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- /* -*- mode: c; c-basic-offset: 8; -*-
- * vim: noexpandtab sw=8 ts=8 sts=0:
- *
- * localalloc.c
- *
- * Node local data allocation
- *
- * Copyright (C) 2002, 2004 Oracle. All rights reserved.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public
- * License along with this program; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 021110-1307, USA.
- */
- #include <linux/fs.h>
- #include <linux/types.h>
- #include <linux/slab.h>
- #include <linux/highmem.h>
- #include <linux/bitops.h>
- #include <cluster/masklog.h>
- #include "ocfs2.h"
- #include "alloc.h"
- #include "blockcheck.h"
- #include "dlmglue.h"
- #include "inode.h"
- #include "journal.h"
- #include "localalloc.h"
- #include "suballoc.h"
- #include "super.h"
- #include "sysfile.h"
- #include "ocfs2_trace.h"
- #include "buffer_head_io.h"
- #define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
- static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
- static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
- struct ocfs2_dinode *alloc,
- u32 *numbits,
- struct ocfs2_alloc_reservation *resv);
- static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc);
- static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
- handle_t *handle,
- struct ocfs2_dinode *alloc,
- struct inode *main_bm_inode,
- struct buffer_head *main_bm_bh);
- static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
- struct ocfs2_alloc_context **ac,
- struct inode **bitmap_inode,
- struct buffer_head **bitmap_bh);
- static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
- handle_t *handle,
- struct ocfs2_alloc_context *ac);
- static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
- struct inode *local_alloc_inode);
- /*
- * ocfs2_la_default_mb() - determine a default size, in megabytes of
- * the local alloc.
- *
- * Generally, we'd like to pick as large a local alloc as
- * possible. Performance on large workloads tends to scale
- * proportionally to la size. In addition to that, the reservations
- * code functions more efficiently as it can reserve more windows for
- * write.
- *
- * Some things work against us when trying to choose a large local alloc:
- *
- * - We need to ensure our sizing is picked to leave enough space in
- * group descriptors for other allocations (such as block groups,
- * etc). Picking default sizes which are a multiple of 4 could help
- * - block groups are allocated in 2mb and 4mb chunks.
- *
- * - Likewise, we don't want to starve other nodes of bits on small
- * file systems. This can easily be taken care of by limiting our
- * default to a reasonable size (256M) on larger cluster sizes.
- *
- * - Some file systems can't support very large sizes - 4k and 8k in
- * particular are limited to less than 128 and 256 megabytes respectively.
- *
- * The following reference table shows group descriptor and local
- * alloc maximums at various cluster sizes (4k blocksize)
- *
- * csize: 4K group: 126M la: 121M
- * csize: 8K group: 252M la: 243M
- * csize: 16K group: 504M la: 486M
- * csize: 32K group: 1008M la: 972M
- * csize: 64K group: 2016M la: 1944M
- * csize: 128K group: 4032M la: 3888M
- * csize: 256K group: 8064M la: 7776M
- * csize: 512K group: 16128M la: 15552M
- * csize: 1024K group: 32256M la: 31104M
- */
- #define OCFS2_LA_MAX_DEFAULT_MB 256
- #define OCFS2_LA_OLD_DEFAULT 8
- unsigned int ocfs2_la_default_mb(struct ocfs2_super *osb)
- {
- unsigned int la_mb;
- unsigned int gd_mb;
- unsigned int la_max_mb;
- unsigned int megs_per_slot;
- struct super_block *sb = osb->sb;
- gd_mb = ocfs2_clusters_to_megabytes(osb->sb,
- 8 * ocfs2_group_bitmap_size(sb, 0, osb->s_feature_incompat));
- /*
- * This takes care of files systems with very small group
- * descriptors - 512 byte blocksize at cluster sizes lower
- * than 16K and also 1k blocksize with 4k cluster size.
- */
- if ((sb->s_blocksize == 512 && osb->s_clustersize <= 8192)
- || (sb->s_blocksize == 1024 && osb->s_clustersize == 4096))
- return OCFS2_LA_OLD_DEFAULT;
- /*
- * Leave enough room for some block groups and make the final
- * value we work from a multiple of 4.
- */
- gd_mb -= 16;
- gd_mb &= 0xFFFFFFFB;
- la_mb = gd_mb;
- /*
- * Keep window sizes down to a reasonable default
- */
- if (la_mb > OCFS2_LA_MAX_DEFAULT_MB) {
- /*
- * Some clustersize / blocksize combinations will have
- * given us a larger than OCFS2_LA_MAX_DEFAULT_MB
- * default size, but get poor distribution when
- * limited to exactly 256 megabytes.
- *
- * As an example, 16K clustersize at 4K blocksize
- * gives us a cluster group size of 504M. Paring the
- * local alloc size down to 256 however, would give us
- * only one window and around 200MB left in the
- * cluster group. Instead, find the first size below
- * 256 which would give us an even distribution.
- *
- * Larger cluster group sizes actually work out pretty
- * well when pared to 256, so we don't have to do this
- * for any group that fits more than two
- * OCFS2_LA_MAX_DEFAULT_MB windows.
- */
- if (gd_mb > (2 * OCFS2_LA_MAX_DEFAULT_MB))
- la_mb = 256;
- else {
- unsigned int gd_mult = gd_mb;
- while (gd_mult > 256)
- gd_mult = gd_mult >> 1;
- la_mb = gd_mult;
- }
- }
- megs_per_slot = osb->osb_clusters_at_boot / osb->max_slots;
- megs_per_slot = ocfs2_clusters_to_megabytes(osb->sb, megs_per_slot);
- /* Too many nodes, too few disk clusters. */
- if (megs_per_slot < la_mb)
- la_mb = megs_per_slot;
- /* We can't store more bits than we can in a block. */
- la_max_mb = ocfs2_clusters_to_megabytes(osb->sb,
- ocfs2_local_alloc_size(sb) * 8);
- if (la_mb > la_max_mb)
- la_mb = la_max_mb;
- return la_mb;
- }
- void ocfs2_la_set_sizes(struct ocfs2_super *osb, int requested_mb)
- {
- struct super_block *sb = osb->sb;
- unsigned int la_default_mb = ocfs2_la_default_mb(osb);
- unsigned int la_max_mb;
- la_max_mb = ocfs2_clusters_to_megabytes(sb,
- ocfs2_local_alloc_size(sb) * 8);
- trace_ocfs2_la_set_sizes(requested_mb, la_max_mb, la_default_mb);
- if (requested_mb == -1) {
- /* No user request - use defaults */
- osb->local_alloc_default_bits =
- ocfs2_megabytes_to_clusters(sb, la_default_mb);
- } else if (requested_mb > la_max_mb) {
- /* Request is too big, we give the maximum available */
- osb->local_alloc_default_bits =
- ocfs2_megabytes_to_clusters(sb, la_max_mb);
- } else {
- osb->local_alloc_default_bits =
- ocfs2_megabytes_to_clusters(sb, requested_mb);
- }
- osb->local_alloc_bits = osb->local_alloc_default_bits;
- }
- static inline int ocfs2_la_state_enabled(struct ocfs2_super *osb)
- {
- return (osb->local_alloc_state == OCFS2_LA_THROTTLED ||
- osb->local_alloc_state == OCFS2_LA_ENABLED);
- }
- void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super *osb,
- unsigned int num_clusters)
- {
- spin_lock(&osb->osb_lock);
- if (osb->local_alloc_state == OCFS2_LA_DISABLED ||
- osb->local_alloc_state == OCFS2_LA_THROTTLED)
- if (num_clusters >= osb->local_alloc_default_bits) {
- cancel_delayed_work(&osb->la_enable_wq);
- osb->local_alloc_state = OCFS2_LA_ENABLED;
- }
- spin_unlock(&osb->osb_lock);
- }
- void ocfs2_la_enable_worker(struct work_struct *work)
- {
- struct ocfs2_super *osb =
- container_of(work, struct ocfs2_super,
- la_enable_wq.work);
- spin_lock(&osb->osb_lock);
- osb->local_alloc_state = OCFS2_LA_ENABLED;
- spin_unlock(&osb->osb_lock);
- }
- /*
- * Tell us whether a given allocation should use the local alloc
- * file. Otherwise, it has to go to the main bitmap.
- *
- * This function does semi-dirty reads of local alloc size and state!
- * This is ok however, as the values are re-checked once under mutex.
- */
- int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
- {
- int ret = 0;
- int la_bits;
- spin_lock(&osb->osb_lock);
- la_bits = osb->local_alloc_bits;
- if (!ocfs2_la_state_enabled(osb))
- goto bail;
- /* la_bits should be at least twice the size (in clusters) of
- * a new block group. We want to be sure block group
- * allocations go through the local alloc, so allow an
- * allocation to take up to half the bitmap. */
- if (bits > (la_bits / 2))
- goto bail;
- ret = 1;
- bail:
- trace_ocfs2_alloc_should_use_local(
- (unsigned long long)bits, osb->local_alloc_state, la_bits, ret);
- spin_unlock(&osb->osb_lock);
- return ret;
- }
- int ocfs2_load_local_alloc(struct ocfs2_super *osb)
- {
- int status = 0;
- struct ocfs2_dinode *alloc = NULL;
- struct buffer_head *alloc_bh = NULL;
- u32 num_used;
- struct inode *inode = NULL;
- struct ocfs2_local_alloc *la;
- if (osb->local_alloc_bits == 0)
- goto bail;
- if (osb->local_alloc_bits >= osb->bitmap_cpg) {
- mlog(ML_NOTICE, "Requested local alloc window %d is larger "
- "than max possible %u. Using defaults.\n",
- osb->local_alloc_bits, (osb->bitmap_cpg - 1));
- osb->local_alloc_bits =
- ocfs2_megabytes_to_clusters(osb->sb,
- ocfs2_la_default_mb(osb));
- }
- /* read the alloc off disk */
- inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE,
- osb->slot_num);
- if (!inode) {
- status = -EINVAL;
- mlog_errno(status);
- goto bail;
- }
- status = ocfs2_read_inode_block_full(inode, &alloc_bh,
- OCFS2_BH_IGNORE_CACHE);
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
- alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
- la = OCFS2_LOCAL_ALLOC(alloc);
- if (!(le32_to_cpu(alloc->i_flags) &
- (OCFS2_LOCAL_ALLOC_FL|OCFS2_BITMAP_FL))) {
- mlog(ML_ERROR, "Invalid local alloc inode, %llu\n",
- (unsigned long long)OCFS2_I(inode)->ip_blkno);
- status = -EINVAL;
- goto bail;
- }
- if ((la->la_size == 0) ||
- (le16_to_cpu(la->la_size) > ocfs2_local_alloc_size(inode->i_sb))) {
- mlog(ML_ERROR, "Local alloc size is invalid (la_size = %u)\n",
- le16_to_cpu(la->la_size));
- status = -EINVAL;
- goto bail;
- }
- /* do a little verification. */
- num_used = ocfs2_local_alloc_count_bits(alloc);
- /* hopefully the local alloc has always been recovered before
- * we load it. */
- if (num_used
- || alloc->id1.bitmap1.i_used
- || alloc->id1.bitmap1.i_total
- || la->la_bm_off)
- mlog(ML_ERROR, "Local alloc hasn't been recovered!\n"
- "found = %u, set = %u, taken = %u, off = %u\n",
- num_used, le32_to_cpu(alloc->id1.bitmap1.i_used),
- le32_to_cpu(alloc->id1.bitmap1.i_total),
- OCFS2_LOCAL_ALLOC(alloc)->la_bm_off);
- osb->local_alloc_bh = alloc_bh;
- osb->local_alloc_state = OCFS2_LA_ENABLED;
- bail:
- if (status < 0)
- brelse(alloc_bh);
- if (inode)
- iput(inode);
- trace_ocfs2_load_local_alloc(osb->local_alloc_bits);
- if (status)
- mlog_errno(status);
- return status;
- }
- /*
- * return any unused bits to the bitmap and write out a clean
- * local_alloc.
- *
- * local_alloc_bh is optional. If not passed, we will simply use the
- * one off osb. If you do pass it however, be warned that it *will* be
- * returned brelse'd and NULL'd out.*/
- void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb)
- {
- int status;
- handle_t *handle;
- struct inode *local_alloc_inode = NULL;
- struct buffer_head *bh = NULL;
- struct buffer_head *main_bm_bh = NULL;
- struct inode *main_bm_inode = NULL;
- struct ocfs2_dinode *alloc_copy = NULL;
- struct ocfs2_dinode *alloc = NULL;
- cancel_delayed_work(&osb->la_enable_wq);
- flush_workqueue(ocfs2_wq);
- if (osb->local_alloc_state == OCFS2_LA_UNUSED)
- goto out;
- local_alloc_inode =
- ocfs2_get_system_file_inode(osb,
- LOCAL_ALLOC_SYSTEM_INODE,
- osb->slot_num);
- if (!local_alloc_inode) {
- status = -ENOENT;
- mlog_errno(status);
- goto out;
- }
- osb->local_alloc_state = OCFS2_LA_DISABLED;
- ocfs2_resmap_uninit(&osb->osb_la_resmap);
- main_bm_inode = ocfs2_get_system_file_inode(osb,
- GLOBAL_BITMAP_SYSTEM_INODE,
- OCFS2_INVALID_SLOT);
- if (!main_bm_inode) {
- status = -EINVAL;
- mlog_errno(status);
- goto out;
- }
- mutex_lock(&main_bm_inode->i_mutex);
- status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
- if (status < 0) {
- mlog_errno(status);
- goto out_mutex;
- }
- /* WINDOW_MOVE_CREDITS is a bit heavy... */
- handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
- if (IS_ERR(handle)) {
- mlog_errno(PTR_ERR(handle));
- handle = NULL;
- goto out_unlock;
- }
- bh = osb->local_alloc_bh;
- alloc = (struct ocfs2_dinode *) bh->b_data;
- alloc_copy = kmalloc(bh->b_size, GFP_NOFS);
- if (!alloc_copy) {
- status = -ENOMEM;
- goto out_commit;
- }
- memcpy(alloc_copy, alloc, bh->b_size);
- status = ocfs2_journal_access_di(handle, INODE_CACHE(local_alloc_inode),
- bh, OCFS2_JOURNAL_ACCESS_WRITE);
- if (status < 0) {
- mlog_errno(status);
- goto out_commit;
- }
- ocfs2_clear_local_alloc(alloc);
- ocfs2_journal_dirty(handle, bh);
- brelse(bh);
- osb->local_alloc_bh = NULL;
- osb->local_alloc_state = OCFS2_LA_UNUSED;
- status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
- main_bm_inode, main_bm_bh);
- if (status < 0)
- mlog_errno(status);
- out_commit:
- ocfs2_commit_trans(osb, handle);
- out_unlock:
- brelse(main_bm_bh);
- ocfs2_inode_unlock(main_bm_inode, 1);
- out_mutex:
- mutex_unlock(&main_bm_inode->i_mutex);
- iput(main_bm_inode);
- out:
- if (local_alloc_inode)
- iput(local_alloc_inode);
- kfree(alloc_copy);
- }
- /*
- * We want to free the bitmap bits outside of any recovery context as
- * we'll need a cluster lock to do so, but we must clear the local
- * alloc before giving up the recovered nodes journal. To solve this,
- * we kmalloc a copy of the local alloc before it's change for the
- * caller to process with ocfs2_complete_local_alloc_recovery
- */
- int ocfs2_begin_local_alloc_recovery(struct ocfs2_super *osb,
- int slot_num,
- struct ocfs2_dinode **alloc_copy)
- {
- int status = 0;
- struct buffer_head *alloc_bh = NULL;
- struct inode *inode = NULL;
- struct ocfs2_dinode *alloc;
- trace_ocfs2_begin_local_alloc_recovery(slot_num);
- *alloc_copy = NULL;
- inode = ocfs2_get_system_file_inode(osb,
- LOCAL_ALLOC_SYSTEM_INODE,
- slot_num);
- if (!inode) {
- status = -EINVAL;
- mlog_errno(status);
- goto bail;
- }
- mutex_lock(&inode->i_mutex);
- status = ocfs2_read_inode_block_full(inode, &alloc_bh,
- OCFS2_BH_IGNORE_CACHE);
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
- *alloc_copy = kmalloc(alloc_bh->b_size, GFP_KERNEL);
- if (!(*alloc_copy)) {
- status = -ENOMEM;
- goto bail;
- }
- memcpy((*alloc_copy), alloc_bh->b_data, alloc_bh->b_size);
- alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
- ocfs2_clear_local_alloc(alloc);
- ocfs2_compute_meta_ecc(osb->sb, alloc_bh->b_data, &alloc->i_check);
- status = ocfs2_write_block(osb, alloc_bh, INODE_CACHE(inode));
- if (status < 0)
- mlog_errno(status);
- bail:
- if (status < 0) {
- kfree(*alloc_copy);
- *alloc_copy = NULL;
- }
- brelse(alloc_bh);
- if (inode) {
- mutex_unlock(&inode->i_mutex);
- iput(inode);
- }
- if (status)
- mlog_errno(status);
- return status;
- }
- /*
- * Step 2: By now, we've completed the journal recovery, we've stamped
- * a clean local alloc on disk and dropped the node out of the
- * recovery map. Dlm locks will no longer stall, so lets clear out the
- * main bitmap.
- */
- int ocfs2_complete_local_alloc_recovery(struct ocfs2_super *osb,
- struct ocfs2_dinode *alloc)
- {
- int status;
- handle_t *handle;
- struct buffer_head *main_bm_bh = NULL;
- struct inode *main_bm_inode;
- main_bm_inode = ocfs2_get_system_file_inode(osb,
- GLOBAL_BITMAP_SYSTEM_INODE,
- OCFS2_INVALID_SLOT);
- if (!main_bm_inode) {
- status = -EINVAL;
- mlog_errno(status);
- goto out;
- }
- mutex_lock(&main_bm_inode->i_mutex);
- status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
- if (status < 0) {
- mlog_errno(status);
- goto out_mutex;
- }
- handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
- if (IS_ERR(handle)) {
- status = PTR_ERR(handle);
- handle = NULL;
- mlog_errno(status);
- goto out_unlock;
- }
- /* we want the bitmap change to be recorded on disk asap */
- handle->h_sync = 1;
- status = ocfs2_sync_local_to_main(osb, handle, alloc,
- main_bm_inode, main_bm_bh);
- if (status < 0)
- mlog_errno(status);
- ocfs2_commit_trans(osb, handle);
- out_unlock:
- ocfs2_inode_unlock(main_bm_inode, 1);
- out_mutex:
- mutex_unlock(&main_bm_inode->i_mutex);
- brelse(main_bm_bh);
- iput(main_bm_inode);
- out:
- if (!status)
- ocfs2_init_steal_slots(osb);
- if (status)
- mlog_errno(status);
- return status;
- }
- /*
- * make sure we've got at least bits_wanted contiguous bits in the
- * local alloc. You lose them when you drop i_mutex.
- *
- * We will add ourselves to the transaction passed in, but may start
- * our own in order to shift windows.
- */
- int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
- u32 bits_wanted,
- struct ocfs2_alloc_context *ac)
- {
- int status;
- struct ocfs2_dinode *alloc;
- struct inode *local_alloc_inode;
- unsigned int free_bits;
- BUG_ON(!ac);
- local_alloc_inode =
- ocfs2_get_system_file_inode(osb,
- LOCAL_ALLOC_SYSTEM_INODE,
- osb->slot_num);
- if (!local_alloc_inode) {
- status = -ENOENT;
- mlog_errno(status);
- goto bail;
- }
- mutex_lock(&local_alloc_inode->i_mutex);
- /*
- * We must double check state and allocator bits because
- * another process may have changed them while holding i_mutex.
- */
- spin_lock(&osb->osb_lock);
- if (!ocfs2_la_state_enabled(osb) ||
- (bits_wanted > osb->local_alloc_bits)) {
- spin_unlock(&osb->osb_lock);
- status = -ENOSPC;
- goto bail;
- }
- spin_unlock(&osb->osb_lock);
- alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
- #ifdef CONFIG_OCFS2_DEBUG_FS
- if (le32_to_cpu(alloc->id1.bitmap1.i_used) !=
- ocfs2_local_alloc_count_bits(alloc)) {
- ocfs2_error(osb->sb, "local alloc inode %llu says it has "
- "%u used bits, but a count shows %u",
- (unsigned long long)le64_to_cpu(alloc->i_blkno),
- le32_to_cpu(alloc->id1.bitmap1.i_used),
- ocfs2_local_alloc_count_bits(alloc));
- status = -EIO;
- goto bail;
- }
- #endif
- free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
- le32_to_cpu(alloc->id1.bitmap1.i_used);
- if (bits_wanted > free_bits) {
- /* uhoh, window change time. */
- status =
- ocfs2_local_alloc_slide_window(osb, local_alloc_inode);
- if (status < 0) {
- if (status != -ENOSPC)
- mlog_errno(status);
- goto bail;
- }
- /*
- * Under certain conditions, the window slide code
- * might have reduced the number of bits available or
- * disabled the the local alloc entirely. Re-check
- * here and return -ENOSPC if necessary.
- */
- status = -ENOSPC;
- if (!ocfs2_la_state_enabled(osb))
- goto bail;
- free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
- le32_to_cpu(alloc->id1.bitmap1.i_used);
- if (bits_wanted > free_bits)
- goto bail;
- }
- ac->ac_inode = local_alloc_inode;
- /* We should never use localalloc from another slot */
- ac->ac_alloc_slot = osb->slot_num;
- ac->ac_which = OCFS2_AC_USE_LOCAL;
- get_bh(osb->local_alloc_bh);
- ac->ac_bh = osb->local_alloc_bh;
- status = 0;
- bail:
- if (status < 0 && local_alloc_inode) {
- mutex_unlock(&local_alloc_inode->i_mutex);
- iput(local_alloc_inode);
- }
- trace_ocfs2_reserve_local_alloc_bits(
- (unsigned long long)ac->ac_max_block,
- bits_wanted, osb->slot_num, status);
- if (status)
- mlog_errno(status);
- return status;
- }
- int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb,
- handle_t *handle,
- struct ocfs2_alloc_context *ac,
- u32 bits_wanted,
- u32 *bit_off,
- u32 *num_bits)
- {
- int status, start;
- struct inode *local_alloc_inode;
- void *bitmap;
- struct ocfs2_dinode *alloc;
- struct ocfs2_local_alloc *la;
- BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
- local_alloc_inode = ac->ac_inode;
- alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
- la = OCFS2_LOCAL_ALLOC(alloc);
- start = ocfs2_local_alloc_find_clear_bits(osb, alloc, &bits_wanted,
- ac->ac_resv);
- if (start == -1) {
- /* TODO: Shouldn't we just BUG here? */
- status = -ENOSPC;
- mlog_errno(status);
- goto bail;
- }
- bitmap = la->la_bitmap;
- *bit_off = le32_to_cpu(la->la_bm_off) + start;
- *num_bits = bits_wanted;
- status = ocfs2_journal_access_di(handle,
- INODE_CACHE(local_alloc_inode),
- osb->local_alloc_bh,
- OCFS2_JOURNAL_ACCESS_WRITE);
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
- ocfs2_resmap_claimed_bits(&osb->osb_la_resmap, ac->ac_resv, start,
- bits_wanted);
- while(bits_wanted--)
- ocfs2_set_bit(start++, bitmap);
- le32_add_cpu(&alloc->id1.bitmap1.i_used, *num_bits);
- ocfs2_journal_dirty(handle, osb->local_alloc_bh);
- bail:
- if (status)
- mlog_errno(status);
- return status;
- }
- int ocfs2_free_local_alloc_bits(struct ocfs2_super *osb,
- handle_t *handle,
- struct ocfs2_alloc_context *ac,
- u32 bit_off,
- u32 num_bits)
- {
- int status, start;
- u32 clear_bits;
- struct inode *local_alloc_inode;
- void *bitmap;
- struct ocfs2_dinode *alloc;
- struct ocfs2_local_alloc *la;
- BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
- local_alloc_inode = ac->ac_inode;
- alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
- la = OCFS2_LOCAL_ALLOC(alloc);
- bitmap = la->la_bitmap;
- start = bit_off - le32_to_cpu(la->la_bm_off);
- clear_bits = num_bits;
- status = ocfs2_journal_access_di(handle,
- INODE_CACHE(local_alloc_inode),
- osb->local_alloc_bh,
- OCFS2_JOURNAL_ACCESS_WRITE);
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
- while (clear_bits--)
- ocfs2_clear_bit(start++, bitmap);
- le32_add_cpu(&alloc->id1.bitmap1.i_used, -num_bits);
- ocfs2_journal_dirty(handle, osb->local_alloc_bh);
- bail:
- return status;
- }
- static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc)
- {
- u32 count;
- struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
- count = memweight(la->la_bitmap, le16_to_cpu(la->la_size));
- trace_ocfs2_local_alloc_count_bits(count);
- return count;
- }
- static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
- struct ocfs2_dinode *alloc,
- u32 *numbits,
- struct ocfs2_alloc_reservation *resv)
- {
- int numfound = 0, bitoff, left, startoff, lastzero;
- int local_resv = 0;
- struct ocfs2_alloc_reservation r;
- void *bitmap = NULL;
- struct ocfs2_reservation_map *resmap = &osb->osb_la_resmap;
- if (!alloc->id1.bitmap1.i_total) {
- bitoff = -1;
- goto bail;
- }
- if (!resv) {
- local_resv = 1;
- ocfs2_resv_init_once(&r);
- ocfs2_resv_set_type(&r, OCFS2_RESV_FLAG_TMP);
- resv = &r;
- }
- numfound = *numbits;
- if (ocfs2_resmap_resv_bits(resmap, resv, &bitoff, &numfound) == 0) {
- if (numfound < *numbits)
- *numbits = numfound;
- goto bail;
- }
- /*
- * Code error. While reservations are enabled, local
- * allocation should _always_ go through them.
- */
- BUG_ON(osb->osb_resv_level != 0);
- /*
- * Reservations are disabled. Handle this the old way.
- */
- bitmap = OCFS2_LOCAL_ALLOC(alloc)->la_bitmap;
- numfound = bitoff = startoff = 0;
- lastzero = -1;
- left = le32_to_cpu(alloc->id1.bitmap1.i_total);
- while ((bitoff = ocfs2_find_next_zero_bit(bitmap, left, startoff)) != -1) {
- if (bitoff == left) {
- /* mlog(0, "bitoff (%d) == left", bitoff); */
- break;
- }
- /* mlog(0, "Found a zero: bitoff = %d, startoff = %d, "
- "numfound = %d\n", bitoff, startoff, numfound);*/
- /* Ok, we found a zero bit... is it contig. or do we
- * start over?*/
- if (bitoff == startoff) {
- /* we found a zero */
- numfound++;
- startoff++;
- } else {
- /* got a zero after some ones */
- numfound = 1;
- startoff = bitoff+1;
- }
- /* we got everything we needed */
- if (numfound == *numbits) {
- /* mlog(0, "Found it all!\n"); */
- break;
- }
- }
- trace_ocfs2_local_alloc_find_clear_bits_search_bitmap(bitoff, numfound);
- if (numfound == *numbits)
- bitoff = startoff - numfound;
- else
- bitoff = -1;
- bail:
- if (local_resv)
- ocfs2_resv_discard(resmap, resv);
- trace_ocfs2_local_alloc_find_clear_bits(*numbits,
- le32_to_cpu(alloc->id1.bitmap1.i_total),
- bitoff, numfound);
- return bitoff;
- }
- static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc)
- {
- struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
- int i;
- alloc->id1.bitmap1.i_total = 0;
- alloc->id1.bitmap1.i_used = 0;
- la->la_bm_off = 0;
- for(i = 0; i < le16_to_cpu(la->la_size); i++)
- la->la_bitmap[i] = 0;
- }
- #if 0
- /* turn this on and uncomment below to aid debugging window shifts. */
- static void ocfs2_verify_zero_bits(unsigned long *bitmap,
- unsigned int start,
- unsigned int count)
- {
- unsigned int tmp = count;
- while(tmp--) {
- if (ocfs2_test_bit(start + tmp, bitmap)) {
- printk("ocfs2_verify_zero_bits: start = %u, count = "
- "%u\n", start, count);
- printk("ocfs2_verify_zero_bits: bit %u is set!",
- start + tmp);
- BUG();
- }
- }
- }
- #endif
- /*
- * sync the local alloc to main bitmap.
- *
- * assumes you've already locked the main bitmap -- the bitmap inode
- * passed is used for caching.
- */
- static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
- handle_t *handle,
- struct ocfs2_dinode *alloc,
- struct inode *main_bm_inode,
- struct buffer_head *main_bm_bh)
- {
- int status = 0;
- int bit_off, left, count, start;
- u64 la_start_blk;
- u64 blkno;
- void *bitmap;
- struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
- trace_ocfs2_sync_local_to_main(
- le32_to_cpu(alloc->id1.bitmap1.i_total),
- le32_to_cpu(alloc->id1.bitmap1.i_used));
- if (!alloc->id1.bitmap1.i_total) {
- goto bail;
- }
- if (le32_to_cpu(alloc->id1.bitmap1.i_used) ==
- le32_to_cpu(alloc->id1.bitmap1.i_total)) {
- goto bail;
- }
- la_start_blk = ocfs2_clusters_to_blocks(osb->sb,
- le32_to_cpu(la->la_bm_off));
- bitmap = la->la_bitmap;
- start = count = bit_off = 0;
- left = le32_to_cpu(alloc->id1.bitmap1.i_total);
- while ((bit_off = ocfs2_find_next_zero_bit(bitmap, left, start))
- != -1) {
- if ((bit_off < left) && (bit_off == start)) {
- count++;
- start++;
- continue;
- }
- if (count) {
- blkno = la_start_blk +
- ocfs2_clusters_to_blocks(osb->sb,
- start - count);
- trace_ocfs2_sync_local_to_main_free(
- count, start - count,
- (unsigned long long)la_start_blk,
- (unsigned long long)blkno);
- status = ocfs2_release_clusters(handle,
- main_bm_inode,
- main_bm_bh, blkno,
- count);
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
- }
- if (bit_off >= left)
- break;
- count = 1;
- start = bit_off + 1;
- }
- bail:
- if (status)
- mlog_errno(status);
- return status;
- }
- enum ocfs2_la_event {
- OCFS2_LA_EVENT_SLIDE, /* Normal window slide. */
- OCFS2_LA_EVENT_FRAGMENTED, /* The global bitmap has
- * enough bits theoretically
- * free, but a contiguous
- * allocation could not be
- * found. */
- OCFS2_LA_EVENT_ENOSPC, /* Global bitmap doesn't have
- * enough bits free to satisfy
- * our request. */
- };
- #define OCFS2_LA_ENABLE_INTERVAL (30 * HZ)
- /*
- * Given an event, calculate the size of our next local alloc window.
- *
- * This should always be called under i_mutex of the local alloc inode
- * so that local alloc disabling doesn't race with processes trying to
- * use the allocator.
- *
- * Returns the state which the local alloc was left in. This value can
- * be ignored by some paths.
- */
- static int ocfs2_recalc_la_window(struct ocfs2_super *osb,
- enum ocfs2_la_event event)
- {
- unsigned int bits;
- int state;
- spin_lock(&osb->osb_lock);
- if (osb->local_alloc_state == OCFS2_LA_DISABLED) {
- WARN_ON_ONCE(osb->local_alloc_state == OCFS2_LA_DISABLED);
- goto out_unlock;
- }
- /*
- * ENOSPC and fragmentation are treated similarly for now.
- */
- if (event == OCFS2_LA_EVENT_ENOSPC ||
- event == OCFS2_LA_EVENT_FRAGMENTED) {
- /*
- * We ran out of contiguous space in the primary
- * bitmap. Drastically reduce the number of bits used
- * by local alloc until we have to disable it.
- */
- bits = osb->local_alloc_bits >> 1;
- if (bits > ocfs2_megabytes_to_clusters(osb->sb, 1)) {
- /*
- * By setting state to THROTTLED, we'll keep
- * the number of local alloc bits used down
- * until an event occurs which would give us
- * reason to assume the bitmap situation might
- * have changed.
- */
- osb->local_alloc_state = OCFS2_LA_THROTTLED;
- osb->local_alloc_bits = bits;
- } else {
- osb->local_alloc_state = OCFS2_LA_DISABLED;
- }
- queue_delayed_work(ocfs2_wq, &osb->la_enable_wq,
- OCFS2_LA_ENABLE_INTERVAL);
- goto out_unlock;
- }
- /*
- * Don't increase the size of the local alloc window until we
- * know we might be able to fulfill the request. Otherwise, we
- * risk bouncing around the global bitmap during periods of
- * low space.
- */
- if (osb->local_alloc_state != OCFS2_LA_THROTTLED)
- osb->local_alloc_bits = osb->local_alloc_default_bits;
- out_unlock:
- state = osb->local_alloc_state;
- spin_unlock(&osb->osb_lock);
- return state;
- }
- static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
- struct ocfs2_alloc_context **ac,
- struct inode **bitmap_inode,
- struct buffer_head **bitmap_bh)
- {
- int status;
- *ac = kzalloc(sizeof(struct ocfs2_alloc_context), GFP_KERNEL);
- if (!(*ac)) {
- status = -ENOMEM;
- mlog_errno(status);
- goto bail;
- }
- retry_enospc:
- (*ac)->ac_bits_wanted = osb->local_alloc_bits;
- status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac);
- if (status == -ENOSPC) {
- if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_ENOSPC) ==
- OCFS2_LA_DISABLED)
- goto bail;
- ocfs2_free_ac_resource(*ac);
- memset(*ac, 0, sizeof(struct ocfs2_alloc_context));
- goto retry_enospc;
- }
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
- *bitmap_inode = (*ac)->ac_inode;
- igrab(*bitmap_inode);
- *bitmap_bh = (*ac)->ac_bh;
- get_bh(*bitmap_bh);
- status = 0;
- bail:
- if ((status < 0) && *ac) {
- ocfs2_free_alloc_context(*ac);
- *ac = NULL;
- }
- if (status)
- mlog_errno(status);
- return status;
- }
- /*
- * pass it the bitmap lock in lock_bh if you have it.
- */
- static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
- handle_t *handle,
- struct ocfs2_alloc_context *ac)
- {
- int status = 0;
- u32 cluster_off, cluster_count;
- struct ocfs2_dinode *alloc = NULL;
- struct ocfs2_local_alloc *la;
- alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
- la = OCFS2_LOCAL_ALLOC(alloc);
- trace_ocfs2_local_alloc_new_window(
- le32_to_cpu(alloc->id1.bitmap1.i_total),
- osb->local_alloc_bits);
- /* Instruct the allocation code to try the most recently used
- * cluster group. We'll re-record the group used this pass
- * below. */
- ac->ac_last_group = osb->la_last_gd;
- /* we used the generic suballoc reserve function, but we set
- * everything up nicely, so there's no reason why we can't use
- * the more specific cluster api to claim bits. */
- status = ocfs2_claim_clusters(handle, ac, osb->local_alloc_bits,
- &cluster_off, &cluster_count);
- if (status == -ENOSPC) {
- retry_enospc:
- /*
- * Note: We could also try syncing the journal here to
- * allow use of any free bits which the current
- * transaction can't give us access to. --Mark
- */
- if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_FRAGMENTED) ==
- OCFS2_LA_DISABLED)
- goto bail;
- ac->ac_bits_wanted = osb->local_alloc_bits;
- status = ocfs2_claim_clusters(handle, ac,
- osb->local_alloc_bits,
- &cluster_off,
- &cluster_count);
- if (status == -ENOSPC)
- goto retry_enospc;
- /*
- * We only shrunk the *minimum* number of in our
- * request - it's entirely possible that the allocator
- * might give us more than we asked for.
- */
- if (status == 0) {
- spin_lock(&osb->osb_lock);
- osb->local_alloc_bits = cluster_count;
- spin_unlock(&osb->osb_lock);
- }
- }
- if (status < 0) {
- if (status != -ENOSPC)
- mlog_errno(status);
- goto bail;
- }
- osb->la_last_gd = ac->ac_last_group;
- la->la_bm_off = cpu_to_le32(cluster_off);
- alloc->id1.bitmap1.i_total = cpu_to_le32(cluster_count);
- /* just in case... In the future when we find space ourselves,
- * we don't have to get all contiguous -- but we'll have to
- * set all previously used bits in bitmap and update
- * la_bits_set before setting the bits in the main bitmap. */
- alloc->id1.bitmap1.i_used = 0;
- memset(OCFS2_LOCAL_ALLOC(alloc)->la_bitmap, 0,
- le16_to_cpu(la->la_size));
- ocfs2_resmap_restart(&osb->osb_la_resmap, cluster_count,
- OCFS2_LOCAL_ALLOC(alloc)->la_bitmap);
- trace_ocfs2_local_alloc_new_window_result(
- OCFS2_LOCAL_ALLOC(alloc)->la_bm_off,
- le32_to_cpu(alloc->id1.bitmap1.i_total));
- bail:
- if (status)
- mlog_errno(status);
- return status;
- }
- /* Note that we do *NOT* lock the local alloc inode here as
- * it's been locked already for us. */
- static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
- struct inode *local_alloc_inode)
- {
- int status = 0;
- struct buffer_head *main_bm_bh = NULL;
- struct inode *main_bm_inode = NULL;
- handle_t *handle = NULL;
- struct ocfs2_dinode *alloc;
- struct ocfs2_dinode *alloc_copy = NULL;
- struct ocfs2_alloc_context *ac = NULL;
- ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_SLIDE);
- /* This will lock the main bitmap for us. */
- status = ocfs2_local_alloc_reserve_for_window(osb,
- &ac,
- &main_bm_inode,
- &main_bm_bh);
- if (status < 0) {
- if (status != -ENOSPC)
- mlog_errno(status);
- goto bail;
- }
- handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
- if (IS_ERR(handle)) {
- status = PTR_ERR(handle);
- handle = NULL;
- mlog_errno(status);
- goto bail;
- }
- alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
- /* We want to clear the local alloc before doing anything
- * else, so that if we error later during this operation,
- * local alloc shutdown won't try to double free main bitmap
- * bits. Make a copy so the sync function knows which bits to
- * free. */
- alloc_copy = kmalloc(osb->local_alloc_bh->b_size, GFP_NOFS);
- if (!alloc_copy) {
- status = -ENOMEM;
- mlog_errno(status);
- goto bail;
- }
- memcpy(alloc_copy, alloc, osb->local_alloc_bh->b_size);
- status = ocfs2_journal_access_di(handle,
- INODE_CACHE(local_alloc_inode),
- osb->local_alloc_bh,
- OCFS2_JOURNAL_ACCESS_WRITE);
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
- ocfs2_clear_local_alloc(alloc);
- ocfs2_journal_dirty(handle, osb->local_alloc_bh);
- status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
- main_bm_inode, main_bm_bh);
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
- status = ocfs2_local_alloc_new_window(osb, handle, ac);
- if (status < 0) {
- if (status != -ENOSPC)
- mlog_errno(status);
- goto bail;
- }
- atomic_inc(&osb->alloc_stats.moves);
- bail:
- if (handle)
- ocfs2_commit_trans(osb, handle);
- brelse(main_bm_bh);
- if (main_bm_inode)
- iput(main_bm_inode);
- kfree(alloc_copy);
- if (ac)
- ocfs2_free_alloc_context(ac);
- if (status)
- mlog_errno(status);
- return status;
- }
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