123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422 |
- /*
- *
- * (C) COPYRIGHT 2010-2016 ARM Limited. All rights reserved.
- *
- * This program is free software and is provided to you under the terms of the
- * GNU General Public License version 2 as published by the Free Software
- * Foundation, and any use by you of this program is subject to the terms
- * of such GNU licence.
- *
- * A copy of the licence is included with the program, and can also be obtained
- * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
- /*
- * Base kernel Power Management hardware control
- */
- #include <mali_kbase.h>
- #include <mali_kbase_config_defaults.h>
- #include <mali_midg_regmap.h>
- #include <mali_kbase_tlstream.h>
- #include <mali_kbase_pm.h>
- #include <mali_kbase_cache_policy.h>
- #include <mali_kbase_config_defaults.h>
- #include <mali_kbase_smc.h>
- #include <mali_kbase_hwaccess_jm.h>
- #include <backend/gpu/mali_kbase_cache_policy_backend.h>
- #include <backend/gpu/mali_kbase_device_internal.h>
- #include <backend/gpu/mali_kbase_irq_internal.h>
- #include <backend/gpu/mali_kbase_pm_internal.h>
- #include <linux/of.h>
- #define MOCKABLE(function) function
- /* Special value to indicate that the JM_CONFIG reg isn't currently used. */
- #define KBASE_JM_CONFIG_UNUSED (1<<31)
- /**
- * enum kbasep_pm_action - Actions that can be performed on a core.
- *
- * This enumeration is private to the file. Its values are set to allow
- * core_type_to_reg() function, which decodes this enumeration, to be simpler
- * and more efficient.
- *
- * @ACTION_PRESENT: The cores that are present
- * @ACTION_READY: The cores that are ready
- * @ACTION_PWRON: Power on the cores specified
- * @ACTION_PWROFF: Power off the cores specified
- * @ACTION_PWRTRANS: The cores that are transitioning
- * @ACTION_PWRACTIVE: The cores that are active
- */
- enum kbasep_pm_action {
- ACTION_PRESENT = 0,
- ACTION_READY = (SHADER_READY_LO - SHADER_PRESENT_LO),
- ACTION_PWRON = (SHADER_PWRON_LO - SHADER_PRESENT_LO),
- ACTION_PWROFF = (SHADER_PWROFF_LO - SHADER_PRESENT_LO),
- ACTION_PWRTRANS = (SHADER_PWRTRANS_LO - SHADER_PRESENT_LO),
- ACTION_PWRACTIVE = (SHADER_PWRACTIVE_LO - SHADER_PRESENT_LO)
- };
- static u64 kbase_pm_get_state(
- struct kbase_device *kbdev,
- enum kbase_pm_core_type core_type,
- enum kbasep_pm_action action);
- /**
- * core_type_to_reg - Decode a core type and action to a register.
- *
- * Given a core type (defined by kbase_pm_core_type) and an action (defined
- * by kbasep_pm_action) this function will return the register offset that
- * will perform the action on the core type. The register returned is the _LO
- * register and an offset must be applied to use the _HI register.
- *
- * @core_type: The type of core
- * @action: The type of action
- *
- * Return: The register offset of the _LO register that performs an action of
- * type @action on a core of type @core_type.
- */
- static u32 core_type_to_reg(enum kbase_pm_core_type core_type,
- enum kbasep_pm_action action)
- {
- return (u32)core_type + (u32)action;
- }
- #ifdef CONFIG_ARM64
- static void mali_cci_flush_l2(struct kbase_device *kbdev)
- {
- const u32 mask = CLEAN_CACHES_COMPLETED | RESET_COMPLETED;
- u32 loops = KBASE_CLEAN_CACHE_MAX_LOOPS;
- u32 raw;
- /*
- * Note that we don't take the cache flush mutex here since
- * we expect to be the last user of the L2, all other L2 users
- * would have dropped their references, to initiate L2 power
- * down, L2 power down being the only valid place for this
- * to be called from.
- */
- kbase_reg_write(kbdev,
- GPU_CONTROL_REG(GPU_COMMAND),
- GPU_COMMAND_CLEAN_INV_CACHES,
- NULL);
- raw = kbase_reg_read(kbdev,
- GPU_CONTROL_REG(GPU_IRQ_RAWSTAT),
- NULL);
- /* Wait for cache flush to complete before continuing, exit on
- * gpu resets or loop expiry. */
- while (((raw & mask) == 0) && --loops) {
- raw = kbase_reg_read(kbdev,
- GPU_CONTROL_REG(GPU_IRQ_RAWSTAT),
- NULL);
- }
- }
- #endif // ifdef CONFIG_ARM64
- /**
- * kbase_pm_invoke - Invokes an action on a core set
- *
- * This function performs the action given by @action on a set of cores of a
- * type given by @core_type. It is a static function used by
- * kbase_pm_transition_core_type()
- *
- * @kbdev: The kbase device structure of the device
- * @core_type: The type of core that the action should be performed on
- * @cores: A bit mask of cores to perform the action on (low 32 bits)
- * @action: The action to perform on the cores
- */
- static void kbase_pm_invoke(struct kbase_device *kbdev,
- enum kbase_pm_core_type core_type,
- u64 cores,
- enum kbasep_pm_action action)
- {
- u32 reg;
- u32 lo = cores & 0xFFFFFFFF;
- u32 hi = (cores >> 32) & 0xFFFFFFFF;
- lockdep_assert_held(&kbdev->pm.power_change_lock);
- reg = core_type_to_reg(core_type, action);
- KBASE_DEBUG_ASSERT(reg);
- if (cores) {
- u64 state = kbase_pm_get_state(kbdev, core_type, ACTION_READY);
- if (action == ACTION_PWRON)
- state |= cores;
- else if (action == ACTION_PWROFF)
- state &= ~cores;
- kbase_tlstream_aux_pm_state(core_type, state);
- }
- /* Tracing */
- if (cores) {
- if (action == ACTION_PWRON)
- switch (core_type) {
- case KBASE_PM_CORE_SHADER:
- KBASE_TRACE_ADD(kbdev, PM_PWRON, NULL, NULL, 0u,
- lo);
- break;
- case KBASE_PM_CORE_TILER:
- KBASE_TRACE_ADD(kbdev, PM_PWRON_TILER, NULL,
- NULL, 0u, lo);
- break;
- case KBASE_PM_CORE_L2:
- KBASE_TRACE_ADD(kbdev, PM_PWRON_L2, NULL, NULL,
- 0u, lo);
- break;
- default:
- break;
- }
- else if (action == ACTION_PWROFF)
- switch (core_type) {
- case KBASE_PM_CORE_SHADER:
- KBASE_TRACE_ADD(kbdev, PM_PWROFF, NULL, NULL,
- 0u, lo);
- break;
- case KBASE_PM_CORE_TILER:
- KBASE_TRACE_ADD(kbdev, PM_PWROFF_TILER, NULL,
- NULL, 0u, lo);
- break;
- case KBASE_PM_CORE_L2:
- KBASE_TRACE_ADD(kbdev, PM_PWROFF_L2, NULL, NULL,
- 0u, lo);
- /* disable snoops before L2 is turned off */
- kbase_pm_cache_snoop_disable(kbdev);
- break;
- default:
- break;
- }
- }
- if (lo != 0)
- kbase_reg_write(kbdev, GPU_CONTROL_REG(reg), lo, NULL);
- if (hi != 0)
- kbase_reg_write(kbdev, GPU_CONTROL_REG(reg + 4), hi, NULL);
- }
- /**
- * kbase_pm_get_state - Get information about a core set
- *
- * This function gets information (chosen by @action) about a set of cores of
- * a type given by @core_type. It is a static function used by
- * kbase_pm_get_present_cores(), kbase_pm_get_active_cores(),
- * kbase_pm_get_trans_cores() and kbase_pm_get_ready_cores().
- *
- * @kbdev: The kbase device structure of the device
- * @core_type: The type of core that the should be queried
- * @action: The property of the cores to query
- *
- * Return: A bit mask specifying the state of the cores
- */
- static u64 kbase_pm_get_state(struct kbase_device *kbdev,
- enum kbase_pm_core_type core_type,
- enum kbasep_pm_action action)
- {
- u32 reg;
- u32 lo, hi;
- reg = core_type_to_reg(core_type, action);
- KBASE_DEBUG_ASSERT(reg);
- lo = kbase_reg_read(kbdev, GPU_CONTROL_REG(reg), NULL);
- hi = kbase_reg_read(kbdev, GPU_CONTROL_REG(reg + 4), NULL);
- return (((u64) hi) << 32) | ((u64) lo);
- }
- void kbasep_pm_read_present_cores(struct kbase_device *kbdev)
- {
- kbdev->shader_inuse_bitmap = 0;
- kbdev->shader_needed_bitmap = 0;
- kbdev->shader_available_bitmap = 0;
- kbdev->tiler_available_bitmap = 0;
- kbdev->l2_users_count = 0;
- kbdev->l2_available_bitmap = 0;
- kbdev->tiler_needed_cnt = 0;
- kbdev->tiler_inuse_cnt = 0;
- memset(kbdev->shader_needed_cnt, 0, sizeof(kbdev->shader_needed_cnt));
- }
- /**
- * kbase_pm_get_present_cores - Get the cores that are present
- *
- * @kbdev: Kbase device
- * @type: The type of cores to query
- *
- * Return: Bitmask of the cores that are present
- */
- u64 kbase_pm_get_present_cores(struct kbase_device *kbdev,
- enum kbase_pm_core_type type)
- {
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- switch (type) {
- case KBASE_PM_CORE_L2:
- return kbdev->gpu_props.props.raw_props.l2_present;
- case KBASE_PM_CORE_SHADER:
- return kbdev->gpu_props.props.raw_props.shader_present;
- case KBASE_PM_CORE_TILER:
- return kbdev->gpu_props.props.raw_props.tiler_present;
- }
- KBASE_DEBUG_ASSERT(0);
- return 0;
- }
- /**
- * kbase_pm_get_active_cores - Get the cores that are "active"
- * (busy processing work)
- *
- * @kbdev: Kbase device
- * @type: The type of cores to query
- *
- * Return: Bitmask of cores that are active
- */
- u64 kbase_pm_get_active_cores(struct kbase_device *kbdev,
- enum kbase_pm_core_type type)
- {
- return kbase_pm_get_state(kbdev, type, ACTION_PWRACTIVE);
- }
- /**
- * kbase_pm_get_trans_cores - Get the cores that are transitioning between
- * power states
- *
- * @kbdev: Kbase device
- * @type: The type of cores to query
- *
- * Return: Bitmask of cores that are transitioning
- */
- u64 kbase_pm_get_trans_cores(struct kbase_device *kbdev,
- enum kbase_pm_core_type type)
- {
- return kbase_pm_get_state(kbdev, type, ACTION_PWRTRANS);
- }
- /**
- * kbase_pm_get_ready_cores - Get the cores that are powered on
- *
- * @kbdev: Kbase device
- * @type: The type of cores to query
- *
- * Return: Bitmask of cores that are ready (powered on)
- */
- u64 kbase_pm_get_ready_cores(struct kbase_device *kbdev,
- enum kbase_pm_core_type type)
- {
- u64 result;
- result = kbase_pm_get_state(kbdev, type, ACTION_READY);
- switch (type) {
- case KBASE_PM_CORE_SHADER:
- KBASE_TRACE_ADD(kbdev, PM_CORES_POWERED, NULL, NULL, 0u,
- (u32) result);
- break;
- case KBASE_PM_CORE_TILER:
- KBASE_TRACE_ADD(kbdev, PM_CORES_POWERED_TILER, NULL, NULL, 0u,
- (u32) result);
- break;
- case KBASE_PM_CORE_L2:
- KBASE_TRACE_ADD(kbdev, PM_CORES_POWERED_L2, NULL, NULL, 0u,
- (u32) result);
- break;
- default:
- break;
- }
- return result;
- }
- /**
- * kbase_pm_transition_core_type - Perform power transitions for a particular
- * core type.
- *
- * This function will perform any available power transitions to make the actual
- * hardware state closer to the desired state. If a core is currently
- * transitioning then changes to the power state of that call cannot be made
- * until the transition has finished. Cores which are not present in the
- * hardware are ignored if they are specified in the desired_state bitmask,
- * however the return value will always be 0 in this case.
- *
- * @kbdev: The kbase device
- * @type: The core type to perform transitions for
- * @desired_state: A bit mask of the desired state of the cores
- * @in_use: A bit mask of the cores that are currently running
- * jobs. These cores have to be kept powered up because
- * there are jobs running (or about to run) on them.
- * @available: Receives a bit mask of the cores that the job
- * scheduler can use to submit jobs to. May be NULL if
- * this is not needed.
- * @powering_on: Bit mask to update with cores that are
- * transitioning to a power-on state.
- *
- * Return: true if the desired state has been reached, false otherwise
- */
- static bool kbase_pm_transition_core_type(struct kbase_device *kbdev,
- enum kbase_pm_core_type type,
- u64 desired_state,
- u64 in_use,
- u64 * const available,
- u64 *powering_on)
- {
- u64 present;
- u64 ready;
- u64 trans;
- u64 powerup;
- u64 powerdown;
- u64 powering_on_trans;
- u64 desired_state_in_use;
- lockdep_assert_held(&kbdev->pm.power_change_lock);
- /* Get current state */
- present = kbase_pm_get_present_cores(kbdev, type);
- trans = kbase_pm_get_trans_cores(kbdev, type);
- ready = kbase_pm_get_ready_cores(kbdev, type);
- /* mask off ready from trans in case transitions finished between the
- * register reads */
- trans &= ~ready;
- powering_on_trans = trans & *powering_on;
- *powering_on = powering_on_trans;
- if (available != NULL)
- *available = (ready | powering_on_trans) & desired_state;
- /* Update desired state to include the in-use cores. These have to be
- * kept powered up because there are jobs running or about to run on
- * these cores
- */
- desired_state_in_use = desired_state | in_use;
- /* Update state of whether l2 caches are powered */
- if (type == KBASE_PM_CORE_L2) {
- if ((ready == present) && (desired_state_in_use == ready) &&
- (trans == 0)) {
- /* All are ready, none will be turned off, and none are
- * transitioning */
- kbdev->pm.backend.l2_powered = 1;
- /*
- * Ensure snoops are enabled after L2 is powered up,
- * note that kbase keeps track of the snoop state, so
- * safe to repeatedly call.
- */
- kbase_pm_cache_snoop_enable(kbdev);
- if (kbdev->l2_users_count > 0) {
- /* Notify any registered l2 cache users
- * (optimized out when no users waiting) */
- wake_up(&kbdev->pm.backend.l2_powered_wait);
- }
- } else
- kbdev->pm.backend.l2_powered = 0;
- }
- if (desired_state_in_use == ready && (trans == 0))
- return true;
- /* Restrict the cores to those that are actually present */
- powerup = desired_state_in_use & present;
- powerdown = (~desired_state_in_use) & present;
- /* Restrict to cores that are not already in the desired state */
- powerup &= ~ready;
- powerdown &= ready;
- /* Don't transition any cores that are already transitioning, except for
- * Mali cores that support the following case:
- *
- * If the SHADER_PWRON or TILER_PWRON registers are written to turn on
- * a core that is currently transitioning to power off, then this is
- * remembered and the shader core is automatically powered up again once
- * the original transition completes. Once the automatic power on is
- * complete any job scheduled on the shader core should start.
- */
- powerdown &= ~trans;
- if (kbase_hw_has_feature(kbdev,
- BASE_HW_FEATURE_PWRON_DURING_PWROFF_TRANS))
- if (KBASE_PM_CORE_SHADER == type || KBASE_PM_CORE_TILER == type)
- trans = powering_on_trans; /* for exception cases, only
- * mask off cores in power on
- * transitions */
- powerup &= ~trans;
- /* Perform transitions if any */
- kbase_pm_invoke(kbdev, type, powerup, ACTION_PWRON);
- kbase_pm_invoke(kbdev, type, powerdown, ACTION_PWROFF);
- /* Recalculate cores transitioning on, and re-evaluate our state */
- powering_on_trans |= powerup;
- *powering_on = powering_on_trans;
- if (available != NULL)
- *available = (ready | powering_on_trans) & desired_state;
- return false;
- }
- /**
- * get_desired_cache_status - Determine which caches should be on for a
- * particular core state
- *
- * This function takes a bit mask of the present caches and the cores (or
- * caches) that are attached to the caches that will be powered. It then
- * computes which caches should be turned on to allow the cores requested to be
- * powered up.
- *
- * @present: The bit mask of present caches
- * @cores_powered: A bit mask of cores (or L2 caches) that are desired to
- * be powered
- *
- * Return: A bit mask of the caches that should be turned on
- */
- static u64 get_desired_cache_status(u64 present, u64 cores_powered)
- {
- u64 desired = 0;
- while (present) {
- /* Find out which is the highest set bit */
- u64 bit = fls64(present) - 1;
- u64 bit_mask = 1ull << bit;
- /* Create a mask which has all bits from 'bit' upwards set */
- u64 mask = ~(bit_mask - 1);
- /* If there are any cores powered at this bit or above (that
- * haven't previously been processed) then we need this core on
- */
- if (cores_powered & mask)
- desired |= bit_mask;
- /* Remove bits from cores_powered and present */
- cores_powered &= ~mask;
- present &= ~bit_mask;
- }
- return desired;
- }
- bool
- MOCKABLE(kbase_pm_check_transitions_nolock) (struct kbase_device *kbdev)
- {
- bool cores_are_available = false;
- bool in_desired_state = true;
- u64 desired_l2_state;
- u64 cores_powered;
- u64 tiler_available_bitmap;
- u64 shader_available_bitmap;
- u64 shader_ready_bitmap;
- u64 shader_transitioning_bitmap;
- u64 l2_available_bitmap;
- u64 prev_l2_available_bitmap;
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- lockdep_assert_held(&kbdev->pm.power_change_lock);
- spin_lock(&kbdev->pm.backend.gpu_powered_lock);
- if (kbdev->pm.backend.gpu_powered == false) {
- spin_unlock(&kbdev->pm.backend.gpu_powered_lock);
- if (kbdev->pm.backend.desired_shader_state == 0 &&
- kbdev->pm.backend.desired_tiler_state == 0)
- return true;
- return false;
- }
- /* Trace that a change-state is being requested, and that it took
- * (effectively) no time to start it. This is useful for counting how
- * many state changes occurred, in a way that's backwards-compatible
- * with processing the trace data */
- kbase_timeline_pm_send_event(kbdev,
- KBASE_TIMELINE_PM_EVENT_CHANGE_GPU_STATE);
- kbase_timeline_pm_handle_event(kbdev,
- KBASE_TIMELINE_PM_EVENT_CHANGE_GPU_STATE);
- /* If any cores are already powered then, we must keep the caches on */
- cores_powered = kbase_pm_get_ready_cores(kbdev, KBASE_PM_CORE_SHADER);
- cores_powered |= kbdev->pm.backend.desired_shader_state;
- /* If there are l2 cache users registered, keep all l2s powered even if
- * all other cores are off. */
- if (kbdev->l2_users_count > 0)
- cores_powered |= kbdev->gpu_props.props.raw_props.l2_present;
- desired_l2_state = get_desired_cache_status(
- kbdev->gpu_props.props.raw_props.l2_present,
- cores_powered);
- /* If any l2 cache is on, then enable l2 #0, for use by job manager */
- if (desired_l2_state != 0) {
- desired_l2_state |= 1;
- /* Also enable tiler if l2 cache is powered */
- kbdev->pm.backend.desired_tiler_state =
- kbdev->gpu_props.props.raw_props.tiler_present;
- } else {
- kbdev->pm.backend.desired_tiler_state = 0;
- }
- prev_l2_available_bitmap = kbdev->l2_available_bitmap;
- in_desired_state &= kbase_pm_transition_core_type(kbdev,
- KBASE_PM_CORE_L2, desired_l2_state, 0,
- &l2_available_bitmap,
- &kbdev->pm.backend.powering_on_l2_state);
- if (kbdev->l2_available_bitmap != l2_available_bitmap)
- KBASE_TIMELINE_POWER_L2(kbdev, l2_available_bitmap);
- kbdev->l2_available_bitmap = l2_available_bitmap;
- if (in_desired_state) {
- in_desired_state &= kbase_pm_transition_core_type(kbdev,
- KBASE_PM_CORE_TILER,
- kbdev->pm.backend.desired_tiler_state,
- 0, &tiler_available_bitmap,
- &kbdev->pm.backend.powering_on_tiler_state);
- in_desired_state &= kbase_pm_transition_core_type(kbdev,
- KBASE_PM_CORE_SHADER,
- kbdev->pm.backend.desired_shader_state,
- kbdev->shader_inuse_bitmap,
- &shader_available_bitmap,
- &kbdev->pm.backend.powering_on_shader_state);
- if (kbdev->shader_available_bitmap != shader_available_bitmap) {
- KBASE_TRACE_ADD(kbdev, PM_CORES_CHANGE_AVAILABLE, NULL,
- NULL, 0u,
- (u32) shader_available_bitmap);
- KBASE_TIMELINE_POWER_SHADER(kbdev,
- shader_available_bitmap);
- }
- kbdev->shader_available_bitmap = shader_available_bitmap;
- if (kbdev->tiler_available_bitmap != tiler_available_bitmap) {
- KBASE_TRACE_ADD(kbdev, PM_CORES_CHANGE_AVAILABLE_TILER,
- NULL, NULL, 0u,
- (u32) tiler_available_bitmap);
- KBASE_TIMELINE_POWER_TILER(kbdev,
- tiler_available_bitmap);
- }
- kbdev->tiler_available_bitmap = tiler_available_bitmap;
- } else if ((l2_available_bitmap &
- kbdev->gpu_props.props.raw_props.tiler_present) !=
- kbdev->gpu_props.props.raw_props.tiler_present) {
- tiler_available_bitmap = 0;
- if (kbdev->tiler_available_bitmap != tiler_available_bitmap)
- KBASE_TIMELINE_POWER_TILER(kbdev,
- tiler_available_bitmap);
- kbdev->tiler_available_bitmap = tiler_available_bitmap;
- }
- /* State updated for slow-path waiters */
- kbdev->pm.backend.gpu_in_desired_state = in_desired_state;
- shader_ready_bitmap = kbase_pm_get_ready_cores(kbdev,
- KBASE_PM_CORE_SHADER);
- shader_transitioning_bitmap = kbase_pm_get_trans_cores(kbdev,
- KBASE_PM_CORE_SHADER);
- /* Determine whether the cores are now available (even if the set of
- * available cores is empty). Note that they can be available even if
- * we've not finished transitioning to the desired state */
- if ((kbdev->shader_available_bitmap &
- kbdev->pm.backend.desired_shader_state)
- == kbdev->pm.backend.desired_shader_state &&
- (kbdev->tiler_available_bitmap &
- kbdev->pm.backend.desired_tiler_state)
- == kbdev->pm.backend.desired_tiler_state) {
- cores_are_available = true;
- KBASE_TRACE_ADD(kbdev, PM_CORES_AVAILABLE, NULL, NULL, 0u,
- (u32)(kbdev->shader_available_bitmap &
- kbdev->pm.backend.desired_shader_state));
- KBASE_TRACE_ADD(kbdev, PM_CORES_AVAILABLE_TILER, NULL, NULL, 0u,
- (u32)(kbdev->tiler_available_bitmap &
- kbdev->pm.backend.desired_tiler_state));
- /* Log timelining information about handling events that power
- * up cores, to match up either with immediate submission either
- * because cores already available, or from PM IRQ */
- if (!in_desired_state)
- kbase_timeline_pm_send_event(kbdev,
- KBASE_TIMELINE_PM_EVENT_GPU_STATE_CHANGED);
- }
- if (in_desired_state) {
- KBASE_DEBUG_ASSERT(cores_are_available);
- kbase_tlstream_aux_pm_state(
- KBASE_PM_CORE_L2,
- kbase_pm_get_ready_cores(
- kbdev, KBASE_PM_CORE_L2));
- kbase_tlstream_aux_pm_state(
- KBASE_PM_CORE_SHADER,
- kbase_pm_get_ready_cores(
- kbdev, KBASE_PM_CORE_SHADER));
- kbase_tlstream_aux_pm_state(
- KBASE_PM_CORE_TILER,
- kbase_pm_get_ready_cores(
- kbdev,
- KBASE_PM_CORE_TILER));
- KBASE_TRACE_ADD(kbdev, PM_DESIRED_REACHED, NULL, NULL,
- kbdev->pm.backend.gpu_in_desired_state,
- (u32)kbdev->pm.backend.desired_shader_state);
- KBASE_TRACE_ADD(kbdev, PM_DESIRED_REACHED_TILER, NULL, NULL, 0u,
- (u32)kbdev->pm.backend.desired_tiler_state);
- /* Log timelining information for synchronous waiters */
- kbase_timeline_pm_send_event(kbdev,
- KBASE_TIMELINE_PM_EVENT_GPU_STATE_CHANGED);
- /* Wake slow-path waiters. Job scheduler does not use this. */
- KBASE_TRACE_ADD(kbdev, PM_WAKE_WAITERS, NULL, NULL, 0u, 0);
- wake_up(&kbdev->pm.backend.gpu_in_desired_state_wait);
- }
- spin_unlock(&kbdev->pm.backend.gpu_powered_lock);
- /* kbase_pm_ca_update_core_status can cause one-level recursion into
- * this function, so it must only be called once all changes to kbdev
- * have been committed, and after the gpu_powered_lock has been
- * dropped. */
- if (kbdev->shader_ready_bitmap != shader_ready_bitmap ||
- kbdev->shader_transitioning_bitmap != shader_transitioning_bitmap) {
- kbdev->shader_ready_bitmap = shader_ready_bitmap;
- kbdev->shader_transitioning_bitmap =
- shader_transitioning_bitmap;
- kbase_pm_ca_update_core_status(kbdev, shader_ready_bitmap,
- shader_transitioning_bitmap);
- }
- /* The core availability policy is not allowed to keep core group 0
- * turned off (unless it was changing the l2 power state) */
- if (!((shader_ready_bitmap | shader_transitioning_bitmap) &
- kbdev->gpu_props.props.coherency_info.group[0].core_mask) &&
- (prev_l2_available_bitmap == desired_l2_state) &&
- !(kbase_pm_ca_get_core_mask(kbdev) &
- kbdev->gpu_props.props.coherency_info.group[0].core_mask))
- BUG();
- /* The core availability policy is allowed to keep core group 1 off,
- * but all jobs specifically targeting CG1 must fail */
- if (!((shader_ready_bitmap | shader_transitioning_bitmap) &
- kbdev->gpu_props.props.coherency_info.group[1].core_mask) &&
- !(kbase_pm_ca_get_core_mask(kbdev) &
- kbdev->gpu_props.props.coherency_info.group[1].core_mask))
- kbdev->pm.backend.cg1_disabled = true;
- else
- kbdev->pm.backend.cg1_disabled = false;
- return cores_are_available;
- }
- /* Timeout for kbase_pm_check_transitions_sync when wait_event_killable has
- * aborted due to a fatal signal. If the time spent waiting has exceeded this
- * threshold then there is most likely a hardware issue. */
- #define PM_TIMEOUT (5*HZ) /* 5s */
- void kbase_pm_check_transitions_sync(struct kbase_device *kbdev)
- {
- unsigned long flags;
- unsigned long timeout;
- bool cores_are_available;
- int ret;
- /* Force the transition to be checked and reported - the cores may be
- * 'available' (for job submission) but not fully powered up. */
- spin_lock_irqsave(&kbdev->pm.power_change_lock, flags);
- cores_are_available = kbase_pm_check_transitions_nolock(kbdev);
- /* Don't need 'cores_are_available', because we don't return anything */
- CSTD_UNUSED(cores_are_available);
- spin_unlock_irqrestore(&kbdev->pm.power_change_lock, flags);
- timeout = jiffies + PM_TIMEOUT;
- /* Wait for cores */
- ret = wait_event_killable(kbdev->pm.backend.gpu_in_desired_state_wait,
- kbdev->pm.backend.gpu_in_desired_state);
- if (ret < 0 && time_after(jiffies, timeout)) {
- dev_err(kbdev->dev, "Power transition timed out unexpectedly\n");
- dev_err(kbdev->dev, "Desired state :\n");
- dev_err(kbdev->dev, "\tShader=%016llx\n",
- kbdev->pm.backend.desired_shader_state);
- dev_err(kbdev->dev, "\tTiler =%016llx\n",
- kbdev->pm.backend.desired_tiler_state);
- dev_err(kbdev->dev, "Current state :\n");
- dev_err(kbdev->dev, "\tShader=%08x%08x\n",
- kbase_reg_read(kbdev,
- GPU_CONTROL_REG(SHADER_READY_HI), NULL),
- kbase_reg_read(kbdev,
- GPU_CONTROL_REG(SHADER_READY_LO),
- NULL));
- dev_err(kbdev->dev, "\tTiler =%08x%08x\n",
- kbase_reg_read(kbdev,
- GPU_CONTROL_REG(TILER_READY_HI), NULL),
- kbase_reg_read(kbdev,
- GPU_CONTROL_REG(TILER_READY_LO), NULL));
- dev_err(kbdev->dev, "\tL2 =%08x%08x\n",
- kbase_reg_read(kbdev,
- GPU_CONTROL_REG(L2_READY_HI), NULL),
- kbase_reg_read(kbdev,
- GPU_CONTROL_REG(L2_READY_LO), NULL));
- dev_err(kbdev->dev, "Cores transitioning :\n");
- dev_err(kbdev->dev, "\tShader=%08x%08x\n",
- kbase_reg_read(kbdev, GPU_CONTROL_REG(
- SHADER_PWRTRANS_HI), NULL),
- kbase_reg_read(kbdev, GPU_CONTROL_REG(
- SHADER_PWRTRANS_LO), NULL));
- dev_err(kbdev->dev, "\tTiler =%08x%08x\n",
- kbase_reg_read(kbdev, GPU_CONTROL_REG(
- TILER_PWRTRANS_HI), NULL),
- kbase_reg_read(kbdev, GPU_CONTROL_REG(
- TILER_PWRTRANS_LO), NULL));
- dev_err(kbdev->dev, "\tL2 =%08x%08x\n",
- kbase_reg_read(kbdev, GPU_CONTROL_REG(
- L2_PWRTRANS_HI), NULL),
- kbase_reg_read(kbdev, GPU_CONTROL_REG(
- L2_PWRTRANS_LO), NULL));
- #if KBASE_GPU_RESET_EN
- dev_err(kbdev->dev, "Sending reset to GPU - all running jobs will be lost\n");
- if (kbase_prepare_to_reset_gpu(kbdev))
- kbase_reset_gpu(kbdev);
- #endif
- } else {
- /* Log timelining information that a change in state has
- * completed */
- kbase_timeline_pm_handle_event(kbdev,
- KBASE_TIMELINE_PM_EVENT_GPU_STATE_CHANGED);
- }
- }
- void kbase_pm_enable_interrupts(struct kbase_device *kbdev)
- {
- unsigned long flags;
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- /*
- * Clear all interrupts,
- * and unmask them all.
- */
- spin_lock_irqsave(&kbdev->pm.power_change_lock, flags);
- kbase_reg_write(kbdev, GPU_CONTROL_REG(GPU_IRQ_CLEAR), GPU_IRQ_REG_ALL,
- NULL);
- kbase_reg_write(kbdev, GPU_CONTROL_REG(GPU_IRQ_MASK), GPU_IRQ_REG_ALL,
- NULL);
- spin_unlock_irqrestore(&kbdev->pm.power_change_lock, flags);
- kbase_reg_write(kbdev, JOB_CONTROL_REG(JOB_IRQ_CLEAR), 0xFFFFFFFF,
- NULL);
- kbase_reg_write(kbdev, JOB_CONTROL_REG(JOB_IRQ_MASK), 0xFFFFFFFF, NULL);
- kbase_reg_write(kbdev, MMU_REG(MMU_IRQ_CLEAR), 0xFFFFFFFF, NULL);
- kbase_reg_write(kbdev, MMU_REG(MMU_IRQ_MASK), 0xFFFFFFFF, NULL);
- }
- void kbase_pm_disable_interrupts(struct kbase_device *kbdev)
- {
- unsigned long flags;
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- /*
- * Mask all interrupts,
- * and clear them all.
- */
- spin_lock_irqsave(&kbdev->pm.power_change_lock, flags);
- kbase_reg_write(kbdev, GPU_CONTROL_REG(GPU_IRQ_MASK), 0, NULL);
- kbase_reg_write(kbdev, GPU_CONTROL_REG(GPU_IRQ_CLEAR), GPU_IRQ_REG_ALL,
- NULL);
- spin_unlock_irqrestore(&kbdev->pm.power_change_lock, flags);
- kbase_reg_write(kbdev, JOB_CONTROL_REG(JOB_IRQ_MASK), 0, NULL);
- kbase_reg_write(kbdev, JOB_CONTROL_REG(JOB_IRQ_CLEAR), 0xFFFFFFFF,
- NULL);
- kbase_reg_write(kbdev, MMU_REG(MMU_IRQ_MASK), 0, NULL);
- kbase_reg_write(kbdev, MMU_REG(MMU_IRQ_CLEAR), 0xFFFFFFFF, NULL);
- }
- /*
- * pmu layout:
- * 0x0000: PMU TAG (RO) (0xCAFECAFE)
- * 0x0004: PMU VERSION ID (RO) (0x00000000)
- * 0x0008: CLOCK ENABLE (RW) (31:1 SBZ, 0 CLOCK STATE)
- */
- void kbase_pm_clock_on(struct kbase_device *kbdev, bool is_resume)
- {
- bool reset_required = is_resume;
- struct kbasep_js_device_data *js_devdata = &kbdev->js_data;
- unsigned long flags;
- int i;
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- lockdep_assert_held(&js_devdata->runpool_mutex);
- lockdep_assert_held(&kbdev->pm.lock);
- if (kbdev->pm.backend.gpu_powered) {
- /* Already turned on */
- if (kbdev->poweroff_pending)
- kbase_pm_enable_interrupts(kbdev);
- kbdev->poweroff_pending = false;
- KBASE_DEBUG_ASSERT(!is_resume);
- return;
- }
- kbdev->poweroff_pending = false;
- KBASE_TRACE_ADD(kbdev, PM_GPU_ON, NULL, NULL, 0u, 0u);
- if (is_resume && kbdev->pm.backend.callback_power_resume) {
- kbdev->pm.backend.callback_power_resume(kbdev);
- return;
- } else if (kbdev->pm.backend.callback_power_on) {
- kbdev->pm.backend.callback_power_on(kbdev);
- /* If your platform properly keeps the GPU state you may use the
- * return value of the callback_power_on function to
- * conditionally reset the GPU on power up. Currently we are
- * conservative and always reset the GPU. */
- reset_required = true;
- }
- spin_lock_irqsave(&kbdev->pm.backend.gpu_powered_lock, flags);
- kbdev->pm.backend.gpu_powered = true;
- spin_unlock_irqrestore(&kbdev->pm.backend.gpu_powered_lock, flags);
- if (reset_required) {
- /* GPU state was lost, reset GPU to ensure it is in a
- * consistent state */
- kbase_pm_init_hw(kbdev, PM_ENABLE_IRQS);
- }
- /* Reprogram the GPU's MMU */
- for (i = 0; i < kbdev->nr_hw_address_spaces; i++) {
- struct kbase_as *as = &kbdev->as[i];
- mutex_lock(&as->transaction_mutex);
- spin_lock_irqsave(&js_devdata->runpool_irq.lock, flags);
- if (js_devdata->runpool_irq.per_as_data[i].kctx)
- kbase_mmu_update(
- js_devdata->runpool_irq.per_as_data[i].kctx);
- else
- kbase_mmu_disable_as(kbdev, i);
- spin_unlock_irqrestore(&js_devdata->runpool_irq.lock, flags);
- mutex_unlock(&as->transaction_mutex);
- }
- /* Lastly, enable the interrupts */
- kbase_pm_enable_interrupts(kbdev);
- }
- bool kbase_pm_clock_off(struct kbase_device *kbdev, bool is_suspend)
- {
- unsigned long flags;
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- lockdep_assert_held(&kbdev->pm.lock);
- /* ASSERT that the cores should now be unavailable. No lock needed. */
- KBASE_DEBUG_ASSERT(kbdev->shader_available_bitmap == 0u);
- kbdev->poweroff_pending = true;
- if (!kbdev->pm.backend.gpu_powered) {
- /* Already turned off */
- if (is_suspend && kbdev->pm.backend.callback_power_suspend)
- kbdev->pm.backend.callback_power_suspend(kbdev);
- return true;
- }
- KBASE_TRACE_ADD(kbdev, PM_GPU_OFF, NULL, NULL, 0u, 0u);
- /* Disable interrupts. This also clears any outstanding interrupts */
- kbase_pm_disable_interrupts(kbdev);
- /* Ensure that any IRQ handlers have finished */
- kbase_synchronize_irqs(kbdev);
- spin_lock_irqsave(&kbdev->pm.backend.gpu_powered_lock, flags);
- if (atomic_read(&kbdev->faults_pending)) {
- /* Page/bus faults are still being processed. The GPU can not
- * be powered off until they have completed */
- spin_unlock_irqrestore(&kbdev->pm.backend.gpu_powered_lock,
- flags);
- return false;
- }
- kbase_pm_cache_snoop_disable(kbdev);
- /* The GPU power may be turned off from this point */
- kbdev->pm.backend.gpu_powered = false;
- spin_unlock_irqrestore(&kbdev->pm.backend.gpu_powered_lock, flags);
- if (is_suspend && kbdev->pm.backend.callback_power_suspend)
- kbdev->pm.backend.callback_power_suspend(kbdev);
- else if (kbdev->pm.backend.callback_power_off)
- kbdev->pm.backend.callback_power_off(kbdev);
- return true;
- }
- struct kbasep_reset_timeout_data {
- struct hrtimer timer;
- bool timed_out;
- struct kbase_device *kbdev;
- };
- void kbase_pm_reset_done(struct kbase_device *kbdev)
- {
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- kbdev->pm.backend.reset_done = true;
- wake_up(&kbdev->pm.backend.reset_done_wait);
- }
- /**
- * kbase_pm_wait_for_reset - Wait for a reset to happen
- *
- * Wait for the %RESET_COMPLETED IRQ to occur, then reset the waiting state.
- *
- * @kbdev: Kbase device
- */
- static void kbase_pm_wait_for_reset(struct kbase_device *kbdev)
- {
- lockdep_assert_held(&kbdev->pm.lock);
- wait_event(kbdev->pm.backend.reset_done_wait,
- (kbdev->pm.backend.reset_done));
- kbdev->pm.backend.reset_done = false;
- }
- static enum hrtimer_restart kbasep_reset_timeout(struct hrtimer *timer)
- {
- struct kbasep_reset_timeout_data *rtdata =
- container_of(timer, struct kbasep_reset_timeout_data, timer);
- rtdata->timed_out = 1;
- /* Set the wait queue to wake up kbase_pm_init_hw even though the reset
- * hasn't completed */
- kbase_pm_reset_done(rtdata->kbdev);
- return HRTIMER_NORESTART;
- }
- static void kbase_pm_hw_issues_detect(struct kbase_device *kbdev)
- {
- struct device_node *np = kbdev->dev->of_node;
- u32 jm_values[4];
- const u32 gpu_id = kbdev->gpu_props.props.raw_props.gpu_id;
- const u32 prod_id = (gpu_id & GPU_ID_VERSION_PRODUCT_ID) >>
- GPU_ID_VERSION_PRODUCT_ID_SHIFT;
- const u32 major = (gpu_id & GPU_ID_VERSION_MAJOR) >>
- GPU_ID_VERSION_MAJOR_SHIFT;
- kbdev->hw_quirks_sc = 0;
- /* Needed due to MIDBASE-1494: LS_PAUSEBUFFER_DISABLE. See PRLAM-8443.
- * and needed due to MIDGLES-3539. See PRLAM-11035 */
- if (kbase_hw_has_issue(kbdev, BASE_HW_ISSUE_8443) ||
- kbase_hw_has_issue(kbdev, BASE_HW_ISSUE_11035))
- kbdev->hw_quirks_sc |= SC_LS_PAUSEBUFFER_DISABLE;
- /* Needed due to MIDBASE-2054: SDC_DISABLE_OQ_DISCARD. See PRLAM-10327.
- */
- if (kbase_hw_has_issue(kbdev, BASE_HW_ISSUE_10327))
- kbdev->hw_quirks_sc |= SC_SDC_DISABLE_OQ_DISCARD;
- /* Needed due to MIDBASE-2795. ENABLE_TEXGRD_FLAGS. See PRLAM-10797. */
- if (kbase_hw_has_issue(kbdev, BASE_HW_ISSUE_10797))
- kbdev->hw_quirks_sc |= SC_ENABLE_TEXGRD_FLAGS;
- if (!kbase_hw_has_issue(kbdev, GPUCORE_1619)) {
- if (prod_id < 0x760 || prod_id == 0x6956) /* T60x, T62x, T72x */
- kbdev->hw_quirks_sc |= SC_LS_ATTR_CHECK_DISABLE;
- else if (prod_id >= 0x760 && prod_id <= 0x880) /* T76x, T8xx */
- kbdev->hw_quirks_sc |= SC_LS_ALLOW_ATTR_TYPES;
- }
- kbdev->hw_quirks_tiler = kbase_reg_read(kbdev,
- GPU_CONTROL_REG(TILER_CONFIG), NULL);
- /* Set tiler clock gate override if required */
- if (kbase_hw_has_issue(kbdev, BASE_HW_ISSUE_T76X_3953))
- kbdev->hw_quirks_tiler |= TC_CLOCK_GATE_OVERRIDE;
- /* Limit the GPU bus bandwidth if the platform needs this. */
- kbdev->hw_quirks_mmu = kbase_reg_read(kbdev,
- GPU_CONTROL_REG(L2_MMU_CONFIG), NULL);
- /* Limit read ID width for AXI */
- kbdev->hw_quirks_mmu &= ~(L2_MMU_CONFIG_LIMIT_EXTERNAL_READS);
- kbdev->hw_quirks_mmu |= (DEFAULT_ARID_LIMIT & 0x3) <<
- L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT;
- /* Limit write ID width for AXI */
- kbdev->hw_quirks_mmu &= ~(L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES);
- kbdev->hw_quirks_mmu |= (DEFAULT_AWID_LIMIT & 0x3) <<
- L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT;
- if (kbdev->system_coherency == COHERENCY_ACE) {
- /* Allow memory configuration disparity to be ignored, we
- * optimize the use of shared memory and thus we expect
- * some disparity in the memory configuration */
- kbdev->hw_quirks_mmu |= L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY;
- }
- /* Only for T86x/T88x-based products after r2p0 */
- if (prod_id >= 0x860 && prod_id <= 0x880 && major >= 2) {
- /* The JM_CONFIG register is specified as follows in the
- T86x/T88x Engineering Specification Supplement:
- The values are read from device tree in order.
- */
- #define TIMESTAMP_OVERRIDE 1
- #define CLOCK_GATE_OVERRIDE (1<<1)
- #define JOB_THROTTLE_ENABLE (1<<2)
- #define JOB_THROTTLE_LIMIT_SHIFT 3
- /* 6 bits in the register */
- const u32 jm_max_limit = 0x3F;
- if (of_property_read_u32_array(np,
- "jm_config",
- &jm_values[0],
- ARRAY_SIZE(jm_values))) {
- /* Entry not in device tree, use defaults */
- jm_values[0] = 0;
- jm_values[1] = 0;
- jm_values[2] = 0;
- jm_values[3] = jm_max_limit; /* Max value */
- }
- /* Limit throttle limit to 6 bits*/
- if (jm_values[3] > jm_max_limit) {
- dev_dbg(kbdev->dev, "JOB_THROTTLE_LIMIT supplied in device tree is too large. Limiting to MAX (63).");
- jm_values[3] = jm_max_limit;
- }
- /* Aggregate to one integer. */
- kbdev->hw_quirks_jm = (jm_values[0] ? TIMESTAMP_OVERRIDE : 0);
- kbdev->hw_quirks_jm |= (jm_values[1] ? CLOCK_GATE_OVERRIDE : 0);
- kbdev->hw_quirks_jm |= (jm_values[2] ? JOB_THROTTLE_ENABLE : 0);
- kbdev->hw_quirks_jm |= (jm_values[3] <<
- JOB_THROTTLE_LIMIT_SHIFT);
- } else {
- kbdev->hw_quirks_jm = KBASE_JM_CONFIG_UNUSED;
- }
- }
- static void kbase_pm_hw_issues_apply(struct kbase_device *kbdev)
- {
- if (kbdev->hw_quirks_sc)
- kbase_reg_write(kbdev, GPU_CONTROL_REG(SHADER_CONFIG),
- kbdev->hw_quirks_sc, NULL);
- kbase_reg_write(kbdev, GPU_CONTROL_REG(TILER_CONFIG),
- kbdev->hw_quirks_tiler, NULL);
- kbase_reg_write(kbdev, GPU_CONTROL_REG(L2_MMU_CONFIG),
- kbdev->hw_quirks_mmu, NULL);
- if (kbdev->hw_quirks_jm != KBASE_JM_CONFIG_UNUSED)
- kbase_reg_write(kbdev, GPU_CONTROL_REG(JM_CONFIG),
- kbdev->hw_quirks_jm, NULL);
- }
- void kbase_pm_cache_snoop_enable(struct kbase_device *kbdev)
- {
- if ((kbdev->system_coherency == COHERENCY_ACE) &&
- !kbdev->cci_snoop_enabled) {
- #ifdef CONFIG_ARM64
- if (kbdev->snoop_enable_smc != 0)
- kbase_invoke_smc_fid(kbdev->snoop_enable_smc, 0, 0, 0);
- #endif
- dev_dbg(kbdev->dev, "MALI - CCI Snoops - Enabled\n");
- kbdev->cci_snoop_enabled = true;
- }
- }
- void kbase_pm_cache_snoop_disable(struct kbase_device *kbdev)
- {
- if ((kbdev->system_coherency == COHERENCY_ACE) &&
- kbdev->cci_snoop_enabled) {
- #ifdef CONFIG_ARM64
- if (kbdev->snoop_disable_smc != 0) {
- mali_cci_flush_l2(kbdev);
- kbase_invoke_smc_fid(kbdev->snoop_disable_smc, 0, 0, 0);
- }
- #endif // ifdef CONFIG_ARM64
- dev_dbg(kbdev->dev, "MALI - CCI Snoops Disabled\n");
- kbdev->cci_snoop_enabled = false;
- }
- }
- int kbase_pm_init_hw(struct kbase_device *kbdev, unsigned int flags)
- {
- unsigned long irq_flags;
- struct kbasep_reset_timeout_data rtdata;
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- lockdep_assert_held(&kbdev->pm.lock);
- /* Ensure the clock is on before attempting to access the hardware */
- if (!kbdev->pm.backend.gpu_powered) {
- if (kbdev->pm.backend.callback_power_on)
- kbdev->pm.backend.callback_power_on(kbdev);
- spin_lock_irqsave(&kbdev->pm.backend.gpu_powered_lock,
- irq_flags);
- kbdev->pm.backend.gpu_powered = true;
- spin_unlock_irqrestore(&kbdev->pm.backend.gpu_powered_lock,
- irq_flags);
- }
- /* Ensure interrupts are off to begin with, this also clears any
- * outstanding interrupts */
- kbase_pm_disable_interrupts(kbdev);
- /* Ensure cache snoops are disabled before reset. */
- kbase_pm_cache_snoop_disable(kbdev);
- /* Prepare for the soft-reset */
- kbdev->pm.backend.reset_done = false;
- /* The cores should be made unavailable due to the reset */
- spin_lock_irqsave(&kbdev->pm.power_change_lock, irq_flags);
- if (kbdev->shader_available_bitmap != 0u)
- KBASE_TRACE_ADD(kbdev, PM_CORES_CHANGE_AVAILABLE, NULL,
- NULL, 0u, (u32)0u);
- if (kbdev->tiler_available_bitmap != 0u)
- KBASE_TRACE_ADD(kbdev, PM_CORES_CHANGE_AVAILABLE_TILER,
- NULL, NULL, 0u, (u32)0u);
- kbdev->shader_available_bitmap = 0u;
- kbdev->tiler_available_bitmap = 0u;
- kbdev->l2_available_bitmap = 0u;
- spin_unlock_irqrestore(&kbdev->pm.power_change_lock, irq_flags);
- /* Soft reset the GPU */
- KBASE_TRACE_ADD(kbdev, CORE_GPU_SOFT_RESET, NULL, NULL, 0u, 0);
- kbase_tlstream_jd_gpu_soft_reset(kbdev);
- kbase_reg_write(kbdev, GPU_CONTROL_REG(GPU_COMMAND),
- GPU_COMMAND_SOFT_RESET, NULL);
- /* Unmask the reset complete interrupt only */
- kbase_reg_write(kbdev, GPU_CONTROL_REG(GPU_IRQ_MASK), RESET_COMPLETED,
- NULL);
- /* Initialize a structure for tracking the status of the reset */
- rtdata.kbdev = kbdev;
- rtdata.timed_out = 0;
- /* Create a timer to use as a timeout on the reset */
- hrtimer_init_on_stack(&rtdata.timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL);
- rtdata.timer.function = kbasep_reset_timeout;
- hrtimer_start(&rtdata.timer, HR_TIMER_DELAY_MSEC(RESET_TIMEOUT),
- HRTIMER_MODE_REL);
- /* Wait for the RESET_COMPLETED interrupt to be raised */
- kbase_pm_wait_for_reset(kbdev);
- if (rtdata.timed_out == 0) {
- /* GPU has been reset */
- hrtimer_cancel(&rtdata.timer);
- destroy_hrtimer_on_stack(&rtdata.timer);
- goto out;
- }
- /* No interrupt has been received - check if the RAWSTAT register says
- * the reset has completed */
- if (kbase_reg_read(kbdev, GPU_CONTROL_REG(GPU_IRQ_RAWSTAT), NULL) &
- RESET_COMPLETED) {
- /* The interrupt is set in the RAWSTAT; this suggests that the
- * interrupts are not getting to the CPU */
- dev_err(kbdev->dev, "Reset interrupt didn't reach CPU. Check interrupt assignments.\n");
- /* If interrupts aren't working we can't continue. */
- destroy_hrtimer_on_stack(&rtdata.timer);
- return -EINVAL;
- }
- /* The GPU doesn't seem to be responding to the reset so try a hard
- * reset */
- dev_err(kbdev->dev, "Failed to soft-reset GPU (timed out after %d ms), now attempting a hard reset\n",
- RESET_TIMEOUT);
- KBASE_TRACE_ADD(kbdev, CORE_GPU_HARD_RESET, NULL, NULL, 0u, 0);
- kbase_reg_write(kbdev, GPU_CONTROL_REG(GPU_COMMAND),
- GPU_COMMAND_HARD_RESET, NULL);
- /* Restart the timer to wait for the hard reset to complete */
- rtdata.timed_out = 0;
- hrtimer_start(&rtdata.timer, HR_TIMER_DELAY_MSEC(RESET_TIMEOUT),
- HRTIMER_MODE_REL);
- /* Wait for the RESET_COMPLETED interrupt to be raised */
- kbase_pm_wait_for_reset(kbdev);
- if (rtdata.timed_out == 0) {
- /* GPU has been reset */
- hrtimer_cancel(&rtdata.timer);
- destroy_hrtimer_on_stack(&rtdata.timer);
- goto out;
- }
- destroy_hrtimer_on_stack(&rtdata.timer);
- dev_err(kbdev->dev, "Failed to hard-reset the GPU (timed out after %d ms)\n",
- RESET_TIMEOUT);
- /* The GPU still hasn't reset, give up */
- return -EINVAL;
- out:
- if (flags & PM_HW_ISSUES_DETECT)
- kbase_pm_hw_issues_detect(kbdev);
- kbase_pm_hw_issues_apply(kbdev);
- kbase_cache_set_coherency_mode(kbdev, kbdev->system_coherency);
- if (kbase_hw_has_feature(kbdev, BASE_HW_FEATURE_PROTECTED_MODE)) {
- u32 gpu_status = kbase_reg_read(kbdev,
- GPU_CONTROL_REG(GPU_STATUS), NULL);
- kbdev->secure_mode = (gpu_status &
- GPU_STATUS_PROTECTED_MODE_ACTIVE) != 0;
- }
- /* If cycle counter was in use re-enable it, enable_irqs will only be
- * false when called from kbase_pm_powerup */
- if (kbdev->pm.backend.gpu_cycle_counter_requests &&
- (flags & PM_ENABLE_IRQS)) {
- /* enable interrupts as the L2 may have to be powered on */
- kbase_pm_enable_interrupts(kbdev);
- kbase_pm_request_l2_caches(kbdev);
- /* Re-enable the counters if we need to */
- spin_lock_irqsave(
- &kbdev->pm.backend.gpu_cycle_counter_requests_lock,
- irq_flags);
- if (kbdev->pm.backend.gpu_cycle_counter_requests)
- kbase_reg_write(kbdev, GPU_CONTROL_REG(GPU_COMMAND),
- GPU_COMMAND_CYCLE_COUNT_START, NULL);
- spin_unlock_irqrestore(
- &kbdev->pm.backend.gpu_cycle_counter_requests_lock,
- irq_flags);
- kbase_pm_release_l2_caches(kbdev);
- kbase_pm_disable_interrupts(kbdev);
- }
- if (flags & PM_ENABLE_IRQS)
- kbase_pm_enable_interrupts(kbdev);
- return 0;
- }
- /**
- * kbase_pm_request_gpu_cycle_counter_do_request - Request cycle counters
- *
- * Increase the count of cycle counter users and turn the cycle counters on if
- * they were previously off
- *
- * This function is designed to be called by
- * kbase_pm_request_gpu_cycle_counter() or
- * kbase_pm_request_gpu_cycle_counter_l2_is_on() only
- *
- * When this function is called the l2 cache must be on and the l2 cache users
- * count must have been incremented by a call to (
- * kbase_pm_request_l2_caches() or kbase_pm_request_l2_caches_l2_on() )
- *
- * @kbdev: The kbase device structure of the device
- */
- static void
- kbase_pm_request_gpu_cycle_counter_do_request(struct kbase_device *kbdev)
- {
- unsigned long flags;
- spin_lock_irqsave(&kbdev->pm.backend.gpu_cycle_counter_requests_lock,
- flags);
- ++kbdev->pm.backend.gpu_cycle_counter_requests;
- if (kbdev->pm.backend.gpu_cycle_counter_requests == 1)
- kbase_reg_write(kbdev, GPU_CONTROL_REG(GPU_COMMAND),
- GPU_COMMAND_CYCLE_COUNT_START, NULL);
- spin_unlock_irqrestore(
- &kbdev->pm.backend.gpu_cycle_counter_requests_lock,
- flags);
- }
- void kbase_pm_request_gpu_cycle_counter(struct kbase_device *kbdev)
- {
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- KBASE_DEBUG_ASSERT(kbdev->pm.backend.gpu_powered);
- KBASE_DEBUG_ASSERT(kbdev->pm.backend.gpu_cycle_counter_requests <
- INT_MAX);
- kbase_pm_request_l2_caches(kbdev);
- kbase_pm_request_gpu_cycle_counter_do_request(kbdev);
- }
- void kbase_pm_request_gpu_cycle_counter_l2_is_on(struct kbase_device *kbdev)
- {
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- KBASE_DEBUG_ASSERT(kbdev->pm.backend.gpu_powered);
- KBASE_DEBUG_ASSERT(kbdev->pm.backend.gpu_cycle_counter_requests <
- INT_MAX);
- kbase_pm_request_l2_caches_l2_is_on(kbdev);
- kbase_pm_request_gpu_cycle_counter_do_request(kbdev);
- }
- void kbase_pm_release_gpu_cycle_counter(struct kbase_device *kbdev)
- {
- unsigned long flags;
- KBASE_DEBUG_ASSERT(kbdev != NULL);
- spin_lock_irqsave(&kbdev->pm.backend.gpu_cycle_counter_requests_lock,
- flags);
- KBASE_DEBUG_ASSERT(kbdev->pm.backend.gpu_cycle_counter_requests > 0);
- --kbdev->pm.backend.gpu_cycle_counter_requests;
- if (kbdev->pm.backend.gpu_cycle_counter_requests == 0)
- kbase_reg_write(kbdev, GPU_CONTROL_REG(GPU_COMMAND),
- GPU_COMMAND_CYCLE_COUNT_STOP, NULL);
- spin_unlock_irqrestore(
- &kbdev->pm.backend.gpu_cycle_counter_requests_lock,
- flags);
- kbase_pm_release_l2_caches(kbdev);
- }
|