::vs_dprintf(3, "Unit created by Constructor: template < class UnitType >GameUnit< UnitType >::GameUnit( int ) : sparkle_accum( 0 ), phalos( new HaloSystem() )\n");
- this->Unit::Init();
- }
-
- @@ -99,6 +100,14 @@
- , phalos( new HaloSystem() )
- {
- Unit::Init( filename, SubU, faction, unitModifications, flightgrp, fg_subnumber, netxml );
- +
- + std::string fn = string(filename);
- + std::string str_faction = string(FactionUtil::GetFaction(faction));
- + std::string objtype = UniverseUtil::LookupUnitStat( fn, str_faction, "Object_Type");
- + if (objtype.compare("Vessel") == 0) {
- + VSFileSystem::vs_dprintf(3, "Recomputing upgrades for (units.csv) Object_Type: %s\n", objtype.c_str());
- + UnitUtil::RecomputeUnitUpgrades(this);
- + }
- }
-
- template < class UnitType >GameUnit< UnitType >::~GameUnit()
- diff -ruN ./src/cmd/unit_collide.h ../c/src/cmd/unit_collide.h
- --- ./src/cmd/unit_collide.h 2012-03-19 09:20:14.000000000 +0100
- +++ ../c/src/cmd/unit_collide.h 2020-09-03 17:34:09.178913256 +0200
- @@ -94,9 +94,9 @@
- {
- if ( !hugeobjects.empty() )
- hugeobjects.clear();
- - if ( this->active_huge.size() )
- + if ( this->active_huge->size() )
- ha.clear();
- - if ( this->accum_huge.size() )
- + if ( this->accum_huge->size() )
- hb.clear();
- acc_huge.clear();
- act_huge.clear();
- diff -ruN ./src/cmd/unit_generic.cpp ../c/src/cmd/unit_generic.cpp
- --- ./src/cmd/unit_generic.cpp 2012-03-19 09:20:14.000000000 +0100
- +++ ../c/src/cmd/unit_generic.cpp 2020-09-03 16:25:55.879086546 +0200
- @@ -4903,16 +4903,26 @@
-
- static const string LOAD_FAILED = "LOAD_FAILED";
-
- +//const Unit * makeFinalBlankUpgrade( string name, int faction )
- +//{
- +// char *unitdir = GetUnitDir( name.c_str() );
- +// string limiternam = name;
- +// if (unitdir != name)
- +// limiternam = string( unitdir )+string( ".blank" );
- +// free( unitdir );
- +// const Unit *lim = UnitConstCache::getCachedConst( StringIntKey( limiternam, faction ) );
- +// if (!lim)
- +// lim = UnitConstCache::setCachedConst( StringIntKey( limiternam, faction ), makeBlankUpgrade( limiternam, faction ) );
- +// if (lim->name == LOAD_FAILED)
- +// lim = NULL;
- +// return lim;
- +//}
- +
- const Unit * makeFinalBlankUpgrade( string name, int faction )
- {
- - char *unitdir = GetUnitDir( name.c_str() );
- - string limiternam = name;
- - if (unitdir != name)
- - limiternam = string( unitdir )+string( ".blank" );
- - free( unitdir );
- - const Unit *lim = UnitConstCache::getCachedConst( StringIntKey( limiternam, faction ) );
- + const Unit *lim = UnitConstCache::getCachedConst( StringIntKey( name, faction ) );
- if (!lim)
- - lim = UnitConstCache::setCachedConst( StringIntKey( limiternam, faction ), makeBlankUpgrade( limiternam, faction ) );
- + lim = UnitConstCache::setCachedConst( StringIntKey( name, faction ), makeBlankUpgrade( name, faction ) );
- if (lim->name == LOAD_FAILED)
- lim = NULL;
- return lim;
- @@ -6387,21 +6397,48 @@
- int tmpammo = mounts[jmod].ammo;
- if (mounts[jmod].ammo != -1 && up->mounts[i].ammo != -1) {
- tmpammo += up->mounts[i].ammo;
- - if (templ) {
- - if (templ->GetNumMounts() > jmod) {
- - if (templ->mounts[jmod].volume != -1) {
- - if (templ->mounts[jmod].volume < mounts[jmod].type->volume*tmpammo) {
- - tmpammo =
- - (int) floor( .125
- - +( (0
- - +templ->mounts[jmod].volume)
- - /mounts[jmod].type->volume ) );
- + if (ismissiletype) {
- + if (templ) {
- + if (templ->GetNumMounts() > jmod) {
- + if (templ->mounts[jmod].volume != -1) {
- + if (templ->mounts[jmod].volume < mounts[jmod].type->volume*tmpammo) {
- + tmpammo =
- + (int) floor( .125
- + +( (0
- + +templ->mounts[jmod].volume)
- + /mounts[jmod].type->volume ) );
- + }
- }
- }
- }
- + if (tmpammo*mounts[jmod].type->volume > mounts[jmod].volume)
- + tmpammo = (int) floor( .125+( (0+mounts[jmod].volume)/mounts[jmod].type->volume ) );
- + } else {
- + std::string ammoname = up->name.get();
- + std::size_t ammopos = ammoname.find("_ammo");
- + std::string weaponname = ammoname.substr(0, ammopos);
- +
- + /* Do NOT delete this Unit because it will be either fetched
- + * from a cache or - if it has to be created - it will
- + * be automatically put in a cache.
- + * Deletion will corrupt the cache!
- + */
- + const Unit * weapon = getUnitFromUpgradeName(weaponname);
- +
- + if (weapon == NULL || weapon->name == LOAD_FAILED) {
- + // this should not happen
- + VSFileSystem::vs_dprintf(1, "UpgradeMount(): FAILED to obtain weapon: %s\n", weaponname.c_str());
- + cancompletefully = false;
- + break;
- + }
- +
- + int maxammo = weapon->mounts[0].ammo;
- +
- + if (tmpammo > maxammo) {
- + tmpammo = maxammo;
- + }
- }
- - if (tmpammo*mounts[jmod].type->volume > mounts[jmod].volume)
- - tmpammo = (int) floor( .125+( (0+mounts[jmod].volume)/mounts[jmod].type->volume ) );
- +
- if (tmpammo > mounts[jmod].ammo) {
- cancompletefully = true;
- if (touchme)
- diff -ruN ./src/cmd/unit_jump.h ../c/src/cmd/unit_jump.h
- --- ./src/cmd/unit_jump.h 2012-03-19 09:20:14.000000000 +0100
- +++ ../c/src/cmd/unit_jump.h 2020-09-03 16:25:55.880086533 +0200
- @@ -108,7 +108,7 @@
- (tester = *i) != NULL; ++i)
- if (tester->isUnit() == UNITPTR && tester != this)
- if ( ( this->LocalPosition()-tester->LocalPosition() ).Magnitude() < this->rSize()+tester->rSize() )
- - SetCurPosition( this->LocalPosition()+this->cumulative_transformation_matrix.getR()
- + this->SetCurPosition( this->LocalPosition()+this->cumulative_transformation_matrix.getR()
- *( 4*( this->rSize()+tester->rSize() ) ) );
- DealPossibleJumpDamage( this );
- static int jumparrive = AUDCreateSound( vs_config->getVariable( "unitaudio", "jumparrive", "sfx43.wav" ), false );
- diff -ruN ./src/gfx/cockpit_xml.cpp ../c/src/gfx/cockpit_xml.cpp
- --- ./src/gfx/cockpit_xml.cpp 2010-12-15 09:53:40.000000000 +0100
- +++ ../c/src/gfx/cockpit_xml.cpp 2020-09-03 16:30:00.313030701 +0200
- @@ -315,7 +315,7 @@
- for (counter = 0; counter < 4; ++counter)
- if (!replaced[counter]) {
- delete Pit[counter];
- - Pit[counter] = false;
- + Pit[counter] = NULL;
- }
- break;
- case UnitImages< void >::SHIELD4:
- diff -ruN ./src/gfx/quadsquare.cpp ../c/src/gfx/quadsquare.cpp
- --- ./src/gfx/quadsquare.cpp 2010-03-10 06:27:01.000000000 +0100
- +++ ../c/src/gfx/quadsquare.cpp 2020-09-03 16:25:55.881086521 +0200
- @@ -13,9 +13,9 @@
- #include <float.h>
- #include <math.h>
- #include <assert.h>
- -#include "quadsquare.h"
- #include "gfxlib.h"
- #include "aux_texture.h"
- +#include "quadsquare.h"
- using std::vector;
-
- unsigned int*quadsquare::VertexAllocated;
- diff -ruN ./src/gui/text_area.cpp ../c/src/gui/text_area.cpp
- --- ./src/gui/text_area.cpp 2010-02-25 15:26:53.000000000 +0100
- +++ ../c/src/gui/text_area.cpp 2020-09-03 17:46:51.883378138 +0200
- @@ -32,6 +32,8 @@
- * };
- */
-
- +static char EMPTY_STR[] = "";
- +
- TextArea::~TextArea() {}
-
- TextArea::TextArea()
- @@ -316,7 +318,7 @@
- {
- TextAreaItem *search;
- search = ItemList->FindCount( cur_selected, 0 );
- - if (search == 0) return '\0';
- + if (search == 0) return EMPTY_STR;
- if (type == 1) return search->name;
-
- else return search->description;
- diff -ruN ./src/networking/lowlevel/packetmem.cpp ../c/src/networking/lowlevel/packetmem.cpp
- --- ./src/networking/lowlevel/packetmem.cpp 2008-03-31 10:20:19.000000000 +0200
- +++ ../c/src/networking/lowlevel/packetmem.cpp 2020-09-03 16:25:55.881086521 +0200
- @@ -102,7 +102,7 @@
- }
- else
- {
- - _buffer.reset( 0 );
- + _buffer.reset();
- _len = 0;
- }
- }
- diff -ruN ./src/pk3.cpp ../c/src/pk3.cpp
- --- ./src/pk3.cpp 2012-03-19 09:20:14.000000000 +0100
- +++ ../c/src/pk3.cpp 2020-09-03 16:31:12.819124250 +0200
- @@ -356,7 +356,7 @@
- }
- //if the file isn't in the archive
- if (index == -1)
- - return false;
- + return NULL;
- int flength = GetFileLen( index );
-
- buffer = new char[flength];
- diff -ruN ./src/vsfilesystem.cpp ../c/src/vsfilesystem.cpp
- --- ./src/vsfilesystem.cpp 2012-03-19 09:20:14.000000000 +0100
- +++ ../c/src/vsfilesystem.cpp 2020-09-03 16:25:55.882086508 +0200
- @@ -460,13 +460,15 @@
-
- int vs_fprintf( FILE *fp, const char *format, ... )
- {
- + int ret = 0;
- if (!use_volumes) {
- va_list ap;
- va_start( ap, format );
-
- - return vfprintf( fp, format, ap );
- - } else {}
- - return 0;
- + ret = vfprintf( fp, format, ap );
- + va_end(ap);
- + }
- + return ret;
- }
-
- void vs_dprintf( char level, const char *format, ... )
- @@ -475,19 +477,22 @@
- va_list ap;
- va_start( ap, format );
- vfprintf( stderr, format, ap );
- + va_end(ap);
- }
- }
-
- #if 0
- int vs_fscanf( FILE *fp, const char *format, ... )
- {
- + int ret = 0;
- if (!use_volumes) {
- va_list arglist;
- va_start( arglist, format );
- //return _input(fp,(unsigned char*)format,arglist);
- - return vfscanf( fp, format, arglist );
- - } else {}
- - return 0;
- + ret = vfscanf( fp, format, arglist );
- + va_end(arglist);
- + }
- + return ret;
- }
- #endif
-
- @@ -563,6 +568,18 @@
- data_paths.push_back( DATA_DIR );
- #endif
- if ( !vegastrike_cwd.empty() ) {
- + /* whatever the plan was, it does not work on Linux - at least
- + * not at this stage. Hence, use fixed absolute paths to
- + * find data directory
- + */
- + data_paths.push_back( "/usr/share/games/vegastrike/data");
- + data_paths.push_back( "/usr/share/vegastrike/data");
- + data_paths.push_back( "/usr/games/vegastrike/data");
- + data_paths.push_back( "/usr/local/share/games/vegastrike/data");
- + data_paths.push_back( "/usr/local/share/vegastrike/data");
- + data_paths.push_back( "/usr/local/games/vegastrike/data");
- + data_paths.push_back( "/opt/vegastrike/data");
- +
- data_paths.push_back( vegastrike_cwd );
- data_paths.push_back( vegastrike_cwd+"/.." );
- data_paths.push_back( vegastrike_cwd+"/../data4.x" );
- @@ -1713,16 +1730,18 @@
-
- int VSFile::Fprintf( const char *format, ... )
- {
- + int ret = 0;
- if (!UseVolumes[alt_type] || this->volume_type == VSFSNone) {
- va_list ap;
- va_start( ap, format );
-
- - return vfprintf( this->fp, format, ap );
- + ret = vfprintf( this->fp, format, ap );
- + va_end(ap);
- } else {
- cerr<<"!!! ERROR : Writing is not supported within resource/volume files"<<endl;
- VSExit( 1 );
- }
- - return 0;
- + return ret;
- }
-
- #if 0
- @@ -1742,18 +1761,17 @@
- if (!UseVolumes[alt_type] || this->volume_type == VSFSNone) {
- //return _input(fp,(unsigned char*)format,arglist);
- ret = vfscanf( this->fp, newformat, arglist );
- - va_end( arglist );
- } else {
- if (q_volume_format == vfmtVSR) {} else if (q_volume_format == vfmtPK3) {
- //If the file has not been extracted yet we do now
- checkExtracted();
- ret = vsscanf( pk3_extracted_file+offset, newformat, arglist );
- readbytes = GetReadBytes( newformat, arglist );
- - va_end( arglist );
- cerr<<" SSCANF : Read "<<readbytes<<" bytes"<<endl;
- this->offset += readbytes;
- }
- }
- + va_end( arglist );
- delete[] newformat;
- return ret;
- }
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