bullet.xbm 216 B

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  1. #define bullet_width 10
  2. #define bullet_height 10
  3. static unsigned char bullet_bits[] = {
  4. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x30, 0x00,
  5. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };