udl_transfer.c 7.6 KB

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  1. /*
  2. * Copyright (C) 2012 Red Hat
  3. * based in parts on udlfb.c:
  4. * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it>
  5. * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com>
  6. * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com>
  7. *
  8. * This file is subject to the terms and conditions of the GNU General Public
  9. * License v2. See the file COPYING in the main directory of this archive for
  10. * more details.
  11. */
  12. #include <linux/module.h>
  13. #include <linux/slab.h>
  14. #include <linux/fb.h>
  15. #include <linux/prefetch.h>
  16. #include <drm/drmP.h>
  17. #include "udl_drv.h"
  18. #define MAX_CMD_PIXELS 255
  19. #define RLX_HEADER_BYTES 7
  20. #define MIN_RLX_PIX_BYTES 4
  21. #define MIN_RLX_CMD_BYTES (RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
  22. #define RLE_HEADER_BYTES 6
  23. #define MIN_RLE_PIX_BYTES 3
  24. #define MIN_RLE_CMD_BYTES (RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
  25. #define RAW_HEADER_BYTES 6
  26. #define MIN_RAW_PIX_BYTES 2
  27. #define MIN_RAW_CMD_BYTES (RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
  28. /*
  29. * Trims identical data from front and back of line
  30. * Sets new front buffer address and width
  31. * And returns byte count of identical pixels
  32. * Assumes CPU natural alignment (unsigned long)
  33. * for back and front buffer ptrs and width
  34. */
  35. #if 0
  36. static int udl_trim_hline(const u8 *bback, const u8 **bfront, int *width_bytes)
  37. {
  38. int j, k;
  39. const unsigned long *back = (const unsigned long *) bback;
  40. const unsigned long *front = (const unsigned long *) *bfront;
  41. const int width = *width_bytes / sizeof(unsigned long);
  42. int identical = width;
  43. int start = width;
  44. int end = width;
  45. prefetch((void *) front);
  46. prefetch((void *) back);
  47. for (j = 0; j < width; j++) {
  48. if (back[j] != front[j]) {
  49. start = j;
  50. break;
  51. }
  52. }
  53. for (k = width - 1; k > j; k--) {
  54. if (back[k] != front[k]) {
  55. end = k+1;
  56. break;
  57. }
  58. }
  59. identical = start + (width - end);
  60. *bfront = (u8 *) &front[start];
  61. *width_bytes = (end - start) * sizeof(unsigned long);
  62. return identical * sizeof(unsigned long);
  63. }
  64. #endif
  65. static inline u16 pixel32_to_be16(const uint32_t pixel)
  66. {
  67. return (((pixel >> 3) & 0x001f) |
  68. ((pixel >> 5) & 0x07e0) |
  69. ((pixel >> 8) & 0xf800));
  70. }
  71. static inline u16 get_pixel_val16(const uint8_t *pixel, int bpp)
  72. {
  73. u16 pixel_val16 = 0;
  74. if (bpp == 2)
  75. pixel_val16 = *(const uint16_t *)pixel;
  76. else if (bpp == 4)
  77. pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel);
  78. return pixel_val16;
  79. }
  80. /*
  81. * Render a command stream for an encoded horizontal line segment of pixels.
  82. *
  83. * A command buffer holds several commands.
  84. * It always begins with a fresh command header
  85. * (the protocol doesn't require this, but we enforce it to allow
  86. * multiple buffers to be potentially encoded and sent in parallel).
  87. * A single command encodes one contiguous horizontal line of pixels
  88. *
  89. * The function relies on the client to do all allocation, so that
  90. * rendering can be done directly to output buffers (e.g. USB URBs).
  91. * The function fills the supplied command buffer, providing information
  92. * on where it left off, so the client may call in again with additional
  93. * buffers if the line will take several buffers to complete.
  94. *
  95. * A single command can transmit a maximum of 256 pixels,
  96. * regardless of the compression ratio (protocol design limit).
  97. * To the hardware, 0 for a size byte means 256
  98. *
  99. * Rather than 256 pixel commands which are either rl or raw encoded,
  100. * the rlx command simply assumes alternating raw and rl spans within one cmd.
  101. * This has a slightly larger header overhead, but produces more even results.
  102. * It also processes all data (read and write) in a single pass.
  103. * Performance benchmarks of common cases show it having just slightly better
  104. * compression than 256 pixel raw or rle commands, with similar CPU consumpion.
  105. * But for very rl friendly data, will compress not quite as well.
  106. */
  107. static void udl_compress_hline16(
  108. const u8 **pixel_start_ptr,
  109. const u8 *const pixel_end,
  110. uint32_t *device_address_ptr,
  111. uint8_t **command_buffer_ptr,
  112. const uint8_t *const cmd_buffer_end, int bpp)
  113. {
  114. const u8 *pixel = *pixel_start_ptr;
  115. uint32_t dev_addr = *device_address_ptr;
  116. uint8_t *cmd = *command_buffer_ptr;
  117. while ((pixel_end > pixel) &&
  118. (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) {
  119. uint8_t *raw_pixels_count_byte = NULL;
  120. uint8_t *cmd_pixels_count_byte = NULL;
  121. const u8 *raw_pixel_start = NULL;
  122. const u8 *cmd_pixel_start, *cmd_pixel_end = NULL;
  123. uint16_t pixel_val16;
  124. prefetchw((void *) cmd); /* pull in one cache line at least */
  125. *cmd++ = 0xaf;
  126. *cmd++ = 0x6b;
  127. *cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF);
  128. *cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF);
  129. *cmd++ = (uint8_t) ((dev_addr) & 0xFF);
  130. cmd_pixels_count_byte = cmd++; /* we'll know this later */
  131. cmd_pixel_start = pixel;
  132. raw_pixels_count_byte = cmd++; /* we'll know this later */
  133. raw_pixel_start = pixel;
  134. cmd_pixel_end = pixel + (min(MAX_CMD_PIXELS + 1,
  135. min((int)(pixel_end - pixel) / bpp,
  136. (int)(cmd_buffer_end - cmd) / 2))) * bpp;
  137. prefetch_range((void *) pixel, (cmd_pixel_end - pixel) * bpp);
  138. pixel_val16 = get_pixel_val16(pixel, bpp);
  139. while (pixel < cmd_pixel_end) {
  140. const u8 *const start = pixel;
  141. const uint16_t repeating_pixel_val16 = pixel_val16;
  142. *(uint16_t *)cmd = cpu_to_be16(pixel_val16);
  143. cmd += 2;
  144. pixel += bpp;
  145. while (pixel < cmd_pixel_end) {
  146. pixel_val16 = get_pixel_val16(pixel, bpp);
  147. if (pixel_val16 != repeating_pixel_val16)
  148. break;
  149. pixel += bpp;
  150. }
  151. if (unlikely(pixel > start + bpp)) {
  152. /* go back and fill in raw pixel count */
  153. *raw_pixels_count_byte = (((start -
  154. raw_pixel_start) / bpp) + 1) & 0xFF;
  155. /* immediately after raw data is repeat byte */
  156. *cmd++ = (((pixel - start) / bpp) - 1) & 0xFF;
  157. /* Then start another raw pixel span */
  158. raw_pixel_start = pixel;
  159. raw_pixels_count_byte = cmd++;
  160. }
  161. }
  162. if (pixel > raw_pixel_start) {
  163. /* finalize last RAW span */
  164. *raw_pixels_count_byte = ((pixel-raw_pixel_start) / bpp) & 0xFF;
  165. }
  166. *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) / bpp) & 0xFF;
  167. dev_addr += ((pixel - cmd_pixel_start) / bpp) * 2;
  168. }
  169. if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
  170. /* Fill leftover bytes with no-ops */
  171. if (cmd_buffer_end > cmd)
  172. memset(cmd, 0xAF, cmd_buffer_end - cmd);
  173. cmd = (uint8_t *) cmd_buffer_end;
  174. }
  175. *command_buffer_ptr = cmd;
  176. *pixel_start_ptr = pixel;
  177. *device_address_ptr = dev_addr;
  178. return;
  179. }
  180. /*
  181. * There are 3 copies of every pixel: The front buffer that the fbdev
  182. * client renders to, the actual framebuffer across the USB bus in hardware
  183. * (that we can only write to, slowly, and can never read), and (optionally)
  184. * our shadow copy that tracks what's been sent to that hardware buffer.
  185. */
  186. int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr,
  187. const char *front, char **urb_buf_ptr,
  188. u32 byte_offset, u32 device_byte_offset,
  189. u32 byte_width,
  190. int *ident_ptr, int *sent_ptr)
  191. {
  192. const u8 *line_start, *line_end, *next_pixel;
  193. u32 base16 = 0 + (device_byte_offset / bpp) * 2;
  194. struct urb *urb = *urb_ptr;
  195. u8 *cmd = *urb_buf_ptr;
  196. u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
  197. BUG_ON(!(bpp == 2 || bpp == 4));
  198. line_start = (u8 *) (front + byte_offset);
  199. next_pixel = line_start;
  200. line_end = next_pixel + byte_width;
  201. while (next_pixel < line_end) {
  202. udl_compress_hline16(&next_pixel,
  203. line_end, &base16,
  204. (u8 **) &cmd, (u8 *) cmd_end, bpp);
  205. if (cmd >= cmd_end) {
  206. int len = cmd - (u8 *) urb->transfer_buffer;
  207. if (udl_submit_urb(dev, urb, len))
  208. return 1; /* lost pixels is set */
  209. *sent_ptr += len;
  210. urb = udl_get_urb(dev);
  211. if (!urb)
  212. return 1; /* lost_pixels is set */
  213. *urb_ptr = urb;
  214. cmd = urb->transfer_buffer;
  215. cmd_end = &cmd[urb->transfer_buffer_length];
  216. }
  217. }
  218. *urb_buf_ptr = cmd;
  219. return 0;
  220. }