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- /*
- *
- * (C) COPYRIGHT 2010-2016 ARM Limited. All rights reserved.
- *
- * This program is free software and is provided to you under the terms of the
- * GNU General Public License version 2 as published by the Free Software
- * Foundation, and any use by you of this program is subject to the terms
- * of such GNU licence.
- *
- * A copy of the licence is included with the program, and can also be obtained
- * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
- /**
- * @file
- * Base structures shared with the kernel.
- */
- #ifndef _BASE_KERNEL_H_
- #define _BASE_KERNEL_H_
- #ifndef __user
- #define __user
- #endif
- /* Support UK8 IOCTLS */
- #define BASE_LEGACY_UK8_SUPPORT 1
- /* Support UK9 IOCTLS */
- #define BASE_LEGACY_UK9_SUPPORT 1
- typedef struct base_mem_handle {
- struct {
- u64 handle;
- } basep;
- } base_mem_handle;
- #include "mali_base_mem_priv.h"
- #include "mali_midg_coherency.h"
- #include "mali_kbase_gpu_id.h"
- /*
- * Dependency stuff, keep it private for now. May want to expose it if
- * we decide to make the number of semaphores a configurable
- * option.
- */
- #define BASE_JD_ATOM_COUNT 256
- #define BASEP_JD_SEM_PER_WORD_LOG2 5
- #define BASEP_JD_SEM_PER_WORD (1 << BASEP_JD_SEM_PER_WORD_LOG2)
- #define BASEP_JD_SEM_WORD_NR(x) ((x) >> BASEP_JD_SEM_PER_WORD_LOG2)
- #define BASEP_JD_SEM_MASK_IN_WORD(x) (1 << ((x) & (BASEP_JD_SEM_PER_WORD - 1)))
- #define BASEP_JD_SEM_ARRAY_SIZE BASEP_JD_SEM_WORD_NR(BASE_JD_ATOM_COUNT)
- /* Set/reset values for a software event */
- #define BASE_JD_SOFT_EVENT_SET ((unsigned char)1)
- #define BASE_JD_SOFT_EVENT_RESET ((unsigned char)0)
- #define BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS 3
- #define BASE_MAX_COHERENT_GROUPS 16
- #ifdef CDBG_ASSERT
- #define LOCAL_ASSERT CDBG_ASSERT
- #elif defined(KBASE_DEBUG_ASSERT)
- #define LOCAL_ASSERT KBASE_DEBUG_ASSERT
- #else
- #error assert macro not defined!
- #endif
- #ifdef PAGE_MASK
- #define LOCAL_PAGE_LSB ~PAGE_MASK
- #else
- #include <osu/mali_osu.h>
- #ifdef OSU_CONFIG_CPU_PAGE_SIZE_LOG2
- #define LOCAL_PAGE_LSB ((1ul << OSU_CONFIG_CPU_PAGE_SIZE_LOG2) - 1)
- #else
- #error Failed to find page size
- #endif
- #endif // ifdef PAGE_MASK
- /** 32/64-bit neutral way to represent pointers */
- typedef union kbase_pointer {
- void __user *value; /**< client should store their pointers here */
- u32 compat_value; /**< 64-bit kernels should fetch value here when handling 32-bit clients */
- u64 sizer; /**< Force 64-bit storage for all clients regardless */
- } kbase_pointer;
- /**
- * @addtogroup base_user_api User-side Base APIs
- * @{
- */
- /**
- * @addtogroup base_user_api_memory User-side Base Memory APIs
- * @{
- */
- /**
- * @brief Memory allocation, access/hint flags
- *
- * A combination of MEM_PROT/MEM_HINT flags must be passed to each allocator
- * in order to determine the best cache policy. Some combinations are
- * of course invalid (eg @c MEM_PROT_CPU_WR | @c MEM_HINT_CPU_RD),
- * which defines a @a write-only region on the CPU side, which is
- * heavily read by the CPU...
- * Other flags are only meaningful to a particular allocator.
- * More flags can be added to this list, as long as they don't clash
- * (see ::BASE_MEM_FLAGS_NR_BITS for the number of the first free bit).
- */
- typedef u32 base_mem_alloc_flags;
- /**
- * @brief Memory allocation, access/hint flags
- *
- * See ::base_mem_alloc_flags.
- *
- */
- enum {
- /* IN */
- BASE_MEM_PROT_CPU_RD = (1U << 0), /**< Read access CPU side */
- BASE_MEM_PROT_CPU_WR = (1U << 1), /**< Write access CPU side */
- BASE_MEM_PROT_GPU_RD = (1U << 2), /**< Read access GPU side */
- BASE_MEM_PROT_GPU_WR = (1U << 3), /**< Write access GPU side */
- BASE_MEM_PROT_GPU_EX = (1U << 4), /**< Execute allowed on the GPU
- side */
- /* BASE_MEM_HINT flags have been removed, but their values are reserved
- * for backwards compatibility with older user-space drivers. The values
- * can be re-used once support for r5p0 user-space drivers is removed,
- * presumably in r7p0.
- *
- * RESERVED: (1U << 5)
- * RESERVED: (1U << 6)
- * RESERVED: (1U << 7)
- * RESERVED: (1U << 8)
- */
- BASE_MEM_GROW_ON_GPF = (1U << 9), /**< Grow backing store on GPU
- Page Fault */
- BASE_MEM_COHERENT_SYSTEM = (1U << 10), /**< Page coherence Outer
- shareable, if available */
- BASE_MEM_COHERENT_LOCAL = (1U << 11), /**< Page coherence Inner
- shareable */
- BASE_MEM_CACHED_CPU = (1U << 12), /**< Should be cached on the
- CPU */
- /* IN/OUT */
- BASE_MEM_SAME_VA = (1U << 13), /**< Must have same VA on both the GPU
- and the CPU */
- /* OUT */
- BASE_MEM_NEED_MMAP = (1U << 14), /**< Must call mmap to aquire a GPU
- address for the alloc */
- /* IN */
- BASE_MEM_COHERENT_SYSTEM_REQUIRED = (1U << 15), /**< Page coherence
- Outer shareable, required. */
- BASE_MEM_SECURE = (1U << 16), /**< Secure memory */
- BASE_MEM_DONT_NEED = (1U << 17), /**< Not needed physical
- memory */
- BASE_MEM_IMPORT_SHARED = (1U << 18), /**< Must use shared CPU/GPU zone
- (SAME_VA zone) but doesn't
- require the addresses to
- be the same */
- };
- /**
- * @brief Number of bits used as flags for base memory management
- *
- * Must be kept in sync with the ::base_mem_alloc_flags flags
- */
- #define BASE_MEM_FLAGS_NR_BITS 19
- /**
- * A mask for all output bits, excluding IN/OUT bits.
- */
- #define BASE_MEM_FLAGS_OUTPUT_MASK BASE_MEM_NEED_MMAP
- /**
- * A mask for all input bits, including IN/OUT bits.
- */
- #define BASE_MEM_FLAGS_INPUT_MASK \
- (((1 << BASE_MEM_FLAGS_NR_BITS) - 1) & ~BASE_MEM_FLAGS_OUTPUT_MASK)
- /**
- * A mask for all the flags which are modifiable via the base_mem_set_flags
- * interface.
- */
- #define BASE_MEM_FLAGS_MODIFIABLE \
- (BASE_MEM_DONT_NEED | BASE_MEM_COHERENT_SYSTEM | \
- BASE_MEM_COHERENT_LOCAL)
- /**
- * enum base_mem_import_type - Memory types supported by @a base_mem_import
- *
- * @BASE_MEM_IMPORT_TYPE_INVALID: Invalid type
- * @BASE_MEM_IMPORT_TYPE_UMP: UMP import. Handle type is ump_secure_id.
- * @BASE_MEM_IMPORT_TYPE_UMM: UMM import. Handle type is a file descriptor (int)
- * @BASE_MEM_IMPORT_TYPE_USER_BUFFER: User buffer import. Handle is a
- * base_mem_import_user_buffer
- *
- * Each type defines what the supported handle type is.
- *
- * If any new type is added here ARM must be contacted
- * to allocate a numeric value for it.
- * Do not just add a new type without synchronizing with ARM
- * as future releases from ARM might include other new types
- * which could clash with your custom types.
- */
- typedef enum base_mem_import_type {
- BASE_MEM_IMPORT_TYPE_INVALID = 0,
- BASE_MEM_IMPORT_TYPE_UMP = 1,
- BASE_MEM_IMPORT_TYPE_UMM = 2,
- BASE_MEM_IMPORT_TYPE_USER_BUFFER = 3
- } base_mem_import_type;
- /**
- * struct base_mem_import_user_buffer - Handle of an imported user buffer
- *
- * @ptr: kbase_pointer to imported user buffer
- * @length: length of imported user buffer in bytes
- *
- * This structure is used to represent a handle of an imported user buffer.
- */
- struct base_mem_import_user_buffer {
- kbase_pointer ptr;
- u64 length;
- };
- /**
- * @brief Invalid memory handle.
- *
- * Return value from functions returning @ref base_mem_handle on error.
- *
- * @warning @ref base_mem_handle_new_invalid must be used instead of this macro
- * in C++ code or other situations where compound literals cannot be used.
- */
- #define BASE_MEM_INVALID_HANDLE ((base_mem_handle) { {BASEP_MEM_INVALID_HANDLE} })
- /**
- * @brief Special write-alloc memory handle.
- *
- * A special handle is used to represent a region where a special page is mapped
- * with a write-alloc cache setup, typically used when the write result of the
- * GPU isn't needed, but the GPU must write anyway.
- *
- * @warning @ref base_mem_handle_new_write_alloc must be used instead of this macro
- * in C++ code or other situations where compound literals cannot be used.
- */
- #define BASE_MEM_WRITE_ALLOC_PAGES_HANDLE ((base_mem_handle) { {BASEP_MEM_WRITE_ALLOC_PAGES_HANDLE} })
- #define BASEP_MEM_INVALID_HANDLE (0ull << 12)
- #define BASE_MEM_MMU_DUMP_HANDLE (1ull << 12)
- #define BASE_MEM_TRACE_BUFFER_HANDLE (2ull << 12)
- #define BASE_MEM_MAP_TRACKING_HANDLE (3ull << 12)
- #define BASEP_MEM_WRITE_ALLOC_PAGES_HANDLE (4ull << 12)
- /* reserved handles ..-64<<PAGE_SHIFT> for future special handles */
- #define BASE_MEM_COOKIE_BASE (64ul << 12)
- #define BASE_MEM_FIRST_FREE_ADDRESS ((BITS_PER_LONG << 12) + \
- BASE_MEM_COOKIE_BASE)
- /* Mask to detect 4GB boundary alignment */
- #define BASE_MEM_MASK_4GB 0xfffff000UL
- /* Bit mask of cookies used for for memory allocation setup */
- #define KBASE_COOKIE_MASK ~1UL /* bit 0 is reserved */
- /**
- * @brief Result codes of changing the size of the backing store allocated to a tmem region
- */
- typedef enum base_backing_threshold_status {
- BASE_BACKING_THRESHOLD_OK = 0, /**< Resize successful */
- BASE_BACKING_THRESHOLD_ERROR_NOT_GROWABLE = -1, /**< Not a growable tmem object */
- BASE_BACKING_THRESHOLD_ERROR_OOM = -2, /**< Increase failed due to an out-of-memory condition */
- BASE_BACKING_THRESHOLD_ERROR_MAPPED = -3, /**< Resize attempted on buffer while it was mapped, which is not permitted */
- BASE_BACKING_THRESHOLD_ERROR_INVALID_ARGUMENTS = -4 /**< Invalid arguments (not tmem, illegal size request, etc.) */
- } base_backing_threshold_status;
- /**
- * @addtogroup base_user_api_memory_defered User-side Base Defered Memory Coherency APIs
- * @{
- */
- /**
- * @brief a basic memory operation (sync-set).
- *
- * The content of this structure is private, and should only be used
- * by the accessors.
- */
- typedef struct base_syncset {
- struct basep_syncset basep_sset;
- } base_syncset;
- /** @} end group base_user_api_memory_defered */
- /**
- * Handle to represent imported memory object.
- * Simple opague handle to imported memory, can't be used
- * with anything but base_external_resource_init to bind to an atom.
- */
- typedef struct base_import_handle {
- struct {
- u64 handle;
- } basep;
- } base_import_handle;
- /** @} end group base_user_api_memory */
- /**
- * @addtogroup base_user_api_job_dispatch User-side Base Job Dispatcher APIs
- * @{
- */
- typedef int platform_fence_type;
- #define INVALID_PLATFORM_FENCE ((platform_fence_type)-1)
- /**
- * Base stream handle.
- *
- * References an underlying base stream object.
- */
- typedef struct base_stream {
- struct {
- int fd;
- } basep;
- } base_stream;
- /**
- * Base fence handle.
- *
- * References an underlying base fence object.
- */
- typedef struct base_fence {
- struct {
- int fd;
- int stream_fd;
- } basep;
- } base_fence;
- /**
- * @brief Per-job data
- *
- * This structure is used to store per-job data, and is completly unused
- * by the Base driver. It can be used to store things such as callback
- * function pointer, data to handle job completion. It is guaranteed to be
- * untouched by the Base driver.
- */
- typedef struct base_jd_udata {
- u64 blob[2]; /**< per-job data array */
- } base_jd_udata;
- /**
- * @brief Memory aliasing info
- *
- * Describes a memory handle to be aliased.
- * A subset of the handle can be chosen for aliasing, given an offset and a
- * length.
- * A special handle BASE_MEM_WRITE_ALLOC_PAGES_HANDLE is used to represent a
- * region where a special page is mapped with a write-alloc cache setup,
- * typically used when the write result of the GPU isn't needed, but the GPU
- * must write anyway.
- *
- * Offset and length are specified in pages.
- * Offset must be within the size of the handle.
- * Offset+length must not overrun the size of the handle.
- *
- * @handle Handle to alias, can be BASE_MEM_WRITE_ALLOC_PAGES_HANDLE
- * @offset Offset within the handle to start aliasing from, in pages.
- * Not used with BASE_MEM_WRITE_ALLOC_PAGES_HANDLE.
- * @length Length to alias, in pages. For BASE_MEM_WRITE_ALLOC_PAGES_HANDLE
- * specifies the number of times the special page is needed.
- */
- struct base_mem_aliasing_info {
- base_mem_handle handle;
- u64 offset;
- u64 length;
- };
- /**
- * struct base_jit_alloc_info - Structure which describes a JIT allocation
- * request.
- * @gpu_alloc_addr: The GPU virtual address to write the JIT
- * allocated GPU virtual address to.
- * @va_pages: The minimum number of virtual pages required.
- * @commit_pages: The minimum number of physical pages which
- * should back the allocation.
- * @extent: Granularity of physical pages to grow the
- * allocation by during a fault.
- * @id: Unique ID provided by the caller, this is used
- * to pair allocation and free requests.
- * Zero is not a valid value.
- */
- struct base_jit_alloc_info {
- u64 gpu_alloc_addr;
- u64 va_pages;
- u64 commit_pages;
- u64 extent;
- u8 id;
- };
- /**
- * @brief Job dependency type.
- *
- * A flags field will be inserted into the atom structure to specify whether a dependency is a data or
- * ordering dependency (by putting it before/after 'core_req' in the structure it should be possible to add without
- * changing the structure size).
- * When the flag is set for a particular dependency to signal that it is an ordering only dependency then
- * errors will not be propagated.
- */
- typedef u8 base_jd_dep_type;
- #define BASE_JD_DEP_TYPE_INVALID (0) /**< Invalid dependency */
- #define BASE_JD_DEP_TYPE_DATA (1U << 0) /**< Data dependency */
- #define BASE_JD_DEP_TYPE_ORDER (1U << 1) /**< Order dependency */
- /**
- * @brief Job chain hardware requirements.
- *
- * A job chain must specify what GPU features it needs to allow the
- * driver to schedule the job correctly. By not specifying the
- * correct settings can/will cause an early job termination. Multiple
- * values can be ORed together to specify multiple requirements.
- * Special case is ::BASE_JD_REQ_DEP, which is used to express complex
- * dependencies, and that doesn't execute anything on the hardware.
- */
- typedef u16 base_jd_core_req;
- /* Requirements that come from the HW */
- #define BASE_JD_REQ_DEP 0 /**< No requirement, dependency only */
- #define BASE_JD_REQ_FS (1U << 0) /**< Requires fragment shaders */
- /**
- * Requires compute shaders
- * This covers any of the following Midgard Job types:
- * - Vertex Shader Job
- * - Geometry Shader Job
- * - An actual Compute Shader Job
- *
- * Compare this with @ref BASE_JD_REQ_ONLY_COMPUTE, which specifies that the
- * job is specifically just the "Compute Shader" job type, and not the "Vertex
- * Shader" nor the "Geometry Shader" job type.
- */
- #define BASE_JD_REQ_CS (1U << 1)
- #define BASE_JD_REQ_T (1U << 2) /**< Requires tiling */
- #define BASE_JD_REQ_CF (1U << 3) /**< Requires cache flushes */
- #define BASE_JD_REQ_V (1U << 4) /**< Requires value writeback */
- /* SW-only requirements - the HW does not expose these as part of the job slot capabilities */
- /* Requires fragment job with AFBC encoding */
- #define BASE_JD_REQ_FS_AFBC (1U << 13)
- /**
- * SW-only requirement: coalesce completion events.
- * If this bit is set then completion of this atom will not cause an event to
- * be sent to userspace, whether successful or not; completion events will be
- * deferred until an atom completes which does not have this bit set.
- *
- * This bit may not be used in combination with BASE_JD_REQ_EXTERNAL_RESOURCES.
- */
- #define BASE_JD_REQ_EVENT_COALESCE (1U << 5)
- /**
- * SW Only requirement: the job chain requires a coherent core group. We don't
- * mind which coherent core group is used.
- */
- #define BASE_JD_REQ_COHERENT_GROUP (1U << 6)
- /**
- * SW Only requirement: The performance counters should be enabled only when
- * they are needed, to reduce power consumption.
- */
- #define BASE_JD_REQ_PERMON (1U << 7)
- /**
- * SW Only requirement: External resources are referenced by this atom.
- * When external resources are referenced no syncsets can be bundled with the atom
- * but should instead be part of a NULL jobs inserted into the dependency tree.
- * The first pre_dep object must be configured for the external resouces to use,
- * the second pre_dep object can be used to create other dependencies.
- *
- * This bit may not be used in combination with BASE_JD_REQ_EVENT_COALESCE.
- */
- #define BASE_JD_REQ_EXTERNAL_RESOURCES (1U << 8)
- /**
- * SW Only requirement: Software defined job. Jobs with this bit set will not be submitted
- * to the hardware but will cause some action to happen within the driver
- */
- #define BASE_JD_REQ_SOFT_JOB (1U << 9)
- #define BASE_JD_REQ_SOFT_DUMP_CPU_GPU_TIME (BASE_JD_REQ_SOFT_JOB | 0x1)
- #define BASE_JD_REQ_SOFT_FENCE_TRIGGER (BASE_JD_REQ_SOFT_JOB | 0x2)
- #define BASE_JD_REQ_SOFT_FENCE_WAIT (BASE_JD_REQ_SOFT_JOB | 0x3)
- /**
- * SW Only requirement : Replay job.
- *
- * If the preceeding job fails, the replay job will cause the jobs specified in
- * the list of base_jd_replay_payload pointed to by the jc pointer to be
- * replayed.
- *
- * A replay job will only cause jobs to be replayed up to BASEP_JD_REPLAY_LIMIT
- * times. If a job fails more than BASEP_JD_REPLAY_LIMIT times then the replay
- * job is failed, as well as any following dependencies.
- *
- * The replayed jobs will require a number of atom IDs. If there are not enough
- * free atom IDs then the replay job will fail.
- *
- * If the preceeding job does not fail, then the replay job is returned as
- * completed.
- *
- * The replayed jobs will never be returned to userspace. The preceeding failed
- * job will be returned to userspace as failed; the status of this job should
- * be ignored. Completion should be determined by the status of the replay soft
- * job.
- *
- * In order for the jobs to be replayed, the job headers will have to be
- * modified. The Status field will be reset to NOT_STARTED. If the Job Type
- * field indicates a Vertex Shader Job then it will be changed to Null Job.
- *
- * The replayed jobs have the following assumptions :
- *
- * - No external resources. Any required external resources will be held by the
- * replay atom.
- * - Pre-dependencies are created based on job order.
- * - Atom numbers are automatically assigned.
- * - device_nr is set to 0. This is not relevant as
- * BASE_JD_REQ_SPECIFIC_COHERENT_GROUP should not be set.
- * - Priority is inherited from the replay job.
- */
- #define BASE_JD_REQ_SOFT_REPLAY (BASE_JD_REQ_SOFT_JOB | 0x4)
- /**
- * SW only requirement: event wait/trigger job.
- *
- * - BASE_JD_REQ_SOFT_EVENT_WAIT: this job will block until the event is set.
- * - BASE_JD_REQ_SOFT_EVENT_SET: this job sets the event, thus unblocks the
- * other waiting jobs. It completes immediately.
- * - BASE_JD_REQ_SOFT_EVENT_RESET: this job resets the event, making it
- * possible for other jobs to wait upon. It completes immediately.
- */
- #define BASE_JD_REQ_SOFT_EVENT_WAIT (BASE_JD_REQ_SOFT_JOB | 0x5)
- #define BASE_JD_REQ_SOFT_EVENT_SET (BASE_JD_REQ_SOFT_JOB | 0x6)
- #define BASE_JD_REQ_SOFT_EVENT_RESET (BASE_JD_REQ_SOFT_JOB | 0x7)
- #define BASE_JD_REQ_SOFT_DEBUG_COPY (BASE_JD_REQ_SOFT_JOB | 0x8)
- /**
- * SW only requirement: Just In Time allocation
- *
- * This job requests a JIT allocation based on the request in the
- * @base_jit_alloc_info structure which is passed via the jc element of
- * the atom.
- *
- * It should be noted that the id entry in @base_jit_alloc_info must not
- * be reused until it has been released via @BASE_JD_REQ_SOFT_JIT_FREE.
- *
- * Should this soft job fail it is expected that a @BASE_JD_REQ_SOFT_JIT_FREE
- * soft job to free the JIT allocation is still made.
- *
- * The job will complete immediately.
- */
- #define BASE_JD_REQ_SOFT_JIT_ALLOC (BASE_JD_REQ_SOFT_JOB | 0x9)
- /**
- * SW only requirement: Just In Time free
- *
- * This job requests a JIT allocation created by @BASE_JD_REQ_SOFT_JIT_ALLOC
- * to be freed. The ID of the JIT allocation is passed via the jc element of
- * the atom.
- *
- * The job will complete immediately.
- */
- #define BASE_JD_REQ_SOFT_JIT_FREE (BASE_JD_REQ_SOFT_JOB | 0xa)
- /**
- * SW only requirement: Map external resource
- *
- * This job requests external resource(s) are mapped once the dependencies
- * of the job have been satisfied. The list of external resources are
- * passed via the jc element of the atom which is a pointer to a
- * @base_external_resource_list.
- */
- #define BASE_JD_REQ_SOFT_EXT_RES_MAP (BASE_JD_REQ_SOFT_JOB | 0xb)
- /**
- * SW only requirement: Unmap external resource
- *
- * This job requests external resource(s) are unmapped once the dependencies
- * of the job has been satisfied. The list of external resources are
- * passed via the jc element of the atom which is a pointer to a
- * @base_external_resource_list.
- */
- #define BASE_JD_REQ_SOFT_EXT_RES_UNMAP (BASE_JD_REQ_SOFT_JOB | 0xc)
- /**
- * HW Requirement: Requires Compute shaders (but not Vertex or Geometry Shaders)
- *
- * This indicates that the Job Chain contains Midgard Jobs of the 'Compute Shaders' type.
- *
- * In contrast to @ref BASE_JD_REQ_CS, this does \b not indicate that the Job
- * Chain contains 'Geometry Shader' or 'Vertex Shader' jobs.
- */
- #define BASE_JD_REQ_ONLY_COMPUTE (1U << 10)
- /**
- * HW Requirement: Use the base_jd_atom::device_nr field to specify a
- * particular core group
- *
- * If both BASE_JD_REQ_COHERENT_GROUP and this flag are set, this flag takes priority
- *
- * This is only guaranteed to work for BASE_JD_REQ_ONLY_COMPUTE atoms.
- *
- * If the core availability policy is keeping the required core group turned off, then
- * the job will fail with a BASE_JD_EVENT_PM_EVENT error code.
- */
- #define BASE_JD_REQ_SPECIFIC_COHERENT_GROUP (1U << 11)
- /**
- * SW Flag: If this bit is set then the successful completion of this atom
- * will not cause an event to be sent to userspace
- */
- #define BASE_JD_REQ_EVENT_ONLY_ON_FAILURE (1U << 12)
- /**
- * SW Flag: If this bit is set then completion of this atom will not cause an
- * event to be sent to userspace, whether successful or not.
- */
- #define BASEP_JD_REQ_EVENT_NEVER (1U << 14)
- /**
- * These requirement bits are currently unused in base_jd_core_req (currently a u16)
- */
- #define BASEP_JD_REQ_RESERVED (1U << 15)
- /**
- * Mask of all bits in base_jd_core_req that control the type of the atom.
- *
- * This allows dependency only atoms to have flags set
- */
- #define BASEP_JD_REQ_ATOM_TYPE (~(BASEP_JD_REQ_RESERVED |\
- BASE_JD_REQ_EVENT_ONLY_ON_FAILURE |\
- BASE_JD_REQ_EXTERNAL_RESOURCES |\
- BASEP_JD_REQ_EVENT_NEVER |\
- BASE_JD_REQ_EVENT_COALESCE))
- /**
- * @brief States to model state machine processed by kbasep_js_job_check_ref_cores(), which
- * handles retaining cores for power management and affinity management.
- *
- * The state @ref KBASE_ATOM_COREREF_STATE_RECHECK_AFFINITY prevents an attack
- * where lots of atoms could be submitted before powerup, and each has an
- * affinity chosen that causes other atoms to have an affinity
- * violation. Whilst the affinity was not causing violations at the time it
- * was chosen, it could cause violations thereafter. For example, 1000 jobs
- * could have had their affinity chosen during the powerup time, so any of
- * those 1000 jobs could cause an affinity violation later on.
- *
- * The attack would otherwise occur because other atoms/contexts have to wait for:
- * -# the currently running atoms (which are causing the violation) to
- * finish
- * -# and, the atoms that had their affinity chosen during powerup to
- * finish. These are run preferrentially because they don't cause a
- * violation, but instead continue to cause the violation in others.
- * -# or, the attacker is scheduled out (which might not happen for just 2
- * contexts)
- *
- * By re-choosing the affinity (which is designed to avoid violations at the
- * time it's chosen), we break condition (2) of the wait, which minimizes the
- * problem to just waiting for current jobs to finish (which can be bounded if
- * the Job Scheduling Policy has a timer).
- */
- enum kbase_atom_coreref_state {
- /** Starting state: No affinity chosen, and cores must be requested. kbase_jd_atom::affinity==0 */
- KBASE_ATOM_COREREF_STATE_NO_CORES_REQUESTED,
- /** Cores requested, but waiting for them to be powered. Requested cores given by kbase_jd_atom::affinity */
- KBASE_ATOM_COREREF_STATE_WAITING_FOR_REQUESTED_CORES,
- /** Cores given by kbase_jd_atom::affinity are powered, but affinity might be out-of-date, so must recheck */
- KBASE_ATOM_COREREF_STATE_RECHECK_AFFINITY,
- /** Cores given by kbase_jd_atom::affinity are powered, and affinity is up-to-date, but must check for violations */
- KBASE_ATOM_COREREF_STATE_CHECK_AFFINITY_VIOLATIONS,
- /** Cores are powered, kbase_jd_atom::affinity up-to-date, no affinity violations: atom can be submitted to HW */
- KBASE_ATOM_COREREF_STATE_READY
- };
- /*
- * Base Atom priority
- *
- * Only certain priority levels are actually implemented, as specified by the
- * BASE_JD_PRIO_<...> definitions below. It is undefined to use a priority
- * level that is not one of those defined below.
- *
- * Priority levels only affect scheduling between atoms of the same type within
- * a base context, and only after the atoms have had dependencies resolved.
- * Fragment atoms does not affect non-frament atoms with lower priorities, and
- * the other way around. For example, a low priority atom that has had its
- * dependencies resolved might run before a higher priority atom that has not
- * had its dependencies resolved.
- *
- * The scheduling between base contexts/processes and between atoms from
- * different base contexts/processes is unaffected by atom priority.
- *
- * The atoms are scheduled as follows with respect to their priorities:
- * - Let atoms 'X' and 'Y' be for the same job slot who have dependencies
- * resolved, and atom 'X' has a higher priority than atom 'Y'
- * - If atom 'Y' is currently running on the HW, then it is interrupted to
- * allow atom 'X' to run soon after
- * - If instead neither atom 'Y' nor atom 'X' are running, then when choosing
- * the next atom to run, atom 'X' will always be chosen instead of atom 'Y'
- * - Any two atoms that have the same priority could run in any order with
- * respect to each other. That is, there is no ordering constraint between
- * atoms of the same priority.
- */
- typedef u8 base_jd_prio;
- /* Medium atom priority. This is a priority higher than BASE_JD_PRIO_LOW */
- #define BASE_JD_PRIO_MEDIUM ((base_jd_prio)0)
- /* High atom priority. This is a priority higher than BASE_JD_PRIO_MEDIUM and
- * BASE_JD_PRIO_LOW */
- #define BASE_JD_PRIO_HIGH ((base_jd_prio)1)
- /* Low atom priority. */
- #define BASE_JD_PRIO_LOW ((base_jd_prio)2)
- /* Count of the number of priority levels. This itself is not a valid
- * base_jd_prio setting */
- #define BASE_JD_NR_PRIO_LEVELS 3
- enum kbase_jd_atom_state {
- /** Atom is not used */
- KBASE_JD_ATOM_STATE_UNUSED,
- /** Atom is queued in JD */
- KBASE_JD_ATOM_STATE_QUEUED,
- /** Atom has been given to JS (is runnable/running) */
- KBASE_JD_ATOM_STATE_IN_JS,
- /** Atom has been completed, but not yet handed back to job dispatcher
- * for dependency resolution */
- KBASE_JD_ATOM_STATE_HW_COMPLETED,
- /** Atom has been completed, but not yet handed back to userspace */
- KBASE_JD_ATOM_STATE_COMPLETED
- };
- typedef u8 base_atom_id; /**< Type big enough to store an atom number in */
- struct base_dependency {
- base_atom_id atom_id; /**< An atom number */
- base_jd_dep_type dependency_type; /**< Dependency type */
- };
- typedef struct base_jd_atom_v2 {
- u64 jc; /**< job-chain GPU address */
- struct base_jd_udata udata; /**< user data */
- kbase_pointer extres_list; /**< list of external resources */
- u16 nr_extres; /**< nr of external resources */
- base_jd_core_req core_req; /**< core requirements */
- struct base_dependency pre_dep[2]; /**< pre-dependencies, one need to use SETTER function to assign this field,
- this is done in order to reduce possibility of improper assigment of a dependency field */
- base_atom_id atom_number; /**< unique number to identify the atom */
- base_jd_prio prio; /**< Atom priority. Refer to @ref base_jd_prio for more details */
- u8 device_nr; /**< coregroup when BASE_JD_REQ_SPECIFIC_COHERENT_GROUP specified */
- u8 padding[5];
- } base_jd_atom_v2;
- typedef enum base_external_resource_access {
- BASE_EXT_RES_ACCESS_SHARED,
- BASE_EXT_RES_ACCESS_EXCLUSIVE
- } base_external_resource_access;
- typedef struct base_external_resource {
- u64 ext_resource;
- } base_external_resource;
- /**
- * The maximum number of external resources which can be mapped/unmapped
- * in a single request.
- */
- #define BASE_EXT_RES_COUNT_MAX 10
- /**
- * struct base_external_resource_list - Structure which describes a list of
- * external resources.
- * @count: The number of resources.
- * @ext_res: Array of external resources which is
- * sized at allocation time.
- */
- struct base_external_resource_list {
- u64 count;
- struct base_external_resource ext_res[1];
- };
- struct base_jd_debug_copy_buffer {
- u64 address;
- u64 size;
- struct base_external_resource extres;
- };
- /**
- * @brief Setter for a dependency structure
- *
- * @param[in] dep The kbase jd atom dependency to be initialized.
- * @param id The atom_id to be assigned.
- * @param dep_type The dep_type to be assigned.
- *
- */
- static inline void base_jd_atom_dep_set(struct base_dependency *dep,
- base_atom_id id, base_jd_dep_type dep_type)
- {
- LOCAL_ASSERT(dep != NULL);
- /*
- * make sure we don't set not allowed combinations
- * of atom_id/dependency_type.
- */
- LOCAL_ASSERT((id == 0 && dep_type == BASE_JD_DEP_TYPE_INVALID) ||
- (id > 0 && dep_type != BASE_JD_DEP_TYPE_INVALID));
- dep->atom_id = id;
- dep->dependency_type = dep_type;
- }
- /**
- * @brief Make a copy of a dependency structure
- *
- * @param[in,out] dep The kbase jd atom dependency to be written.
- * @param[in] from The dependency to make a copy from.
- *
- */
- static inline void base_jd_atom_dep_copy(struct base_dependency *dep,
- const struct base_dependency *from)
- {
- LOCAL_ASSERT(dep != NULL);
- base_jd_atom_dep_set(dep, from->atom_id, from->dependency_type);
- }
- /**
- * @brief Soft-atom fence trigger setup.
- *
- * Sets up an atom to be a SW-only atom signaling a fence
- * when it reaches the run state.
- *
- * Using the existing base dependency system the fence can
- * be set to trigger when a GPU job has finished.
- *
- * The base fence object must not be terminated until the atom
- * has been submitted to @a base_jd_submit_bag and @a base_jd_submit_bag has returned.
- *
- * @a fence must be a valid fence set up with @a base_fence_init.
- * Calling this function with a uninitialized fence results in undefined behavior.
- *
- * @param[out] atom A pre-allocated atom to configure as a fence trigger SW atom
- * @param[in] fence The base fence object to trigger.
- */
- static inline void base_jd_fence_trigger_setup_v2(struct base_jd_atom_v2 *atom, struct base_fence *fence)
- {
- LOCAL_ASSERT(atom);
- LOCAL_ASSERT(fence);
- LOCAL_ASSERT(fence->basep.fd == INVALID_PLATFORM_FENCE);
- LOCAL_ASSERT(fence->basep.stream_fd >= 0);
- atom->jc = (uintptr_t) fence;
- atom->core_req = BASE_JD_REQ_SOFT_FENCE_TRIGGER;
- }
- /**
- * @brief Soft-atom fence wait setup.
- *
- * Sets up an atom to be a SW-only atom waiting on a fence.
- * When the fence becomes triggered the atom becomes runnable
- * and completes immediately.
- *
- * Using the existing base dependency system the fence can
- * be set to block a GPU job until it has been triggered.
- *
- * The base fence object must not be terminated until the atom
- * has been submitted to @a base_jd_submit_bag and @a base_jd_submit_bag has returned.
- *
- * @a fence must be a valid fence set up with @a base_fence_init or @a base_fence_import.
- * Calling this function with a uninitialized fence results in undefined behavior.
- *
- * @param[out] atom A pre-allocated atom to configure as a fence wait SW atom
- * @param[in] fence The base fence object to wait on
- */
- static inline void base_jd_fence_wait_setup_v2(struct base_jd_atom_v2 *atom, struct base_fence *fence)
- {
- LOCAL_ASSERT(atom);
- LOCAL_ASSERT(fence);
- LOCAL_ASSERT(fence->basep.fd >= 0);
- atom->jc = (uintptr_t) fence;
- atom->core_req = BASE_JD_REQ_SOFT_FENCE_WAIT;
- }
- /**
- * @brief External resource info initialization.
- *
- * Sets up an external resource object to reference
- * a memory allocation and the type of access requested.
- *
- * @param[in] res The resource object to initialize
- * @param handle The handle to the imported memory object, must be
- * obtained by calling @ref base_mem_as_import_handle().
- * @param access The type of access requested
- */
- static inline void base_external_resource_init(struct base_external_resource *res, struct base_import_handle handle, base_external_resource_access access)
- {
- u64 address;
- address = handle.basep.handle;
- LOCAL_ASSERT(res != NULL);
- LOCAL_ASSERT(0 == (address & LOCAL_PAGE_LSB));
- LOCAL_ASSERT(access == BASE_EXT_RES_ACCESS_SHARED || access == BASE_EXT_RES_ACCESS_EXCLUSIVE);
- res->ext_resource = address | (access & LOCAL_PAGE_LSB);
- }
- /**
- * @brief Job chain event code bits
- * Defines the bits used to create ::base_jd_event_code
- */
- enum {
- BASE_JD_SW_EVENT_KERNEL = (1u << 15), /**< Kernel side event */
- BASE_JD_SW_EVENT = (1u << 14), /**< SW defined event */
- BASE_JD_SW_EVENT_SUCCESS = (1u << 13), /**< Event idicates success (SW events only) */
- BASE_JD_SW_EVENT_JOB = (0u << 11), /**< Job related event */
- BASE_JD_SW_EVENT_BAG = (1u << 11), /**< Bag related event */
- BASE_JD_SW_EVENT_INFO = (2u << 11), /**< Misc/info event */
- BASE_JD_SW_EVENT_RESERVED = (3u << 11), /**< Reserved event type */
- BASE_JD_SW_EVENT_TYPE_MASK = (3u << 11) /**< Mask to extract the type from an event code */
- };
- /**
- * @brief Job chain event codes
- *
- * HW and low-level SW events are represented by event codes.
- * The status of jobs which succeeded are also represented by
- * an event code (see ::BASE_JD_EVENT_DONE).
- * Events are usually reported as part of a ::base_jd_event.
- *
- * The event codes are encoded in the following way:
- * @li 10:0 - subtype
- * @li 12:11 - type
- * @li 13 - SW success (only valid if the SW bit is set)
- * @li 14 - SW event (HW event if not set)
- * @li 15 - Kernel event (should never be seen in userspace)
- *
- * Events are split up into ranges as follows:
- * - BASE_JD_EVENT_RANGE_\<description\>_START
- * - BASE_JD_EVENT_RANGE_\<description\>_END
- *
- * \a code is in \<description\>'s range when:
- * - <tt>BASE_JD_EVENT_RANGE_\<description\>_START <= code < BASE_JD_EVENT_RANGE_\<description\>_END </tt>
- *
- * Ranges can be asserted for adjacency by testing that the END of the previous
- * is equal to the START of the next. This is useful for optimizing some tests
- * for range.
- *
- * A limitation is that the last member of this enum must explicitly be handled
- * (with an assert-unreachable statement) in switch statements that use
- * variables of this type. Otherwise, the compiler warns that we have not
- * handled that enum value.
- */
- typedef enum base_jd_event_code {
- /* HW defined exceptions */
- /** Start of HW Non-fault status codes
- *
- * @note Obscurely, BASE_JD_EVENT_TERMINATED indicates a real fault,
- * because the job was hard-stopped
- */
- BASE_JD_EVENT_RANGE_HW_NONFAULT_START = 0,
- /* non-fatal exceptions */
- BASE_JD_EVENT_NOT_STARTED = 0x00, /**< Can't be seen by userspace, treated as 'previous job done' */
- BASE_JD_EVENT_DONE = 0x01,
- BASE_JD_EVENT_STOPPED = 0x03, /**< Can't be seen by userspace, becomes TERMINATED, DONE or JOB_CANCELLED */
- BASE_JD_EVENT_TERMINATED = 0x04, /**< This is actually a fault status code - the job was hard stopped */
- BASE_JD_EVENT_ACTIVE = 0x08, /**< Can't be seen by userspace, jobs only returned on complete/fail/cancel */
- /** End of HW Non-fault status codes
- *
- * @note Obscurely, BASE_JD_EVENT_TERMINATED indicates a real fault,
- * because the job was hard-stopped
- */
- BASE_JD_EVENT_RANGE_HW_NONFAULT_END = 0x40,
- /** Start of HW fault and SW Error status codes */
- BASE_JD_EVENT_RANGE_HW_FAULT_OR_SW_ERROR_START = 0x40,
- /* job exceptions */
- BASE_JD_EVENT_JOB_CONFIG_FAULT = 0x40,
- BASE_JD_EVENT_JOB_POWER_FAULT = 0x41,
- BASE_JD_EVENT_JOB_READ_FAULT = 0x42,
- BASE_JD_EVENT_JOB_WRITE_FAULT = 0x43,
- BASE_JD_EVENT_JOB_AFFINITY_FAULT = 0x44,
- BASE_JD_EVENT_JOB_BUS_FAULT = 0x48,
- BASE_JD_EVENT_INSTR_INVALID_PC = 0x50,
- BASE_JD_EVENT_INSTR_INVALID_ENC = 0x51,
- BASE_JD_EVENT_INSTR_TYPE_MISMATCH = 0x52,
- BASE_JD_EVENT_INSTR_OPERAND_FAULT = 0x53,
- BASE_JD_EVENT_INSTR_TLS_FAULT = 0x54,
- BASE_JD_EVENT_INSTR_BARRIER_FAULT = 0x55,
- BASE_JD_EVENT_INSTR_ALIGN_FAULT = 0x56,
- BASE_JD_EVENT_DATA_INVALID_FAULT = 0x58,
- BASE_JD_EVENT_TILE_RANGE_FAULT = 0x59,
- BASE_JD_EVENT_STATE_FAULT = 0x5A,
- BASE_JD_EVENT_OUT_OF_MEMORY = 0x60,
- BASE_JD_EVENT_UNKNOWN = 0x7F,
- /* GPU exceptions */
- BASE_JD_EVENT_DELAYED_BUS_FAULT = 0x80,
- BASE_JD_EVENT_SHAREABILITY_FAULT = 0x88,
- /* MMU exceptions */
- BASE_JD_EVENT_TRANSLATION_FAULT_LEVEL1 = 0xC1,
- BASE_JD_EVENT_TRANSLATION_FAULT_LEVEL2 = 0xC2,
- BASE_JD_EVENT_TRANSLATION_FAULT_LEVEL3 = 0xC3,
- BASE_JD_EVENT_TRANSLATION_FAULT_LEVEL4 = 0xC4,
- BASE_JD_EVENT_PERMISSION_FAULT = 0xC8,
- BASE_JD_EVENT_TRANSTAB_BUS_FAULT_LEVEL1 = 0xD1,
- BASE_JD_EVENT_TRANSTAB_BUS_FAULT_LEVEL2 = 0xD2,
- BASE_JD_EVENT_TRANSTAB_BUS_FAULT_LEVEL3 = 0xD3,
- BASE_JD_EVENT_TRANSTAB_BUS_FAULT_LEVEL4 = 0xD4,
- BASE_JD_EVENT_ACCESS_FLAG = 0xD8,
- /* SW defined exceptions */
- BASE_JD_EVENT_MEM_GROWTH_FAILED = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x000,
- BASE_JD_EVENT_TIMED_OUT = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x001,
- BASE_JD_EVENT_JOB_CANCELLED = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x002,
- BASE_JD_EVENT_JOB_INVALID = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x003,
- BASE_JD_EVENT_PM_EVENT = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x004,
- BASE_JD_EVENT_FORCE_REPLAY = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x005,
- BASE_JD_EVENT_BAG_INVALID = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_BAG | 0x003,
- /** End of HW fault and SW Error status codes */
- BASE_JD_EVENT_RANGE_HW_FAULT_OR_SW_ERROR_END = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_RESERVED | 0x3FF,
- /** Start of SW Success status codes */
- BASE_JD_EVENT_RANGE_SW_SUCCESS_START = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_SUCCESS | 0x000,
- BASE_JD_EVENT_PROGRESS_REPORT = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_SUCCESS | BASE_JD_SW_EVENT_JOB | 0x000,
- BASE_JD_EVENT_BAG_DONE = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_SUCCESS | BASE_JD_SW_EVENT_BAG | 0x000,
- BASE_JD_EVENT_DRV_TERMINATED = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_SUCCESS | BASE_JD_SW_EVENT_INFO | 0x000,
- /** End of SW Success status codes */
- BASE_JD_EVENT_RANGE_SW_SUCCESS_END = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_SUCCESS | BASE_JD_SW_EVENT_RESERVED | 0x3FF,
- /** Start of Kernel-only status codes. Such codes are never returned to user-space */
- BASE_JD_EVENT_RANGE_KERNEL_ONLY_START = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_KERNEL | 0x000,
- BASE_JD_EVENT_REMOVED_FROM_NEXT = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_KERNEL | BASE_JD_SW_EVENT_JOB | 0x000,
- /** End of Kernel-only status codes. */
- BASE_JD_EVENT_RANGE_KERNEL_ONLY_END = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_KERNEL | BASE_JD_SW_EVENT_RESERVED | 0x3FF
- } base_jd_event_code;
- /**
- * @brief Event reporting structure
- *
- * This structure is used by the kernel driver to report information
- * about GPU events. The can either be HW-specific events or low-level
- * SW events, such as job-chain completion.
- *
- * The event code contains an event type field which can be extracted
- * by ANDing with ::BASE_JD_SW_EVENT_TYPE_MASK.
- *
- * Based on the event type base_jd_event::data holds:
- * @li ::BASE_JD_SW_EVENT_JOB : the offset in the ring-buffer for the completed
- * job-chain
- * @li ::BASE_JD_SW_EVENT_BAG : The address of the ::base_jd_bag that has
- * been completed (ie all contained job-chains have been completed).
- * @li ::BASE_JD_SW_EVENT_INFO : base_jd_event::data not used
- */
- typedef struct base_jd_event_v2 {
- base_jd_event_code event_code; /**< event code */
- base_atom_id atom_number; /**< the atom number that has completed */
- struct base_jd_udata udata; /**< user data */
- } base_jd_event_v2;
- /**
- * Padding required to ensure that the @ref struct base_dump_cpu_gpu_counters structure fills
- * a full cache line.
- */
- #define BASE_CPU_GPU_CACHE_LINE_PADDING (36)
- /**
- * @brief Structure for BASE_JD_REQ_SOFT_DUMP_CPU_GPU_COUNTERS jobs.
- *
- * This structure is stored into the memory pointed to by the @c jc field of @ref base_jd_atom.
- *
- * This structure must be padded to ensure that it will occupy whole cache lines. This is to avoid
- * cases where access to pages containing the structure is shared between cached and un-cached
- * memory regions, which would cause memory corruption. Here we set the structure size to be 64 bytes
- * which is the cache line for ARM A15 processors.
- */
- typedef struct base_dump_cpu_gpu_counters {
- u64 system_time;
- u64 cycle_counter;
- u64 sec;
- u32 usec;
- u8 padding[BASE_CPU_GPU_CACHE_LINE_PADDING];
- } base_dump_cpu_gpu_counters;
- /** @} end group base_user_api_job_dispatch */
- #define GPU_MAX_JOB_SLOTS 16
- /**
- * @page page_base_user_api_gpuprops User-side Base GPU Property Query API
- *
- * The User-side Base GPU Property Query API encapsulates two
- * sub-modules:
- *
- * - @ref base_user_api_gpuprops_dyn "Dynamic GPU Properties"
- * - @ref base_plat_config_gpuprops "Base Platform Config GPU Properties"
- *
- * There is a related third module outside of Base, which is owned by the MIDG
- * module:
- * - @ref gpu_props_static "Midgard Compile-time GPU Properties"
- *
- * Base only deals with properties that vary between different Midgard
- * implementations - the Dynamic GPU properties and the Platform Config
- * properties.
- *
- * For properties that are constant for the Midgard Architecture, refer to the
- * MIDG module. However, we will discuss their relevance here <b>just to
- * provide background information.</b>
- *
- * @section sec_base_user_api_gpuprops_about About the GPU Properties in Base and MIDG modules
- *
- * The compile-time properties (Platform Config, Midgard Compile-time
- * properties) are exposed as pre-processor macros.
- *
- * Complementing the compile-time properties are the Dynamic GPU
- * Properties, which act as a conduit for the Midgard Configuration
- * Discovery.
- *
- * In general, the dynamic properties are present to verify that the platform
- * has been configured correctly with the right set of Platform Config
- * Compile-time Properties.
- *
- * As a consistant guide across the entire DDK, the choice for dynamic or
- * compile-time should consider the following, in order:
- * -# Can the code be written so that it doesn't need to know the
- * implementation limits at all?
- * -# If you need the limits, get the information from the Dynamic Property
- * lookup. This should be done once as you fetch the context, and then cached
- * as part of the context data structure, so it's cheap to access.
- * -# If there's a clear and arguable inefficiency in using Dynamic Properties,
- * then use a Compile-Time Property (Platform Config, or Midgard Compile-time
- * property). Examples of where this might be sensible follow:
- * - Part of a critical inner-loop
- * - Frequent re-use throughout the driver, causing significant extra load
- * instructions or control flow that would be worthwhile optimizing out.
- *
- * We cannot provide an exhaustive set of examples, neither can we provide a
- * rule for every possible situation. Use common sense, and think about: what
- * the rest of the driver will be doing; how the compiler might represent the
- * value if it is a compile-time constant; whether an OEM shipping multiple
- * devices would benefit much more from a single DDK binary, instead of
- * insignificant micro-optimizations.
- *
- * @section sec_base_user_api_gpuprops_dyn Dynamic GPU Properties
- *
- * Dynamic GPU properties are presented in two sets:
- * -# the commonly used properties in @ref base_gpu_props, which have been
- * unpacked from GPU register bitfields.
- * -# The full set of raw, unprocessed properties in @ref gpu_raw_gpu_props
- * (also a member of @ref base_gpu_props). All of these are presented in
- * the packed form, as presented by the GPU registers themselves.
- *
- * @usecase The raw properties in @ref gpu_raw_gpu_props are necessary to
- * allow a user of the Mali Tools (e.g. PAT) to determine "Why is this device
- * behaving differently?". In this case, all information about the
- * configuration is potentially useful, but it <b>does not need to be processed
- * by the driver</b>. Instead, the raw registers can be processed by the Mali
- * Tools software on the host PC.
- *
- * The properties returned extend the Midgard Configuration Discovery
- * registers. For example, GPU clock speed is not specified in the Midgard
- * Architecture, but is <b>necessary for OpenCL's clGetDeviceInfo() function</b>.
- *
- * The GPU properties are obtained by a call to
- * _mali_base_get_gpu_props(). This simply returns a pointer to a const
- * base_gpu_props structure. It is constant for the life of a base
- * context. Multiple calls to _mali_base_get_gpu_props() to a base context
- * return the same pointer to a constant structure. This avoids cache pollution
- * of the common data.
- *
- * This pointer must not be freed, because it does not point to the start of a
- * region allocated by the memory allocator; instead, just close the @ref
- * base_context.
- *
- *
- * @section sec_base_user_api_gpuprops_config Platform Config Compile-time Properties
- *
- * The Platform Config File sets up gpu properties that are specific to a
- * certain platform. Properties that are 'Implementation Defined' in the
- * Midgard Architecture spec are placed here.
- *
- * @note Reference configurations are provided for Midgard Implementations, such as
- * the Mali-T600 family. The customer need not repeat this information, and can select one of
- * these reference configurations. For example, VA_BITS, PA_BITS and the
- * maximum number of samples per pixel might vary between Midgard Implementations, but
- * \b not for platforms using the Mali-T604. This information is placed in
- * the reference configuration files.
- *
- * The System Integrator creates the following structure:
- * - platform_XYZ
- * - platform_XYZ/plat
- * - platform_XYZ/plat/plat_config.h
- *
- * They then edit plat_config.h, using the example plat_config.h files as a
- * guide.
- *
- * At the very least, the customer must set @ref CONFIG_GPU_CORE_TYPE, and will
- * receive a helpful \#error message if they do not do this correctly. This
- * selects the Reference Configuration for the Midgard Implementation. The rationale
- * behind this decision (against asking the customer to write \#include
- * <gpus/mali_t600.h> in their plat_config.h) is as follows:
- * - This mechanism 'looks' like a regular config file (such as Linux's
- * .config)
- * - It is difficult to get wrong in a way that will produce strange build
- * errors:
- * - They need not know where the mali_t600.h, other_midg_gpu.h etc. files are stored - and
- * so they won't accidentally pick another file with 'mali_t600' in its name
- * - When the build doesn't work, the System Integrator may think the DDK is
- * doesn't work, and attempt to fix it themselves:
- * - For the @ref CONFIG_GPU_CORE_TYPE mechanism, the only way to get past the
- * error is to set @ref CONFIG_GPU_CORE_TYPE, and this is what the \#error tells
- * you.
- * - For a \#include mechanism, checks must still be made elsewhere, which the
- * System Integrator may try working around by setting \#defines (such as
- * VA_BITS) themselves in their plat_config.h. In the worst case, they may
- * set the prevention-mechanism \#define of
- * "A_CORRECT_MIDGARD_CORE_WAS_CHOSEN".
- * - In this case, they would believe they are on the right track, because
- * the build progresses with their fix, but with errors elsewhere.
- *
- * However, there is nothing to prevent the customer using \#include to organize
- * their own configurations files hierarchically.
- *
- * The mechanism for the header file processing is as follows:
- *
- * @dot
- digraph plat_config_mechanism {
- rankdir=BT
- size="6,6"
- "mali_base.h";
- "gpu/mali_gpu.h";
- node [ shape=box ];
- {
- rank = same; ordering = out;
- "gpu/mali_gpu_props.h";
- "base/midg_gpus/mali_t600.h";
- "base/midg_gpus/other_midg_gpu.h";
- }
- { rank = same; "plat/plat_config.h"; }
- {
- rank = same;
- "gpu/mali_gpu.h" [ shape=box ];
- gpu_chooser [ label="" style="invisible" width=0 height=0 fixedsize=true ];
- select_gpu [ label="Mali-T600 | Other\n(select_gpu.h)" shape=polygon,sides=4,distortion=0.25 width=3.3 height=0.99 fixedsize=true ] ;
- }
- node [ shape=box ];
- { rank = same; "plat/plat_config.h"; }
- { rank = same; "mali_base.h"; }
- "mali_base.h" -> "gpu/mali_gpu.h" -> "gpu/mali_gpu_props.h";
- "mali_base.h" -> "plat/plat_config.h" ;
- "mali_base.h" -> select_gpu ;
- "plat/plat_config.h" -> gpu_chooser [style="dotted,bold" dir=none weight=4] ;
- gpu_chooser -> select_gpu [style="dotted,bold"] ;
- select_gpu -> "base/midg_gpus/mali_t600.h" ;
- select_gpu -> "base/midg_gpus/other_midg_gpu.h" ;
- }
- @enddot
- *
- *
- * @section sec_base_user_api_gpuprops_kernel Kernel Operation
- *
- * During Base Context Create time, user-side makes a single kernel call:
- * - A call to fill user memory with GPU information structures
- *
- * The kernel-side will fill the provided the entire processed @ref base_gpu_props
- * structure, because this information is required in both
- * user and kernel side; it does not make sense to decode it twice.
- *
- * Coherency groups must be derived from the bitmasks, but this can be done
- * kernel side, and just once at kernel startup: Coherency groups must already
- * be known kernel-side, to support chains that specify a 'Only Coherent Group'
- * SW requirement, or 'Only Coherent Group with Tiler' SW requirement.
- *
- * @section sec_base_user_api_gpuprops_cocalc Coherency Group calculation
- * Creation of the coherent group data is done at device-driver startup, and so
- * is one-time. This will most likely involve a loop with CLZ, shifting, and
- * bit clearing on the L2_PRESENT mask, depending on whether the
- * system is L2 Coherent. The number of shader cores is done by a
- * population count, since faulty cores may be disabled during production,
- * producing a non-contiguous mask.
- *
- * The memory requirements for this algoirthm can be determined either by a u64
- * population count on the L2_PRESENT mask (a LUT helper already is
- * requried for the above), or simple assumption that there can be no more than
- * 16 coherent groups, since core groups are typically 4 cores.
- */
- /**
- * @addtogroup base_user_api_gpuprops User-side Base GPU Property Query APIs
- * @{
- */
- /**
- * @addtogroup base_user_api_gpuprops_dyn Dynamic HW Properties
- * @{
- */
- #define BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS 3
- #define BASE_MAX_COHERENT_GROUPS 16
- struct mali_base_gpu_core_props {
- /**
- * Product specific value.
- */
- u32 product_id;
- /**
- * Status of the GPU release.
- * No defined values, but starts at 0 and increases by one for each release
- * status (alpha, beta, EAC, etc.).
- * 4 bit values (0-15).
- */
- u16 version_status;
- /**
- * Minor release number of the GPU. "P" part of an "RnPn" release number.
- * 8 bit values (0-255).
- */
- u16 minor_revision;
- /**
- * Major release number of the GPU. "R" part of an "RnPn" release number.
- * 4 bit values (0-15).
- */
- u16 major_revision;
- u16 padding;
- /**
- * @usecase GPU clock speed is not specified in the Midgard Architecture, but is
- * <b>necessary for OpenCL's clGetDeviceInfo() function</b>.
- */
- u32 gpu_speed_mhz;
- /**
- * @usecase GPU clock max/min speed is required for computing best/worst case
- * in tasks as job scheduling ant irq_throttling. (It is not specified in the
- * Midgard Architecture).
- */
- u32 gpu_freq_khz_max;
- u32 gpu_freq_khz_min;
- /**
- * Size of the shader program counter, in bits.
- */
- u32 log2_program_counter_size;
- /**
- * TEXTURE_FEATURES_x registers, as exposed by the GPU. This is a
- * bitpattern where a set bit indicates that the format is supported.
- *
- * Before using a texture format, it is recommended that the corresponding
- * bit be checked.
- */
- u32 texture_features[BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS];
- /**
- * Theoretical maximum memory available to the GPU. It is unlikely that a
- * client will be able to allocate all of this memory for their own
- * purposes, but this at least provides an upper bound on the memory
- * available to the GPU.
- *
- * This is required for OpenCL's clGetDeviceInfo() call when
- * CL_DEVICE_GLOBAL_MEM_SIZE is requested, for OpenCL GPU devices. The
- * client will not be expecting to allocate anywhere near this value.
- */
- u64 gpu_available_memory_size;
- };
- /**
- *
- * More information is possible - but associativity and bus width are not
- * required by upper-level apis.
- */
- struct mali_base_gpu_l2_cache_props {
- u8 log2_line_size;
- u8 log2_cache_size;
- u8 num_l2_slices; /* Number of L2C slices. 1 or higher */
- u8 padding[5];
- };
- struct mali_base_gpu_tiler_props {
- u32 bin_size_bytes; /* Max is 4*2^15 */
- u32 max_active_levels; /* Max is 2^15 */
- };
- /**
- * GPU threading system details.
- */
- struct mali_base_gpu_thread_props {
- u32 max_threads; /* Max. number of threads per core */
- u32 max_workgroup_size; /* Max. number of threads per workgroup */
- u32 max_barrier_size; /* Max. number of threads that can synchronize on a simple barrier */
- u16 max_registers; /* Total size [1..65535] of the register file available per core. */
- u8 max_task_queue; /* Max. tasks [1..255] which may be sent to a core before it becomes blocked. */
- u8 max_thread_group_split; /* Max. allowed value [1..15] of the Thread Group Split field. */
- u8 impl_tech; /* 0 = Not specified, 1 = Silicon, 2 = FPGA, 3 = SW Model/Emulation */
- u8 padding[7];
- };
- /**
- * @brief descriptor for a coherent group
- *
- * \c core_mask exposes all cores in that coherent group, and \c num_cores
- * provides a cached population-count for that mask.
- *
- * @note Whilst all cores are exposed in the mask, not all may be available to
- * the application, depending on the Kernel Power policy.
- *
- * @note if u64s must be 8-byte aligned, then this structure has 32-bits of wastage.
- */
- struct mali_base_gpu_coherent_group {
- u64 core_mask; /**< Core restriction mask required for the group */
- u16 num_cores; /**< Number of cores in the group */
- u16 padding[3];
- };
- /**
- * @brief Coherency group information
- *
- * Note that the sizes of the members could be reduced. However, the \c group
- * member might be 8-byte aligned to ensure the u64 core_mask is 8-byte
- * aligned, thus leading to wastage if the other members sizes were reduced.
- *
- * The groups are sorted by core mask. The core masks are non-repeating and do
- * not intersect.
- */
- struct mali_base_gpu_coherent_group_info {
- u32 num_groups;
- /**
- * Number of core groups (coherent or not) in the GPU. Equivalent to the number of L2 Caches.
- *
- * The GPU Counter dumping writes 2048 bytes per core group, regardless of
- * whether the core groups are coherent or not. Hence this member is needed
- * to calculate how much memory is required for dumping.
- *
- * @note Do not use it to work out how many valid elements are in the
- * group[] member. Use num_groups instead.
- */
- u32 num_core_groups;
- /**
- * Coherency features of the memory, accessed by @ref gpu_mem_features
- * methods
- */
- u32 coherency;
- u32 padding;
- /**
- * Descriptors of coherent groups
- */
- struct mali_base_gpu_coherent_group group[BASE_MAX_COHERENT_GROUPS];
- };
- /**
- * A complete description of the GPU's Hardware Configuration Discovery
- * registers.
- *
- * The information is presented inefficiently for access. For frequent access,
- * the values should be better expressed in an unpacked form in the
- * base_gpu_props structure.
- *
- * @usecase The raw properties in @ref gpu_raw_gpu_props are necessary to
- * allow a user of the Mali Tools (e.g. PAT) to determine "Why is this device
- * behaving differently?". In this case, all information about the
- * configuration is potentially useful, but it <b>does not need to be processed
- * by the driver</b>. Instead, the raw registers can be processed by the Mali
- * Tools software on the host PC.
- *
- */
- struct gpu_raw_gpu_props {
- u64 shader_present;
- u64 tiler_present;
- u64 l2_present;
- u64 unused_1; /* keep for backward compatibility */
- u32 l2_features;
- u32 suspend_size; /* API 8.2+ */
- u32 mem_features;
- u32 mmu_features;
- u32 as_present;
- u32 js_present;
- u32 js_features[GPU_MAX_JOB_SLOTS];
- u32 tiler_features;
- u32 texture_features[3];
- u32 gpu_id;
- u32 thread_max_threads;
- u32 thread_max_workgroup_size;
- u32 thread_max_barrier_size;
- u32 thread_features;
- /*
- * Note: This is the _selected_ coherency mode rather than the
- * available modes as exposed in the coherency_features register.
- */
- u32 coherency_mode;
- };
- /**
- * Return structure for _mali_base_get_gpu_props().
- *
- * NOTE: the raw_props member in this datastructure contains the register
- * values from which the value of the other members are derived. The derived
- * members exist to allow for efficient access and/or shielding the details
- * of the layout of the registers.
- *
- */
- typedef struct mali_base_gpu_props {
- struct mali_base_gpu_core_props core_props;
- struct mali_base_gpu_l2_cache_props l2_props;
- u64 unused_1; /* keep for backwards compatibility */
- struct mali_base_gpu_tiler_props tiler_props;
- struct mali_base_gpu_thread_props thread_props;
- /** This member is large, likely to be 128 bytes */
- struct gpu_raw_gpu_props raw_props;
- /** This must be last member of the structure */
- struct mali_base_gpu_coherent_group_info coherency_info;
- } base_gpu_props;
- /** @} end group base_user_api_gpuprops_dyn */
- /** @} end group base_user_api_gpuprops */
- /**
- * @addtogroup base_user_api_core User-side Base core APIs
- * @{
- */
- /**
- * \enum base_context_create_flags
- *
- * Flags to pass to ::base_context_init.
- * Flags can be ORed together to enable multiple things.
- *
- * These share the same space as @ref basep_context_private_flags, and so must
- * not collide with them.
- */
- enum base_context_create_flags {
- /** No flags set */
- BASE_CONTEXT_CREATE_FLAG_NONE = 0,
- /** Base context is embedded in a cctx object (flag used for CINSTR software counter macros) */
- BASE_CONTEXT_CCTX_EMBEDDED = (1u << 0),
- /** Base context is a 'System Monitor' context for Hardware counters.
- *
- * One important side effect of this is that job submission is disabled. */
- BASE_CONTEXT_SYSTEM_MONITOR_SUBMIT_DISABLED = (1u << 1)
- };
- /**
- * Bitpattern describing the ::base_context_create_flags that can be passed to base_context_init()
- */
- #define BASE_CONTEXT_CREATE_ALLOWED_FLAGS \
- (((u32)BASE_CONTEXT_CCTX_EMBEDDED) | \
- ((u32)BASE_CONTEXT_SYSTEM_MONITOR_SUBMIT_DISABLED))
- /**
- * Bitpattern describing the ::base_context_create_flags that can be passed to the kernel
- */
- #define BASE_CONTEXT_CREATE_KERNEL_FLAGS \
- ((u32)BASE_CONTEXT_SYSTEM_MONITOR_SUBMIT_DISABLED)
- /**
- * Private flags used on the base context
- *
- * These start at bit 31, and run down to zero.
- *
- * They share the same space as @ref base_context_create_flags, and so must
- * not collide with them.
- */
- enum basep_context_private_flags {
- /** Private flag tracking whether job descriptor dumping is disabled */
- BASEP_CONTEXT_FLAG_JOB_DUMP_DISABLED = (1 << 31)
- };
- /** @} end group base_user_api_core */
- /** @} end group base_user_api */
- /**
- * @addtogroup base_plat_config_gpuprops Base Platform Config GPU Properties
- * @{
- *
- * C Pre-processor macros are exposed here to do with Platform
- * Config.
- *
- * These include:
- * - GPU Properties that are constant on a particular Midgard Family
- * Implementation e.g. Maximum samples per pixel on Mali-T600.
- * - General platform config for the GPU, such as the GPU major and minor
- * revison.
- */
- /** @} end group base_plat_config_gpuprops */
- /**
- * @addtogroup base_api Base APIs
- * @{
- */
- /**
- * @brief The payload for a replay job. This must be in GPU memory.
- */
- typedef struct base_jd_replay_payload {
- /**
- * Pointer to the first entry in the base_jd_replay_jc list. These
- * will be replayed in @b reverse order (so that extra ones can be added
- * to the head in future soft jobs without affecting this soft job)
- */
- u64 tiler_jc_list;
- /**
- * Pointer to the fragment job chain.
- */
- u64 fragment_jc;
- /**
- * Pointer to the tiler heap free FBD field to be modified.
- */
- u64 tiler_heap_free;
- /**
- * Hierarchy mask for the replayed fragment jobs. May be zero.
- */
- u16 fragment_hierarchy_mask;
- /**
- * Hierarchy mask for the replayed tiler jobs. May be zero.
- */
- u16 tiler_hierarchy_mask;
- /**
- * Default weight to be used for hierarchy levels not in the original
- * mask.
- */
- u32 hierarchy_default_weight;
- /**
- * Core requirements for the tiler job chain
- */
- base_jd_core_req tiler_core_req;
- /**
- * Core requirements for the fragment job chain
- */
- base_jd_core_req fragment_core_req;
- u8 padding[4];
- } base_jd_replay_payload;
- /**
- * @brief An entry in the linked list of job chains to be replayed. This must
- * be in GPU memory.
- */
- typedef struct base_jd_replay_jc {
- /**
- * Pointer to next entry in the list. A setting of NULL indicates the
- * end of the list.
- */
- u64 next;
- /**
- * Pointer to the job chain.
- */
- u64 jc;
- } base_jd_replay_jc;
- /* Maximum number of jobs allowed in a fragment chain in the payload of a
- * replay job */
- #define BASE_JD_REPLAY_F_CHAIN_JOB_LIMIT 256
- /** @} end group base_api */
- #endif // ifndef _BASE_KERNEL_H_
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