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- /*
- *
- * (C) COPYRIGHT 2013-2015 ARM Limited. All rights reserved.
- *
- * This program is free software and is provided to you under the terms of the
- * GNU General Public License version 2 as published by the Free Software
- * Foundation, and any use by you of this program is subject to the terms
- * of such GNU licence.
- *
- * A copy of the licence is included with the program, and can also be obtained
- * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
- /**
- * @file mali_kbase_config_defaults.h
- *
- * Default values for configuration settings
- *
- */
- #ifndef _KBASE_CONFIG_DEFAULTS_H_
- #define _KBASE_CONFIG_DEFAULTS_H_
- /* Include mandatory definitions per platform */
- #include <mali_kbase_config_platform.h>
- /**
- * Irq throttle. It is the minimum desired time in between two
- * consecutive gpu interrupts (given in 'us'). The irq throttle
- * gpu register will be configured after this, taking into
- * account the configured max frequency.
- *
- * Attached value: number in micro seconds
- */
- #define DEFAULT_IRQ_THROTTLE_TIME_US 20
- /**
- * Default Job Scheduler initial runtime of a context for the CFS Policy,
- * in time-slices.
- *
- * This value is relative to that of the least-run context, and defines
- * where in the CFS queue a new context is added. A value of 1 means 'after
- * the least-run context has used its timeslice'. Therefore, when all
- * contexts consistently use the same amount of time, a value of 1 models a
- * FIFO. A value of 0 would model a LIFO.
- *
- * The value is represented in "numbers of time slices". Multiply this
- * value by that defined in @ref DEFAULT_JS_CTX_TIMESLICE_NS to get
- * the time value for this in nanoseconds.
- */
- #define DEFAULT_JS_CFS_CTX_RUNTIME_INIT_SLICES 1
- /**
- * Default Job Scheduler minimum runtime value of a context for CFS, in
- * time_slices relative to that of the least-run context.
- *
- * This is a measure of how much preferrential treatment is given to a
- * context that is not run very often.
- *
- * Specficially, this value defines how many timeslices such a context is
- * (initially) allowed to use at once. Such contexts (e.g. 'interactive'
- * processes) will appear near the front of the CFS queue, and can initially
- * use more time than contexts that run continuously (e.g. 'batch'
- * processes).
- *
- * This limit \b prevents a "stored-up timeslices" DoS attack, where a ctx
- * not run for a long time attacks the system by using a very large initial
- * number of timeslices when it finally does run.
- *
- * @note A value of zero allows not-run-often contexts to get scheduled in
- * quickly, but to only use a single timeslice when they get scheduled in.
- */
- #define DEFAULT_JS_CFS_CTX_RUNTIME_MIN_SLICES 2
- /**
- * Boolean indicating whether the driver is configured to be secure at
- * a potential loss of performance.
- *
- * This currently affects only r0p0-15dev0 HW and earlier.
- *
- * On r0p0-15dev0 HW and earlier, there are tradeoffs between security and
- * performance:
- *
- * - When this is set to true, the driver remains fully secure,
- * but potentially loses performance compared with setting this to
- * false.
- * - When set to false, the driver is open to certain security
- * attacks.
- *
- * From r0p0-00rel0 and onwards, there is no security loss by setting
- * this to false, and no performance loss by setting it to
- * true.
- */
- #define DEFAULT_SECURE_BUT_LOSS_OF_PERFORMANCE false
- enum {
- /**
- * Use unrestricted Address ID width on the AXI bus.
- */
- KBASE_AID_32 = 0x0,
- /**
- * Restrict GPU to a half of maximum Address ID count.
- * This will reduce performance, but reduce bus load due to GPU.
- */
- KBASE_AID_16 = 0x3,
- /**
- * Restrict GPU to a quarter of maximum Address ID count.
- * This will reduce performance, but reduce bus load due to GPU.
- */
- KBASE_AID_8 = 0x2,
- /**
- * Restrict GPU to an eighth of maximum Address ID count.
- * This will reduce performance, but reduce bus load due to GPU.
- */
- KBASE_AID_4 = 0x1
- };
- /**
- * Default setting for read Address ID limiting on AXI bus.
- *
- * Attached value: u32 register value
- * KBASE_AID_32 - use the full 32 IDs (5 ID bits)
- * KBASE_AID_16 - use 16 IDs (4 ID bits)
- * KBASE_AID_8 - use 8 IDs (3 ID bits)
- * KBASE_AID_4 - use 4 IDs (2 ID bits)
- * Default value: KBASE_AID_32 (no limit). Note hardware implementation
- * may limit to a lower value.
- */
- #define DEFAULT_ARID_LIMIT KBASE_AID_32
- /**
- * Default setting for write Address ID limiting on AXI.
- *
- * Attached value: u32 register value
- * KBASE_AID_32 - use the full 32 IDs (5 ID bits)
- * KBASE_AID_16 - use 16 IDs (4 ID bits)
- * KBASE_AID_8 - use 8 IDs (3 ID bits)
- * KBASE_AID_4 - use 4 IDs (2 ID bits)
- * Default value: KBASE_AID_32 (no limit). Note hardware implementation
- * may limit to a lower value.
- */
- #define DEFAULT_AWID_LIMIT KBASE_AID_32
- /**
- * Default UMP device mapping. A UMP_DEVICE_<device>_SHIFT value which
- * defines which UMP device this GPU should be mapped to.
- */
- #define DEFAULT_UMP_GPU_DEVICE_SHIFT UMP_DEVICE_Z_SHIFT
- /*
- * Default period for DVFS sampling
- */
- #define DEFAULT_PM_DVFS_PERIOD 100 /* 100ms */
- /*
- * Power Management poweroff tick granuality. This is in nanoseconds to
- * allow HR timer support.
- *
- * On each scheduling tick, the power manager core may decide to:
- * -# Power off one or more shader cores
- * -# Power off the entire GPU
- */
- #define DEFAULT_PM_GPU_POWEROFF_TICK_NS (400000) /* 400us */
- /*
- * Power Manager number of ticks before shader cores are powered off
- */
- #define DEFAULT_PM_POWEROFF_TICK_SHADER (2) /* 400-800us */
- /*
- * Power Manager number of ticks before GPU is powered off
- */
- #define DEFAULT_PM_POWEROFF_TICK_GPU (2) /* 400-800us */
- /*
- * Default scheduling tick granuality
- */
- #define DEFAULT_JS_SCHEDULING_PERIOD_NS (100000000u) /* 100ms */
- /*
- * Default minimum number of scheduling ticks before jobs are soft-stopped.
- *
- * This defines the time-slice for a job (which may be different from that of a
- * context)
- */
- #define DEFAULT_JS_SOFT_STOP_TICKS (1) /* 100ms-200ms */
- /*
- * Default minimum number of scheduling ticks before CL jobs are soft-stopped.
- */
- #define DEFAULT_JS_SOFT_STOP_TICKS_CL (1) /* 100ms-200ms */
- /*
- * Default minimum number of scheduling ticks before jobs are hard-stopped
- */
- #define DEFAULT_JS_HARD_STOP_TICKS_SS (50) /* 5s */
- #define DEFAULT_JS_HARD_STOP_TICKS_SS_8408 (300) /* 30s */
- /*
- * Default minimum number of scheduling ticks before CL jobs are hard-stopped.
- */
- #define DEFAULT_JS_HARD_STOP_TICKS_CL (50) /* 5s */
- /*
- * Default minimum number of scheduling ticks before jobs are hard-stopped
- * during dumping
- */
- #define DEFAULT_JS_HARD_STOP_TICKS_DUMPING (15000) /* 1500s */
- /*
- * Default timeout for software event jobs, after which these jobs will be
- * cancelled.
- */
- #define DEFAULT_JS_SOFT_EVENT_TIMEOUT ((u32)3000) /* 3s */
- /*
- * Default minimum number of scheduling ticks before the GPU is reset to clear a
- * "stuck" job
- */
- #define DEFAULT_JS_RESET_TICKS_SS (55) /* 5.5s */
- #define DEFAULT_JS_RESET_TICKS_SS_8408 (450) /* 45s */
- /*
- * Default minimum number of scheduling ticks before the GPU is reset to clear a
- * "stuck" CL job.
- */
- #define DEFAULT_JS_RESET_TICKS_CL (55) /* 5.5s */
- /*
- * Default minimum number of scheduling ticks before the GPU is reset to clear a
- * "stuck" job during dumping.
- */
- #define DEFAULT_JS_RESET_TICKS_DUMPING (15020) /* 1502s */
- /*
- * Default number of milliseconds given for other jobs on the GPU to be
- * soft-stopped when the GPU needs to be reset.
- */
- #define DEFAULT_RESET_TIMEOUT_MS (3000) /* 3s */
- /*
- * Default timeslice that a context is scheduled in for, in nanoseconds.
- *
- * When a context has used up this amount of time across its jobs, it is
- * scheduled out to let another run.
- *
- * @note the resolution is nanoseconds (ns) here, because that's the format
- * often used by the OS.
- */
- #define DEFAULT_JS_CTX_TIMESLICE_NS (50000000) /* 50ms */
- #endif // ifndef _KBASE_CONFIG_DEFAULTS_H_
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