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- /*
- * arch/alpha/lib/ev6-divide.S
- *
- * 21264 version contributed by Rick Gorton <rick.gorton@alpha-processor.com>
- *
- * Alpha division..
- */
- /*
- * The alpha chip doesn't provide hardware division, so we have to do it
- * by hand. The compiler expects the functions
- *
- * __divqu: 64-bit unsigned long divide
- * __remqu: 64-bit unsigned long remainder
- * __divqs/__remqs: signed 64-bit
- * __divlu/__remlu: unsigned 32-bit
- * __divls/__remls: signed 32-bit
- *
- * These are not normal C functions: instead of the normal
- * calling sequence, these expect their arguments in registers
- * $24 and $25, and return the result in $27. Register $28 may
- * be clobbered (assembly temporary), anything else must be saved.
- *
- * In short: painful.
- *
- * This is a rather simple bit-at-a-time algorithm: it's very good
- * at dividing random 64-bit numbers, but the more usual case where
- * the divisor is small is handled better by the DEC algorithm
- * using lookup tables. This uses much less memory, though, and is
- * nicer on the cache.. Besides, I don't know the copyright status
- * of the DEC code.
- */
- /*
- * My temporaries:
- * $0 - current bit
- * $1 - shifted divisor
- * $2 - modulus/quotient
- *
- * $23 - return address
- * $24 - dividend
- * $25 - divisor
- *
- * $27 - quotient/modulus
- * $28 - compare status
- *
- * Much of the information about 21264 scheduling/coding comes from:
- * Compiler Writer's Guide for the Alpha 21264
- * abbreviated as 'CWG' in other comments here
- * ftp.digital.com/pub/Digital/info/semiconductor/literature/dsc-library.html
- * Scheduling notation:
- * E - either cluster
- * U - upper subcluster; U0 - subcluster U0; U1 - subcluster U1
- * L - lower subcluster; L0 - subcluster L0; L1 - subcluster L1
- * Try not to change the actual algorithm if possible for consistency.
- */
- #define halt .long 0
- /*
- * Select function type and registers
- */
- #define mask $0
- #define divisor $1
- #define compare $28
- #define tmp1 $3
- #define tmp2 $4
- #ifdef DIV
- #define DIV_ONLY(x,y...) x,##y
- #define MOD_ONLY(x,y...)
- #define func(x) __div##x
- #define modulus $2
- #define quotient $27
- #define GETSIGN(x) xor $24,$25,x
- #define STACK 48
- #else
- #define DIV_ONLY(x,y...)
- #define MOD_ONLY(x,y...) x,##y
- #define func(x) __rem##x
- #define modulus $27
- #define quotient $2
- #define GETSIGN(x) bis $24,$24,x
- #define STACK 32
- #endif
- /*
- * For 32-bit operations, we need to extend to 64-bit
- */
- #ifdef INTSIZE
- #define ufunction func(lu)
- #define sfunction func(l)
- #define LONGIFY(x) zapnot x,15,x
- #define SLONGIFY(x) addl x,0,x
- #else
- #define ufunction func(qu)
- #define sfunction func(q)
- #define LONGIFY(x)
- #define SLONGIFY(x)
- #endif
- .set noat
- .align 4
- .globl ufunction
- .ent ufunction
- ufunction:
- subq $30,STACK,$30 # E :
- .frame $30,STACK,$23
- .prologue 0
- 7: stq $1, 0($30) # L :
- bis $25,$25,divisor # E :
- stq $2, 8($30) # L : L U L U
- bis $24,$24,modulus # E :
- stq $0,16($30) # L :
- bis $31,$31,quotient # E :
- LONGIFY(divisor) # E : U L L U
- stq tmp1,24($30) # L :
- LONGIFY(modulus) # E :
- bis $31,1,mask # E :
- DIV_ONLY(stq tmp2,32($30)) # L : L U U L
- beq divisor, 9f /* div by zero */
- /*
- * In spite of the DIV_ONLY being either a non-instruction
- * or an actual stq, the addition of the .align directive
- * below ensures that label 1 is going to be nicely aligned
- */
- .align 4
- #ifdef INTSIZE
- /*
- * shift divisor left, using 3-bit shifts for
- * 32-bit divides as we can't overflow. Three-bit
- * shifts will result in looping three times less
- * here, but can result in two loops more later.
- * Thus using a large shift isn't worth it (and
- * s8add pairs better than a sll..)
- */
- 1: cmpult divisor,modulus,compare # E :
- s8addq divisor,$31,divisor # E :
- s8addq mask,$31,mask # E :
- bne compare,1b # U : U L U L
- #else
- 1: cmpult divisor,modulus,compare # E :
- nop # E :
- nop # E :
- blt divisor, 2f # U : U L U L
- addq divisor,divisor,divisor # E :
- addq mask,mask,mask # E :
- unop # E :
- bne compare,1b # U : U L U L
- #endif
- /* ok, start to go right again.. */
- 2:
- /*
- * Keep things nicely bundled... use a nop instead of not
- * having an instruction for DIV_ONLY
- */
- #ifdef DIV
- DIV_ONLY(addq quotient,mask,tmp2) # E :
- #else
- nop # E :
- #endif
- srl mask,1,mask # U :
- cmpule divisor,modulus,compare # E :
- subq modulus,divisor,tmp1 # E :
- #ifdef DIV
- DIV_ONLY(cmovne compare,tmp2,quotient) # E : Latency 2, extra map slot
- nop # E : as part of the cmovne
- srl divisor,1,divisor # U :
- nop # E : L U L U
- nop # E :
- cmovne compare,tmp1,modulus # E : Latency 2, extra map slot
- nop # E : as part of the cmovne
- bne mask,2b # U : U L U L
- #else
- srl divisor,1,divisor # U :
- cmovne compare,tmp1,modulus # E : Latency 2, extra map slot
- nop # E : as part of the cmovne
- bne mask,2b # U : U L L U
- #endif
- 9: ldq $1, 0($30) # L :
- ldq $2, 8($30) # L :
- nop # E :
- nop # E : U U L L
- ldq $0,16($30) # L :
- ldq tmp1,24($30) # L :
- nop # E :
- nop # E :
- #ifdef DIV
- DIV_ONLY(ldq tmp2,32($30)) # L :
- #else
- nop # E :
- #endif
- addq $30,STACK,$30 # E :
- ret $31,($23),1 # L0 : L U U L
- .end ufunction
- /*
- * Uhh.. Ugly signed division. I'd rather not have it at all, but
- * it's needed in some circumstances. There are different ways to
- * handle this, really. This does:
- * -a / b = a / -b = -(a / b)
- * -a % b = -(a % b)
- * a % -b = a % b
- * which is probably not the best solution, but at least should
- * have the property that (x/y)*y + (x%y) = x.
- */
- .align 4
- .globl sfunction
- .ent sfunction
- sfunction:
- subq $30,STACK,$30 # E :
- .frame $30,STACK,$23
- .prologue 0
- bis $24,$25,$28 # E :
- SLONGIFY($28) # E :
- bge $28,7b # U :
- stq $24,0($30) # L :
- subq $31,$24,$28 # E :
- stq $25,8($30) # L :
- nop # E : U L U L
- cmovlt $24,$28,$24 /* abs($24) */ # E : Latency 2, extra map slot
- nop # E : as part of the cmov
- stq $23,16($30) # L :
- subq $31,$25,$28 # E : U L U L
- stq tmp1,24($30) # L :
- cmovlt $25,$28,$25 /* abs($25) */ # E : Latency 2, extra map slot
- nop # E :
- bsr $23,ufunction # L0: L U L U
- ldq $24,0($30) # L :
- ldq $25,8($30) # L :
- GETSIGN($28) # E :
- subq $31,$27,tmp1 # E : U U L L
- SLONGIFY($28) # E :
- ldq $23,16($30) # L :
- cmovlt $28,tmp1,$27 # E : Latency 2, extra map slot
- nop # E : U L L U : as part of the cmov
- ldq tmp1,24($30) # L :
- nop # E : as part of the cmov
- addq $30,STACK,$30 # E :
- ret $31,($23),1 # L0 : L U U L
- .end sfunction
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