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- /*
- *
- * (C) COPYRIGHT 2010-2015 ARM Limited. All rights reserved.
- *
- * This program is free software and is provided to you under the terms of the
- * GNU General Public License version 2 as published by the Free Software
- * Foundation, and any use by you of this program is subject to the terms
- * of such GNU licence.
- *
- * A copy of the licence is included with the program, and can also be obtained
- * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
- /**
- * @file mali_kbase_pm.h
- * Power management API definitions
- */
- #ifndef _KBASE_PM_H_
- #define _KBASE_PM_H_
- #include "mali_kbase_hwaccess_pm.h"
- #define PM_ENABLE_IRQS 0x01
- #define PM_HW_ISSUES_DETECT 0x02
- /** Initialize the power management framework.
- *
- * Must be called before any other power management function
- *
- * @param kbdev The kbase device structure for the device (must be a valid pointer)
- *
- * @return 0 if the power management framework was successfully initialized.
- */
- int kbase_pm_init(struct kbase_device *kbdev);
- /** Power up GPU after all modules have been initialized and interrupt handlers installed.
- *
- * @param kbdev The kbase device structure for the device (must be a valid pointer)
- *
- * @param flags Flags to pass on to kbase_pm_init_hw
- *
- * @return 0 if powerup was successful.
- */
- int kbase_pm_powerup(struct kbase_device *kbdev, unsigned int flags);
- /**
- * Halt the power management framework.
- * Should ensure that no new interrupts are generated,
- * but allow any currently running interrupt handlers to complete successfully.
- * The GPU is forced off by the time this function returns, regardless of
- * whether or not the active power policy asks for the GPU to be powered off.
- *
- * @param kbdev The kbase device structure for the device (must be a valid pointer)
- */
- void kbase_pm_halt(struct kbase_device *kbdev);
- /** Terminate the power management framework.
- *
- * No power management functions may be called after this
- * (except @ref kbase_pm_init)
- *
- * @param kbdev The kbase device structure for the device (must be a valid pointer)
- */
- void kbase_pm_term(struct kbase_device *kbdev);
- /** Increment the count of active contexts.
- *
- * This function should be called when a context is about to submit a job. It informs the active power policy that the
- * GPU is going to be in use shortly and the policy is expected to start turning on the GPU.
- *
- * This function will block until the GPU is available.
- *
- * This function ASSERTS if a suspend is occuring/has occurred whilst this is
- * in use. Use kbase_pm_contect_active_unless_suspending() instead.
- *
- * @note a Suspend is only visible to Kernel threads; user-space threads in a
- * syscall cannot witness a suspend, because they are frozen before the suspend
- * begins.
- *
- * @param kbdev The kbase device structure for the device (must be a valid pointer)
- */
- void kbase_pm_context_active(struct kbase_device *kbdev);
- /** Handler codes for doing kbase_pm_context_active_handle_suspend() */
- enum kbase_pm_suspend_handler {
- /** A suspend is not expected/not possible - this is the same as
- * kbase_pm_context_active() */
- KBASE_PM_SUSPEND_HANDLER_NOT_POSSIBLE,
- /** If we're suspending, fail and don't increase the active count */
- KBASE_PM_SUSPEND_HANDLER_DONT_INCREASE,
- /** If we're suspending, succeed and allow the active count to increase iff
- * it didn't go from 0->1 (i.e., we didn't re-activate the GPU).
- *
- * This should only be used when there is a bounded time on the activation
- * (e.g. guarantee it's going to be idled very soon after) */
- KBASE_PM_SUSPEND_HANDLER_DONT_REACTIVATE
- };
- /** Suspend 'safe' variant of kbase_pm_context_active()
- *
- * If a suspend is in progress, this allows for various different ways of
- * handling the suspend. Refer to @ref enum kbase_pm_suspend_handler for details.
- *
- * We returns a status code indicating whether we're allowed to keep the GPU
- * active during the suspend, depending on the handler code. If the status code
- * indicates a failure, the caller must abort whatever operation it was
- * attempting, and potentially queue it up for after the OS has resumed.
- *
- * @param kbdev The kbase device structure for the device (must be a valid pointer)
- * @param suspend_handler The handler code for how to handle a suspend that might occur
- * @return zero Indicates success
- * @return non-zero Indicates failure due to the system being suspending/suspended.
- */
- int kbase_pm_context_active_handle_suspend(struct kbase_device *kbdev, enum kbase_pm_suspend_handler suspend_handler);
- /** Decrement the reference count of active contexts.
- *
- * This function should be called when a context becomes idle. After this call the GPU may be turned off by the power
- * policy so the calling code should ensure that it does not access the GPU's registers.
- *
- * @param kbdev The kbase device structure for the device (must be a valid pointer)
- */
- void kbase_pm_context_idle(struct kbase_device *kbdev);
- /**
- * Suspend the GPU and prevent any further register accesses to it from Kernel
- * threads.
- *
- * This is called in response to an OS suspend event, and calls into the various
- * kbase components to complete the suspend.
- *
- * @note the mechanisms used here rely on all user-space threads being frozen
- * by the OS before we suspend. Otherwise, an IOCTL could occur that powers up
- * the GPU e.g. via atom submission.
- *
- * @param kbdev The kbase device structure for the device (must be a valid pointer)
- */
- void kbase_pm_suspend(struct kbase_device *kbdev);
- /**
- * Resume the GPU, allow register accesses to it, and resume running atoms on
- * the GPU.
- *
- * This is called in response to an OS resume event, and calls into the various
- * kbase components to complete the resume.
- *
- * @param kbdev The kbase device structure for the device (must be a valid pointer)
- */
- void kbase_pm_resume(struct kbase_device *kbdev);
- /**
- * kbase_pm_vsync_callback - vsync callback
- *
- * @buffer_updated: 1 if a new frame was displayed, 0 otherwise
- * @data: Pointer to the kbase device as returned by kbase_find_device()
- *
- * Callback function used to notify the power management code that a vsync has
- * occurred on the display.
- */
- void kbase_pm_vsync_callback(int buffer_updated, void *data);
- #endif // ifndef _KBASE_PM_H_
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