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- <?xml version="1.0" encoding="UTF-8"?>
- <protocol name="wlr_layer_shell_unstable_v1">
- <copyright>
- Copyright © 2017 Drew DeVault
- Permission to use, copy, modify, distribute, and sell this
- software and its documentation for any purpose is hereby granted
- without fee, provided that the above copyright notice appear in
- all copies and that both that copyright notice and this permission
- notice appear in supporting documentation, and that the name of
- the copyright holders not be used in advertising or publicity
- pertaining to distribution of the software without specific,
- written prior permission. The copyright holders make no
- representations about the suitability of this software for any
- purpose. It is provided "as is" without express or implied
- warranty.
- THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
- SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
- SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
- AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
- ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
- THIS SOFTWARE.
- </copyright>
- <interface name="zwlr_layer_shell_v1" version="4">
- <description summary="create surfaces that are layers of the desktop">
- Clients can use this interface to assign the surface_layer role to
- wl_surfaces. Such surfaces are assigned to a "layer" of the output and
- rendered with a defined z-depth respective to each other. They may also be
- anchored to the edges and corners of a screen and specify input handling
- semantics. This interface should be suitable for the implementation of
- many desktop shell components, and a broad number of other applications
- that interact with the desktop.
- </description>
- <request name="get_layer_surface">
- <description summary="create a layer_surface from a surface">
- Create a layer surface for an existing surface. This assigns the role of
- layer_surface, or raises a protocol error if another role is already
- assigned.
- Creating a layer surface from a wl_surface which has a buffer attached
- or committed is a client error, and any attempts by a client to attach
- or manipulate a buffer prior to the first layer_surface.configure call
- must also be treated as errors.
- After creating a layer_surface object and setting it up, the client
- must perform an initial commit without any buffer attached.
- The compositor will reply with a layer_surface.configure event.
- The client must acknowledge it and is then allowed to attach a buffer
- to map the surface.
- You may pass NULL for output to allow the compositor to decide which
- output to use. Generally this will be the one that the user most
- recently interacted with.
- Clients can specify a namespace that defines the purpose of the layer
- surface.
- </description>
- <arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
- <arg name="surface" type="object" interface="wl_surface"/>
- <arg name="output" type="object" interface="wl_output" allow-null="true"/>
- <arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
- <arg name="namespace" type="string" summary="namespace for the layer surface"/>
- </request>
- <enum name="error">
- <entry name="role" value="0" summary="wl_surface has another role"/>
- <entry name="invalid_layer" value="1" summary="layer value is invalid"/>
- <entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
- </enum>
- <enum name="layer">
- <description summary="available layers for surfaces">
- These values indicate which layers a surface can be rendered in. They
- are ordered by z depth, bottom-most first. Traditional shell surfaces
- will typically be rendered between the bottom and top layers.
- Fullscreen shell surfaces are typically rendered at the top layer.
- Multiple surfaces can share a single layer, and ordering within a
- single layer is undefined.
- </description>
- <entry name="background" value="0"/>
- <entry name="bottom" value="1"/>
- <entry name="top" value="2"/>
- <entry name="overlay" value="3"/>
- </enum>
- <!-- Version 3 additions -->
- <request name="destroy" type="destructor" since="3">
- <description summary="destroy the layer_shell object">
- This request indicates that the client will not use the layer_shell
- object any more. Objects that have been created through this instance
- are not affected.
- </description>
- </request>
- </interface>
- <interface name="zwlr_layer_surface_v1" version="4">
- <description summary="layer metadata interface">
- An interface that may be implemented by a wl_surface, for surfaces that
- are designed to be rendered as a layer of a stacked desktop-like
- environment.
- Layer surface state (layer, size, anchor, exclusive zone,
- margin, interactivity) is double-buffered, and will be applied at the
- time wl_surface.commit of the corresponding wl_surface is called.
- Attaching a null buffer to a layer surface unmaps it.
- Unmapping a layer_surface means that the surface cannot be shown by the
- compositor until it is explicitly mapped again. The layer_surface
- returns to the state it had right after layer_shell.get_layer_surface.
- The client can re-map the surface by performing a commit without any
- buffer attached, waiting for a configure event and handling it as usual.
- </description>
- <request name="set_size">
- <description summary="sets the size of the surface">
- Sets the size of the surface in surface-local coordinates. The
- compositor will display the surface centered with respect to its
- anchors.
- If you pass 0 for either value, the compositor will assign it and
- inform you of the assignment in the configure event. You must set your
- anchor to opposite edges in the dimensions you omit; not doing so is a
- protocol error. Both values are 0 by default.
- Size is double-buffered, see wl_surface.commit.
- </description>
- <arg name="width" type="uint"/>
- <arg name="height" type="uint"/>
- </request>
- <request name="set_anchor">
- <description summary="configures the anchor point of the surface">
- Requests that the compositor anchor the surface to the specified edges
- and corners. If two orthogonal edges are specified (e.g. 'top' and
- 'left'), then the anchor point will be the intersection of the edges
- (e.g. the top left corner of the output); otherwise the anchor point
- will be centered on that edge, or in the center if none is specified.
- Anchor is double-buffered, see wl_surface.commit.
- </description>
- <arg name="anchor" type="uint" enum="anchor"/>
- </request>
- <request name="set_exclusive_zone">
- <description summary="configures the exclusive geometry of this surface">
- Requests that the compositor avoids occluding an area with other
- surfaces. The compositor's use of this information is
- implementation-dependent - do not assume that this region will not
- actually be occluded.
- A positive value is only meaningful if the surface is anchored to one
- edge or an edge and both perpendicular edges. If the surface is not
- anchored, anchored to only two perpendicular edges (a corner), anchored
- to only two parallel edges or anchored to all edges, a positive value
- will be treated the same as zero.
- A positive zone is the distance from the edge in surface-local
- coordinates to consider exclusive.
- Surfaces that do not wish to have an exclusive zone may instead specify
- how they should interact with surfaces that do. If set to zero, the
- surface indicates that it would like to be moved to avoid occluding
- surfaces with a positive exclusive zone. If set to -1, the surface
- indicates that it would not like to be moved to accommodate for other
- surfaces, and the compositor should extend it all the way to the edges
- it is anchored to.
- For example, a panel might set its exclusive zone to 10, so that
- maximized shell surfaces are not shown on top of it. A notification
- might set its exclusive zone to 0, so that it is moved to avoid
- occluding the panel, but shell surfaces are shown underneath it. A
- wallpaper or lock screen might set their exclusive zone to -1, so that
- they stretch below or over the panel.
- The default value is 0.
- Exclusive zone is double-buffered, see wl_surface.commit.
- </description>
- <arg name="zone" type="int"/>
- </request>
- <request name="set_margin">
- <description summary="sets a margin from the anchor point">
- Requests that the surface be placed some distance away from the anchor
- point on the output, in surface-local coordinates. Setting this value
- for edges you are not anchored to has no effect.
- The exclusive zone includes the margin.
- Margin is double-buffered, see wl_surface.commit.
- </description>
- <arg name="top" type="int"/>
- <arg name="right" type="int"/>
- <arg name="bottom" type="int"/>
- <arg name="left" type="int"/>
- </request>
- <enum name="keyboard_interactivity">
- <description summary="types of keyboard interaction possible for a layer shell surface">
- Types of keyboard interaction possible for layer shell surfaces. The
- rationale for this is twofold: (1) some applications are not interested
- in keyboard events and not allowing them to be focused can improve the
- desktop experience; (2) some applications will want to take exclusive
- keyboard focus.
- </description>
- <entry name="none" value="0">
- <description summary="no keyboard focus is possible">
- This value indicates that this surface is not interested in keyboard
- events and the compositor should never assign it the keyboard focus.
- This is the default value, set for newly created layer shell surfaces.
- This is useful for e.g. desktop widgets that display information or
- only have interaction with non-keyboard input devices.
- </description>
- </entry>
- <entry name="exclusive" value="1">
- <description summary="request exclusive keyboard focus">
- Request exclusive keyboard focus if this surface is above the shell surface layer.
- For the top and overlay layers, the seat will always give
- exclusive keyboard focus to the top-most layer which has keyboard
- interactivity set to exclusive. If this layer contains multiple
- surfaces with keyboard interactivity set to exclusive, the compositor
- determines the one receiving keyboard events in an implementation-
- defined manner. In this case, no guarantee is made when this surface
- will receive keyboard focus (if ever).
- For the bottom and background layers, the compositor is allowed to use
- normal focus semantics.
- This setting is mainly intended for applications that need to ensure
- they receive all keyboard events, such as a lock screen or a password
- prompt.
- </description>
- </entry>
- <entry name="on_demand" value="2" since="4">
- <description summary="request regular keyboard focus semantics">
- This requests the compositor to allow this surface to be focused and
- unfocused by the user in an implementation-defined manner. The user
- should be able to unfocus this surface even regardless of the layer
- it is on.
- Typically, the compositor will want to use its normal mechanism to
- manage keyboard focus between layer shell surfaces with this setting
- and regular toplevels on the desktop layer (e.g. click to focus).
- Nevertheless, it is possible for a compositor to require a special
- interaction to focus or unfocus layer shell surfaces (e.g. requiring
- a click even if focus follows the mouse normally, or providing a
- keybinding to switch focus between layers).
- This setting is mainly intended for desktop shell components (e.g.
- panels) that allow keyboard interaction. Using this option can allow
- implementing a desktop shell that can be fully usable without the
- mouse.
- </description>
- </entry>
- </enum>
- <request name="set_keyboard_interactivity">
- <description summary="requests keyboard events">
- Set how keyboard events are delivered to this surface. By default,
- layer shell surfaces do not receive keyboard events; this request can
- be used to change this.
- This setting is inherited by child surfaces set by the get_popup
- request.
- Layer surfaces receive pointer, touch, and tablet events normally. If
- you do not want to receive them, set the input region on your surface
- to an empty region.
- Keyboard interactivity is double-buffered, see wl_surface.commit.
- </description>
- <arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
- </request>
- <request name="get_popup">
- <description summary="assign this layer_surface as an xdg_popup parent">
- This assigns an xdg_popup's parent to this layer_surface. This popup
- should have been created via xdg_surface::get_popup with the parent set
- to NULL, and this request must be invoked before committing the popup's
- initial state.
- See the documentation of xdg_popup for more details about what an
- xdg_popup is and how it is used.
- </description>
- <arg name="popup" type="object" interface="xdg_popup"/>
- </request>
- <request name="ack_configure">
- <description summary="ack a configure event">
- When a configure event is received, if a client commits the
- surface in response to the configure event, then the client
- must make an ack_configure request sometime before the commit
- request, passing along the serial of the configure event.
- If the client receives multiple configure events before it
- can respond to one, it only has to ack the last configure event.
- A client is not required to commit immediately after sending
- an ack_configure request - it may even ack_configure several times
- before its next surface commit.
- A client may send multiple ack_configure requests before committing, but
- only the last request sent before a commit indicates which configure
- event the client really is responding to.
- </description>
- <arg name="serial" type="uint" summary="the serial from the configure event"/>
- </request>
- <request name="destroy" type="destructor">
- <description summary="destroy the layer_surface">
- This request destroys the layer surface.
- </description>
- </request>
- <event name="configure">
- <description summary="suggest a surface change">
- The configure event asks the client to resize its surface.
- Clients should arrange their surface for the new states, and then send
- an ack_configure request with the serial sent in this configure event at
- some point before committing the new surface.
- The client is free to dismiss all but the last configure event it
- received.
- The width and height arguments specify the size of the window in
- surface-local coordinates.
- The size is a hint, in the sense that the client is free to ignore it if
- it doesn't resize, pick a smaller size (to satisfy aspect ratio or
- resize in steps of NxM pixels). If the client picks a smaller size and
- is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
- surface will be centered on this axis.
- If the width or height arguments are zero, it means the client should
- decide its own window dimension.
- </description>
- <arg name="serial" type="uint"/>
- <arg name="width" type="uint"/>
- <arg name="height" type="uint"/>
- </event>
- <event name="closed">
- <description summary="surface should be closed">
- The closed event is sent by the compositor when the surface will no
- longer be shown. The output may have been destroyed or the user may
- have asked for it to be removed. Further changes to the surface will be
- ignored. The client should destroy the resource after receiving this
- event, and create a new surface if they so choose.
- </description>
- </event>
- <enum name="error">
- <entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
- <entry name="invalid_size" value="1" summary="size is invalid"/>
- <entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
- <entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
- </enum>
- <enum name="anchor" bitfield="true">
- <entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
- <entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
- <entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
- <entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
- </enum>
- <!-- Version 2 additions -->
- <request name="set_layer" since="2">
- <description summary="change the layer of the surface">
- Change the layer that the surface is rendered on.
- Layer is double-buffered, see wl_surface.commit.
- </description>
- <arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
- </request>
- </interface>
- </protocol>
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