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- // include: shell.js
- // The Module object: Our interface to the outside world. We import
- // and export values on it. There are various ways Module can be used:
- // 1. Not defined. We create it here
- // 2. A function parameter, function(moduleArg) => Promise<Module>
- // 3. pre-run appended it, var Module = {}; ..generated code..
- // 4. External script tag defines var Module.
- // We need to check if Module already exists (e.g. case 3 above).
- // Substitution will be replaced with actual code on later stage of the build,
- // this way Closure Compiler will not mangle it (e.g. case 4. above).
- // Note that if you want to run closure, and also to use Module
- // after the generated code, you will need to define var Module = {};
- // before the code. Then that object will be used in the code, and you
- // can continue to use Module afterwards as well.
- var Module = typeof Module != 'undefined' ? Module : {};
- // Determine the runtime environment we are in. You can customize this by
- // setting the ENVIRONMENT setting at compile time (see settings.js).
- // Attempt to auto-detect the environment
- var ENVIRONMENT_IS_WEB = typeof window == 'object';
- var ENVIRONMENT_IS_WORKER = typeof WorkerGlobalScope != 'undefined';
- // N.b. Electron.js environment is simultaneously a NODE-environment, but
- // also a web environment.
- var ENVIRONMENT_IS_NODE = typeof process == 'object' && typeof process.versions == 'object' && typeof process.versions.node == 'string' && process.type != 'renderer';
- var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
- if (ENVIRONMENT_IS_NODE) {
- // `require()` is no-op in an ESM module, use `createRequire()` to construct
- // the require()` function. This is only necessary for multi-environment
- // builds, `-sENVIRONMENT=node` emits a static import declaration instead.
- // TODO: Swap all `require()`'s with `import()`'s?
- }
- // --pre-jses are emitted after the Module integration code, so that they can
- // refer to Module (if they choose; they can also define Module)
- // include: /home/bzt/Documents/meg4/platform/emscripten/pre.js
- Module.canvas = document.getElementById("canvas");
- if(Module.canvas == undefined) Module.canvas = document.getElementByTagName("canvas");
- if(Module.canvas == undefined) alert("No canvas?");
- Module.canvas.addEventListener("contextmenu", function() {event.preventDefault()});
- Module.canvas.addEventListener("dragover", function() {event.preventDefault()});
- Module.canvas.addEventListener("drop", function() {meg4_openfile(event)});
- var tag = document.createElement("INPUT");
- tag.setAttribute("id", "meg4_upload");
- tag.setAttribute("type", "file");
- tag.setAttribute("style", "display:none");
- tag.addEventListener("change", function() {
- inp = document.getElementById("meg4_upload");
- if(inp.files.length>0) {
- var reader = new FileReader();
- reader.onloadend = function() { meg4_execute(inp.files[0].toString(), new Uint8Array(reader.result)); };
- reader.readAsArrayBuffer(inp.files[0]);
- }
- });
- document.body.appendChild(tag);
- tag = document.createElement("A");
- tag.setAttribute("id", "meg4_download");
- tag.setAttribute("style", "display:none");
- tag.setAttribute("download", "");
- document.body.appendChild(tag);
- function meg4_execute(name, data) {
- var base = name.split('/').pop();
- var file = new TextEncoder("utf-8").encode(base == undefined ? name : base);
- if(data != undefined && data.length > 0) {
- var meg4 = Module.cwrap("meg4_insert", "number", [ "number", "number", "number" ]);
- const fn = Module._malloc(file.length);
- const buf = Module._malloc(data.length);
- Module.HEAPU8.set(file, fn);
- Module.HEAPU8.set(data, buf);
- if(meg4 != undefined) meg4(fn, buf, data.length);
- Module._free(buf);
- Module._free(fn);
- }
- }
- function meg4_openfile(e) {
- e.stopPropagation();
- e.preventDefault();
- var floppy = e.dataTransfer.getData("url");
- if(floppy == undefined || floppy == "")
- floppy = e.dataTransfer.getData("src");
- if(floppy == undefined || floppy == "")
- floppy = new DOMParser().parseFromString(e.dataTransfer.getData('text/html'), "text/html").querySelector('img').src;
- if(floppy != undefined && floppy != "") {
- fetch(floppy).then((response) => {
- if(response.ok) response.arrayBuffer().then((buf) => { meg4_execute(floppy, new Uint8Array(buf)); });
- })
- .catch((error) => {
- var reader = new FileReader();
- reader.onloadend = function() { meg4_execute(floppy, new Uint8Array(reader.result)); };
- reader.readAsArrayBuffer(floppy);
- });
- }
- }
- function meg4_savefile(fn, fnlen, buf, len) {
- const fview = new Uint8Array(Module.HEAPU8.buffer,fn,fnlen);
- const bview = new Uint8Array(Module.HEAPU8.buffer,buf,len);
- var name = new TextDecoder("utf-8").decode(fview);
- var blob = new Blob([bview], { type: "application/octet-stream" });
- var url = window.URL.createObjectURL(blob);
- var a = document.getElementById('meg4_download');
- a.setAttribute('href',url);
- a.setAttribute('download', name != undefined ? name : "noname.png");
- a.click();
- window.URL.revokeObjectURL(url);
- }
- // end include: /home/bzt/Documents/meg4/platform/emscripten/pre.js
- // Sometimes an existing Module object exists with properties
- // meant to overwrite the default module functionality. Here
- // we collect those properties and reapply _after_ we configure
- // the current environment's defaults to avoid having to be so
- // defensive during initialization.
- var moduleOverrides = Object.assign({}, Module);
- var arguments_ = [];
- var thisProgram = './this.program';
- var quit_ = (status, toThrow) => {
- throw toThrow;
- };
- // `/` should be present at the end if `scriptDirectory` is not empty
- var scriptDirectory = '';
- function locateFile(path) {
- if (Module['locateFile']) {
- return Module['locateFile'](path, scriptDirectory);
- }
- return scriptDirectory + path;
- }
- // Hooks that are implemented differently in different runtime environments.
- var readAsync, readBinary;
- if (ENVIRONMENT_IS_NODE) {
- if (typeof process == 'undefined' || !process.release || process.release.name !== 'node') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
- var nodeVersion = process.versions.node;
- var numericVersion = nodeVersion.split('.').slice(0, 3);
- numericVersion = (numericVersion[0] * 10000) + (numericVersion[1] * 100) + (numericVersion[2].split('-')[0] * 1);
- var minVersion = 160000;
- if (numericVersion < 160000) {
- throw new Error('This emscripten-generated code requires node v16.0.0 (detected v' + nodeVersion + ')');
- }
- // These modules will usually be used on Node.js. Load them eagerly to avoid
- // the complexity of lazy-loading.
- var fs = require('fs');
- var nodePath = require('path');
- scriptDirectory = __dirname + '/';
- // include: node_shell_read.js
- readBinary = (filename) => {
- // We need to re-wrap `file://` strings to URLs. Normalizing isn't
- // necessary in that case, the path should already be absolute.
- filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename);
- var ret = fs.readFileSync(filename);
- assert(ret.buffer);
- return ret;
- };
- readAsync = (filename, binary = true) => {
- // See the comment in the `readBinary` function.
- filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename);
- return new Promise((resolve, reject) => {
- fs.readFile(filename, binary ? undefined : 'utf8', (err, data) => {
- if (err) reject(err);
- else resolve(binary ? data.buffer : data);
- });
- });
- };
- // end include: node_shell_read.js
- if (!Module['thisProgram'] && process.argv.length > 1) {
- thisProgram = process.argv[1].replace(/\\/g, '/');
- }
- arguments_ = process.argv.slice(2);
- if (typeof module != 'undefined') {
- module['exports'] = Module;
- }
- quit_ = (status, toThrow) => {
- process.exitCode = status;
- throw toThrow;
- };
- } else
- if (ENVIRONMENT_IS_SHELL) {
- if ((typeof process == 'object' && typeof require === 'function') || typeof window == 'object' || typeof WorkerGlobalScope != 'undefined') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
- } else
- // Note that this includes Node.js workers when relevant (pthreads is enabled).
- // Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
- // ENVIRONMENT_IS_NODE.
- if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
- if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
- scriptDirectory = self.location.href;
- } else if (typeof document != 'undefined' && document.currentScript) { // web
- scriptDirectory = document.currentScript.src;
- }
- // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
- // otherwise, slice off the final part of the url to find the script directory.
- // if scriptDirectory does not contain a slash, lastIndexOf will return -1,
- // and scriptDirectory will correctly be replaced with an empty string.
- // If scriptDirectory contains a query (starting with ?) or a fragment (starting with #),
- // they are removed because they could contain a slash.
- if (scriptDirectory.startsWith('blob:')) {
- scriptDirectory = '';
- } else {
- scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, '').lastIndexOf('/')+1);
- }
- if (!(typeof window == 'object' || typeof WorkerGlobalScope != 'undefined')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
- {
- // include: web_or_worker_shell_read.js
- if (ENVIRONMENT_IS_WORKER) {
- readBinary = (url) => {
- var xhr = new XMLHttpRequest();
- xhr.open('GET', url, false);
- xhr.responseType = 'arraybuffer';
- xhr.send(null);
- return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response));
- };
- }
- readAsync = (url) => {
- // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
- // See https://github.com/github/fetch/pull/92#issuecomment-140665932
- // Cordova or Electron apps are typically loaded from a file:// url.
- // So use XHR on webview if URL is a file URL.
- if (isFileURI(url)) {
- return new Promise((resolve, reject) => {
- var xhr = new XMLHttpRequest();
- xhr.open('GET', url, true);
- xhr.responseType = 'arraybuffer';
- xhr.onload = () => {
- if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
- resolve(xhr.response);
- return;
- }
- reject(xhr.status);
- };
- xhr.onerror = reject;
- xhr.send(null);
- });
- }
- return fetch(url, { credentials: 'same-origin' })
- .then((response) => {
- if (response.ok) {
- return response.arrayBuffer();
- }
- return Promise.reject(new Error(response.status + ' : ' + response.url));
- })
- };
- // end include: web_or_worker_shell_read.js
- }
- } else
- {
- throw new Error('environment detection error');
- }
- var out = Module['print'] || console.log.bind(console);
- var err = Module['printErr'] || console.error.bind(console);
- // Merge back in the overrides
- Object.assign(Module, moduleOverrides);
- // Free the object hierarchy contained in the overrides, this lets the GC
- // reclaim data used.
- moduleOverrides = null;
- checkIncomingModuleAPI();
- // Emit code to handle expected values on the Module object. This applies Module.x
- // to the proper local x. This has two benefits: first, we only emit it if it is
- // expected to arrive, and second, by using a local everywhere else that can be
- // minified.
- if (Module['arguments']) arguments_ = Module['arguments'];legacyModuleProp('arguments', 'arguments_');
- if (Module['thisProgram']) thisProgram = Module['thisProgram'];legacyModuleProp('thisProgram', 'thisProgram');
- // perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
- // Assertions on removed incoming Module JS APIs.
- assert(typeof Module['memoryInitializerPrefixURL'] == 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead');
- assert(typeof Module['pthreadMainPrefixURL'] == 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead');
- assert(typeof Module['cdInitializerPrefixURL'] == 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead');
- assert(typeof Module['filePackagePrefixURL'] == 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead');
- assert(typeof Module['read'] == 'undefined', 'Module.read option was removed');
- assert(typeof Module['readAsync'] == 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)');
- assert(typeof Module['readBinary'] == 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)');
- assert(typeof Module['setWindowTitle'] == 'undefined', 'Module.setWindowTitle option was removed (modify emscripten_set_window_title in JS)');
- assert(typeof Module['TOTAL_MEMORY'] == 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY');
- legacyModuleProp('asm', 'wasmExports');
- legacyModuleProp('readAsync', 'readAsync');
- legacyModuleProp('readBinary', 'readBinary');
- legacyModuleProp('setWindowTitle', 'setWindowTitle');
- var IDBFS = 'IDBFS is no longer included by default; build with -lidbfs.js';
- var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js';
- var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js';
- var FETCHFS = 'FETCHFS is no longer included by default; build with -lfetchfs.js';
- var ICASEFS = 'ICASEFS is no longer included by default; build with -licasefs.js';
- var JSFILEFS = 'JSFILEFS is no longer included by default; build with -ljsfilefs.js';
- var OPFS = 'OPFS is no longer included by default; build with -lopfs.js';
- var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js';
- assert(!ENVIRONMENT_IS_SHELL, 'shell environment detected but not enabled at build time. Add `shell` to `-sENVIRONMENT` to enable.');
- // end include: shell.js
- // include: preamble.js
- // === Preamble library stuff ===
- // Documentation for the public APIs defined in this file must be updated in:
- // site/source/docs/api_reference/preamble.js.rst
- // A prebuilt local version of the documentation is available at:
- // site/build/text/docs/api_reference/preamble.js.txt
- // You can also build docs locally as HTML or other formats in site/
- // An online HTML version (which may be of a different version of Emscripten)
- // is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
- var wasmBinary = Module['wasmBinary'];legacyModuleProp('wasmBinary', 'wasmBinary');
- if (typeof WebAssembly != 'object') {
- err('no native wasm support detected');
- }
- // Wasm globals
- var wasmMemory;
- //========================================
- // Runtime essentials
- //========================================
- // whether we are quitting the application. no code should run after this.
- // set in exit() and abort()
- var ABORT = false;
- // set by exit() and abort(). Passed to 'onExit' handler.
- // NOTE: This is also used as the process return code code in shell environments
- // but only when noExitRuntime is false.
- var EXITSTATUS;
- // In STRICT mode, we only define assert() when ASSERTIONS is set. i.e. we
- // don't define it at all in release modes. This matches the behaviour of
- // MINIMAL_RUNTIME.
- // TODO(sbc): Make this the default even without STRICT enabled.
- /** @type {function(*, string=)} */
- function assert(condition, text) {
- if (!condition) {
- abort('Assertion failed' + (text ? ': ' + text : ''));
- }
- }
- // We used to include malloc/free by default in the past. Show a helpful error in
- // builds with assertions.
- // Memory management
- var HEAP,
- /** @type {!Int8Array} */
- HEAP8,
- /** @type {!Uint8Array} */
- HEAPU8,
- /** @type {!Int16Array} */
- HEAP16,
- /** @type {!Uint16Array} */
- HEAPU16,
- /** @type {!Int32Array} */
- HEAP32,
- /** @type {!Uint32Array} */
- HEAPU32,
- /** @type {!Float32Array} */
- HEAPF32,
- /* BigInt64Array type is not correctly defined in closure
- /** not-@type {!BigInt64Array} */
- HEAP64,
- /* BigUint64Array type is not correctly defined in closure
- /** not-t@type {!BigUint64Array} */
- HEAPU64,
- /** @type {!Float64Array} */
- HEAPF64;
- // include: runtime_shared.js
- function updateMemoryViews() {
- var b = wasmMemory.buffer;
- Module['HEAP8'] = HEAP8 = new Int8Array(b);
- Module['HEAP16'] = HEAP16 = new Int16Array(b);
- Module['HEAPU8'] = HEAPU8 = new Uint8Array(b);
- Module['HEAPU16'] = HEAPU16 = new Uint16Array(b);
- Module['HEAP32'] = HEAP32 = new Int32Array(b);
- Module['HEAPU32'] = HEAPU32 = new Uint32Array(b);
- Module['HEAPF32'] = HEAPF32 = new Float32Array(b);
- Module['HEAPF64'] = HEAPF64 = new Float64Array(b);
- Module['HEAP64'] = HEAP64 = new BigInt64Array(b);
- Module['HEAPU64'] = HEAPU64 = new BigUint64Array(b);
- }
- // end include: runtime_shared.js
- assert(!Module['STACK_SIZE'], 'STACK_SIZE can no longer be set at runtime. Use -sSTACK_SIZE at link time')
- assert(typeof Int32Array != 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray != undefined && Int32Array.prototype.set != undefined,
- 'JS engine does not provide full typed array support');
- // If memory is defined in wasm, the user can't provide it, or set INITIAL_MEMORY
- assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected. Use -sIMPORTED_MEMORY to define wasmMemory externally');
- assert(!Module['INITIAL_MEMORY'], 'Detected runtime INITIAL_MEMORY setting. Use -sIMPORTED_MEMORY to define wasmMemory dynamically');
- // include: runtime_stack_check.js
- // Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
- function writeStackCookie() {
- var max = _emscripten_stack_get_end();
- assert((max & 3) == 0);
- // If the stack ends at address zero we write our cookies 4 bytes into the
- // stack. This prevents interference with SAFE_HEAP and ASAN which also
- // monitor writes to address zero.
- if (max == 0) {
- max += 4;
- }
- // The stack grow downwards towards _emscripten_stack_get_end.
- // We write cookies to the final two words in the stack and detect if they are
- // ever overwritten.
- HEAPU32[((max)>>2)] = 0x02135467;
- HEAPU32[(((max)+(4))>>2)] = 0x89BACDFE;
- // Also test the global address 0 for integrity.
- HEAPU32[((0)>>2)] = 1668509029;
- }
- function checkStackCookie() {
- if (ABORT) return;
- var max = _emscripten_stack_get_end();
- // See writeStackCookie().
- if (max == 0) {
- max += 4;
- }
- var cookie1 = HEAPU32[((max)>>2)];
- var cookie2 = HEAPU32[(((max)+(4))>>2)];
- if (cookie1 != 0x02135467 || cookie2 != 0x89BACDFE) {
- abort(`Stack overflow! Stack cookie has been overwritten at ${ptrToString(max)}, expected hex dwords 0x89BACDFE and 0x2135467, but received ${ptrToString(cookie2)} ${ptrToString(cookie1)}`);
- }
- // Also test the global address 0 for integrity.
- if (HEAPU32[((0)>>2)] != 0x63736d65 /* 'emsc' */) {
- abort('Runtime error: The application has corrupted its heap memory area (address zero)!');
- }
- }
- // end include: runtime_stack_check.js
- var __ATPRERUN__ = []; // functions called before the runtime is initialized
- var __ATINIT__ = []; // functions called during startup
- var __ATMAIN__ = []; // functions called when main() is to be run
- var __ATEXIT__ = []; // functions called during shutdown
- var __ATPOSTRUN__ = []; // functions called after the main() is called
- var runtimeInitialized = false;
- var runtimeExited = false;
- function preRun() {
- if (Module['preRun']) {
- if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
- while (Module['preRun'].length) {
- addOnPreRun(Module['preRun'].shift());
- }
- }
- callRuntimeCallbacks(__ATPRERUN__);
- }
- function initRuntime() {
- assert(!runtimeInitialized);
- runtimeInitialized = true;
- checkStackCookie();
-
- if (!Module['noFSInit'] && !FS.initialized)
- FS.init();
- FS.ignorePermissions = false;
- TTY.init();
- callRuntimeCallbacks(__ATINIT__);
- }
- function preMain() {
- checkStackCookie();
-
- callRuntimeCallbacks(__ATMAIN__);
- }
- function exitRuntime() {
- assert(!runtimeExited);
- checkStackCookie();
- ___funcs_on_exit(); // Native atexit() functions
- callRuntimeCallbacks(__ATEXIT__);
- FS.quit();
- TTY.shutdown();
- runtimeExited = true;
- }
- function postRun() {
- checkStackCookie();
- if (Module['postRun']) {
- if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
- while (Module['postRun'].length) {
- addOnPostRun(Module['postRun'].shift());
- }
- }
- callRuntimeCallbacks(__ATPOSTRUN__);
- }
- function addOnPreRun(cb) {
- __ATPRERUN__.unshift(cb);
- }
- function addOnInit(cb) {
- __ATINIT__.unshift(cb);
- }
- function addOnPreMain(cb) {
- __ATMAIN__.unshift(cb);
- }
- function addOnExit(cb) {
- __ATEXIT__.unshift(cb);
- }
- function addOnPostRun(cb) {
- __ATPOSTRUN__.unshift(cb);
- }
- // include: runtime_math.js
- // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
- // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
- // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
- // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
- assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
- assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
- assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
- assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
- // end include: runtime_math.js
- // A counter of dependencies for calling run(). If we need to
- // do asynchronous work before running, increment this and
- // decrement it. Incrementing must happen in a place like
- // Module.preRun (used by emcc to add file preloading).
- // Note that you can add dependencies in preRun, even though
- // it happens right before run - run will be postponed until
- // the dependencies are met.
- var runDependencies = 0;
- var runDependencyWatcher = null;
- var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
- var runDependencyTracking = {};
- function getUniqueRunDependency(id) {
- var orig = id;
- while (1) {
- if (!runDependencyTracking[id]) return id;
- id = orig + Math.random();
- }
- }
- function addRunDependency(id) {
- runDependencies++;
- Module['monitorRunDependencies']?.(runDependencies);
- if (id) {
- assert(!runDependencyTracking[id]);
- runDependencyTracking[id] = 1;
- if (runDependencyWatcher === null && typeof setInterval != 'undefined') {
- // Check for missing dependencies every few seconds
- runDependencyWatcher = setInterval(() => {
- if (ABORT) {
- clearInterval(runDependencyWatcher);
- runDependencyWatcher = null;
- return;
- }
- var shown = false;
- for (var dep in runDependencyTracking) {
- if (!shown) {
- shown = true;
- err('still waiting on run dependencies:');
- }
- err(`dependency: ${dep}`);
- }
- if (shown) {
- err('(end of list)');
- }
- }, 10000);
- }
- } else {
- err('warning: run dependency added without ID');
- }
- }
- function removeRunDependency(id) {
- runDependencies--;
- Module['monitorRunDependencies']?.(runDependencies);
- if (id) {
- assert(runDependencyTracking[id]);
- delete runDependencyTracking[id];
- } else {
- err('warning: run dependency removed without ID');
- }
- if (runDependencies == 0) {
- if (runDependencyWatcher !== null) {
- clearInterval(runDependencyWatcher);
- runDependencyWatcher = null;
- }
- if (dependenciesFulfilled) {
- var callback = dependenciesFulfilled;
- dependenciesFulfilled = null;
- callback(); // can add another dependenciesFulfilled
- }
- }
- }
- /** @param {string|number=} what */
- function abort(what) {
- Module['onAbort']?.(what);
- what = 'Aborted(' + what + ')';
- // TODO(sbc): Should we remove printing and leave it up to whoever
- // catches the exception?
- err(what);
- ABORT = true;
- // Use a wasm runtime error, because a JS error might be seen as a foreign
- // exception, which means we'd run destructors on it. We need the error to
- // simply make the program stop.
- // FIXME This approach does not work in Wasm EH because it currently does not assume
- // all RuntimeErrors are from traps; it decides whether a RuntimeError is from
- // a trap or not based on a hidden field within the object. So at the moment
- // we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that
- // allows this in the wasm spec.
- // Suppress closure compiler warning here. Closure compiler's builtin extern
- // definition for WebAssembly.RuntimeError claims it takes no arguments even
- // though it can.
- // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed.
- /** @suppress {checkTypes} */
- var e = new WebAssembly.RuntimeError(what);
- // Throw the error whether or not MODULARIZE is set because abort is used
- // in code paths apart from instantiation where an exception is expected
- // to be thrown when abort is called.
- throw e;
- }
- // include: memoryprofiler.js
- // end include: memoryprofiler.js
- // include: URIUtils.js
- // Prefix of data URIs emitted by SINGLE_FILE and related options.
- var dataURIPrefix = 'data:application/octet-stream;base64,';
- /**
- * Indicates whether filename is a base64 data URI.
- * @noinline
- */
- var isDataURI = (filename) => filename.startsWith(dataURIPrefix);
- /**
- * Indicates whether filename is delivered via file protocol (as opposed to http/https)
- * @noinline
- */
- var isFileURI = (filename) => filename.startsWith('file://');
- // end include: URIUtils.js
- function createExportWrapper(name, nargs) {
- return (...args) => {
- assert(runtimeInitialized, `native function \`${name}\` called before runtime initialization`);
- assert(!runtimeExited, `native function \`${name}\` called after runtime exit (use NO_EXIT_RUNTIME to keep it alive after main() exits)`);
- var f = wasmExports[name];
- assert(f, `exported native function \`${name}\` not found`);
- // Only assert for too many arguments. Too few can be valid since the missing arguments will be zero filled.
- assert(args.length <= nargs, `native function \`${name}\` called with ${args.length} args but expects ${nargs}`);
- return f(...args);
- };
- }
- // include: runtime_exceptions.js
- // end include: runtime_exceptions.js
- function findWasmBinary() {
- var f = 'meg4.wasm';
- if (!isDataURI(f)) {
- return locateFile(f);
- }
- return f;
- }
- var wasmBinaryFile;
- function getBinarySync(file) {
- if (file == wasmBinaryFile && wasmBinary) {
- return new Uint8Array(wasmBinary);
- }
- if (readBinary) {
- return readBinary(file);
- }
- throw 'both async and sync fetching of the wasm failed';
- }
- function getBinaryPromise(binaryFile) {
- // If we don't have the binary yet, load it asynchronously using readAsync.
- if (!wasmBinary
- ) {
- // Fetch the binary using readAsync
- return readAsync(binaryFile).then(
- (response) => new Uint8Array(/** @type{!ArrayBuffer} */(response)),
- // Fall back to getBinarySync if readAsync fails
- () => getBinarySync(binaryFile)
- );
- }
- // Otherwise, getBinarySync should be able to get it synchronously
- return Promise.resolve().then(() => getBinarySync(binaryFile));
- }
- function instantiateArrayBuffer(binaryFile, imports, receiver) {
- return getBinaryPromise(binaryFile).then((binary) => {
- return WebAssembly.instantiate(binary, imports);
- }).then(receiver, (reason) => {
- err(`failed to asynchronously prepare wasm: ${reason}`);
- // Warn on some common problems.
- if (isFileURI(wasmBinaryFile)) {
- err(`warning: Loading from a file URI (${wasmBinaryFile}) is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing`);
- }
- abort(reason);
- });
- }
- function instantiateAsync(binary, binaryFile, imports, callback) {
- if (!binary &&
- typeof WebAssembly.instantiateStreaming == 'function' &&
- !isDataURI(binaryFile) &&
- // Don't use streaming for file:// delivered objects in a webview, fetch them synchronously.
- !isFileURI(binaryFile) &&
- // Avoid instantiateStreaming() on Node.js environment for now, as while
- // Node.js v18.1.0 implements it, it does not have a full fetch()
- // implementation yet.
- //
- // Reference:
- // https://github.com/emscripten-core/emscripten/pull/16917
- !ENVIRONMENT_IS_NODE &&
- typeof fetch == 'function') {
- return fetch(binaryFile, { credentials: 'same-origin' }).then((response) => {
- // Suppress closure warning here since the upstream definition for
- // instantiateStreaming only allows Promise<Repsponse> rather than
- // an actual Response.
- // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure is fixed.
- /** @suppress {checkTypes} */
- var result = WebAssembly.instantiateStreaming(response, imports);
- return result.then(
- callback,
- function(reason) {
- // We expect the most common failure cause to be a bad MIME type for the binary,
- // in which case falling back to ArrayBuffer instantiation should work.
- err(`wasm streaming compile failed: ${reason}`);
- err('falling back to ArrayBuffer instantiation');
- return instantiateArrayBuffer(binaryFile, imports, callback);
- });
- });
- }
- return instantiateArrayBuffer(binaryFile, imports, callback);
- }
- function getWasmImports() {
- // prepare imports
- return {
- 'env': wasmImports,
- 'wasi_snapshot_preview1': wasmImports,
- }
- }
- // Create the wasm instance.
- // Receives the wasm imports, returns the exports.
- function createWasm() {
- // Load the wasm module and create an instance of using native support in the JS engine.
- // handle a generated wasm instance, receiving its exports and
- // performing other necessary setup
- /** @param {WebAssembly.Module=} module*/
- function receiveInstance(instance, module) {
- wasmExports = instance.exports;
-
- wasmMemory = wasmExports['memory'];
-
- assert(wasmMemory, 'memory not found in wasm exports');
- updateMemoryViews();
- wasmTable = wasmExports['__indirect_function_table'];
-
- assert(wasmTable, 'table not found in wasm exports');
- addOnInit(wasmExports['__wasm_call_ctors']);
- removeRunDependency('wasm-instantiate');
- return wasmExports;
- }
- // wait for the pthread pool (if any)
- addRunDependency('wasm-instantiate');
- // Prefer streaming instantiation if available.
- // Async compilation can be confusing when an error on the page overwrites Module
- // (for example, if the order of elements is wrong, and the one defining Module is
- // later), so we save Module and check it later.
- var trueModule = Module;
- function receiveInstantiationResult(result) {
- // 'result' is a ResultObject object which has both the module and instance.
- // receiveInstance() will swap in the exports (to Module.asm) so they can be called
- assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
- trueModule = null;
- // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
- // When the regression is fixed, can restore the above PTHREADS-enabled path.
- receiveInstance(result['instance']);
- }
- var info = getWasmImports();
- // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
- // to manually instantiate the Wasm module themselves. This allows pages to
- // run the instantiation parallel to any other async startup actions they are
- // performing.
- // Also pthreads and wasm workers initialize the wasm instance through this
- // path.
- if (Module['instantiateWasm']) {
- try {
- return Module['instantiateWasm'](info, receiveInstance);
- } catch(e) {
- err(`Module.instantiateWasm callback failed with error: ${e}`);
- return false;
- }
- }
- wasmBinaryFile ??= findWasmBinary();
- instantiateAsync(wasmBinary, wasmBinaryFile, info, receiveInstantiationResult);
- return {}; // no exports yet; we'll fill them in later
- }
- // include: runtime_debug.js
- // Endianness check
- (() => {
- var h16 = new Int16Array(1);
- var h8 = new Int8Array(h16.buffer);
- h16[0] = 0x6373;
- if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian! (Run with -sSUPPORT_BIG_ENDIAN to bypass)';
- })();
- if (Module['ENVIRONMENT']) {
- throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -sENVIRONMENT=web or -sENVIRONMENT=node)');
- }
- function legacyModuleProp(prop, newName, incoming=true) {
- if (!Object.getOwnPropertyDescriptor(Module, prop)) {
- Object.defineProperty(Module, prop, {
- configurable: true,
- get() {
- let extra = incoming ? ' (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)' : '';
- abort(`\`Module.${prop}\` has been replaced by \`${newName}\`` + extra);
- }
- });
- }
- }
- function ignoredModuleProp(prop) {
- if (Object.getOwnPropertyDescriptor(Module, prop)) {
- abort(`\`Module.${prop}\` was supplied but \`${prop}\` not included in INCOMING_MODULE_JS_API`);
- }
- }
- // forcing the filesystem exports a few things by default
- function isExportedByForceFilesystem(name) {
- return name === 'FS_createPath' ||
- name === 'FS_createDataFile' ||
- name === 'FS_createPreloadedFile' ||
- name === 'FS_unlink' ||
- name === 'addRunDependency' ||
- // The old FS has some functionality that WasmFS lacks.
- name === 'FS_createLazyFile' ||
- name === 'FS_createDevice' ||
- name === 'removeRunDependency';
- }
- /**
- * Intercept access to a global symbol. This enables us to give informative
- * warnings/errors when folks attempt to use symbols they did not include in
- * their build, or no symbols that no longer exist.
- */
- function hookGlobalSymbolAccess(sym, func) {
- if (typeof globalThis != 'undefined' && !Object.getOwnPropertyDescriptor(globalThis, sym)) {
- Object.defineProperty(globalThis, sym, {
- configurable: true,
- get() {
- func();
- return undefined;
- }
- });
- }
- }
- function missingGlobal(sym, msg) {
- hookGlobalSymbolAccess(sym, () => {
- warnOnce(`\`${sym}\` is not longer defined by emscripten. ${msg}`);
- });
- }
- missingGlobal('buffer', 'Please use HEAP8.buffer or wasmMemory.buffer');
- missingGlobal('asm', 'Please use wasmExports instead');
- function missingLibrarySymbol(sym) {
- hookGlobalSymbolAccess(sym, () => {
- // Can't `abort()` here because it would break code that does runtime
- // checks. e.g. `if (typeof SDL === 'undefined')`.
- var msg = `\`${sym}\` is a library symbol and not included by default; add it to your library.js __deps or to DEFAULT_LIBRARY_FUNCS_TO_INCLUDE on the command line`;
- // DEFAULT_LIBRARY_FUNCS_TO_INCLUDE requires the name as it appears in
- // library.js, which means $name for a JS name with no prefix, or name
- // for a JS name like _name.
- var librarySymbol = sym;
- if (!librarySymbol.startsWith('_')) {
- librarySymbol = '$' + sym;
- }
- msg += ` (e.g. -sDEFAULT_LIBRARY_FUNCS_TO_INCLUDE='${librarySymbol}')`;
- if (isExportedByForceFilesystem(sym)) {
- msg += '. Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you';
- }
- warnOnce(msg);
- });
- // Any symbol that is not included from the JS library is also (by definition)
- // not exported on the Module object.
- unexportedRuntimeSymbol(sym);
- }
- function unexportedRuntimeSymbol(sym) {
- if (!Object.getOwnPropertyDescriptor(Module, sym)) {
- Object.defineProperty(Module, sym, {
- configurable: true,
- get() {
- var msg = `'${sym}' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the Emscripten FAQ)`;
- if (isExportedByForceFilesystem(sym)) {
- msg += '. Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you';
- }
- abort(msg);
- }
- });
- }
- }
- // Used by XXXXX_DEBUG settings to output debug messages.
- function dbg(...args) {
- // TODO(sbc): Make this configurable somehow. Its not always convenient for
- // logging to show up as warnings.
- console.warn(...args);
- }
- // end include: runtime_debug.js
- // === Body ===
- var ASM_CONSTS = {
- 3955176: () => { document.getElementById('meg4_upload').click(); },
- 3955228: ($0, $1, $2, $3) => { meg4_savefile($0, $1, $2, $3); },
- 3955263: ($0, $1, $2, $3) => { var name = new TextDecoder("utf-8").decode(new Uint8Array(Module.HEAPU8.buffer,$0,$1)); var data = new TextDecoder("utf-8").decode(new Uint8Array(Module.HEAPU8.buffer,$2,$3)); localStorage.setItem("MEG-4/"+name, data); },
- 3955486: ($0, $1) => { var name = new TextDecoder("utf-8").decode(new Uint8Array(Module.HEAPU8.buffer,$0,$1)); var data = localStorage.getItem("MEG-4/"+name); if(data != undefined) { const buf = Module._malloc(data.length + 1); Module.HEAPU8.set(new TextEncoder("utf-8").encode(data + String.fromCharCode(0)), buf); return buf; } return 0; },
- 3955807: () => { var ln=document.location.href.split('?')[1];if(ln==undefined)ln=navigator.language.substr(0,2); return ln.charCodeAt(1) * 256 + ln.charCodeAt(0); },
- 3955957: () => { return Module.canvas.width; },
- 3955989: () => { return Module.canvas.height; },
- 3956022: ($0) => { var str = UTF8ToString($0) + '\n\n' + 'Abort/Retry/Ignore/AlwaysIgnore? [ariA] :'; var reply = window.prompt(str, "i"); if (reply === null) { reply = "i"; } return allocate(intArrayFromString(reply), 'i8', ALLOC_NORMAL); },
- 3956247: () => { if (typeof(AudioContext) !== 'undefined') { return true; } else if (typeof(webkitAudioContext) !== 'undefined') { return true; } return false; },
- 3956394: () => { if ((typeof(navigator.mediaDevices) !== 'undefined') && (typeof(navigator.mediaDevices.getUserMedia) !== 'undefined')) { return true; } else if (typeof(navigator.webkitGetUserMedia) !== 'undefined') { return true; } return false; },
- 3956628: ($0) => { if(typeof(Module['SDL2']) === 'undefined') { Module['SDL2'] = {}; } var SDL2 = Module['SDL2']; if (!$0) { SDL2.audio = {}; } else { SDL2.capture = {}; } if (!SDL2.audioContext) { if (typeof(AudioContext) !== 'undefined') { SDL2.audioContext = new AudioContext(); } else if (typeof(webkitAudioContext) !== 'undefined') { SDL2.audioContext = new webkitAudioContext(); } if (SDL2.audioContext) { if ((typeof navigator.userActivation) === 'undefined') { autoResumeAudioContext(SDL2.audioContext); } } } return SDL2.audioContext === undefined ? -1 : 0; },
- 3957180: () => { var SDL2 = Module['SDL2']; return SDL2.audioContext.sampleRate; },
- 3957248: ($0, $1, $2, $3) => { var SDL2 = Module['SDL2']; var have_microphone = function(stream) { if (SDL2.capture.silenceTimer !== undefined) { clearInterval(SDL2.capture.silenceTimer); SDL2.capture.silenceTimer = undefined; SDL2.capture.silenceBuffer = undefined } SDL2.capture.mediaStreamNode = SDL2.audioContext.createMediaStreamSource(stream); SDL2.capture.scriptProcessorNode = SDL2.audioContext.createScriptProcessor($1, $0, 1); SDL2.capture.scriptProcessorNode.onaudioprocess = function(audioProcessingEvent) { if ((SDL2 === undefined) || (SDL2.capture === undefined)) { return; } audioProcessingEvent.outputBuffer.getChannelData(0).fill(0.0); SDL2.capture.currentCaptureBuffer = audioProcessingEvent.inputBuffer; dynCall('vi', $2, [$3]); }; SDL2.capture.mediaStreamNode.connect(SDL2.capture.scriptProcessorNode); SDL2.capture.scriptProcessorNode.connect(SDL2.audioContext.destination); SDL2.capture.stream = stream; }; var no_microphone = function(error) { }; SDL2.capture.silenceBuffer = SDL2.audioContext.createBuffer($0, $1, SDL2.audioContext.sampleRate); SDL2.capture.silenceBuffer.getChannelData(0).fill(0.0); var silence_callback = function() { SDL2.capture.currentCaptureBuffer = SDL2.capture.silenceBuffer; dynCall('vi', $2, [$3]); }; SDL2.capture.silenceTimer = setInterval(silence_callback, ($1 / SDL2.audioContext.sampleRate) * 1000); if ((navigator.mediaDevices !== undefined) && (navigator.mediaDevices.getUserMedia !== undefined)) { navigator.mediaDevices.getUserMedia({ audio: true, video: false }).then(have_microphone).catch(no_microphone); } else if (navigator.webkitGetUserMedia !== undefined) { navigator.webkitGetUserMedia({ audio: true, video: false }, have_microphone, no_microphone); } },
- 3958941: ($0, $1, $2, $3) => { var SDL2 = Module['SDL2']; SDL2.audio.scriptProcessorNode = SDL2.audioContext['createScriptProcessor']($1, 0, $0); SDL2.audio.scriptProcessorNode['onaudioprocess'] = function (e) { if ((SDL2 === undefined) || (SDL2.audio === undefined)) { return; } if (SDL2.audio.silenceTimer !== undefined) { clearInterval(SDL2.audio.silenceTimer); SDL2.audio.silenceTimer = undefined; SDL2.audio.silenceBuffer = undefined; } SDL2.audio.currentOutputBuffer = e['outputBuffer']; dynCall('vi', $2, [$3]); }; SDL2.audio.scriptProcessorNode['connect'](SDL2.audioContext['destination']); if (SDL2.audioContext.state === 'suspended') { SDL2.audio.silenceBuffer = SDL2.audioContext.createBuffer($0, $1, SDL2.audioContext.sampleRate); SDL2.audio.silenceBuffer.getChannelData(0).fill(0.0); var silence_callback = function() { if ((typeof navigator.userActivation) !== 'undefined') { if (navigator.userActivation.hasBeenActive) { SDL2.audioContext.resume(); } } SDL2.audio.currentOutputBuffer = SDL2.audio.silenceBuffer; dynCall('vi', $2, [$3]); SDL2.audio.currentOutputBuffer = undefined; }; SDL2.audio.silenceTimer = setInterval(silence_callback, ($1 / SDL2.audioContext.sampleRate) * 1000); } },
- 3960116: ($0, $1) => { var SDL2 = Module['SDL2']; var numChannels = SDL2.capture.currentCaptureBuffer.numberOfChannels; for (var c = 0; c < numChannels; ++c) { var channelData = SDL2.capture.currentCaptureBuffer.getChannelData(c); if (channelData.length != $1) { throw 'Web Audio capture buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!'; } if (numChannels == 1) { for (var j = 0; j < $1; ++j) { setValue($0 + (j * 4), channelData[j], 'float'); } } else { for (var j = 0; j < $1; ++j) { setValue($0 + (((j * numChannels) + c) * 4), channelData[j], 'float'); } } } },
- 3960721: ($0, $1) => { var SDL2 = Module['SDL2']; var buf = $0 >>> 2; var numChannels = SDL2.audio.currentOutputBuffer['numberOfChannels']; for (var c = 0; c < numChannels; ++c) { var channelData = SDL2.audio.currentOutputBuffer['getChannelData'](c); if (channelData.length != $1) { throw 'Web Audio output buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!'; } for (var j = 0; j < $1; ++j) { channelData[j] = HEAPF32[buf + (j*numChannels + c)]; } } },
- 3961210: ($0) => { var SDL2 = Module['SDL2']; if ($0) { if (SDL2.capture.silenceTimer !== undefined) { clearInterval(SDL2.capture.silenceTimer); } if (SDL2.capture.stream !== undefined) { var tracks = SDL2.capture.stream.getAudioTracks(); for (var i = 0; i < tracks.length; i++) { SDL2.capture.stream.removeTrack(tracks[i]); } } if (SDL2.capture.scriptProcessorNode !== undefined) { SDL2.capture.scriptProcessorNode.onaudioprocess = function(audioProcessingEvent) {}; SDL2.capture.scriptProcessorNode.disconnect(); } if (SDL2.capture.mediaStreamNode !== undefined) { SDL2.capture.mediaStreamNode.disconnect(); } SDL2.capture = undefined; } else { if (SDL2.audio.scriptProcessorNode != undefined) { SDL2.audio.scriptProcessorNode.disconnect(); } if (SDL2.audio.silenceTimer !== undefined) { clearInterval(SDL2.audio.silenceTimer); } SDL2.audio = undefined; } if ((SDL2.audioContext !== undefined) && (SDL2.audio === undefined) && (SDL2.capture === undefined)) { SDL2.audioContext.close(); SDL2.audioContext = undefined; } },
- 3962216: ($0, $1, $2) => { var w = $0; var h = $1; var pixels = $2; if (!Module['SDL2']) Module['SDL2'] = {}; var SDL2 = Module['SDL2']; if (SDL2.ctxCanvas !== Module['canvas']) { SDL2.ctx = Module['createContext'](Module['canvas'], false, true); SDL2.ctxCanvas = Module['canvas']; } if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) { SDL2.image = SDL2.ctx.createImageData(w, h); SDL2.w = w; SDL2.h = h; SDL2.imageCtx = SDL2.ctx; } var data = SDL2.image.data; var src = pixels / 4; var dst = 0; var num; if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) { num = data.length; while (dst < num) { var val = HEAP32[src]; data[dst ] = val & 0xff; data[dst+1] = (val >> 8) & 0xff; data[dst+2] = (val >> 16) & 0xff; data[dst+3] = 0xff; src++; dst += 4; } } else { if (SDL2.data32Data !== data) { SDL2.data32 = new Int32Array(data.buffer); SDL2.data8 = new Uint8Array(data.buffer); SDL2.data32Data = data; } var data32 = SDL2.data32; num = data32.length; data32.set(HEAP32.subarray(src, src + num)); var data8 = SDL2.data8; var i = 3; var j = i + 4*num; if (num % 8 == 0) { while (i < j) { data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; } } else { while (i < j) { data8[i] = 0xff; i = i + 4 | 0; } } } SDL2.ctx.putImageData(SDL2.image, 0, 0); },
- 3963684: ($0, $1, $2, $3, $4) => { var w = $0; var h = $1; var hot_x = $2; var hot_y = $3; var pixels = $4; var canvas = document.createElement("canvas"); canvas.width = w; canvas.height = h; var ctx = canvas.getContext("2d"); var image = ctx.createImageData(w, h); var data = image.data; var src = pixels / 4; var dst = 0; var num; if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) { num = data.length; while (dst < num) { var val = HEAP32[src]; data[dst ] = val & 0xff; data[dst+1] = (val >> 8) & 0xff; data[dst+2] = (val >> 16) & 0xff; data[dst+3] = (val >> 24) & 0xff; src++; dst += 4; } } else { var data32 = new Int32Array(data.buffer); num = data32.length; data32.set(HEAP32.subarray(src, src + num)); } ctx.putImageData(image, 0, 0); var url = hot_x === 0 && hot_y === 0 ? "url(" + canvas.toDataURL() + "), auto" : "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto"; var urlBuf = _malloc(url.length + 1); stringToUTF8(url, urlBuf, url.length + 1); return urlBuf; },
- 3964672: ($0) => { if (Module['canvas']) { Module['canvas'].style['cursor'] = UTF8ToString($0); } },
- 3964755: () => { if (Module['canvas']) { Module['canvas'].style['cursor'] = 'none'; } },
- 3964824: () => { return window.innerWidth; },
- 3964854: () => { return window.innerHeight; }
- };
- // end include: preamble.js
- class ExitStatus {
- name = 'ExitStatus';
- constructor(status) {
- this.message = `Program terminated with exit(${status})`;
- this.status = status;
- }
- }
- var callRuntimeCallbacks = (callbacks) => {
- while (callbacks.length > 0) {
- // Pass the module as the first argument.
- callbacks.shift()(Module);
- }
- };
-
- /**
- * @param {number} ptr
- * @param {string} type
- */
- function getValue(ptr, type = 'i8') {
- if (type.endsWith('*')) type = '*';
- switch (type) {
- case 'i1': return HEAP8[ptr];
- case 'i8': return HEAP8[ptr];
- case 'i16': return HEAP16[((ptr)>>1)];
- case 'i32': return HEAP32[((ptr)>>2)];
- case 'i64': return HEAP64[((ptr)>>3)];
- case 'float': return HEAPF32[((ptr)>>2)];
- case 'double': return HEAPF64[((ptr)>>3)];
- case '*': return HEAPU32[((ptr)>>2)];
- default: abort(`invalid type for getValue: ${type}`);
- }
- }
- var noExitRuntime = Module['noExitRuntime'] || false;
- var ptrToString = (ptr) => {
- assert(typeof ptr === 'number');
- // With CAN_ADDRESS_2GB or MEMORY64, pointers are already unsigned.
- ptr >>>= 0;
- return '0x' + ptr.toString(16).padStart(8, '0');
- };
-
- /**
- * @param {number} ptr
- * @param {number} value
- * @param {string} type
- */
- function setValue(ptr, value, type = 'i8') {
- if (type.endsWith('*')) type = '*';
- switch (type) {
- case 'i1': HEAP8[ptr] = value; break;
- case 'i8': HEAP8[ptr] = value; break;
- case 'i16': HEAP16[((ptr)>>1)] = value; break;
- case 'i32': HEAP32[((ptr)>>2)] = value; break;
- case 'i64': HEAP64[((ptr)>>3)] = BigInt(value); break;
- case 'float': HEAPF32[((ptr)>>2)] = value; break;
- case 'double': HEAPF64[((ptr)>>3)] = value; break;
- case '*': HEAPU32[((ptr)>>2)] = value; break;
- default: abort(`invalid type for setValue: ${type}`);
- }
- }
- var stackRestore = (val) => __emscripten_stack_restore(val);
- var stackSave = () => _emscripten_stack_get_current();
- var warnOnce = (text) => {
- warnOnce.shown ||= {};
- if (!warnOnce.shown[text]) {
- warnOnce.shown[text] = 1;
- if (ENVIRONMENT_IS_NODE) text = 'warning: ' + text;
- err(text);
- }
- };
- /** @suppress {duplicate } */
- var syscallGetVarargI = () => {
- assert(SYSCALLS.varargs != undefined);
- // the `+` prepended here is necessary to convince the JSCompiler that varargs is indeed a number.
- var ret = HEAP32[((+SYSCALLS.varargs)>>2)];
- SYSCALLS.varargs += 4;
- return ret;
- };
- var syscallGetVarargP = syscallGetVarargI;
-
-
- var PATH = {
- isAbs:(path) => path.charAt(0) === '/',
- splitPath:(filename) => {
- var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
- return splitPathRe.exec(filename).slice(1);
- },
- normalizeArray:(parts, allowAboveRoot) => {
- // if the path tries to go above the root, `up` ends up > 0
- var up = 0;
- for (var i = parts.length - 1; i >= 0; i--) {
- var last = parts[i];
- if (last === '.') {
- parts.splice(i, 1);
- } else if (last === '..') {
- parts.splice(i, 1);
- up++;
- } else if (up) {
- parts.splice(i, 1);
- up--;
- }
- }
- // if the path is allowed to go above the root, restore leading ..s
- if (allowAboveRoot) {
- for (; up; up--) {
- parts.unshift('..');
- }
- }
- return parts;
- },
- normalize:(path) => {
- var isAbsolute = PATH.isAbs(path),
- trailingSlash = path.substr(-1) === '/';
- // Normalize the path
- path = PATH.normalizeArray(path.split('/').filter((p) => !!p), !isAbsolute).join('/');
- if (!path && !isAbsolute) {
- path = '.';
- }
- if (path && trailingSlash) {
- path += '/';
- }
- return (isAbsolute ? '/' : '') + path;
- },
- dirname:(path) => {
- var result = PATH.splitPath(path),
- root = result[0],
- dir = result[1];
- if (!root && !dir) {
- // No dirname whatsoever
- return '.';
- }
- if (dir) {
- // It has a dirname, strip trailing slash
- dir = dir.substr(0, dir.length - 1);
- }
- return root + dir;
- },
- basename:(path) => {
- // EMSCRIPTEN return '/'' for '/', not an empty string
- if (path === '/') return '/';
- path = PATH.normalize(path);
- path = path.replace(/\/$/, "");
- var lastSlash = path.lastIndexOf('/');
- if (lastSlash === -1) return path;
- return path.substr(lastSlash+1);
- },
- join:(...paths) => PATH.normalize(paths.join('/')),
- join2:(l, r) => PATH.normalize(l + '/' + r),
- };
-
- var initRandomFill = () => {
- if (typeof crypto == 'object' && typeof crypto['getRandomValues'] == 'function') {
- // for modern web browsers
- return (view) => crypto.getRandomValues(view);
- } else
- if (ENVIRONMENT_IS_NODE) {
- // for nodejs with or without crypto support included
- try {
- var crypto_module = require('crypto');
- var randomFillSync = crypto_module['randomFillSync'];
- if (randomFillSync) {
- // nodejs with LTS crypto support
- return (view) => crypto_module['randomFillSync'](view);
- }
- // very old nodejs with the original crypto API
- var randomBytes = crypto_module['randomBytes'];
- return (view) => (
- view.set(randomBytes(view.byteLength)),
- // Return the original view to match modern native implementations.
- view
- );
- } catch (e) {
- // nodejs doesn't have crypto support
- }
- }
- // we couldn't find a proper implementation, as Math.random() is not suitable for /dev/random, see emscripten-core/emscripten/pull/7096
- abort('no cryptographic support found for randomDevice. consider polyfilling it if you want to use something insecure like Math.random(), e.g. put this in a --pre-js: var crypto = { getRandomValues: (array) => { for (var i = 0; i < array.length; i++) array[i] = (Math.random()*256)|0 } };');
- };
- var randomFill = (view) => {
- // Lazily init on the first invocation.
- return (randomFill = initRandomFill())(view);
- };
-
-
-
- var PATH_FS = {
- resolve:(...args) => {
- var resolvedPath = '',
- resolvedAbsolute = false;
- for (var i = args.length - 1; i >= -1 && !resolvedAbsolute; i--) {
- var path = (i >= 0) ? args[i] : FS.cwd();
- // Skip empty and invalid entries
- if (typeof path != 'string') {
- throw new TypeError('Arguments to path.resolve must be strings');
- } else if (!path) {
- return ''; // an invalid portion invalidates the whole thing
- }
- resolvedPath = path + '/' + resolvedPath;
- resolvedAbsolute = PATH.isAbs(path);
- }
- // At this point the path should be resolved to a full absolute path, but
- // handle relative paths to be safe (might happen when process.cwd() fails)
- resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter((p) => !!p), !resolvedAbsolute).join('/');
- return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
- },
- relative:(from, to) => {
- from = PATH_FS.resolve(from).substr(1);
- to = PATH_FS.resolve(to).substr(1);
- function trim(arr) {
- var start = 0;
- for (; start < arr.length; start++) {
- if (arr[start] !== '') break;
- }
- var end = arr.length - 1;
- for (; end >= 0; end--) {
- if (arr[end] !== '') break;
- }
- if (start > end) return [];
- return arr.slice(start, end - start + 1);
- }
- var fromParts = trim(from.split('/'));
- var toParts = trim(to.split('/'));
- var length = Math.min(fromParts.length, toParts.length);
- var samePartsLength = length;
- for (var i = 0; i < length; i++) {
- if (fromParts[i] !== toParts[i]) {
- samePartsLength = i;
- break;
- }
- }
- var outputParts = [];
- for (var i = samePartsLength; i < fromParts.length; i++) {
- outputParts.push('..');
- }
- outputParts = outputParts.concat(toParts.slice(samePartsLength));
- return outputParts.join('/');
- },
- };
-
-
- var UTF8Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder() : undefined;
-
- /**
- * Given a pointer 'idx' to a null-terminated UTF8-encoded string in the given
- * array that contains uint8 values, returns a copy of that string as a
- * Javascript String object.
- * heapOrArray is either a regular array, or a JavaScript typed array view.
- * @param {number=} idx
- * @param {number=} maxBytesToRead
- * @return {string}
- */
- var UTF8ArrayToString = (heapOrArray, idx = 0, maxBytesToRead = NaN) => {
- var endIdx = idx + maxBytesToRead;
- var endPtr = idx;
- // TextDecoder needs to know the byte length in advance, it doesn't stop on
- // null terminator by itself. Also, use the length info to avoid running tiny
- // strings through TextDecoder, since .subarray() allocates garbage.
- // (As a tiny code save trick, compare endPtr against endIdx using a negation,
- // so that undefined/NaN means Infinity)
- while (heapOrArray[endPtr] && !(endPtr >= endIdx)) ++endPtr;
-
- if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) {
- return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr));
- }
- var str = '';
- // If building with TextDecoder, we have already computed the string length
- // above, so test loop end condition against that
- while (idx < endPtr) {
- // For UTF8 byte structure, see:
- // http://en.wikipedia.org/wiki/UTF-8#Description
- // https://www.ietf.org/rfc/rfc2279.txt
- // https://tools.ietf.org/html/rfc3629
- var u0 = heapOrArray[idx++];
- if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
- var u1 = heapOrArray[idx++] & 63;
- if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
- var u2 = heapOrArray[idx++] & 63;
- if ((u0 & 0xF0) == 0xE0) {
- u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
- } else {
- if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte ' + ptrToString(u0) + ' encountered when deserializing a UTF-8 string in wasm memory to a JS string!');
- u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63);
- }
-
- if (u0 < 0x10000) {
- str += String.fromCharCode(u0);
- } else {
- var ch = u0 - 0x10000;
- str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
- }
- }
- return str;
- };
-
- var FS_stdin_getChar_buffer = [];
-
- var lengthBytesUTF8 = (str) => {
- var len = 0;
- for (var i = 0; i < str.length; ++i) {
- // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code
- // unit, not a Unicode code point of the character! So decode
- // UTF16->UTF32->UTF8.
- // See http://unicode.org/faq/utf_bom.html#utf16-3
- var c = str.charCodeAt(i); // possibly a lead surrogate
- if (c <= 0x7F) {
- len++;
- } else if (c <= 0x7FF) {
- len += 2;
- } else if (c >= 0xD800 && c <= 0xDFFF) {
- len += 4; ++i;
- } else {
- len += 3;
- }
- }
- return len;
- };
-
- var stringToUTF8Array = (str, heap, outIdx, maxBytesToWrite) => {
- assert(typeof str === 'string', `stringToUTF8Array expects a string (got ${typeof str})`);
- // Parameter maxBytesToWrite is not optional. Negative values, 0, null,
- // undefined and false each don't write out any bytes.
- if (!(maxBytesToWrite > 0))
- return 0;
-
- var startIdx = outIdx;
- var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
- for (var i = 0; i < str.length; ++i) {
- // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code
- // unit, not a Unicode code point of the character! So decode
- // UTF16->UTF32->UTF8.
- // See http://unicode.org/faq/utf_bom.html#utf16-3
- // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description
- // and https://www.ietf.org/rfc/rfc2279.txt
- // and https://tools.ietf.org/html/rfc3629
- var u = str.charCodeAt(i); // possibly a lead surrogate
- if (u >= 0xD800 && u <= 0xDFFF) {
- var u1 = str.charCodeAt(++i);
- u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
- }
- if (u <= 0x7F) {
- if (outIdx >= endIdx) break;
- heap[outIdx++] = u;
- } else if (u <= 0x7FF) {
- if (outIdx + 1 >= endIdx) break;
- heap[outIdx++] = 0xC0 | (u >> 6);
- heap[outIdx++] = 0x80 | (u & 63);
- } else if (u <= 0xFFFF) {
- if (outIdx + 2 >= endIdx) break;
- heap[outIdx++] = 0xE0 | (u >> 12);
- heap[outIdx++] = 0x80 | ((u >> 6) & 63);
- heap[outIdx++] = 0x80 | (u & 63);
- } else {
- if (outIdx + 3 >= endIdx) break;
- if (u > 0x10FFFF) warnOnce('Invalid Unicode code point ' + ptrToString(u) + ' encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x10FFFF).');
- heap[outIdx++] = 0xF0 | (u >> 18);
- heap[outIdx++] = 0x80 | ((u >> 12) & 63);
- heap[outIdx++] = 0x80 | ((u >> 6) & 63);
- heap[outIdx++] = 0x80 | (u & 63);
- }
- }
- // Null-terminate the pointer to the buffer.
- heap[outIdx] = 0;
- return outIdx - startIdx;
- };
- /** @type {function(string, boolean=, number=)} */
- function intArrayFromString(stringy, dontAddNull, length) {
- var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
- var u8array = new Array(len);
- var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
- if (dontAddNull) u8array.length = numBytesWritten;
- return u8array;
- }
- var FS_stdin_getChar = () => {
- if (!FS_stdin_getChar_buffer.length) {
- var result = null;
- if (ENVIRONMENT_IS_NODE) {
- // we will read data by chunks of BUFSIZE
- var BUFSIZE = 256;
- var buf = Buffer.alloc(BUFSIZE);
- var bytesRead = 0;
-
- // For some reason we must suppress a closure warning here, even though
- // fd definitely exists on process.stdin, and is even the proper way to
- // get the fd of stdin,
- // https://github.com/nodejs/help/issues/2136#issuecomment-523649904
- // This started to happen after moving this logic out of library_tty.js,
- // so it is related to the surrounding code in some unclear manner.
- /** @suppress {missingProperties} */
- var fd = process.stdin.fd;
-
- try {
- bytesRead = fs.readSync(fd, buf, 0, BUFSIZE);
- } catch(e) {
- // Cross-platform differences: on Windows, reading EOF throws an
- // exception, but on other OSes, reading EOF returns 0. Uniformize
- // behavior by treating the EOF exception to return 0.
- if (e.toString().includes('EOF')) bytesRead = 0;
- else throw e;
- }
-
- if (bytesRead > 0) {
- result = buf.slice(0, bytesRead).toString('utf-8');
- }
- } else
- if (typeof window != 'undefined' &&
- typeof window.prompt == 'function') {
- // Browser.
- result = window.prompt('Input: '); // returns null on cancel
- if (result !== null) {
- result += '\n';
- }
- } else
- {}
- if (!result) {
- return null;
- }
- FS_stdin_getChar_buffer = intArrayFromString(result, true);
- }
- return FS_stdin_getChar_buffer.shift();
- };
- var TTY = {
- ttys:[],
- init() {
- // https://github.com/emscripten-core/emscripten/pull/1555
- // if (ENVIRONMENT_IS_NODE) {
- // // currently, FS.init does not distinguish if process.stdin is a file or TTY
- // // device, it always assumes it's a TTY device. because of this, we're forcing
- // // process.stdin to UTF8 encoding to at least make stdin reading compatible
- // // with text files until FS.init can be refactored.
- // process.stdin.setEncoding('utf8');
- // }
- },
- shutdown() {
- // https://github.com/emscripten-core/emscripten/pull/1555
- // if (ENVIRONMENT_IS_NODE) {
- // // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)?
- // // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation
- // // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists?
- // // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle
- // // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call
- // process.stdin.pause();
- // }
- },
- register(dev, ops) {
- TTY.ttys[dev] = { input: [], output: [], ops: ops };
- FS.registerDevice(dev, TTY.stream_ops);
- },
- stream_ops:{
- open(stream) {
- var tty = TTY.ttys[stream.node.rdev];
- if (!tty) {
- throw new FS.ErrnoError(43);
- }
- stream.tty = tty;
- stream.seekable = false;
- },
- close(stream) {
- // flush any pending line data
- stream.tty.ops.fsync(stream.tty);
- },
- fsync(stream) {
- stream.tty.ops.fsync(stream.tty);
- },
- read(stream, buffer, offset, length, pos /* ignored */) {
- if (!stream.tty || !stream.tty.ops.get_char) {
- throw new FS.ErrnoError(60);
- }
- var bytesRead = 0;
- for (var i = 0; i < length; i++) {
- var result;
- try {
- result = stream.tty.ops.get_char(stream.tty);
- } catch (e) {
- throw new FS.ErrnoError(29);
- }
- if (result === undefined && bytesRead === 0) {
- throw new FS.ErrnoError(6);
- }
- if (result === null || result === undefined) break;
- bytesRead++;
- buffer[offset+i] = result;
- }
- if (bytesRead) {
- stream.node.timestamp = Date.now();
- }
- return bytesRead;
- },
- write(stream, buffer, offset, length, pos) {
- if (!stream.tty || !stream.tty.ops.put_char) {
- throw new FS.ErrnoError(60);
- }
- try {
- for (var i = 0; i < length; i++) {
- stream.tty.ops.put_char(stream.tty, buffer[offset+i]);
- }
- } catch (e) {
- throw new FS.ErrnoError(29);
- }
- if (length) {
- stream.node.timestamp = Date.now();
- }
- return i;
- },
- },
- default_tty_ops:{
- get_char(tty) {
- return FS_stdin_getChar();
- },
- put_char(tty, val) {
- if (val === null || val === 10) {
- out(UTF8ArrayToString(tty.output));
- tty.output = [];
- } else {
- if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle.
- }
- },
- fsync(tty) {
- if (tty.output && tty.output.length > 0) {
- out(UTF8ArrayToString(tty.output));
- tty.output = [];
- }
- },
- ioctl_tcgets(tty) {
- // typical setting
- return {
- c_iflag: 25856,
- c_oflag: 5,
- c_cflag: 191,
- c_lflag: 35387,
- c_cc: [
- 0x03, 0x1c, 0x7f, 0x15, 0x04, 0x00, 0x01, 0x00, 0x11, 0x13, 0x1a, 0x00,
- 0x12, 0x0f, 0x17, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- ]
- };
- },
- ioctl_tcsets(tty, optional_actions, data) {
- // currently just ignore
- return 0;
- },
- ioctl_tiocgwinsz(tty) {
- return [24, 80];
- },
- },
- default_tty1_ops:{
- put_char(tty, val) {
- if (val === null || val === 10) {
- err(UTF8ArrayToString(tty.output));
- tty.output = [];
- } else {
- if (val != 0) tty.output.push(val);
- }
- },
- fsync(tty) {
- if (tty.output && tty.output.length > 0) {
- err(UTF8ArrayToString(tty.output));
- tty.output = [];
- }
- },
- },
- };
-
-
- var zeroMemory = (address, size) => {
- HEAPU8.fill(0, address, address + size);
- };
-
- var alignMemory = (size, alignment) => {
- assert(alignment, "alignment argument is required");
- return Math.ceil(size / alignment) * alignment;
- };
- var mmapAlloc = (size) => {
- abort('internal error: mmapAlloc called but `emscripten_builtin_memalign` native symbol not exported');
- };
- var MEMFS = {
- ops_table:null,
- mount(mount) {
- return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0);
- },
- createNode(parent, name, mode, dev) {
- if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
- // no supported
- throw new FS.ErrnoError(63);
- }
- MEMFS.ops_table ||= {
- dir: {
- node: {
- getattr: MEMFS.node_ops.getattr,
- setattr: MEMFS.node_ops.setattr,
- lookup: MEMFS.node_ops.lookup,
- mknod: MEMFS.node_ops.mknod,
- rename: MEMFS.node_ops.rename,
- unlink: MEMFS.node_ops.unlink,
- rmdir: MEMFS.node_ops.rmdir,
- readdir: MEMFS.node_ops.readdir,
- symlink: MEMFS.node_ops.symlink
- },
- stream: {
- llseek: MEMFS.stream_ops.llseek
- }
- },
- file: {
- node: {
- getattr: MEMFS.node_ops.getattr,
- setattr: MEMFS.node_ops.setattr
- },
- stream: {
- llseek: MEMFS.stream_ops.llseek,
- read: MEMFS.stream_ops.read,
- write: MEMFS.stream_ops.write,
- allocate: MEMFS.stream_ops.allocate,
- mmap: MEMFS.stream_ops.mmap,
- msync: MEMFS.stream_ops.msync
- }
- },
- link: {
- node: {
- getattr: MEMFS.node_ops.getattr,
- setattr: MEMFS.node_ops.setattr,
- readlink: MEMFS.node_ops.readlink
- },
- stream: {}
- },
- chrdev: {
- node: {
- getattr: MEMFS.node_ops.getattr,
- setattr: MEMFS.node_ops.setattr
- },
- stream: FS.chrdev_stream_ops
- }
- };
- var node = FS.createNode(parent, name, mode, dev);
- if (FS.isDir(node.mode)) {
- node.node_ops = MEMFS.ops_table.dir.node;
- node.stream_ops = MEMFS.ops_table.dir.stream;
- node.contents = {};
- } else if (FS.isFile(node.mode)) {
- node.node_ops = MEMFS.ops_table.file.node;
- node.stream_ops = MEMFS.ops_table.file.stream;
- node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
- // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
- // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
- // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
- node.contents = null;
- } else if (FS.isLink(node.mode)) {
- node.node_ops = MEMFS.ops_table.link.node;
- node.stream_ops = MEMFS.ops_table.link.stream;
- } else if (FS.isChrdev(node.mode)) {
- node.node_ops = MEMFS.ops_table.chrdev.node;
- node.stream_ops = MEMFS.ops_table.chrdev.stream;
- }
- node.timestamp = Date.now();
- // add the new node to the parent
- if (parent) {
- parent.contents[name] = node;
- parent.timestamp = node.timestamp;
- }
- return node;
- },
- getFileDataAsTypedArray(node) {
- if (!node.contents) return new Uint8Array(0);
- if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes.
- return new Uint8Array(node.contents);
- },
- expandFileStorage(node, newCapacity) {
- var prevCapacity = node.contents ? node.contents.length : 0;
- if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough.
- // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
- // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
- // avoid overshooting the allocation cap by a very large margin.
- var CAPACITY_DOUBLING_MAX = 1024 * 1024;
- newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) >>> 0);
- if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding.
- var oldContents = node.contents;
- node.contents = new Uint8Array(newCapacity); // Allocate new storage.
- if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage.
- },
- resizeFileStorage(node, newSize) {
- if (node.usedBytes == newSize) return;
- if (newSize == 0) {
- node.contents = null; // Fully decommit when requesting a resize to zero.
- node.usedBytes = 0;
- } else {
- var oldContents = node.contents;
- node.contents = new Uint8Array(newSize); // Allocate new storage.
- if (oldContents) {
- node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage.
- }
- node.usedBytes = newSize;
- }
- },
- node_ops:{
- getattr(node) {
- var attr = {};
- // device numbers reuse inode numbers.
- attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
- attr.ino = node.id;
- attr.mode = node.mode;
- attr.nlink = 1;
- attr.uid = 0;
- attr.gid = 0;
- attr.rdev = node.rdev;
- if (FS.isDir(node.mode)) {
- attr.size = 4096;
- } else if (FS.isFile(node.mode)) {
- attr.size = node.usedBytes;
- } else if (FS.isLink(node.mode)) {
- attr.size = node.link.length;
- } else {
- attr.size = 0;
- }
- attr.atime = new Date(node.timestamp);
- attr.mtime = new Date(node.timestamp);
- attr.ctime = new Date(node.timestamp);
- // NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize),
- // but this is not required by the standard.
- attr.blksize = 4096;
- attr.blocks = Math.ceil(attr.size / attr.blksize);
- return attr;
- },
- setattr(node, attr) {
- if (attr.mode !== undefined) {
- node.mode = attr.mode;
- }
- if (attr.timestamp !== undefined) {
- node.timestamp = attr.timestamp;
- }
- if (attr.size !== undefined) {
- MEMFS.resizeFileStorage(node, attr.size);
- }
- },
- lookup(parent, name) {
- throw new FS.ErrnoError(44);
- },
- mknod(parent, name, mode, dev) {
- return MEMFS.createNode(parent, name, mode, dev);
- },
- rename(old_node, new_dir, new_name) {
- // if we're overwriting a directory at new_name, make sure it's empty.
- if (FS.isDir(old_node.mode)) {
- var new_node;
- try {
- new_node = FS.lookupNode(new_dir, new_name);
- } catch (e) {
- }
- if (new_node) {
- for (var i in new_node.contents) {
- throw new FS.ErrnoError(55);
- }
- }
- }
- // do the internal rewiring
- delete old_node.parent.contents[old_node.name];
- old_node.parent.timestamp = Date.now()
- old_node.name = new_name;
- new_dir.contents[new_name] = old_node;
- new_dir.timestamp = old_node.parent.timestamp;
- },
- unlink(parent, name) {
- delete parent.contents[name];
- parent.timestamp = Date.now();
- },
- rmdir(parent, name) {
- var node = FS.lookupNode(parent, name);
- for (var i in node.contents) {
- throw new FS.ErrnoError(55);
- }
- delete parent.contents[name];
- parent.timestamp = Date.now();
- },
- readdir(node) {
- var entries = ['.', '..'];
- for (var key of Object.keys(node.contents)) {
- entries.push(key);
- }
- return entries;
- },
- symlink(parent, newname, oldpath) {
- var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0);
- node.link = oldpath;
- return node;
- },
- readlink(node) {
- if (!FS.isLink(node.mode)) {
- throw new FS.ErrnoError(28);
- }
- return node.link;
- },
- },
- stream_ops:{
- read(stream, buffer, offset, length, position) {
- var contents = stream.node.contents;
- if (position >= stream.node.usedBytes) return 0;
- var size = Math.min(stream.node.usedBytes - position, length);
- assert(size >= 0);
- if (size > 8 && contents.subarray) { // non-trivial, and typed array
- buffer.set(contents.subarray(position, position + size), offset);
- } else {
- for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
- }
- return size;
- },
- write(stream, buffer, offset, length, position, canOwn) {
- // The data buffer should be a typed array view
- assert(!(buffer instanceof ArrayBuffer));
- // If the buffer is located in main memory (HEAP), and if
- // memory can grow, we can't hold on to references of the
- // memory buffer, as they may get invalidated. That means we
- // need to do copy its contents.
- if (buffer.buffer === HEAP8.buffer) {
- canOwn = false;
- }
-
- if (!length) return 0;
- var node = stream.node;
- node.timestamp = Date.now();
-
- if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array?
- if (canOwn) {
- assert(position === 0, 'canOwn must imply no weird position inside the file');
- node.contents = buffer.subarray(offset, offset + length);
- node.usedBytes = length;
- return length;
- } else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
- node.contents = buffer.slice(offset, offset + length);
- node.usedBytes = length;
- return length;
- } else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file?
- node.contents.set(buffer.subarray(offset, offset + length), position);
- return length;
- }
- }
-
- // Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
- MEMFS.expandFileStorage(node, position+length);
- if (node.contents.subarray && buffer.subarray) {
- // Use typed array write which is available.
- node.contents.set(buffer.subarray(offset, offset + length), position);
- } else {
- for (var i = 0; i < length; i++) {
- node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not.
- }
- }
- node.usedBytes = Math.max(node.usedBytes, position + length);
- return length;
- },
- llseek(stream, offset, whence) {
- var position = offset;
- if (whence === 1) {
- position += stream.position;
- } else if (whence === 2) {
- if (FS.isFile(stream.node.mode)) {
- position += stream.node.usedBytes;
- }
- }
- if (position < 0) {
- throw new FS.ErrnoError(28);
- }
- return position;
- },
- allocate(stream, offset, length) {
- MEMFS.expandFileStorage(stream.node, offset + length);
- stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
- },
- mmap(stream, length, position, prot, flags) {
- if (!FS.isFile(stream.node.mode)) {
- throw new FS.ErrnoError(43);
- }
- var ptr;
- var allocated;
- var contents = stream.node.contents;
- // Only make a new copy when MAP_PRIVATE is specified.
- if (!(flags & 2) && contents && contents.buffer === HEAP8.buffer) {
- // We can't emulate MAP_SHARED when the file is not backed by the
- // buffer we're mapping to (e.g. the HEAP buffer).
- allocated = false;
- ptr = contents.byteOffset;
- } else {
- allocated = true;
- ptr = mmapAlloc(length);
- if (!ptr) {
- throw new FS.ErrnoError(48);
- }
- if (contents) {
- // Try to avoid unnecessary slices.
- if (position > 0 || position + length < contents.length) {
- if (contents.subarray) {
- contents = contents.subarray(position, position + length);
- } else {
- contents = Array.prototype.slice.call(contents, position, position + length);
- }
- }
- HEAP8.set(contents, ptr);
- }
- }
- return { ptr, allocated };
- },
- msync(stream, buffer, offset, length, mmapFlags) {
- MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
- // should we check if bytesWritten and length are the same?
- return 0;
- },
- },
- };
-
- /** @param {boolean=} noRunDep */
- var asyncLoad = (url, onload, onerror, noRunDep) => {
- var dep = !noRunDep ? getUniqueRunDependency(`al ${url}`) : '';
- readAsync(url).then(
- (arrayBuffer) => {
- assert(arrayBuffer, `Loading data file "${url}" failed (no arrayBuffer).`);
- onload(new Uint8Array(arrayBuffer));
- if (dep) removeRunDependency(dep);
- },
- (err) => {
- if (onerror) {
- onerror();
- } else {
- throw `Loading data file "${url}" failed.`;
- }
- }
- );
- if (dep) addRunDependency(dep);
- };
-
-
- var FS_createDataFile = (parent, name, fileData, canRead, canWrite, canOwn) => {
- FS.createDataFile(parent, name, fileData, canRead, canWrite, canOwn);
- };
-
- var preloadPlugins = Module['preloadPlugins'] || [];
- var FS_handledByPreloadPlugin = (byteArray, fullname, finish, onerror) => {
- // Ensure plugins are ready.
- if (typeof Browser != 'undefined') Browser.init();
-
- var handled = false;
- preloadPlugins.forEach((plugin) => {
- if (handled) return;
- if (plugin['canHandle'](fullname)) {
- plugin['handle'](byteArray, fullname, finish, onerror);
- handled = true;
- }
- });
- return handled;
- };
- var FS_createPreloadedFile = (parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) => {
- // TODO we should allow people to just pass in a complete filename instead
- // of parent and name being that we just join them anyways
- var fullname = name ? PATH_FS.resolve(PATH.join2(parent, name)) : parent;
- var dep = getUniqueRunDependency(`cp ${fullname}`); // might have several active requests for the same fullname
- function processData(byteArray) {
- function finish(byteArray) {
- preFinish?.();
- if (!dontCreateFile) {
- FS_createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
- }
- onload?.();
- removeRunDependency(dep);
- }
- if (FS_handledByPreloadPlugin(byteArray, fullname, finish, () => {
- onerror?.();
- removeRunDependency(dep);
- })) {
- return;
- }
- finish(byteArray);
- }
- addRunDependency(dep);
- if (typeof url == 'string') {
- asyncLoad(url, processData, onerror);
- } else {
- processData(url);
- }
- };
-
- var FS_modeStringToFlags = (str) => {
- var flagModes = {
- 'r': 0,
- 'r+': 2,
- 'w': 512 | 64 | 1,
- 'w+': 512 | 64 | 2,
- 'a': 1024 | 64 | 1,
- 'a+': 1024 | 64 | 2,
- };
- var flags = flagModes[str];
- if (typeof flags == 'undefined') {
- throw new Error(`Unknown file open mode: ${str}`);
- }
- return flags;
- };
-
- var FS_getMode = (canRead, canWrite) => {
- var mode = 0;
- if (canRead) mode |= 292 | 73;
- if (canWrite) mode |= 146;
- return mode;
- };
-
-
-
-
-
-
- /**
- * Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the
- * emscripten HEAP, returns a copy of that string as a Javascript String object.
- *
- * @param {number} ptr
- * @param {number=} maxBytesToRead - An optional length that specifies the
- * maximum number of bytes to read. You can omit this parameter to scan the
- * string until the first 0 byte. If maxBytesToRead is passed, and the string
- * at [ptr, ptr+maxBytesToReadr[ contains a null byte in the middle, then the
- * string will cut short at that byte index (i.e. maxBytesToRead will not
- * produce a string of exact length [ptr, ptr+maxBytesToRead[) N.B. mixing
- * frequent uses of UTF8ToString() with and without maxBytesToRead may throw
- * JS JIT optimizations off, so it is worth to consider consistently using one
- * @return {string}
- */
- var UTF8ToString = (ptr, maxBytesToRead) => {
- assert(typeof ptr == 'number', `UTF8ToString expects a number (got ${typeof ptr})`);
- return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
- };
-
- var strError = (errno) => {
- return UTF8ToString(_strerror(errno));
- };
-
- var ERRNO_CODES = {
- 'EPERM': 63,
- 'ENOENT': 44,
- 'ESRCH': 71,
- 'EINTR': 27,
- 'EIO': 29,
- 'ENXIO': 60,
- 'E2BIG': 1,
- 'ENOEXEC': 45,
- 'EBADF': 8,
- 'ECHILD': 12,
- 'EAGAIN': 6,
- 'EWOULDBLOCK': 6,
- 'ENOMEM': 48,
- 'EACCES': 2,
- 'EFAULT': 21,
- 'ENOTBLK': 105,
- 'EBUSY': 10,
- 'EEXIST': 20,
- 'EXDEV': 75,
- 'ENODEV': 43,
- 'ENOTDIR': 54,
- 'EISDIR': 31,
- 'EINVAL': 28,
- 'ENFILE': 41,
- 'EMFILE': 33,
- 'ENOTTY': 59,
- 'ETXTBSY': 74,
- 'EFBIG': 22,
- 'ENOSPC': 51,
- 'ESPIPE': 70,
- 'EROFS': 69,
- 'EMLINK': 34,
- 'EPIPE': 64,
- 'EDOM': 18,
- 'ERANGE': 68,
- 'ENOMSG': 49,
- 'EIDRM': 24,
- 'ECHRNG': 106,
- 'EL2NSYNC': 156,
- 'EL3HLT': 107,
- 'EL3RST': 108,
- 'ELNRNG': 109,
- 'EUNATCH': 110,
- 'ENOCSI': 111,
- 'EL2HLT': 112,
- 'EDEADLK': 16,
- 'ENOLCK': 46,
- 'EBADE': 113,
- 'EBADR': 114,
- 'EXFULL': 115,
- 'ENOANO': 104,
- 'EBADRQC': 103,
- 'EBADSLT': 102,
- 'EDEADLOCK': 16,
- 'EBFONT': 101,
- 'ENOSTR': 100,
- 'ENODATA': 116,
- 'ETIME': 117,
- 'ENOSR': 118,
- 'ENONET': 119,
- 'ENOPKG': 120,
- 'EREMOTE': 121,
- 'ENOLINK': 47,
- 'EADV': 122,
- 'ESRMNT': 123,
- 'ECOMM': 124,
- 'EPROTO': 65,
- 'EMULTIHOP': 36,
- 'EDOTDOT': 125,
- 'EBADMSG': 9,
- 'ENOTUNIQ': 126,
- 'EBADFD': 127,
- 'EREMCHG': 128,
- 'ELIBACC': 129,
- 'ELIBBAD': 130,
- 'ELIBSCN': 131,
- 'ELIBMAX': 132,
- 'ELIBEXEC': 133,
- 'ENOSYS': 52,
- 'ENOTEMPTY': 55,
- 'ENAMETOOLONG': 37,
- 'ELOOP': 32,
- 'EOPNOTSUPP': 138,
- 'EPFNOSUPPORT': 139,
- 'ECONNRESET': 15,
- 'ENOBUFS': 42,
- 'EAFNOSUPPORT': 5,
- 'EPROTOTYPE': 67,
- 'ENOTSOCK': 57,
- 'ENOPROTOOPT': 50,
- 'ESHUTDOWN': 140,
- 'ECONNREFUSED': 14,
- 'EADDRINUSE': 3,
- 'ECONNABORTED': 13,
- 'ENETUNREACH': 40,
- 'ENETDOWN': 38,
- 'ETIMEDOUT': 73,
- 'EHOSTDOWN': 142,
- 'EHOSTUNREACH': 23,
- 'EINPROGRESS': 26,
- 'EALREADY': 7,
- 'EDESTADDRREQ': 17,
- 'EMSGSIZE': 35,
- 'EPROTONOSUPPORT': 66,
- 'ESOCKTNOSUPPORT': 137,
- 'EADDRNOTAVAIL': 4,
- 'ENETRESET': 39,
- 'EISCONN': 30,
- 'ENOTCONN': 53,
- 'ETOOMANYREFS': 141,
- 'EUSERS': 136,
- 'EDQUOT': 19,
- 'ESTALE': 72,
- 'ENOTSUP': 138,
- 'ENOMEDIUM': 148,
- 'EILSEQ': 25,
- 'EOVERFLOW': 61,
- 'ECANCELED': 11,
- 'ENOTRECOVERABLE': 56,
- 'EOWNERDEAD': 62,
- 'ESTRPIPE': 135,
- };
- var FS = {
- root:null,
- mounts:[],
- devices:{
- },
- streams:[],
- nextInode:1,
- nameTable:null,
- currentPath:"/",
- initialized:false,
- ignorePermissions:true,
- ErrnoError:class extends Error {
- name = 'ErrnoError';
- // We set the `name` property to be able to identify `FS.ErrnoError`
- // - the `name` is a standard ECMA-262 property of error objects. Kind of good to have it anyway.
- // - when using PROXYFS, an error can come from an underlying FS
- // as different FS objects have their own FS.ErrnoError each,
- // the test `err instanceof FS.ErrnoError` won't detect an error coming from another filesystem, causing bugs.
- // we'll use the reliable test `err.name == "ErrnoError"` instead
- constructor(errno) {
- super(runtimeInitialized ? strError(errno) : '');
- this.errno = errno;
- for (var key in ERRNO_CODES) {
- if (ERRNO_CODES[key] === errno) {
- this.code = key;
- break;
- }
- }
- }
- },
- filesystems:null,
- syncFSRequests:0,
- readFiles:{
- },
- FSStream:class {
- shared = {};
- get object() {
- return this.node;
- }
- set object(val) {
- this.node = val;
- }
- get isRead() {
- return (this.flags & 2097155) !== 1;
- }
- get isWrite() {
- return (this.flags & 2097155) !== 0;
- }
- get isAppend() {
- return (this.flags & 1024);
- }
- get flags() {
- return this.shared.flags;
- }
- set flags(val) {
- this.shared.flags = val;
- }
- get position() {
- return this.shared.position;
- }
- set position(val) {
- this.shared.position = val;
- }
- },
- FSNode:class {
- node_ops = {};
- stream_ops = {};
- readMode = 292 | 73;
- writeMode = 146;
- mounted = null;
- constructor(parent, name, mode, rdev) {
- if (!parent) {
- parent = this; // root node sets parent to itself
- }
- this.parent = parent;
- this.mount = parent.mount;
- this.id = FS.nextInode++;
- this.name = name;
- this.mode = mode;
- this.rdev = rdev;
- }
- get read() {
- return (this.mode & this.readMode) === this.readMode;
- }
- set read(val) {
- val ? this.mode |= this.readMode : this.mode &= ~this.readMode;
- }
- get write() {
- return (this.mode & this.writeMode) === this.writeMode;
- }
- set write(val) {
- val ? this.mode |= this.writeMode : this.mode &= ~this.writeMode;
- }
- get isFolder() {
- return FS.isDir(this.mode);
- }
- get isDevice() {
- return FS.isChrdev(this.mode);
- }
- },
- lookupPath(path, opts = {}) {
- path = PATH_FS.resolve(path);
-
- if (!path) return { path: '', node: null };
-
- var defaults = {
- follow_mount: true,
- recurse_count: 0
- };
- opts = Object.assign(defaults, opts)
-
- if (opts.recurse_count > 8) { // max recursive lookup of 8
- throw new FS.ErrnoError(32);
- }
-
- // split the absolute path
- var parts = path.split('/').filter((p) => !!p);
-
- // start at the root
- var current = FS.root;
- var current_path = '/';
-
- for (var i = 0; i < parts.length; i++) {
- var islast = (i === parts.length-1);
- if (islast && opts.parent) {
- // stop resolving
- break;
- }
-
- current = FS.lookupNode(current, parts[i]);
- current_path = PATH.join2(current_path, parts[i]);
-
- // jump to the mount's root node if this is a mountpoint
- if (FS.isMountpoint(current)) {
- if (!islast || (islast && opts.follow_mount)) {
- current = current.mounted.root;
- }
- }
-
- // by default, lookupPath will not follow a symlink if it is the final path component.
- // setting opts.follow = true will override this behavior.
- if (!islast || opts.follow) {
- var count = 0;
- while (FS.isLink(current.mode)) {
- var link = FS.readlink(current_path);
- current_path = PATH_FS.resolve(PATH.dirname(current_path), link);
-
- var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count + 1 });
- current = lookup.node;
-
- if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX).
- throw new FS.ErrnoError(32);
- }
- }
- }
- }
-
- return { path: current_path, node: current };
- },
- getPath(node) {
- var path;
- while (true) {
- if (FS.isRoot(node)) {
- var mount = node.mount.mountpoint;
- if (!path) return mount;
- return mount[mount.length-1] !== '/' ? `${mount}/${path}` : mount + path;
- }
- path = path ? `${node.name}/${path}` : node.name;
- node = node.parent;
- }
- },
- hashName(parentid, name) {
- var hash = 0;
-
- for (var i = 0; i < name.length; i++) {
- hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0;
- }
- return ((parentid + hash) >>> 0) % FS.nameTable.length;
- },
- hashAddNode(node) {
- var hash = FS.hashName(node.parent.id, node.name);
- node.name_next = FS.nameTable[hash];
- FS.nameTable[hash] = node;
- },
- hashRemoveNode(node) {
- var hash = FS.hashName(node.parent.id, node.name);
- if (FS.nameTable[hash] === node) {
- FS.nameTable[hash] = node.name_next;
- } else {
- var current = FS.nameTable[hash];
- while (current) {
- if (current.name_next === node) {
- current.name_next = node.name_next;
- break;
- }
- current = current.name_next;
- }
- }
- },
- lookupNode(parent, name) {
- var errCode = FS.mayLookup(parent);
- if (errCode) {
- throw new FS.ErrnoError(errCode);
- }
- var hash = FS.hashName(parent.id, name);
- for (var node = FS.nameTable[hash]; node; node = node.name_next) {
- var nodeName = node.name;
- if (node.parent.id === parent.id && nodeName === name) {
- return node;
- }
- }
- // if we failed to find it in the cache, call into the VFS
- return FS.lookup(parent, name);
- },
- createNode(parent, name, mode, rdev) {
- assert(typeof parent == 'object')
- var node = new FS.FSNode(parent, name, mode, rdev);
-
- FS.hashAddNode(node);
-
- return node;
- },
- destroyNode(node) {
- FS.hashRemoveNode(node);
- },
- isRoot(node) {
- return node === node.parent;
- },
- isMountpoint(node) {
- return !!node.mounted;
- },
- isFile(mode) {
- return (mode & 61440) === 32768;
- },
- isDir(mode) {
- return (mode & 61440) === 16384;
- },
- isLink(mode) {
- return (mode & 61440) === 40960;
- },
- isChrdev(mode) {
- return (mode & 61440) === 8192;
- },
- isBlkdev(mode) {
- return (mode & 61440) === 24576;
- },
- isFIFO(mode) {
- return (mode & 61440) === 4096;
- },
- isSocket(mode) {
- return (mode & 49152) === 49152;
- },
- flagsToPermissionString(flag) {
- var perms = ['r', 'w', 'rw'][flag & 3];
- if ((flag & 512)) {
- perms += 'w';
- }
- return perms;
- },
- nodePermissions(node, perms) {
- if (FS.ignorePermissions) {
- return 0;
- }
- // return 0 if any user, group or owner bits are set.
- if (perms.includes('r') && !(node.mode & 292)) {
- return 2;
- } else if (perms.includes('w') && !(node.mode & 146)) {
- return 2;
- } else if (perms.includes('x') && !(node.mode & 73)) {
- return 2;
- }
- return 0;
- },
- mayLookup(dir) {
- if (!FS.isDir(dir.mode)) return 54;
- var errCode = FS.nodePermissions(dir, 'x');
- if (errCode) return errCode;
- if (!dir.node_ops.lookup) return 2;
- return 0;
- },
- mayCreate(dir, name) {
- try {
- var node = FS.lookupNode(dir, name);
- return 20;
- } catch (e) {
- }
- return FS.nodePermissions(dir, 'wx');
- },
- mayDelete(dir, name, isdir) {
- var node;
- try {
- node = FS.lookupNode(dir, name);
- } catch (e) {
- return e.errno;
- }
- var errCode = FS.nodePermissions(dir, 'wx');
- if (errCode) {
- return errCode;
- }
- if (isdir) {
- if (!FS.isDir(node.mode)) {
- return 54;
- }
- if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
- return 10;
- }
- } else {
- if (FS.isDir(node.mode)) {
- return 31;
- }
- }
- return 0;
- },
- mayOpen(node, flags) {
- if (!node) {
- return 44;
- }
- if (FS.isLink(node.mode)) {
- return 32;
- } else if (FS.isDir(node.mode)) {
- if (FS.flagsToPermissionString(flags) !== 'r' || // opening for write
- (flags & 512)) { // TODO: check for O_SEARCH? (== search for dir only)
- return 31;
- }
- }
- return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
- },
- MAX_OPEN_FDS:4096,
- nextfd() {
- for (var fd = 0; fd <= FS.MAX_OPEN_FDS; fd++) {
- if (!FS.streams[fd]) {
- return fd;
- }
- }
- throw new FS.ErrnoError(33);
- },
- getStreamChecked(fd) {
- var stream = FS.getStream(fd);
- if (!stream) {
- throw new FS.ErrnoError(8);
- }
- return stream;
- },
- getStream:(fd) => FS.streams[fd],
- createStream(stream, fd = -1) {
- assert(fd >= -1);
-
- // clone it, so we can return an instance of FSStream
- stream = Object.assign(new FS.FSStream(), stream);
- if (fd == -1) {
- fd = FS.nextfd();
- }
- stream.fd = fd;
- FS.streams[fd] = stream;
- return stream;
- },
- closeStream(fd) {
- FS.streams[fd] = null;
- },
- dupStream(origStream, fd = -1) {
- var stream = FS.createStream(origStream, fd);
- stream.stream_ops?.dup?.(stream);
- return stream;
- },
- chrdev_stream_ops:{
- open(stream) {
- var device = FS.getDevice(stream.node.rdev);
- // override node's stream ops with the device's
- stream.stream_ops = device.stream_ops;
- // forward the open call
- stream.stream_ops.open?.(stream);
- },
- llseek() {
- throw new FS.ErrnoError(70);
- },
- },
- major:(dev) => ((dev) >> 8),
- minor:(dev) => ((dev) & 0xff),
- makedev:(ma, mi) => ((ma) << 8 | (mi)),
- registerDevice(dev, ops) {
- FS.devices[dev] = { stream_ops: ops };
- },
- getDevice:(dev) => FS.devices[dev],
- getMounts(mount) {
- var mounts = [];
- var check = [mount];
-
- while (check.length) {
- var m = check.pop();
-
- mounts.push(m);
-
- check.push(...m.mounts);
- }
-
- return mounts;
- },
- syncfs(populate, callback) {
- if (typeof populate == 'function') {
- callback = populate;
- populate = false;
- }
-
- FS.syncFSRequests++;
-
- if (FS.syncFSRequests > 1) {
- err(`warning: ${FS.syncFSRequests} FS.syncfs operations in flight at once, probably just doing extra work`);
- }
-
- var mounts = FS.getMounts(FS.root.mount);
- var completed = 0;
-
- function doCallback(errCode) {
- assert(FS.syncFSRequests > 0);
- FS.syncFSRequests--;
- return callback(errCode);
- }
-
- function done(errCode) {
- if (errCode) {
- if (!done.errored) {
- done.errored = true;
- return doCallback(errCode);
- }
- return;
- }
- if (++completed >= mounts.length) {
- doCallback(null);
- }
- };
-
- // sync all mounts
- mounts.forEach((mount) => {
- if (!mount.type.syncfs) {
- return done(null);
- }
- mount.type.syncfs(mount, populate, done);
- });
- },
- mount(type, opts, mountpoint) {
- if (typeof type == 'string') {
- // The filesystem was not included, and instead we have an error
- // message stored in the variable.
- throw type;
- }
- var root = mountpoint === '/';
- var pseudo = !mountpoint;
- var node;
-
- if (root && FS.root) {
- throw new FS.ErrnoError(10);
- } else if (!root && !pseudo) {
- var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
-
- mountpoint = lookup.path; // use the absolute path
- node = lookup.node;
-
- if (FS.isMountpoint(node)) {
- throw new FS.ErrnoError(10);
- }
-
- if (!FS.isDir(node.mode)) {
- throw new FS.ErrnoError(54);
- }
- }
-
- var mount = {
- type,
- opts,
- mountpoint,
- mounts: []
- };
-
- // create a root node for the fs
- var mountRoot = type.mount(mount);
- mountRoot.mount = mount;
- mount.root = mountRoot;
-
- if (root) {
- FS.root = mountRoot;
- } else if (node) {
- // set as a mountpoint
- node.mounted = mount;
-
- // add the new mount to the current mount's children
- if (node.mount) {
- node.mount.mounts.push(mount);
- }
- }
-
- return mountRoot;
- },
- unmount(mountpoint) {
- var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
-
- if (!FS.isMountpoint(lookup.node)) {
- throw new FS.ErrnoError(28);
- }
-
- // destroy the nodes for this mount, and all its child mounts
- var node = lookup.node;
- var mount = node.mounted;
- var mounts = FS.getMounts(mount);
-
- Object.keys(FS.nameTable).forEach((hash) => {
- var current = FS.nameTable[hash];
-
- while (current) {
- var next = current.name_next;
-
- if (mounts.includes(current.mount)) {
- FS.destroyNode(current);
- }
-
- current = next;
- }
- });
-
- // no longer a mountpoint
- node.mounted = null;
-
- // remove this mount from the child mounts
- var idx = node.mount.mounts.indexOf(mount);
- assert(idx !== -1);
- node.mount.mounts.splice(idx, 1);
- },
- lookup(parent, name) {
- return parent.node_ops.lookup(parent, name);
- },
- mknod(path, mode, dev) {
- var lookup = FS.lookupPath(path, { parent: true });
- var parent = lookup.node;
- var name = PATH.basename(path);
- if (!name || name === '.' || name === '..') {
- throw new FS.ErrnoError(28);
- }
- var errCode = FS.mayCreate(parent, name);
- if (errCode) {
- throw new FS.ErrnoError(errCode);
- }
- if (!parent.node_ops.mknod) {
- throw new FS.ErrnoError(63);
- }
- return parent.node_ops.mknod(parent, name, mode, dev);
- },
- create(path, mode) {
- mode = mode !== undefined ? mode : 438 /* 0666 */;
- mode &= 4095;
- mode |= 32768;
- return FS.mknod(path, mode, 0);
- },
- mkdir(path, mode) {
- mode = mode !== undefined ? mode : 511 /* 0777 */;
- mode &= 511 | 512;
- mode |= 16384;
- return FS.mknod(path, mode, 0);
- },
- mkdirTree(path, mode) {
- var dirs = path.split('/');
- var d = '';
- for (var i = 0; i < dirs.length; ++i) {
- if (!dirs[i]) continue;
- d += '/' + dirs[i];
- try {
- FS.mkdir(d, mode);
- } catch(e) {
- if (e.errno != 20) throw e;
- }
- }
- },
- mkdev(path, mode, dev) {
- if (typeof dev == 'undefined') {
- dev = mode;
- mode = 438 /* 0666 */;
- }
- mode |= 8192;
- return FS.mknod(path, mode, dev);
- },
- symlink(oldpath, newpath) {
- if (!PATH_FS.resolve(oldpath)) {
- throw new FS.ErrnoError(44);
- }
- var lookup = FS.lookupPath(newpath, { parent: true });
- var parent = lookup.node;
- if (!parent) {
- throw new FS.ErrnoError(44);
- }
- var newname = PATH.basename(newpath);
- var errCode = FS.mayCreate(parent, newname);
- if (errCode) {
- throw new FS.ErrnoError(errCode);
- }
- if (!parent.node_ops.symlink) {
- throw new FS.ErrnoError(63);
- }
- return parent.node_ops.symlink(parent, newname, oldpath);
- },
- rename(old_path, new_path) {
- var old_dirname = PATH.dirname(old_path);
- var new_dirname = PATH.dirname(new_path);
- var old_name = PATH.basename(old_path);
- var new_name = PATH.basename(new_path);
- // parents must exist
- var lookup, old_dir, new_dir;
-
- // let the errors from non existent directories percolate up
- lookup = FS.lookupPath(old_path, { parent: true });
- old_dir = lookup.node;
- lookup = FS.lookupPath(new_path, { parent: true });
- new_dir = lookup.node;
-
- if (!old_dir || !new_dir) throw new FS.ErrnoError(44);
- // need to be part of the same mount
- if (old_dir.mount !== new_dir.mount) {
- throw new FS.ErrnoError(75);
- }
- // source must exist
- var old_node = FS.lookupNode(old_dir, old_name);
- // old path should not be an ancestor of the new path
- var relative = PATH_FS.relative(old_path, new_dirname);
- if (relative.charAt(0) !== '.') {
- throw new FS.ErrnoError(28);
- }
- // new path should not be an ancestor of the old path
- relative = PATH_FS.relative(new_path, old_dirname);
- if (relative.charAt(0) !== '.') {
- throw new FS.ErrnoError(55);
- }
- // see if the new path already exists
- var new_node;
- try {
- new_node = FS.lookupNode(new_dir, new_name);
- } catch (e) {
- // not fatal
- }
- // early out if nothing needs to change
- if (old_node === new_node) {
- return;
- }
- // we'll need to delete the old entry
- var isdir = FS.isDir(old_node.mode);
- var errCode = FS.mayDelete(old_dir, old_name, isdir);
- if (errCode) {
- throw new FS.ErrnoError(errCode);
- }
- // need delete permissions if we'll be overwriting.
- // need create permissions if new doesn't already exist.
- errCode = new_node ?
- FS.mayDelete(new_dir, new_name, isdir) :
- FS.mayCreate(new_dir, new_name);
- if (errCode) {
- throw new FS.ErrnoError(errCode);
- }
- if (!old_dir.node_ops.rename) {
- throw new FS.ErrnoError(63);
- }
- if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) {
- throw new FS.ErrnoError(10);
- }
- // if we are going to change the parent, check write permissions
- if (new_dir !== old_dir) {
- errCode = FS.nodePermissions(old_dir, 'w');
- if (errCode) {
- throw new FS.ErrnoError(errCode);
- }
- }
- // remove the node from the lookup hash
- FS.hashRemoveNode(old_node);
- // do the underlying fs rename
- try {
- old_dir.node_ops.rename(old_node, new_dir, new_name);
- // update old node (we do this here to avoid each backend
- // needing to)
- old_node.parent = new_dir;
- } catch (e) {
- throw e;
- } finally {
- // add the node back to the hash (in case node_ops.rename
- // changed its name)
- FS.hashAddNode(old_node);
- }
- },
- rmdir(path) {
- var lookup = FS.lookupPath(path, { parent: true });
- var parent = lookup.node;
- var name = PATH.basename(path);
- var node = FS.lookupNode(parent, name);
- var errCode = FS.mayDelete(parent, name, true);
- if (errCode) {
- throw new FS.ErrnoError(errCode);
- }
- if (!parent.node_ops.rmdir) {
- throw new FS.ErrnoError(63);
- }
- if (FS.isMountpoint(node)) {
- throw new FS.ErrnoError(10);
- }
- parent.node_ops.rmdir(parent, name);
- FS.destroyNode(node);
- },
- readdir(path) {
- var lookup = FS.lookupPath(path, { follow: true });
- var node = lookup.node;
- if (!node.node_ops.readdir) {
- throw new FS.ErrnoError(54);
- }
- return node.node_ops.readdir(node);
- },
- unlink(path) {
- var lookup = FS.lookupPath(path, { parent: true });
- var parent = lookup.node;
- if (!parent) {
- throw new FS.ErrnoError(44);
- }
- var name = PATH.basename(path);
- var node = FS.lookupNode(parent, name);
- var errCode = FS.mayDelete(parent, name, false);
- if (errCode) {
- // According to POSIX, we should map EISDIR to EPERM, but
- // we instead do what Linux does (and we must, as we use
- // the musl linux libc).
- throw new FS.ErrnoError(errCode);
- }
- if (!parent.node_ops.unlink) {
- throw new FS.ErrnoError(63);
- }
- if (FS.isMountpoint(node)) {
- throw new FS.ErrnoError(10);
- }
- parent.node_ops.unlink(parent, name);
- FS.destroyNode(node);
- },
- readlink(path) {
- var lookup = FS.lookupPath(path);
- var link = lookup.node;
- if (!link) {
- throw new FS.ErrnoError(44);
- }
- if (!link.node_ops.readlink) {
- throw new FS.ErrnoError(28);
- }
- return PATH_FS.resolve(FS.getPath(link.parent), link.node_ops.readlink(link));
- },
- stat(path, dontFollow) {
- var lookup = FS.lookupPath(path, { follow: !dontFollow });
- var node = lookup.node;
- if (!node) {
- throw new FS.ErrnoError(44);
- }
- if (!node.node_ops.getattr) {
- throw new FS.ErrnoError(63);
- }
- return node.node_ops.getattr(node);
- },
- lstat(path) {
- return FS.stat(path, true);
- },
- chmod(path, mode, dontFollow) {
- var node;
- if (typeof path == 'string') {
- var lookup = FS.lookupPath(path, { follow: !dontFollow });
- node = lookup.node;
- } else {
- node = path;
- }
- if (!node.node_ops.setattr) {
- throw new FS.ErrnoError(63);
- }
- node.node_ops.setattr(node, {
- mode: (mode & 4095) | (node.mode & ~4095),
- timestamp: Date.now()
- });
- },
- lchmod(path, mode) {
- FS.chmod(path, mode, true);
- },
- fchmod(fd, mode) {
- var stream = FS.getStreamChecked(fd);
- FS.chmod(stream.node, mode);
- },
- chown(path, uid, gid, dontFollow) {
- var node;
- if (typeof path == 'string') {
- var lookup = FS.lookupPath(path, { follow: !dontFollow });
- node = lookup.node;
- } else {
- node = path;
- }
- if (!node.node_ops.setattr) {
- throw new FS.ErrnoError(63);
- }
- node.node_ops.setattr(node, {
- timestamp: Date.now()
- // we ignore the uid / gid for now
- });
- },
- lchown(path, uid, gid) {
- FS.chown(path, uid, gid, true);
- },
- fchown(fd, uid, gid) {
- var stream = FS.getStreamChecked(fd);
- FS.chown(stream.node, uid, gid);
- },
- truncate(path, len) {
- if (len < 0) {
- throw new FS.ErrnoError(28);
- }
- var node;
- if (typeof path == 'string') {
- var lookup = FS.lookupPath(path, { follow: true });
- node = lookup.node;
- } else {
- node = path;
- }
- if (!node.node_ops.setattr) {
- throw new FS.ErrnoError(63);
- }
- if (FS.isDir(node.mode)) {
- throw new FS.ErrnoError(31);
- }
- if (!FS.isFile(node.mode)) {
- throw new FS.ErrnoError(28);
- }
- var errCode = FS.nodePermissions(node, 'w');
- if (errCode) {
- throw new FS.ErrnoError(errCode);
- }
- node.node_ops.setattr(node, {
- size: len,
- timestamp: Date.now()
- });
- },
- ftruncate(fd, len) {
- var stream = FS.getStreamChecked(fd);
- if ((stream.flags & 2097155) === 0) {
- throw new FS.ErrnoError(28);
- }
- FS.truncate(stream.node, len);
- },
- utime(path, atime, mtime) {
- var lookup = FS.lookupPath(path, { follow: true });
- var node = lookup.node;
- node.node_ops.setattr(node, {
- timestamp: Math.max(atime, mtime)
- });
- },
- open(path, flags, mode) {
- if (path === "") {
- throw new FS.ErrnoError(44);
- }
- flags = typeof flags == 'string' ? FS_modeStringToFlags(flags) : flags;
- if ((flags & 64)) {
- mode = typeof mode == 'undefined' ? 438 /* 0666 */ : mode;
- mode = (mode & 4095) | 32768;
- } else {
- mode = 0;
- }
- var node;
- if (typeof path == 'object') {
- node = path;
- } else {
- path = PATH.normalize(path);
- try {
- var lookup = FS.lookupPath(path, {
- follow: !(flags & 131072)
- });
- node = lookup.node;
- } catch (e) {
- // ignore
- }
- }
- // perhaps we need to create the node
- var created = false;
- if ((flags & 64)) {
- if (node) {
- // if O_CREAT and O_EXCL are set, error out if the node already exists
- if ((flags & 128)) {
- throw new FS.ErrnoError(20);
- }
- } else {
- // node doesn't exist, try to create it
- node = FS.mknod(path, mode, 0);
- created = true;
- }
- }
- if (!node) {
- throw new FS.ErrnoError(44);
- }
- // can't truncate a device
- if (FS.isChrdev(node.mode)) {
- flags &= ~512;
- }
- // if asked only for a directory, then this must be one
- if ((flags & 65536) && !FS.isDir(node.mode)) {
- throw new FS.ErrnoError(54);
- }
- // check permissions, if this is not a file we just created now (it is ok to
- // create and write to a file with read-only permissions; it is read-only
- // for later use)
- if (!created) {
- var errCode = FS.mayOpen(node, flags);
- if (errCode) {
- throw new FS.ErrnoError(errCode);
- }
- }
- // do truncation if necessary
- if ((flags & 512) && !created) {
- FS.truncate(node, 0);
- }
- // we've already handled these, don't pass down to the underlying vfs
- flags &= ~(128 | 512 | 131072);
-
- // register the stream with the filesystem
- var stream = FS.createStream({
- node,
- path: FS.getPath(node), // we want the absolute path to the node
- flags,
- seekable: true,
- position: 0,
- stream_ops: node.stream_ops,
- // used by the file family libc calls (fopen, fwrite, ferror, etc.)
- ungotten: [],
- error: false
- });
- // call the new stream's open function
- if (stream.stream_ops.open) {
- stream.stream_ops.open(stream);
- }
- if (Module['logReadFiles'] && !(flags & 1)) {
- if (!(path in FS.readFiles)) {
- FS.readFiles[path] = 1;
- }
- }
- return stream;
- },
- close(stream) {
- if (FS.isClosed(stream)) {
- throw new FS.ErrnoError(8);
- }
- if (stream.getdents) stream.getdents = null; // free readdir state
- try {
- if (stream.stream_ops.close) {
- stream.stream_ops.close(stream);
- }
- } catch (e) {
- throw e;
- } finally {
- FS.closeStream(stream.fd);
- }
- stream.fd = null;
- },
- isClosed(stream) {
- return stream.fd === null;
- },
- llseek(stream, offset, whence) {
- if (FS.isClosed(stream)) {
- throw new FS.ErrnoError(8);
- }
- if (!stream.seekable || !stream.stream_ops.llseek) {
- throw new FS.ErrnoError(70);
- }
- if (whence != 0 && whence != 1 && whence != 2) {
- throw new FS.ErrnoError(28);
- }
- stream.position = stream.stream_ops.llseek(stream, offset, whence);
- stream.ungotten = [];
- return stream.position;
- },
- read(stream, buffer, offset, length, position) {
- assert(offset >= 0);
- if (length < 0 || position < 0) {
- throw new FS.ErrnoError(28);
- }
- if (FS.isClosed(stream)) {
- throw new FS.ErrnoError(8);
- }
- if ((stream.flags & 2097155) === 1) {
- throw new FS.ErrnoError(8);
- }
- if (FS.isDir(stream.node.mode)) {
- throw new FS.ErrnoError(31);
- }
- if (!stream.stream_ops.read) {
- throw new FS.ErrnoError(28);
- }
- var seeking = typeof position != 'undefined';
- if (!seeking) {
- position = stream.position;
- } else if (!stream.seekable) {
- throw new FS.ErrnoError(70);
- }
- var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
- if (!seeking) stream.position += bytesRead;
- return bytesRead;
- },
- write(stream, buffer, offset, length, position, canOwn) {
- assert(offset >= 0);
- if (length < 0 || position < 0) {
- throw new FS.ErrnoError(28);
- }
- if (FS.isClosed(stream)) {
- throw new FS.ErrnoError(8);
- }
- if ((stream.flags & 2097155) === 0) {
- throw new FS.ErrnoError(8);
- }
- if (FS.isDir(stream.node.mode)) {
- throw new FS.ErrnoError(31);
- }
- if (!stream.stream_ops.write) {
- throw new FS.ErrnoError(28);
- }
- if (stream.seekable && stream.flags & 1024) {
- // seek to the end before writing in append mode
- FS.llseek(stream, 0, 2);
- }
- var seeking = typeof position != 'undefined';
- if (!seeking) {
- position = stream.position;
- } else if (!stream.seekable) {
- throw new FS.ErrnoError(70);
- }
- var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
- if (!seeking) stream.position += bytesWritten;
- return bytesWritten;
- },
- allocate(stream, offset, length) {
- if (FS.isClosed(stream)) {
- throw new FS.ErrnoError(8);
- }
- if (offset < 0 || length <= 0) {
- throw new FS.ErrnoError(28);
- }
- if ((stream.flags & 2097155) === 0) {
- throw new FS.ErrnoError(8);
- }
- if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) {
- throw new FS.ErrnoError(43);
- }
- if (!stream.stream_ops.allocate) {
- throw new FS.ErrnoError(138);
- }
- stream.stream_ops.allocate(stream, offset, length);
- },
- mmap(stream, length, position, prot, flags) {
- // User requests writing to file (prot & PROT_WRITE != 0).
- // Checking if we have permissions to write to the file unless
- // MAP_PRIVATE flag is set. According to POSIX spec it is possible
- // to write to file opened in read-only mode with MAP_PRIVATE flag,
- // as all modifications will be visible only in the memory of
- // the current process.
- if ((prot & 2) !== 0
- && (flags & 2) === 0
- && (stream.flags & 2097155) !== 2) {
- throw new FS.ErrnoError(2);
- }
- if ((stream.flags & 2097155) === 1) {
- throw new FS.ErrnoError(2);
- }
- if (!stream.stream_ops.mmap) {
- throw new FS.ErrnoError(43);
- }
- if (!length) {
- throw new FS.ErrnoError(28);
- }
- return stream.stream_ops.mmap(stream, length, position, prot, flags);
- },
- msync(stream, buffer, offset, length, mmapFlags) {
- assert(offset >= 0);
- if (!stream.stream_ops.msync) {
- return 0;
- }
- return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
- },
- ioctl(stream, cmd, arg) {
- if (!stream.stream_ops.ioctl) {
- throw new FS.ErrnoError(59);
- }
- return stream.stream_ops.ioctl(stream, cmd, arg);
- },
- readFile(path, opts = {}) {
- opts.flags = opts.flags || 0;
- opts.encoding = opts.encoding || 'binary';
- if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') {
- throw new Error(`Invalid encoding type "${opts.encoding}"`);
- }
- var ret;
- var stream = FS.open(path, opts.flags);
- var stat = FS.stat(path);
- var length = stat.size;
- var buf = new Uint8Array(length);
- FS.read(stream, buf, 0, length, 0);
- if (opts.encoding === 'utf8') {
- ret = UTF8ArrayToString(buf);
- } else if (opts.encoding === 'binary') {
- ret = buf;
- }
- FS.close(stream);
- return ret;
- },
- writeFile(path, data, opts = {}) {
- opts.flags = opts.flags || 577;
- var stream = FS.open(path, opts.flags, opts.mode);
- if (typeof data == 'string') {
- var buf = new Uint8Array(lengthBytesUTF8(data)+1);
- var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
- FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn);
- } else if (ArrayBuffer.isView(data)) {
- FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
- } else {
- throw new Error('Unsupported data type');
- }
- FS.close(stream);
- },
- cwd:() => FS.currentPath,
- chdir(path) {
- var lookup = FS.lookupPath(path, { follow: true });
- if (lookup.node === null) {
- throw new FS.ErrnoError(44);
- }
- if (!FS.isDir(lookup.node.mode)) {
- throw new FS.ErrnoError(54);
- }
- var errCode = FS.nodePermissions(lookup.node, 'x');
- if (errCode) {
- throw new FS.ErrnoError(errCode);
- }
- FS.currentPath = lookup.path;
- },
- createDefaultDirectories() {
- FS.mkdir('/tmp');
- FS.mkdir('/home');
- FS.mkdir('/home/web_user');
- },
- createDefaultDevices() {
- // create /dev
- FS.mkdir('/dev');
- // setup /dev/null
- FS.registerDevice(FS.makedev(1, 3), {
- read: () => 0,
- write: (stream, buffer, offset, length, pos) => length,
- llseek: () => 0,
- });
- FS.mkdev('/dev/null', FS.makedev(1, 3));
- // setup /dev/tty and /dev/tty1
- // stderr needs to print output using err() rather than out()
- // so we register a second tty just for it.
- TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
- TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
- FS.mkdev('/dev/tty', FS.makedev(5, 0));
- FS.mkdev('/dev/tty1', FS.makedev(6, 0));
- // setup /dev/[u]random
- // use a buffer to avoid overhead of individual crypto calls per byte
- var randomBuffer = new Uint8Array(1024), randomLeft = 0;
- var randomByte = () => {
- if (randomLeft === 0) {
- randomLeft = randomFill(randomBuffer).byteLength;
- }
- return randomBuffer[--randomLeft];
- };
- FS.createDevice('/dev', 'random', randomByte);
- FS.createDevice('/dev', 'urandom', randomByte);
- // we're not going to emulate the actual shm device,
- // just create the tmp dirs that reside in it commonly
- FS.mkdir('/dev/shm');
- FS.mkdir('/dev/shm/tmp');
- },
- createSpecialDirectories() {
- // create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the
- // name of the stream for fd 6 (see test_unistd_ttyname)
- FS.mkdir('/proc');
- var proc_self = FS.mkdir('/proc/self');
- FS.mkdir('/proc/self/fd');
- FS.mount({
- mount() {
- var node = FS.createNode(proc_self, 'fd', 16384 | 511 /* 0777 */, 73);
- node.node_ops = {
- lookup(parent, name) {
- var fd = +name;
- var stream = FS.getStreamChecked(fd);
- var ret = {
- parent: null,
- mount: { mountpoint: 'fake' },
- node_ops: { readlink: () => stream.path },
- };
- ret.parent = ret; // make it look like a simple root node
- return ret;
- }
- };
- return node;
- }
- }, {}, '/proc/self/fd');
- },
- createStandardStreams(input, output, error) {
- // TODO deprecate the old functionality of a single
- // input / output callback and that utilizes FS.createDevice
- // and instead require a unique set of stream ops
-
- // by default, we symlink the standard streams to the
- // default tty devices. however, if the standard streams
- // have been overwritten we create a unique device for
- // them instead.
- if (input) {
- FS.createDevice('/dev', 'stdin', input);
- } else {
- FS.symlink('/dev/tty', '/dev/stdin');
- }
- if (output) {
- FS.createDevice('/dev', 'stdout', null, output);
- } else {
- FS.symlink('/dev/tty', '/dev/stdout');
- }
- if (error) {
- FS.createDevice('/dev', 'stderr', null, error);
- } else {
- FS.symlink('/dev/tty1', '/dev/stderr');
- }
-
- // open default streams for the stdin, stdout and stderr devices
- var stdin = FS.open('/dev/stdin', 0);
- var stdout = FS.open('/dev/stdout', 1);
- var stderr = FS.open('/dev/stderr', 1);
- assert(stdin.fd === 0, `invalid handle for stdin (${stdin.fd})`);
- assert(stdout.fd === 1, `invalid handle for stdout (${stdout.fd})`);
- assert(stderr.fd === 2, `invalid handle for stderr (${stderr.fd})`);
- },
- staticInit() {
- FS.nameTable = new Array(4096);
-
- FS.mount(MEMFS, {}, '/');
-
- FS.createDefaultDirectories();
- FS.createDefaultDevices();
- FS.createSpecialDirectories();
-
- FS.filesystems = {
- 'MEMFS': MEMFS,
- };
- },
- init(input, output, error) {
- assert(!FS.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)');
- FS.initialized = true;
-
- // Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here
- input ??= Module['stdin'];
- output ??= Module['stdout'];
- error ??= Module['stderr'];
-
- FS.createStandardStreams(input, output, error);
- },
- quit() {
- FS.initialized = false;
- // force-flush all streams, so we get musl std streams printed out
- _fflush(0);
- // close all of our streams
- for (var i = 0; i < FS.streams.length; i++) {
- var stream = FS.streams[i];
- if (!stream) {
- continue;
- }
- FS.close(stream);
- }
- },
- findObject(path, dontResolveLastLink) {
- var ret = FS.analyzePath(path, dontResolveLastLink);
- if (!ret.exists) {
- return null;
- }
- return ret.object;
- },
- analyzePath(path, dontResolveLastLink) {
- // operate from within the context of the symlink's target
- try {
- var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
- path = lookup.path;
- } catch (e) {
- }
- var ret = {
- isRoot: false, exists: false, error: 0, name: null, path: null, object: null,
- parentExists: false, parentPath: null, parentObject: null
- };
- try {
- var lookup = FS.lookupPath(path, { parent: true });
- ret.parentExists = true;
- ret.parentPath = lookup.path;
- ret.parentObject = lookup.node;
- ret.name = PATH.basename(path);
- lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
- ret.exists = true;
- ret.path = lookup.path;
- ret.object = lookup.node;
- ret.name = lookup.node.name;
- ret.isRoot = lookup.path === '/';
- } catch (e) {
- ret.error = e.errno;
- };
- return ret;
- },
- createPath(parent, path, canRead, canWrite) {
- parent = typeof parent == 'string' ? parent : FS.getPath(parent);
- var parts = path.split('/').reverse();
- while (parts.length) {
- var part = parts.pop();
- if (!part) continue;
- var current = PATH.join2(parent, part);
- try {
- FS.mkdir(current);
- } catch (e) {
- // ignore EEXIST
- }
- parent = current;
- }
- return current;
- },
- createFile(parent, name, properties, canRead, canWrite) {
- var path = PATH.join2(typeof parent == 'string' ? parent : FS.getPath(parent), name);
- var mode = FS_getMode(canRead, canWrite);
- return FS.create(path, mode);
- },
- createDataFile(parent, name, data, canRead, canWrite, canOwn) {
- var path = name;
- if (parent) {
- parent = typeof parent == 'string' ? parent : FS.getPath(parent);
- path = name ? PATH.join2(parent, name) : parent;
- }
- var mode = FS_getMode(canRead, canWrite);
- var node = FS.create(path, mode);
- if (data) {
- if (typeof data == 'string') {
- var arr = new Array(data.length);
- for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
- data = arr;
- }
- // make sure we can write to the file
- FS.chmod(node, mode | 146);
- var stream = FS.open(node, 577);
- FS.write(stream, data, 0, data.length, 0, canOwn);
- FS.close(stream);
- FS.chmod(node, mode);
- }
- },
- createDevice(parent, name, input, output) {
- var path = PATH.join2(typeof parent == 'string' ? parent : FS.getPath(parent), name);
- var mode = FS_getMode(!!input, !!output);
- FS.createDevice.major ??= 64;
- var dev = FS.makedev(FS.createDevice.major++, 0);
- // Create a fake device that a set of stream ops to emulate
- // the old behavior.
- FS.registerDevice(dev, {
- open(stream) {
- stream.seekable = false;
- },
- close(stream) {
- // flush any pending line data
- if (output?.buffer?.length) {
- output(10);
- }
- },
- read(stream, buffer, offset, length, pos /* ignored */) {
- var bytesRead = 0;
- for (var i = 0; i < length; i++) {
- var result;
- try {
- result = input();
- } catch (e) {
- throw new FS.ErrnoError(29);
- }
- if (result === undefined && bytesRead === 0) {
- throw new FS.ErrnoError(6);
- }
- if (result === null || result === undefined) break;
- bytesRead++;
- buffer[offset+i] = result;
- }
- if (bytesRead) {
- stream.node.timestamp = Date.now();
- }
- return bytesRead;
- },
- write(stream, buffer, offset, length, pos) {
- for (var i = 0; i < length; i++) {
- try {
- output(buffer[offset+i]);
- } catch (e) {
- throw new FS.ErrnoError(29);
- }
- }
- if (length) {
- stream.node.timestamp = Date.now();
- }
- return i;
- }
- });
- return FS.mkdev(path, mode, dev);
- },
- forceLoadFile(obj) {
- if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
- if (typeof XMLHttpRequest != 'undefined') {
- throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
- } else { // Command-line.
- try {
- obj.contents = readBinary(obj.url);
- obj.usedBytes = obj.contents.length;
- } catch (e) {
- throw new FS.ErrnoError(29);
- }
- }
- },
- createLazyFile(parent, name, url, canRead, canWrite) {
- // Lazy chunked Uint8Array (implements get and length from Uint8Array).
- // Actual getting is abstracted away for eventual reuse.
- class LazyUint8Array {
- lengthKnown = false;
- chunks = []; // Loaded chunks. Index is the chunk number
- get(idx) {
- if (idx > this.length-1 || idx < 0) {
- return undefined;
- }
- var chunkOffset = idx % this.chunkSize;
- var chunkNum = (idx / this.chunkSize)|0;
- return this.getter(chunkNum)[chunkOffset];
- }
- setDataGetter(getter) {
- this.getter = getter;
- }
- cacheLength() {
- // Find length
- var xhr = new XMLHttpRequest();
- xhr.open('HEAD', url, false);
- xhr.send(null);
- if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
- var datalength = Number(xhr.getResponseHeader("Content-length"));
- var header;
- var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
- var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip";
-
- var chunkSize = 1024*1024; // Chunk size in bytes
-
- if (!hasByteServing) chunkSize = datalength;
-
- // Function to get a range from the remote URL.
- var doXHR = (from, to) => {
- if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
- if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!");
-
- // TODO: Use mozResponseArrayBuffer, responseStream, etc. if available.
- var xhr = new XMLHttpRequest();
- xhr.open('GET', url, false);
- if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
-
- // Some hints to the browser that we want binary data.
- xhr.responseType = 'arraybuffer';
- if (xhr.overrideMimeType) {
- xhr.overrideMimeType('text/plain; charset=x-user-defined');
- }
-
- xhr.send(null);
- if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
- if (xhr.response !== undefined) {
- return new Uint8Array(/** @type{Array<number>} */(xhr.response || []));
- }
- return intArrayFromString(xhr.responseText || '', true);
- };
- var lazyArray = this;
- lazyArray.setDataGetter((chunkNum) => {
- var start = chunkNum * chunkSize;
- var end = (chunkNum+1) * chunkSize - 1; // including this byte
- end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block
- if (typeof lazyArray.chunks[chunkNum] == 'undefined') {
- lazyArray.chunks[chunkNum] = doXHR(start, end);
- }
- if (typeof lazyArray.chunks[chunkNum] == 'undefined') throw new Error('doXHR failed!');
- return lazyArray.chunks[chunkNum];
- });
-
- if (usesGzip || !datalength) {
- // if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length
- chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file
- datalength = this.getter(0).length;
- chunkSize = datalength;
- out("LazyFiles on gzip forces download of the whole file when length is accessed");
- }
-
- this._length = datalength;
- this._chunkSize = chunkSize;
- this.lengthKnown = true;
- }
- get length() {
- if (!this.lengthKnown) {
- this.cacheLength();
- }
- return this._length;
- }
- get chunkSize() {
- if (!this.lengthKnown) {
- this.cacheLength();
- }
- return this._chunkSize;
- }
- }
-
- if (typeof XMLHttpRequest != 'undefined') {
- if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc';
- var lazyArray = new LazyUint8Array();
- var properties = { isDevice: false, contents: lazyArray };
- } else {
- var properties = { isDevice: false, url: url };
- }
-
- var node = FS.createFile(parent, name, properties, canRead, canWrite);
- // This is a total hack, but I want to get this lazy file code out of the
- // core of MEMFS. If we want to keep this lazy file concept I feel it should
- // be its own thin LAZYFS proxying calls to MEMFS.
- if (properties.contents) {
- node.contents = properties.contents;
- } else if (properties.url) {
- node.contents = null;
- node.url = properties.url;
- }
- // Add a function that defers querying the file size until it is asked the first time.
- Object.defineProperties(node, {
- usedBytes: {
- get: function() { return this.contents.length; }
- }
- });
- // override each stream op with one that tries to force load the lazy file first
- var stream_ops = {};
- var keys = Object.keys(node.stream_ops);
- keys.forEach((key) => {
- var fn = node.stream_ops[key];
- stream_ops[key] = (...args) => {
- FS.forceLoadFile(node);
- return fn(...args);
- };
- });
- function writeChunks(stream, buffer, offset, length, position) {
- var contents = stream.node.contents;
- if (position >= contents.length)
- return 0;
- var size = Math.min(contents.length - position, length);
- assert(size >= 0);
- if (contents.slice) { // normal array
- for (var i = 0; i < size; i++) {
- buffer[offset + i] = contents[position + i];
- }
- } else {
- for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR
- buffer[offset + i] = contents.get(position + i);
- }
- }
- return size;
- }
- // use a custom read function
- stream_ops.read = (stream, buffer, offset, length, position) => {
- FS.forceLoadFile(node);
- return writeChunks(stream, buffer, offset, length, position)
- };
- // use a custom mmap function
- stream_ops.mmap = (stream, length, position, prot, flags) => {
- FS.forceLoadFile(node);
- var ptr = mmapAlloc(length);
- if (!ptr) {
- throw new FS.ErrnoError(48);
- }
- writeChunks(stream, HEAP8, ptr, length, position);
- return { ptr, allocated: true };
- };
- node.stream_ops = stream_ops;
- return node;
- },
- absolutePath() {
- abort('FS.absolutePath has been removed; use PATH_FS.resolve instead');
- },
- createFolder() {
- abort('FS.createFolder has been removed; use FS.mkdir instead');
- },
- createLink() {
- abort('FS.createLink has been removed; use FS.symlink instead');
- },
- joinPath() {
- abort('FS.joinPath has been removed; use PATH.join instead');
- },
- mmapAlloc() {
- abort('FS.mmapAlloc has been replaced by the top level function mmapAlloc');
- },
- standardizePath() {
- abort('FS.standardizePath has been removed; use PATH.normalize instead');
- },
- };
-
- var SYSCALLS = {
- DEFAULT_POLLMASK:5,
- calculateAt(dirfd, path, allowEmpty) {
- if (PATH.isAbs(path)) {
- return path;
- }
- // relative path
- var dir;
- if (dirfd === -100) {
- dir = FS.cwd();
- } else {
- var dirstream = SYSCALLS.getStreamFromFD(dirfd);
- dir = dirstream.path;
- }
- if (path.length == 0) {
- if (!allowEmpty) {
- throw new FS.ErrnoError(44);;
- }
- return dir;
- }
- return PATH.join2(dir, path);
- },
- doStat(func, path, buf) {
- var stat = func(path);
- HEAP32[((buf)>>2)] = stat.dev;
- HEAP32[(((buf)+(4))>>2)] = stat.mode;
- HEAPU32[(((buf)+(8))>>2)] = stat.nlink;
- HEAP32[(((buf)+(12))>>2)] = stat.uid;
- HEAP32[(((buf)+(16))>>2)] = stat.gid;
- HEAP32[(((buf)+(20))>>2)] = stat.rdev;
- HEAP64[(((buf)+(24))>>3)] = BigInt(stat.size);
- HEAP32[(((buf)+(32))>>2)] = 4096;
- HEAP32[(((buf)+(36))>>2)] = stat.blocks;
- var atime = stat.atime.getTime();
- var mtime = stat.mtime.getTime();
- var ctime = stat.ctime.getTime();
- HEAP64[(((buf)+(40))>>3)] = BigInt(Math.floor(atime / 1000));
- HEAPU32[(((buf)+(48))>>2)] = (atime % 1000) * 1000 * 1000;
- HEAP64[(((buf)+(56))>>3)] = BigInt(Math.floor(mtime / 1000));
- HEAPU32[(((buf)+(64))>>2)] = (mtime % 1000) * 1000 * 1000;
- HEAP64[(((buf)+(72))>>3)] = BigInt(Math.floor(ctime / 1000));
- HEAPU32[(((buf)+(80))>>2)] = (ctime % 1000) * 1000 * 1000;
- HEAP64[(((buf)+(88))>>3)] = BigInt(stat.ino);
- return 0;
- },
- doMsync(addr, stream, len, flags, offset) {
- if (!FS.isFile(stream.node.mode)) {
- throw new FS.ErrnoError(43);
- }
- if (flags & 2) {
- // MAP_PRIVATE calls need not to be synced back to underlying fs
- return 0;
- }
- var buffer = HEAPU8.slice(addr, addr + len);
- FS.msync(stream, buffer, offset, len, flags);
- },
- getStreamFromFD(fd) {
- var stream = FS.getStreamChecked(fd);
- return stream;
- },
- varargs:undefined,
- getStr(ptr) {
- var ret = UTF8ToString(ptr);
- return ret;
- },
- };
- function ___syscall_fcntl64(fd, cmd, varargs) {
- SYSCALLS.varargs = varargs;
- try {
-
- var stream = SYSCALLS.getStreamFromFD(fd);
- switch (cmd) {
- case 0: {
- var arg = syscallGetVarargI();
- if (arg < 0) {
- return -28;
- }
- while (FS.streams[arg]) {
- arg++;
- }
- var newStream;
- newStream = FS.dupStream(stream, arg);
- return newStream.fd;
- }
- case 1:
- case 2:
- return 0; // FD_CLOEXEC makes no sense for a single process.
- case 3:
- return stream.flags;
- case 4: {
- var arg = syscallGetVarargI();
- stream.flags |= arg;
- return 0;
- }
- case 12: {
- var arg = syscallGetVarargP();
- var offset = 0;
- // We're always unlocked.
- HEAP16[(((arg)+(offset))>>1)] = 2;
- return 0;
- }
- case 13:
- case 14:
- return 0; // Pretend that the locking is successful.
- }
- return -28;
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return -e.errno;
- }
- }
- function ___syscall_fstat64(fd, buf) {
- try {
-
- var stream = SYSCALLS.getStreamFromFD(fd);
- return SYSCALLS.doStat(FS.stat, stream.path, buf);
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return -e.errno;
- }
- }
-
- function ___syscall_ioctl(fd, op, varargs) {
- SYSCALLS.varargs = varargs;
- try {
-
- var stream = SYSCALLS.getStreamFromFD(fd);
- switch (op) {
- case 21509: {
- if (!stream.tty) return -59;
- return 0;
- }
- case 21505: {
- if (!stream.tty) return -59;
- if (stream.tty.ops.ioctl_tcgets) {
- var termios = stream.tty.ops.ioctl_tcgets(stream);
- var argp = syscallGetVarargP();
- HEAP32[((argp)>>2)] = termios.c_iflag || 0;
- HEAP32[(((argp)+(4))>>2)] = termios.c_oflag || 0;
- HEAP32[(((argp)+(8))>>2)] = termios.c_cflag || 0;
- HEAP32[(((argp)+(12))>>2)] = termios.c_lflag || 0;
- for (var i = 0; i < 32; i++) {
- HEAP8[(argp + i)+(17)] = termios.c_cc[i] || 0;
- }
- return 0;
- }
- return 0;
- }
- case 21510:
- case 21511:
- case 21512: {
- if (!stream.tty) return -59;
- return 0; // no-op, not actually adjusting terminal settings
- }
- case 21506:
- case 21507:
- case 21508: {
- if (!stream.tty) return -59;
- if (stream.tty.ops.ioctl_tcsets) {
- var argp = syscallGetVarargP();
- var c_iflag = HEAP32[((argp)>>2)];
- var c_oflag = HEAP32[(((argp)+(4))>>2)];
- var c_cflag = HEAP32[(((argp)+(8))>>2)];
- var c_lflag = HEAP32[(((argp)+(12))>>2)];
- var c_cc = []
- for (var i = 0; i < 32; i++) {
- c_cc.push(HEAP8[(argp + i)+(17)]);
- }
- return stream.tty.ops.ioctl_tcsets(stream.tty, op, { c_iflag, c_oflag, c_cflag, c_lflag, c_cc });
- }
- return 0; // no-op, not actually adjusting terminal settings
- }
- case 21519: {
- if (!stream.tty) return -59;
- var argp = syscallGetVarargP();
- HEAP32[((argp)>>2)] = 0;
- return 0;
- }
- case 21520: {
- if (!stream.tty) return -59;
- return -28; // not supported
- }
- case 21531: {
- var argp = syscallGetVarargP();
- return FS.ioctl(stream, op, argp);
- }
- case 21523: {
- // TODO: in theory we should write to the winsize struct that gets
- // passed in, but for now musl doesn't read anything on it
- if (!stream.tty) return -59;
- if (stream.tty.ops.ioctl_tiocgwinsz) {
- var winsize = stream.tty.ops.ioctl_tiocgwinsz(stream.tty);
- var argp = syscallGetVarargP();
- HEAP16[((argp)>>1)] = winsize[0];
- HEAP16[(((argp)+(2))>>1)] = winsize[1];
- }
- return 0;
- }
- case 21524: {
- // TODO: technically, this ioctl call should change the window size.
- // but, since emscripten doesn't have any concept of a terminal window
- // yet, we'll just silently throw it away as we do TIOCGWINSZ
- if (!stream.tty) return -59;
- return 0;
- }
- case 21515: {
- if (!stream.tty) return -59;
- return 0;
- }
- default: return -28; // not supported
- }
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return -e.errno;
- }
- }
- function ___syscall_lstat64(path, buf) {
- try {
-
- path = SYSCALLS.getStr(path);
- return SYSCALLS.doStat(FS.lstat, path, buf);
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return -e.errno;
- }
- }
- function ___syscall_newfstatat(dirfd, path, buf, flags) {
- try {
-
- path = SYSCALLS.getStr(path);
- var nofollow = flags & 256;
- var allowEmpty = flags & 4096;
- flags = flags & (~6400);
- assert(!flags, `unknown flags in __syscall_newfstatat: ${flags}`);
- path = SYSCALLS.calculateAt(dirfd, path, allowEmpty);
- return SYSCALLS.doStat(nofollow ? FS.lstat : FS.stat, path, buf);
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return -e.errno;
- }
- }
-
- function ___syscall_openat(dirfd, path, flags, varargs) {
- SYSCALLS.varargs = varargs;
- try {
-
- path = SYSCALLS.getStr(path);
- path = SYSCALLS.calculateAt(dirfd, path);
- var mode = varargs ? syscallGetVarargI() : 0;
- return FS.open(path, flags, mode).fd;
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return -e.errno;
- }
- }
- function ___syscall_stat64(path, buf) {
- try {
-
- path = SYSCALLS.getStr(path);
- return SYSCALLS.doStat(FS.stat, path, buf);
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return -e.errno;
- }
- }
- var __abort_js = () => {
- abort('native code called abort()');
- };
- var nowIsMonotonic = 1;
- var __emscripten_get_now_is_monotonic = () => nowIsMonotonic;
- var __emscripten_throw_longjmp = () => {
- throw Infinity;
- };
- var INT53_MAX = 9007199254740992;
-
- var INT53_MIN = -9007199254740992;
- var bigintToI53Checked = (num) => (num < INT53_MIN || num > INT53_MAX) ? NaN : Number(num);
- function __gmtime_js(time, tmPtr) {
- time = bigintToI53Checked(time);
-
-
- var date = new Date(time * 1000);
- HEAP32[((tmPtr)>>2)] = date.getUTCSeconds();
- HEAP32[(((tmPtr)+(4))>>2)] = date.getUTCMinutes();
- HEAP32[(((tmPtr)+(8))>>2)] = date.getUTCHours();
- HEAP32[(((tmPtr)+(12))>>2)] = date.getUTCDate();
- HEAP32[(((tmPtr)+(16))>>2)] = date.getUTCMonth();
- HEAP32[(((tmPtr)+(20))>>2)] = date.getUTCFullYear()-1900;
- HEAP32[(((tmPtr)+(24))>>2)] = date.getUTCDay();
- var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
- var yday = ((date.getTime() - start) / (1000 * 60 * 60 * 24))|0;
- HEAP32[(((tmPtr)+(28))>>2)] = yday;
- ;
- }
- var stringToUTF8 = (str, outPtr, maxBytesToWrite) => {
- assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
- return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite);
- };
-
- var __tzset_js = (timezone, daylight, std_name, dst_name) => {
- // TODO: Use (malleable) environment variables instead of system settings.
- var currentYear = new Date().getFullYear();
- var winter = new Date(currentYear, 0, 1);
- var summer = new Date(currentYear, 6, 1);
- var winterOffset = winter.getTimezoneOffset();
- var summerOffset = summer.getTimezoneOffset();
-
- // Local standard timezone offset. Local standard time is not adjusted for
- // daylight savings. This code uses the fact that getTimezoneOffset returns
- // a greater value during Standard Time versus Daylight Saving Time (DST).
- // Thus it determines the expected output during Standard Time, and it
- // compares whether the output of the given date the same (Standard) or less
- // (DST).
- var stdTimezoneOffset = Math.max(winterOffset, summerOffset);
-
- // timezone is specified as seconds west of UTC ("The external variable
- // `timezone` shall be set to the difference, in seconds, between
- // Coordinated Universal Time (UTC) and local standard time."), the same
- // as returned by stdTimezoneOffset.
- // See http://pubs.opengroup.org/onlinepubs/009695399/functions/tzset.html
- HEAPU32[((timezone)>>2)] = stdTimezoneOffset * 60;
-
- HEAP32[((daylight)>>2)] = Number(winterOffset != summerOffset);
-
- var extractZone = (timezoneOffset) => {
- // Why inverse sign?
- // Read here https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date/getTimezoneOffset
- var sign = timezoneOffset >= 0 ? "-" : "+";
-
- var absOffset = Math.abs(timezoneOffset)
- var hours = String(Math.floor(absOffset / 60)).padStart(2, "0");
- var minutes = String(absOffset % 60).padStart(2, "0");
-
- return `UTC${sign}${hours}${minutes}`;
- }
-
- var winterName = extractZone(winterOffset);
- var summerName = extractZone(summerOffset);
- assert(winterName);
- assert(summerName);
- assert(lengthBytesUTF8(winterName) <= 16, `timezone name truncated to fit in TZNAME_MAX (${winterName})`);
- assert(lengthBytesUTF8(summerName) <= 16, `timezone name truncated to fit in TZNAME_MAX (${summerName})`);
- if (summerOffset < winterOffset) {
- // Northern hemisphere
- stringToUTF8(winterName, std_name, 17);
- stringToUTF8(summerName, dst_name, 17);
- } else {
- stringToUTF8(winterName, dst_name, 17);
- stringToUTF8(summerName, std_name, 17);
- }
- };
- var handleException = (e) => {
- // Certain exception types we do not treat as errors since they are used for
- // internal control flow.
- // 1. ExitStatus, which is thrown by exit()
- // 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others
- // that wish to return to JS event loop.
- if (e instanceof ExitStatus || e == 'unwind') {
- return EXITSTATUS;
- }
- checkStackCookie();
- if (e instanceof WebAssembly.RuntimeError) {
- if (_emscripten_stack_get_current() <= 0) {
- err('Stack overflow detected. You can try increasing -sSTACK_SIZE (currently set to 65536)');
- }
- }
- quit_(1, e);
- };
-
-
- var runtimeKeepaliveCounter = 0;
- var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0;
- var _proc_exit = (code) => {
- EXITSTATUS = code;
- if (!keepRuntimeAlive()) {
- Module['onExit']?.(code);
- ABORT = true;
- }
- quit_(code, new ExitStatus(code));
- };
-
-
- /** @suppress {duplicate } */
- /** @param {boolean|number=} implicit */
- var exitJS = (status, implicit) => {
- EXITSTATUS = status;
-
- if (!keepRuntimeAlive()) {
- exitRuntime();
- }
-
- // if exit() was called explicitly, warn the user if the runtime isn't actually being shut down
- if (keepRuntimeAlive() && !implicit) {
- var msg = `program exited (with status: ${status}), but keepRuntimeAlive() is set (counter=${runtimeKeepaliveCounter}) due to an async operation, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)`;
- err(msg);
- }
-
- _proc_exit(status);
- };
- var _exit = exitJS;
-
-
- var maybeExit = () => {
- if (runtimeExited) {
- return;
- }
- if (!keepRuntimeAlive()) {
- try {
- _exit(EXITSTATUS);
- } catch (e) {
- handleException(e);
- }
- }
- };
- var callUserCallback = (func) => {
- if (runtimeExited || ABORT) {
- err('user callback triggered after runtime exited or application aborted. Ignoring.');
- return;
- }
- try {
- func();
- maybeExit();
- } catch (e) {
- handleException(e);
- }
- };
-
-
- var runtimeKeepalivePush = () => {
- runtimeKeepaliveCounter += 1;
- };
-
- var runtimeKeepalivePop = () => {
- assert(runtimeKeepaliveCounter > 0);
- runtimeKeepaliveCounter -= 1;
- };
- /** @param {number=} timeout */
- var safeSetTimeout = (func, timeout) => {
- runtimeKeepalivePush();
- return setTimeout(() => {
- runtimeKeepalivePop();
- callUserCallback(func);
- }, timeout);
- };
-
-
-
- var Browser = {
- useWebGL:false,
- isFullscreen:false,
- pointerLock:false,
- moduleContextCreatedCallbacks:[],
- workers:[],
- preloadedImages:{
- },
- preloadedAudios:{
- },
- init() {
- if (Browser.initted) return;
- Browser.initted = true;
-
- // Support for plugins that can process preloaded files. You can add more of these to
- // your app by creating and appending to preloadPlugins.
- //
- // Each plugin is asked if it can handle a file based on the file's name. If it can,
- // it is given the file's raw data. When it is done, it calls a callback with the file's
- // (possibly modified) data. For example, a plugin might decompress a file, or it
- // might create some side data structure for use later (like an Image element, etc.).
-
- var imagePlugin = {};
- imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
- return !Module['noImageDecoding'] && /\.(jpg|jpeg|png|bmp|webp)$/i.test(name);
- };
- imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
- var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
- if (b.size !== byteArray.length) { // Safari bug #118630
- // Safari's Blob can only take an ArrayBuffer
- b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
- }
- var url = URL.createObjectURL(b);
- assert(typeof url == 'string', 'createObjectURL must return a url as a string');
- var img = new Image();
- img.onload = () => {
- assert(img.complete, `Image ${name} could not be decoded`);
- var canvas = /** @type {!HTMLCanvasElement} */ (document.createElement('canvas'));
- canvas.width = img.width;
- canvas.height = img.height;
- var ctx = canvas.getContext('2d');
- ctx.drawImage(img, 0, 0);
- Browser.preloadedImages[name] = canvas;
- URL.revokeObjectURL(url);
- onload?.(byteArray);
- };
- img.onerror = (event) => {
- err(`Image ${url} could not be decoded`);
- onerror?.();
- };
- img.src = url;
- };
- preloadPlugins.push(imagePlugin);
-
- var audioPlugin = {};
- audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
- return !Module['noAudioDecoding'] && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
- };
- audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
- var done = false;
- function finish(audio) {
- if (done) return;
- done = true;
- Browser.preloadedAudios[name] = audio;
- onload?.(byteArray);
- }
- function fail() {
- if (done) return;
- done = true;
- Browser.preloadedAudios[name] = new Audio(); // empty shim
- onerror?.();
- }
- var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
- var url = URL.createObjectURL(b); // XXX we never revoke this!
- assert(typeof url == 'string', 'createObjectURL must return a url as a string');
- var audio = new Audio();
- audio.addEventListener('canplaythrough', () => finish(audio), false); // use addEventListener due to chromium bug 124926
- audio.onerror = function audio_onerror(event) {
- if (done) return;
- err(`warning: browser could not fully decode audio ${name}, trying slower base64 approach`);
- function encode64(data) {
- var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
- var PAD = '=';
- var ret = '';
- var leftchar = 0;
- var leftbits = 0;
- for (var i = 0; i < data.length; i++) {
- leftchar = (leftchar << 8) | data[i];
- leftbits += 8;
- while (leftbits >= 6) {
- var curr = (leftchar >> (leftbits-6)) & 0x3f;
- leftbits -= 6;
- ret += BASE[curr];
- }
- }
- if (leftbits == 2) {
- ret += BASE[(leftchar&3) << 4];
- ret += PAD + PAD;
- } else if (leftbits == 4) {
- ret += BASE[(leftchar&0xf) << 2];
- ret += PAD;
- }
- return ret;
- }
- audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
- finish(audio); // we don't wait for confirmation this worked - but it's worth trying
- };
- audio.src = url;
- // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
- safeSetTimeout(() => {
- finish(audio); // try to use it even though it is not necessarily ready to play
- }, 10000);
- };
- preloadPlugins.push(audioPlugin);
-
- // Canvas event setup
-
- function pointerLockChange() {
- Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
- document['mozPointerLockElement'] === Module['canvas'] ||
- document['webkitPointerLockElement'] === Module['canvas'] ||
- document['msPointerLockElement'] === Module['canvas'];
- }
- var canvas = Module['canvas'];
- if (canvas) {
- // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
- // Module['forcedAspectRatio'] = 4 / 3;
-
- canvas.requestPointerLock = canvas['requestPointerLock'] ||
- canvas['mozRequestPointerLock'] ||
- canvas['webkitRequestPointerLock'] ||
- canvas['msRequestPointerLock'] ||
- (() => {});
- canvas.exitPointerLock = document['exitPointerLock'] ||
- document['mozExitPointerLock'] ||
- document['webkitExitPointerLock'] ||
- document['msExitPointerLock'] ||
- (() => {}); // no-op if function does not exist
- canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
-
- document.addEventListener('pointerlockchange', pointerLockChange, false);
- document.addEventListener('mozpointerlockchange', pointerLockChange, false);
- document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
- document.addEventListener('mspointerlockchange', pointerLockChange, false);
-
- if (Module['elementPointerLock']) {
- canvas.addEventListener("click", (ev) => {
- if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
- Module['canvas'].requestPointerLock();
- ev.preventDefault();
- }
- }, false);
- }
- }
- },
- createContext(/** @type {HTMLCanvasElement} */ canvas, useWebGL, setInModule, webGLContextAttributes) {
- if (useWebGL && Module.ctx && canvas == Module['canvas']) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
-
- var ctx;
- var contextHandle;
- if (useWebGL) {
- // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
- var contextAttributes = {
- antialias: false,
- alpha: false,
- majorVersion: 1,
- };
-
- if (webGLContextAttributes) {
- for (var attribute in webGLContextAttributes) {
- contextAttributes[attribute] = webGLContextAttributes[attribute];
- }
- }
-
- // This check of existence of GL is here to satisfy Closure compiler, which yells if variable GL is referenced below but GL object is not
- // actually compiled in because application is not doing any GL operations. TODO: Ideally if GL is not being used, this function
- // Browser.createContext() should not even be emitted.
- if (typeof GL != 'undefined') {
- contextHandle = GL.createContext(canvas, contextAttributes);
- if (contextHandle) {
- ctx = GL.getContext(contextHandle).GLctx;
- }
- }
- } else {
- ctx = canvas.getContext('2d');
- }
-
- if (!ctx) return null;
-
- if (setInModule) {
- if (!useWebGL) assert(typeof GLctx == 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
- Module.ctx = ctx;
- if (useWebGL) GL.makeContextCurrent(contextHandle);
- Browser.useWebGL = useWebGL;
- Browser.moduleContextCreatedCallbacks.forEach((callback) => callback());
- Browser.init();
- }
- return ctx;
- },
- fullscreenHandlersInstalled:false,
- lockPointer:undefined,
- resizeCanvas:undefined,
- requestFullscreen(lockPointer, resizeCanvas) {
- Browser.lockPointer = lockPointer;
- Browser.resizeCanvas = resizeCanvas;
- if (typeof Browser.lockPointer == 'undefined') Browser.lockPointer = true;
- if (typeof Browser.resizeCanvas == 'undefined') Browser.resizeCanvas = false;
-
- var canvas = Module['canvas'];
- function fullscreenChange() {
- Browser.isFullscreen = false;
- var canvasContainer = canvas.parentNode;
- if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
- document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
- document['webkitCurrentFullScreenElement']) === canvasContainer) {
- canvas.exitFullscreen = Browser.exitFullscreen;
- if (Browser.lockPointer) canvas.requestPointerLock();
- Browser.isFullscreen = true;
- if (Browser.resizeCanvas) {
- Browser.setFullscreenCanvasSize();
- } else {
- Browser.updateCanvasDimensions(canvas);
- }
- } else {
- // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
- canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
- canvasContainer.parentNode.removeChild(canvasContainer);
-
- if (Browser.resizeCanvas) {
- Browser.setWindowedCanvasSize();
- } else {
- Browser.updateCanvasDimensions(canvas);
- }
- }
- Module['onFullScreen']?.(Browser.isFullscreen);
- Module['onFullscreen']?.(Browser.isFullscreen);
- }
-
- if (!Browser.fullscreenHandlersInstalled) {
- Browser.fullscreenHandlersInstalled = true;
- document.addEventListener('fullscreenchange', fullscreenChange, false);
- document.addEventListener('mozfullscreenchange', fullscreenChange, false);
- document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
- document.addEventListener('MSFullscreenChange', fullscreenChange, false);
- }
-
- // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
- var canvasContainer = document.createElement("div");
- canvas.parentNode.insertBefore(canvasContainer, canvas);
- canvasContainer.appendChild(canvas);
-
- // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
- canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
- canvasContainer['mozRequestFullScreen'] ||
- canvasContainer['msRequestFullscreen'] ||
- (canvasContainer['webkitRequestFullscreen'] ? () => canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) : null) ||
- (canvasContainer['webkitRequestFullScreen'] ? () => canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) : null);
-
- canvasContainer.requestFullscreen();
- },
- requestFullScreen() {
- abort('Module.requestFullScreen has been replaced by Module.requestFullscreen (without a capital S)');
- },
- exitFullscreen() {
- // This is workaround for chrome. Trying to exit from fullscreen
- // not in fullscreen state will cause "TypeError: Document not active"
- // in chrome. See https://github.com/emscripten-core/emscripten/pull/8236
- if (!Browser.isFullscreen) {
- return false;
- }
-
- var CFS = document['exitFullscreen'] ||
- document['cancelFullScreen'] ||
- document['mozCancelFullScreen'] ||
- document['msExitFullscreen'] ||
- document['webkitCancelFullScreen'] ||
- (() => {});
- CFS.apply(document, []);
- return true;
- },
- safeSetTimeout(func, timeout) {
- // Legacy function, this is used by the SDL2 port so we need to keep it
- // around at least until that is updated.
- // See https://github.com/libsdl-org/SDL/pull/6304
- return safeSetTimeout(func, timeout);
- },
- getMimetype(name) {
- return {
- 'jpg': 'image/jpeg',
- 'jpeg': 'image/jpeg',
- 'png': 'image/png',
- 'bmp': 'image/bmp',
- 'ogg': 'audio/ogg',
- 'wav': 'audio/wav',
- 'mp3': 'audio/mpeg'
- }[name.substr(name.lastIndexOf('.')+1)];
- },
- getUserMedia(func) {
- window.getUserMedia ||= navigator['getUserMedia'] ||
- navigator['mozGetUserMedia'];
- window.getUserMedia(func);
- },
- getMovementX(event) {
- return event['movementX'] ||
- event['mozMovementX'] ||
- event['webkitMovementX'] ||
- 0;
- },
- getMovementY(event) {
- return event['movementY'] ||
- event['mozMovementY'] ||
- event['webkitMovementY'] ||
- 0;
- },
- getMouseWheelDelta(event) {
- var delta = 0;
- switch (event.type) {
- case 'DOMMouseScroll':
- // 3 lines make up a step
- delta = event.detail / 3;
- break;
- case 'mousewheel':
- // 120 units make up a step
- delta = event.wheelDelta / 120;
- break;
- case 'wheel':
- delta = event.deltaY
- switch (event.deltaMode) {
- case 0:
- // DOM_DELTA_PIXEL: 100 pixels make up a step
- delta /= 100;
- break;
- case 1:
- // DOM_DELTA_LINE: 3 lines make up a step
- delta /= 3;
- break;
- case 2:
- // DOM_DELTA_PAGE: A page makes up 80 steps
- delta *= 80;
- break;
- default:
- throw 'unrecognized mouse wheel delta mode: ' + event.deltaMode;
- }
- break;
- default:
- throw 'unrecognized mouse wheel event: ' + event.type;
- }
- return delta;
- },
- mouseX:0,
- mouseY:0,
- mouseMovementX:0,
- mouseMovementY:0,
- touches:{
- },
- lastTouches:{
- },
- calculateMouseCoords(pageX, pageY) {
- // Calculate the movement based on the changes
- // in the coordinates.
- var rect = Module["canvas"].getBoundingClientRect();
- var cw = Module["canvas"].width;
- var ch = Module["canvas"].height;
-
- // Neither .scrollX or .pageXOffset are defined in a spec, but
- // we prefer .scrollX because it is currently in a spec draft.
- // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
- var scrollX = ((typeof window.scrollX != 'undefined') ? window.scrollX : window.pageXOffset);
- var scrollY = ((typeof window.scrollY != 'undefined') ? window.scrollY : window.pageYOffset);
- // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
- // and we have no viable fallback.
- assert((typeof scrollX != 'undefined') && (typeof scrollY != 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
- var adjustedX = pageX - (scrollX + rect.left);
- var adjustedY = pageY - (scrollY + rect.top);
-
- // the canvas might be CSS-scaled compared to its backbuffer;
- // SDL-using content will want mouse coordinates in terms
- // of backbuffer units.
- adjustedX = adjustedX * (cw / rect.width);
- adjustedY = adjustedY * (ch / rect.height);
-
- return { x: adjustedX, y: adjustedY };
- },
- setMouseCoords(pageX, pageY) {
- const {x, y} = Browser.calculateMouseCoords(pageX, pageY);
- Browser.mouseMovementX = x - Browser.mouseX;
- Browser.mouseMovementY = y - Browser.mouseY;
- Browser.mouseX = x;
- Browser.mouseY = y;
- },
- calculateMouseEvent(event) { // event should be mousemove, mousedown or mouseup
- if (Browser.pointerLock) {
- // When the pointer is locked, calculate the coordinates
- // based on the movement of the mouse.
- // Workaround for Firefox bug 764498
- if (event.type != 'mousemove' &&
- ('mozMovementX' in event)) {
- Browser.mouseMovementX = Browser.mouseMovementY = 0;
- } else {
- Browser.mouseMovementX = Browser.getMovementX(event);
- Browser.mouseMovementY = Browser.getMovementY(event);
- }
-
- // add the mouse delta to the current absolute mouse position
- Browser.mouseX += Browser.mouseMovementX;
- Browser.mouseY += Browser.mouseMovementY;
- } else {
- if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
- var touch = event.touch;
- if (touch === undefined) {
- return; // the "touch" property is only defined in SDL
-
- }
- var coords = Browser.calculateMouseCoords(touch.pageX, touch.pageY);
-
- if (event.type === 'touchstart') {
- Browser.lastTouches[touch.identifier] = coords;
- Browser.touches[touch.identifier] = coords;
- } else if (event.type === 'touchend' || event.type === 'touchmove') {
- var last = Browser.touches[touch.identifier];
- last ||= coords;
- Browser.lastTouches[touch.identifier] = last;
- Browser.touches[touch.identifier] = coords;
- }
- return;
- }
-
- Browser.setMouseCoords(event.pageX, event.pageY);
- }
- },
- resizeListeners:[],
- updateResizeListeners() {
- var canvas = Module['canvas'];
- Browser.resizeListeners.forEach((listener) => listener(canvas.width, canvas.height));
- },
- setCanvasSize(width, height, noUpdates) {
- var canvas = Module['canvas'];
- Browser.updateCanvasDimensions(canvas, width, height);
- if (!noUpdates) Browser.updateResizeListeners();
- },
- windowedWidth:0,
- windowedHeight:0,
- setFullscreenCanvasSize() {
- // check if SDL is available
- if (typeof SDL != "undefined") {
- var flags = HEAPU32[((SDL.screen)>>2)];
- flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
- HEAP32[((SDL.screen)>>2)] = flags;
- }
- Browser.updateCanvasDimensions(Module['canvas']);
- Browser.updateResizeListeners();
- },
- setWindowedCanvasSize() {
- // check if SDL is available
- if (typeof SDL != "undefined") {
- var flags = HEAPU32[((SDL.screen)>>2)];
- flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
- HEAP32[((SDL.screen)>>2)] = flags;
- }
- Browser.updateCanvasDimensions(Module['canvas']);
- Browser.updateResizeListeners();
- },
- updateCanvasDimensions(canvas, wNative, hNative) {
- if (wNative && hNative) {
- canvas.widthNative = wNative;
- canvas.heightNative = hNative;
- } else {
- wNative = canvas.widthNative;
- hNative = canvas.heightNative;
- }
- var w = wNative;
- var h = hNative;
- if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
- if (w/h < Module['forcedAspectRatio']) {
- w = Math.round(h * Module['forcedAspectRatio']);
- } else {
- h = Math.round(w / Module['forcedAspectRatio']);
- }
- }
- if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
- document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
- document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
- var factor = Math.min(screen.width / w, screen.height / h);
- w = Math.round(w * factor);
- h = Math.round(h * factor);
- }
- if (Browser.resizeCanvas) {
- if (canvas.width != w) canvas.width = w;
- if (canvas.height != h) canvas.height = h;
- if (typeof canvas.style != 'undefined') {
- canvas.style.removeProperty( "width");
- canvas.style.removeProperty("height");
- }
- } else {
- if (canvas.width != wNative) canvas.width = wNative;
- if (canvas.height != hNative) canvas.height = hNative;
- if (typeof canvas.style != 'undefined') {
- if (w != wNative || h != hNative) {
- canvas.style.setProperty( "width", w + "px", "important");
- canvas.style.setProperty("height", h + "px", "important");
- } else {
- canvas.style.removeProperty( "width");
- canvas.style.removeProperty("height");
- }
- }
- }
- },
- };
-
- var EGL = {
- errorCode:12288,
- defaultDisplayInitialized:false,
- currentContext:0,
- currentReadSurface:0,
- currentDrawSurface:0,
- contextAttributes:{
- alpha:false,
- depth:false,
- stencil:false,
- antialias:false,
- },
- stringCache:{
- },
- setErrorCode(code) {
- EGL.errorCode = code;
- },
- chooseConfig(display, attribList, config, config_size, numConfigs) {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
-
- if (attribList) {
- // read attribList if it is non-null
- for (;;) {
- var param = HEAP32[((attribList)>>2)];
- if (param == 0x3021 /*EGL_ALPHA_SIZE*/) {
- var alphaSize = HEAP32[(((attribList)+(4))>>2)];
- EGL.contextAttributes.alpha = (alphaSize > 0);
- } else if (param == 0x3025 /*EGL_DEPTH_SIZE*/) {
- var depthSize = HEAP32[(((attribList)+(4))>>2)];
- EGL.contextAttributes.depth = (depthSize > 0);
- } else if (param == 0x3026 /*EGL_STENCIL_SIZE*/) {
- var stencilSize = HEAP32[(((attribList)+(4))>>2)];
- EGL.contextAttributes.stencil = (stencilSize > 0);
- } else if (param == 0x3031 /*EGL_SAMPLES*/) {
- var samples = HEAP32[(((attribList)+(4))>>2)];
- EGL.contextAttributes.antialias = (samples > 0);
- } else if (param == 0x3032 /*EGL_SAMPLE_BUFFERS*/) {
- var samples = HEAP32[(((attribList)+(4))>>2)];
- EGL.contextAttributes.antialias = (samples == 1);
- } else if (param == 0x3100 /*EGL_CONTEXT_PRIORITY_LEVEL_IMG*/) {
- var requestedPriority = HEAP32[(((attribList)+(4))>>2)];
- EGL.contextAttributes.lowLatency = (requestedPriority != 0x3103 /*EGL_CONTEXT_PRIORITY_LOW_IMG*/);
- } else if (param == 0x3038 /*EGL_NONE*/) {
- break;
- }
- attribList += 8;
- }
- }
-
- if ((!config || !config_size) && !numConfigs) {
- EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
- return 0;
- }
- if (numConfigs) {
- HEAP32[((numConfigs)>>2)] = 1; // Total number of supported configs: 1.
- }
- if (config && config_size > 0) {
- HEAPU32[((config)>>2)] = 62002;
- }
-
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1;
- },
- };
- var _eglBindAPI = (api) => {
- if (api == 0x30A0 /* EGL_OPENGL_ES_API */) {
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1;
- }
- // if (api == 0x30A1 /* EGL_OPENVG_API */ || api == 0x30A2 /* EGL_OPENGL_API */) {
- EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
- return 0;
- };
- var _eglChooseConfig = (display, attrib_list, configs, config_size, numConfigs) => {
- return EGL.chooseConfig(display, attrib_list, configs, config_size, numConfigs);
- };
- var GLctx;
-
- var webgl_enable_ANGLE_instanced_arrays = (ctx) => {
- // Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2.
- var ext = ctx.getExtension('ANGLE_instanced_arrays');
- // Because this extension is a core function in WebGL 2, assign the extension entry points in place of
- // where the core functions will reside in WebGL 2. This way the calling code can call these without
- // having to dynamically branch depending if running against WebGL 1 or WebGL 2.
- if (ext) {
- ctx['vertexAttribDivisor'] = (index, divisor) => ext['vertexAttribDivisorANGLE'](index, divisor);
- ctx['drawArraysInstanced'] = (mode, first, count, primcount) => ext['drawArraysInstancedANGLE'](mode, first, count, primcount);
- ctx['drawElementsInstanced'] = (mode, count, type, indices, primcount) => ext['drawElementsInstancedANGLE'](mode, count, type, indices, primcount);
- return 1;
- }
- };
-
- var webgl_enable_OES_vertex_array_object = (ctx) => {
- // Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2.
- var ext = ctx.getExtension('OES_vertex_array_object');
- if (ext) {
- ctx['createVertexArray'] = () => ext['createVertexArrayOES']();
- ctx['deleteVertexArray'] = (vao) => ext['deleteVertexArrayOES'](vao);
- ctx['bindVertexArray'] = (vao) => ext['bindVertexArrayOES'](vao);
- ctx['isVertexArray'] = (vao) => ext['isVertexArrayOES'](vao);
- return 1;
- }
- };
-
- var webgl_enable_WEBGL_draw_buffers = (ctx) => {
- // Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2.
- var ext = ctx.getExtension('WEBGL_draw_buffers');
- if (ext) {
- ctx['drawBuffers'] = (n, bufs) => ext['drawBuffersWEBGL'](n, bufs);
- return 1;
- }
- };
-
- var webgl_enable_EXT_polygon_offset_clamp = (ctx) => {
- return !!(ctx.extPolygonOffsetClamp = ctx.getExtension('EXT_polygon_offset_clamp'));
- };
-
- var webgl_enable_EXT_clip_control = (ctx) => {
- return !!(ctx.extClipControl = ctx.getExtension('EXT_clip_control'));
- };
-
- var webgl_enable_WEBGL_polygon_mode = (ctx) => {
- return !!(ctx.webglPolygonMode = ctx.getExtension('WEBGL_polygon_mode'));
- };
-
- var webgl_enable_WEBGL_multi_draw = (ctx) => {
- // Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted.
- return !!(ctx.multiDrawWebgl = ctx.getExtension('WEBGL_multi_draw'));
- };
-
- var getEmscriptenSupportedExtensions = (ctx) => {
- // Restrict the list of advertised extensions to those that we actually
- // support.
- var supportedExtensions = [
- // WebGL 1 extensions
- 'ANGLE_instanced_arrays',
- 'EXT_blend_minmax',
- 'EXT_disjoint_timer_query',
- 'EXT_frag_depth',
- 'EXT_shader_texture_lod',
- 'EXT_sRGB',
- 'OES_element_index_uint',
- 'OES_fbo_render_mipmap',
- 'OES_standard_derivatives',
- 'OES_texture_float',
- 'OES_texture_half_float',
- 'OES_texture_half_float_linear',
- 'OES_vertex_array_object',
- 'WEBGL_color_buffer_float',
- 'WEBGL_depth_texture',
- 'WEBGL_draw_buffers',
- // WebGL 1 and WebGL 2 extensions
- 'EXT_clip_control',
- 'EXT_color_buffer_half_float',
- 'EXT_depth_clamp',
- 'EXT_float_blend',
- 'EXT_polygon_offset_clamp',
- 'EXT_texture_compression_bptc',
- 'EXT_texture_compression_rgtc',
- 'EXT_texture_filter_anisotropic',
- 'KHR_parallel_shader_compile',
- 'OES_texture_float_linear',
- 'WEBGL_blend_func_extended',
- 'WEBGL_compressed_texture_astc',
- 'WEBGL_compressed_texture_etc',
- 'WEBGL_compressed_texture_etc1',
- 'WEBGL_compressed_texture_s3tc',
- 'WEBGL_compressed_texture_s3tc_srgb',
- 'WEBGL_debug_renderer_info',
- 'WEBGL_debug_shaders',
- 'WEBGL_lose_context',
- 'WEBGL_multi_draw',
- 'WEBGL_polygon_mode'
- ];
- // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
- return (ctx.getSupportedExtensions() || []).filter(ext => supportedExtensions.includes(ext));
- };
-
-
- var GL = {
- counter:1,
- buffers:[],
- programs:[],
- framebuffers:[],
- renderbuffers:[],
- textures:[],
- shaders:[],
- vaos:[],
- contexts:[],
- offscreenCanvases:{
- },
- queries:[],
- stringCache:{
- },
- unpackAlignment:4,
- unpackRowLength:0,
- recordError:(errorCode) => {
- if (!GL.lastError) {
- GL.lastError = errorCode;
- }
- },
- getNewId:(table) => {
- var ret = GL.counter++;
- for (var i = table.length; i < ret; i++) {
- table[i] = null;
- }
- return ret;
- },
- genObject:(n, buffers, createFunction, objectTable
- ) => {
- for (var i = 0; i < n; i++) {
- var buffer = GLctx[createFunction]();
- var id = buffer && GL.getNewId(objectTable);
- if (buffer) {
- buffer.name = id;
- objectTable[id] = buffer;
- } else {
- GL.recordError(0x502 /* GL_INVALID_OPERATION */);
- }
- HEAP32[(((buffers)+(i*4))>>2)] = id;
- }
- },
- getSource:(shader, count, string, length) => {
- var source = '';
- for (var i = 0; i < count; ++i) {
- var len = length ? HEAPU32[(((length)+(i*4))>>2)] : undefined;
- source += UTF8ToString(HEAPU32[(((string)+(i*4))>>2)], len);
- }
- return source;
- },
- createContext:(/** @type {HTMLCanvasElement} */ canvas, webGLContextAttributes) => {
-
- // BUG: Workaround Safari WebGL issue: After successfully acquiring WebGL
- // context on a canvas, calling .getContext() will always return that
- // context independent of which 'webgl' or 'webgl2'
- // context version was passed. See:
- // https://bugs.webkit.org/show_bug.cgi?id=222758
- // and:
- // https://github.com/emscripten-core/emscripten/issues/13295.
- // TODO: Once the bug is fixed and shipped in Safari, adjust the Safari
- // version field in above check.
- if (!canvas.getContextSafariWebGL2Fixed) {
- canvas.getContextSafariWebGL2Fixed = canvas.getContext;
- /** @type {function(this:HTMLCanvasElement, string, (Object|null)=): (Object|null)} */
- function fixedGetContext(ver, attrs) {
- var gl = canvas.getContextSafariWebGL2Fixed(ver, attrs);
- return ((ver == 'webgl') == (gl instanceof WebGLRenderingContext)) ? gl : null;
- }
- canvas.getContext = fixedGetContext;
- }
-
- var ctx =
- (canvas.getContext("webgl", webGLContextAttributes)
- // https://caniuse.com/#feat=webgl
- );
-
- if (!ctx) return 0;
-
- var handle = GL.registerContext(ctx, webGLContextAttributes);
-
- return handle;
- },
- registerContext:(ctx, webGLContextAttributes) => {
- // without pthreads a context is just an integer ID
- var handle = GL.getNewId(GL.contexts);
-
- var context = {
- handle,
- attributes: webGLContextAttributes,
- version: webGLContextAttributes.majorVersion,
- GLctx: ctx
- };
-
- // Store the created context object so that we can access the context
- // given a canvas without having to pass the parameters again.
- if (ctx.canvas) ctx.canvas.GLctxObject = context;
- GL.contexts[handle] = context;
- if (typeof webGLContextAttributes.enableExtensionsByDefault == 'undefined' || webGLContextAttributes.enableExtensionsByDefault) {
- GL.initExtensions(context);
- }
-
- return handle;
- },
- makeContextCurrent:(contextHandle) => {
-
- // Active Emscripten GL layer context object.
- GL.currentContext = GL.contexts[contextHandle];
- // Active WebGL context object.
- Module.ctx = GLctx = GL.currentContext?.GLctx;
- return !(contextHandle && !GLctx);
- },
- getContext:(contextHandle) => {
- return GL.contexts[contextHandle];
- },
- deleteContext:(contextHandle) => {
- if (GL.currentContext === GL.contexts[contextHandle]) {
- GL.currentContext = null;
- }
- if (typeof JSEvents == 'object') {
- // Release all JS event handlers on the DOM element that the GL context is
- // associated with since the context is now deleted.
- JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas);
- }
- // Make sure the canvas object no longer refers to the context object so
- // there are no GC surprises.
- if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) {
- GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined;
- }
- GL.contexts[contextHandle] = null;
- },
- initExtensions:(context) => {
- // If this function is called without a specific context object, init the
- // extensions of the currently active context.
- context ||= GL.currentContext;
-
- if (context.initExtensionsDone) return;
- context.initExtensionsDone = true;
-
- var GLctx = context.GLctx;
-
- // Detect the presence of a few extensions manually, ction GL interop
- // layer itself will need to know if they exist.
-
- // Extensions that are available in both WebGL 1 and WebGL 2
- webgl_enable_WEBGL_multi_draw(GLctx);
- webgl_enable_EXT_polygon_offset_clamp(GLctx);
- webgl_enable_EXT_clip_control(GLctx);
- webgl_enable_WEBGL_polygon_mode(GLctx);
- // Extensions that are only available in WebGL 1 (the calls will be no-ops
- // if called on a WebGL 2 context active)
- webgl_enable_ANGLE_instanced_arrays(GLctx);
- webgl_enable_OES_vertex_array_object(GLctx);
- webgl_enable_WEBGL_draw_buffers(GLctx);
- {
- GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
- }
-
- getEmscriptenSupportedExtensions(GLctx).forEach((ext) => {
- // WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders
- // are not enabled by default.
- if (!ext.includes('lose_context') && !ext.includes('debug')) {
- // Call .getExtension() to enable that extension permanently.
- GLctx.getExtension(ext);
- }
- });
- },
- };
-
- var _eglCreateContext = (display, config, hmm, contextAttribs) => {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
-
- // EGL 1.4 spec says default EGL_CONTEXT_CLIENT_VERSION is GLES1, but this is not supported by Emscripten.
- // So user must pass EGL_CONTEXT_CLIENT_VERSION == 2 to initialize EGL.
- var glesContextVersion = 1;
- for (;;) {
- var param = HEAP32[((contextAttribs)>>2)];
- if (param == 0x3098 /*EGL_CONTEXT_CLIENT_VERSION*/) {
- glesContextVersion = HEAP32[(((contextAttribs)+(4))>>2)];
- } else if (param == 0x3038 /*EGL_NONE*/) {
- break;
- } else {
- /* EGL1.4 specifies only EGL_CONTEXT_CLIENT_VERSION as supported attribute */
- EGL.setErrorCode(0x3004 /*EGL_BAD_ATTRIBUTE*/);
- return 0;
- }
- contextAttribs += 8;
- }
- if (glesContextVersion != 2) {
- EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
- return 0; /* EGL_NO_CONTEXT */
- }
-
- EGL.contextAttributes.majorVersion = glesContextVersion - 1; // WebGL 1 is GLES 2, WebGL2 is GLES3
- EGL.contextAttributes.minorVersion = 0;
-
- EGL.context = GL.createContext(Module['canvas'], EGL.contextAttributes);
-
- if (EGL.context != 0) {
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
-
- // Run callbacks so that GL emulation works
- GL.makeContextCurrent(EGL.context);
- Browser.useWebGL = true;
- Browser.moduleContextCreatedCallbacks.forEach((callback) => callback());
-
- // Note: This function only creates a context, but it shall not make it active.
- GL.makeContextCurrent(null);
- return 62004;
- } else {
- EGL.setErrorCode(0x3009 /* EGL_BAD_MATCH */); // By the EGL 1.4 spec, an implementation that does not support GLES2 (WebGL in this case), this error code is set.
- return 0; /* EGL_NO_CONTEXT */
- }
- };
- var _eglCreateWindowSurface = (display, config, win, attrib_list) => {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
- if (config != 62002) {
- EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
- return 0;
- }
- // TODO: Examine attrib_list! Parameters that can be present there are:
- // - EGL_RENDER_BUFFER (must be EGL_BACK_BUFFER)
- // - EGL_VG_COLORSPACE (can't be set)
- // - EGL_VG_ALPHA_FORMAT (can't be set)
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 62006; /* Magic ID for Emscripten 'default surface' */
- };
-
- var _eglDestroyContext = (display, context) => {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
- if (context != 62004) {
- EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
- return 0;
- }
-
- GL.deleteContext(EGL.context);
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- if (EGL.currentContext == context) {
- EGL.currentContext = 0;
- }
- return 1 /* EGL_TRUE */;
- };
- var _eglDestroySurface = (display, surface) => {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
- if (surface != 62006 /* Magic ID for the only EGLSurface supported by Emscripten */) {
- EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */);
- return 1;
- }
- if (EGL.currentReadSurface == surface) {
- EGL.currentReadSurface = 0;
- }
- if (EGL.currentDrawSurface == surface) {
- EGL.currentDrawSurface = 0;
- }
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1; /* Magic ID for Emscripten 'default surface' */
- };
- var _eglGetConfigAttrib = (display, config, attribute, value) => {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
- if (config != 62002) {
- EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
- return 0;
- }
- if (!value) {
- EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
- return 0;
- }
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- switch (attribute) {
- case 0x3020: // EGL_BUFFER_SIZE
- HEAP32[((value)>>2)] = EGL.contextAttributes.alpha ? 32 : 24;
- return 1;
- case 0x3021: // EGL_ALPHA_SIZE
- HEAP32[((value)>>2)] = EGL.contextAttributes.alpha ? 8 : 0;
- return 1;
- case 0x3022: // EGL_BLUE_SIZE
- HEAP32[((value)>>2)] = 8;
- return 1;
- case 0x3023: // EGL_GREEN_SIZE
- HEAP32[((value)>>2)] = 8;
- return 1;
- case 0x3024: // EGL_RED_SIZE
- HEAP32[((value)>>2)] = 8;
- return 1;
- case 0x3025: // EGL_DEPTH_SIZE
- HEAP32[((value)>>2)] = EGL.contextAttributes.depth ? 24 : 0;
- return 1;
- case 0x3026: // EGL_STENCIL_SIZE
- HEAP32[((value)>>2)] = EGL.contextAttributes.stencil ? 8 : 0;
- return 1;
- case 0x3027: // EGL_CONFIG_CAVEAT
- // We can return here one of EGL_NONE (0x3038), EGL_SLOW_CONFIG (0x3050) or EGL_NON_CONFORMANT_CONFIG (0x3051).
- HEAP32[((value)>>2)] = 0x3038;
- return 1;
- case 0x3028: // EGL_CONFIG_ID
- HEAP32[((value)>>2)] = 62002;
- return 1;
- case 0x3029: // EGL_LEVEL
- HEAP32[((value)>>2)] = 0;
- return 1;
- case 0x302A: // EGL_MAX_PBUFFER_HEIGHT
- HEAP32[((value)>>2)] = 4096;
- return 1;
- case 0x302B: // EGL_MAX_PBUFFER_PIXELS
- HEAP32[((value)>>2)] = 16777216;
- return 1;
- case 0x302C: // EGL_MAX_PBUFFER_WIDTH
- HEAP32[((value)>>2)] = 4096;
- return 1;
- case 0x302D: // EGL_NATIVE_RENDERABLE
- HEAP32[((value)>>2)] = 0;
- return 1;
- case 0x302E: // EGL_NATIVE_VISUAL_ID
- HEAP32[((value)>>2)] = 0;
- return 1;
- case 0x302F: // EGL_NATIVE_VISUAL_TYPE
- HEAP32[((value)>>2)] = 0x3038;
- return 1;
- case 0x3031: // EGL_SAMPLES
- HEAP32[((value)>>2)] = EGL.contextAttributes.antialias ? 4 : 0;
- return 1;
- case 0x3032: // EGL_SAMPLE_BUFFERS
- HEAP32[((value)>>2)] = EGL.contextAttributes.antialias ? 1 : 0;
- return 1;
- case 0x3033: // EGL_SURFACE_TYPE
- HEAP32[((value)>>2)] = 0x4;
- return 1;
- case 0x3034: // EGL_TRANSPARENT_TYPE
- // If this returns EGL_TRANSPARENT_RGB (0x3052), transparency is used through color-keying. No such thing applies to Emscripten canvas.
- HEAP32[((value)>>2)] = 0x3038;
- return 1;
- case 0x3035: // EGL_TRANSPARENT_BLUE_VALUE
- case 0x3036: // EGL_TRANSPARENT_GREEN_VALUE
- case 0x3037: // EGL_TRANSPARENT_RED_VALUE
- // "If EGL_TRANSPARENT_TYPE is EGL_NONE, then the values for EGL_TRANSPARENT_RED_VALUE, EGL_TRANSPARENT_GREEN_VALUE, and EGL_TRANSPARENT_BLUE_VALUE are undefined."
- HEAP32[((value)>>2)] = -1;
- return 1;
- case 0x3039: // EGL_BIND_TO_TEXTURE_RGB
- case 0x303A: // EGL_BIND_TO_TEXTURE_RGBA
- HEAP32[((value)>>2)] = 0;
- return 1;
- case 0x303B: // EGL_MIN_SWAP_INTERVAL
- HEAP32[((value)>>2)] = 0;
- return 1;
- case 0x303C: // EGL_MAX_SWAP_INTERVAL
- HEAP32[((value)>>2)] = 1;
- return 1;
- case 0x303D: // EGL_LUMINANCE_SIZE
- case 0x303E: // EGL_ALPHA_MASK_SIZE
- HEAP32[((value)>>2)] = 0;
- return 1;
- case 0x303F: // EGL_COLOR_BUFFER_TYPE
- // EGL has two types of buffers: EGL_RGB_BUFFER and EGL_LUMINANCE_BUFFER.
- HEAP32[((value)>>2)] = 0x308E;
- return 1;
- case 0x3040: // EGL_RENDERABLE_TYPE
- // A bit combination of EGL_OPENGL_ES_BIT,EGL_OPENVG_BIT,EGL_OPENGL_ES2_BIT and EGL_OPENGL_BIT.
- HEAP32[((value)>>2)] = 0x4;
- return 1;
- case 0x3042: // EGL_CONFORMANT
- // "EGL_CONFORMANT is a mask indicating if a client API context created with respect to the corresponding EGLConfig will pass the required conformance tests for that API."
- HEAP32[((value)>>2)] = 0;
- return 1;
- default:
- EGL.setErrorCode(0x3004 /* EGL_BAD_ATTRIBUTE */);
- return 0;
- }
- };
- var _eglGetDisplay = (nativeDisplayType) => {
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- // Emscripten EGL implementation "emulates" X11, and eglGetDisplay is
- // expected to accept/receive a pointer to an X11 Display object (or
- // EGL_DEFAULT_DISPLAY).
- if (nativeDisplayType != 0 /* EGL_DEFAULT_DISPLAY */ && nativeDisplayType != 1 /* see library_xlib.js */) {
- return 0; // EGL_NO_DISPLAY
- }
- return 62000;
- };
- var _eglGetError = () => EGL.errorCode;
- var _eglInitialize = (display, majorVersion, minorVersion) => {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
- if (majorVersion) {
- HEAP32[((majorVersion)>>2)] = 1; // Advertise EGL Major version: '1'
- }
- if (minorVersion) {
- HEAP32[((minorVersion)>>2)] = 4; // Advertise EGL Minor version: '4'
- }
- EGL.defaultDisplayInitialized = true;
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1;
- };
-
- var _eglMakeCurrent = (display, draw, read, context) => {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0 /* EGL_FALSE */;
- }
- //\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
- if (context != 0 && context != 62004) {
- EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
- return 0;
- }
- if ((read != 0 && read != 62006) || (draw != 0 && draw != 62006 /* Magic ID for Emscripten 'default surface' */)) {
- EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */);
- return 0;
- }
-
- GL.makeContextCurrent(context ? EGL.context : null);
-
- EGL.currentContext = context;
- EGL.currentDrawSurface = draw;
- EGL.currentReadSurface = read;
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1 /* EGL_TRUE */;
- };
-
-
- var stringToNewUTF8 = (str) => {
- var size = lengthBytesUTF8(str) + 1;
- var ret = _malloc(size);
- if (ret) stringToUTF8(str, ret, size);
- return ret;
- };
-
- var _eglQueryString = (display, name) => {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
- //\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- if (EGL.stringCache[name]) return EGL.stringCache[name];
- var ret;
- switch (name) {
- case 0x3053 /* EGL_VENDOR */: ret = stringToNewUTF8("Emscripten"); break;
- case 0x3054 /* EGL_VERSION */: ret = stringToNewUTF8("1.4 Emscripten EGL"); break;
- case 0x3055 /* EGL_EXTENSIONS */: ret = stringToNewUTF8(""); break; // Currently not supporting any EGL extensions.
- case 0x308D /* EGL_CLIENT_APIS */: ret = stringToNewUTF8("OpenGL_ES"); break;
- default:
- EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
- return 0;
- }
- EGL.stringCache[name] = ret;
- return ret;
- };
-
- var _eglSwapBuffers = (dpy, surface) => {
-
- if (!EGL.defaultDisplayInitialized) {
- EGL.setErrorCode(0x3001 /* EGL_NOT_INITIALIZED */);
- } else if (!GLctx) {
- EGL.setErrorCode(0x3002 /* EGL_BAD_ACCESS */);
- } else if (GLctx.isContextLost()) {
- EGL.setErrorCode(0x300E /* EGL_CONTEXT_LOST */);
- } else {
- // According to documentation this does an implicit flush.
- // Due to discussion at https://github.com/emscripten-core/emscripten/pull/1871
- // the flush was removed since this _may_ result in slowing code down.
- //_glFlush();
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1 /* EGL_TRUE */;
- }
- return 0 /* EGL_FALSE */;
- };
-
-
- var _emscripten_get_now = () => performance.now();
-
-
-
- /**
- * @param {number=} arg
- * @param {boolean=} noSetTiming
- */
- var setMainLoop = (iterFunc, fps, simulateInfiniteLoop, arg, noSetTiming) => {
- assert(!MainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
- MainLoop.func = iterFunc;
- MainLoop.arg = arg;
-
- var thisMainLoopId = MainLoop.currentlyRunningMainloop;
- function checkIsRunning() {
- if (thisMainLoopId < MainLoop.currentlyRunningMainloop) {
- runtimeKeepalivePop();
- maybeExit();
- return false;
- }
- return true;
- }
-
- // We create the loop runner here but it is not actually running until
- // _emscripten_set_main_loop_timing is called (which might happen a
- // later time). This member signifies that the current runner has not
- // yet been started so that we can call runtimeKeepalivePush when it
- // gets it timing set for the first time.
- MainLoop.running = false;
- MainLoop.runner = function MainLoop_runner() {
- if (ABORT) return;
- if (MainLoop.queue.length > 0) {
- var start = Date.now();
- var blocker = MainLoop.queue.shift();
- blocker.func(blocker.arg);
- if (MainLoop.remainingBlockers) {
- var remaining = MainLoop.remainingBlockers;
- var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
- if (blocker.counted) {
- MainLoop.remainingBlockers = next;
- } else {
- // not counted, but move the progress along a tiny bit
- next = next + 0.5; // do not steal all the next one's progress
- MainLoop.remainingBlockers = (8*remaining + next)/9;
- }
- }
- MainLoop.updateStatus();
-
- // catches pause/resume main loop from blocker execution
- if (!checkIsRunning()) return;
-
- setTimeout(MainLoop.runner, 0);
- return;
- }
-
- // catch pauses from non-main loop sources
- if (!checkIsRunning()) return;
-
- // Implement very basic swap interval control
- MainLoop.currentFrameNumber = MainLoop.currentFrameNumber + 1 | 0;
- if (MainLoop.timingMode == 1 && MainLoop.timingValue > 1 && MainLoop.currentFrameNumber % MainLoop.timingValue != 0) {
- // Not the scheduled time to render this frame - skip.
- MainLoop.scheduler();
- return;
- } else if (MainLoop.timingMode == 0) {
- MainLoop.tickStartTime = _emscripten_get_now();
- }
-
- if (MainLoop.method === 'timeout' && Module.ctx) {
- warnOnce('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
- MainLoop.method = ''; // just warn once per call to set main loop
- }
-
- MainLoop.runIter(iterFunc);
-
- // catch pauses from the main loop itself
- if (!checkIsRunning()) return;
-
- MainLoop.scheduler();
- }
-
- if (!noSetTiming) {
- if (fps && fps > 0) {
- _emscripten_set_main_loop_timing(0, 1000.0 / fps);
- } else {
- // Do rAF by rendering each frame (no decimating)
- _emscripten_set_main_loop_timing(1, 1);
- }
-
- MainLoop.scheduler();
- }
-
- if (simulateInfiniteLoop) {
- throw 'unwind';
- }
- };
-
-
- var MainLoop = {
- running:false,
- scheduler:null,
- method:"",
- currentlyRunningMainloop:0,
- func:null,
- arg:0,
- timingMode:0,
- timingValue:0,
- currentFrameNumber:0,
- queue:[],
- preMainLoop:[],
- postMainLoop:[],
- pause() {
- MainLoop.scheduler = null;
- // Incrementing this signals the previous main loop that it's now become old, and it must return.
- MainLoop.currentlyRunningMainloop++;
- },
- resume() {
- MainLoop.currentlyRunningMainloop++;
- var timingMode = MainLoop.timingMode;
- var timingValue = MainLoop.timingValue;
- var func = MainLoop.func;
- MainLoop.func = null;
- // do not set timing and call scheduler, we will do it on the next lines
- setMainLoop(func, 0, false, MainLoop.arg, true);
- _emscripten_set_main_loop_timing(timingMode, timingValue);
- MainLoop.scheduler();
- },
- updateStatus() {
- if (Module['setStatus']) {
- var message = Module['statusMessage'] || 'Please wait...';
- var remaining = MainLoop.remainingBlockers ?? 0;
- var expected = MainLoop.expectedBlockers ?? 0;
- if (remaining) {
- if (remaining < expected) {
- Module['setStatus'](`{message} ({expected - remaining}/{expected})`);
- } else {
- Module['setStatus'](message);
- }
- } else {
- Module['setStatus']('');
- }
- }
- },
- init() {
- Module['preMainLoop'] && MainLoop.preMainLoop.push(Module['preMainLoop']);
- Module['postMainLoop'] && MainLoop.postMainLoop.push(Module['postMainLoop']);
- },
- runIter(func) {
- if (ABORT) return;
- for (var pre of MainLoop.preMainLoop) {
- if (pre() === false) {
- return; // |return false| skips a frame
- }
- }
- callUserCallback(func);
- for (var post of MainLoop.postMainLoop) {
- post();
- }
- checkStackCookie();
- },
- nextRAF:0,
- fakeRequestAnimationFrame(func) {
- // try to keep 60fps between calls to here
- var now = Date.now();
- if (MainLoop.nextRAF === 0) {
- MainLoop.nextRAF = now + 1000/60;
- } else {
- while (now + 2 >= MainLoop.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
- MainLoop.nextRAF += 1000/60;
- }
- }
- var delay = Math.max(MainLoop.nextRAF - now, 0);
- setTimeout(func, delay);
- },
- requestAnimationFrame(func) {
- if (typeof requestAnimationFrame == 'function') {
- requestAnimationFrame(func);
- return;
- }
- var RAF = MainLoop.fakeRequestAnimationFrame;
- RAF(func);
- },
- };
-
- var _emscripten_set_main_loop_timing = (mode, value) => {
- MainLoop.timingMode = mode;
- MainLoop.timingValue = value;
-
- if (!MainLoop.func) {
- err('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
- return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
- }
-
- if (!MainLoop.running) {
- runtimeKeepalivePush();
- MainLoop.running = true;
- }
- if (mode == 0) {
- MainLoop.scheduler = function MainLoop_scheduler_setTimeout() {
- var timeUntilNextTick = Math.max(0, MainLoop.tickStartTime + value - _emscripten_get_now())|0;
- setTimeout(MainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
- };
- MainLoop.method = 'timeout';
- } else if (mode == 1) {
- MainLoop.scheduler = function MainLoop_scheduler_rAF() {
- MainLoop.requestAnimationFrame(MainLoop.runner);
- };
- MainLoop.method = 'rAF';
- } else if (mode == 2) {
- if (typeof MainLoop.setImmediate == 'undefined') {
- if (typeof setImmediate == 'undefined') {
- // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
- var setImmediates = [];
- var emscriptenMainLoopMessageId = 'setimmediate';
- /** @param {Event} event */
- var MainLoop_setImmediate_messageHandler = (event) => {
- // When called in current thread or Worker, the main loop ID is structured slightly different to accommodate for --proxy-to-worker runtime listening to Worker events,
- // so check for both cases.
- if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) {
- event.stopPropagation();
- setImmediates.shift()();
- }
- };
- addEventListener("message", MainLoop_setImmediate_messageHandler, true);
- MainLoop.setImmediate = /** @type{function(function(): ?, ...?): number} */((func) => {
- setImmediates.push(func);
- if (ENVIRONMENT_IS_WORKER) {
- Module['setImmediates'] ??= [];
- Module['setImmediates'].push(func);
- postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
- } else postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
- });
- } else {
- MainLoop.setImmediate = setImmediate;
- }
- }
- MainLoop.scheduler = function MainLoop_scheduler_setImmediate() {
- MainLoop.setImmediate(MainLoop.runner);
- };
- MainLoop.method = 'immediate';
- }
- return 0;
- };
-
- var _eglSwapInterval = (display, interval) => {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
- if (interval == 0) _emscripten_set_main_loop_timing(0, 0);
- else _emscripten_set_main_loop_timing(1, interval);
-
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1;
- };
- var _eglTerminate = (display) => {
- if (display != 62000) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
- EGL.currentContext = 0;
- EGL.currentReadSurface = 0;
- EGL.currentDrawSurface = 0;
- EGL.defaultDisplayInitialized = false;
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1;
- };
-
- /** @suppress {duplicate } */
- var _eglWaitClient = () => {
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1;
- };
- var _eglWaitGL = _eglWaitClient;
- var _eglWaitNative = (nativeEngineId) => {
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1;
- };
- var readEmAsmArgsArray = [];
- var readEmAsmArgs = (sigPtr, buf) => {
- // Nobody should have mutated _readEmAsmArgsArray underneath us to be something else than an array.
- assert(Array.isArray(readEmAsmArgsArray));
- // The input buffer is allocated on the stack, so it must be stack-aligned.
- assert(buf % 16 == 0);
- readEmAsmArgsArray.length = 0;
- var ch;
- // Most arguments are i32s, so shift the buffer pointer so it is a plain
- // index into HEAP32.
- while (ch = HEAPU8[sigPtr++]) {
- var chr = String.fromCharCode(ch);
- var validChars = ['d', 'f', 'i', 'p'];
- // In WASM_BIGINT mode we support passing i64 values as bigint.
- validChars.push('j');
- assert(validChars.includes(chr), `Invalid character ${ch}("${chr}") in readEmAsmArgs! Use only [${validChars}], and do not specify "v" for void return argument.`);
- // Floats are always passed as doubles, so all types except for 'i'
- // are 8 bytes and require alignment.
- var wide = (ch != 105);
- wide &= (ch != 112);
- buf += wide && (buf % 8) ? 4 : 0;
- readEmAsmArgsArray.push(
- // Special case for pointers under wasm64 or CAN_ADDRESS_2GB mode.
- ch == 112 ? HEAPU32[((buf)>>2)] :
- ch == 106 ? HEAP64[((buf)>>3)] :
- ch == 105 ?
- HEAP32[((buf)>>2)] :
- HEAPF64[((buf)>>3)]
- );
- buf += wide ? 8 : 4;
- }
- return readEmAsmArgsArray;
- };
- var runEmAsmFunction = (code, sigPtr, argbuf) => {
- var args = readEmAsmArgs(sigPtr, argbuf);
- assert(ASM_CONSTS.hasOwnProperty(code), `No EM_ASM constant found at address ${code}. The loaded WebAssembly file is likely out of sync with the generated JavaScript.`);
- return ASM_CONSTS[code](...args);
- };
- var _emscripten_asm_const_int = (code, sigPtr, argbuf) => {
- return runEmAsmFunction(code, sigPtr, argbuf);
- };
- var runMainThreadEmAsm = (emAsmAddr, sigPtr, argbuf, sync) => {
- var args = readEmAsmArgs(sigPtr, argbuf);
- assert(ASM_CONSTS.hasOwnProperty(emAsmAddr), `No EM_ASM constant found at address ${emAsmAddr}. The loaded WebAssembly file is likely out of sync with the generated JavaScript.`);
- return ASM_CONSTS[emAsmAddr](...args);
- };
- var _emscripten_asm_const_int_sync_on_main_thread = (emAsmAddr, sigPtr, argbuf) => runMainThreadEmAsm(emAsmAddr, sigPtr, argbuf, 1);
- var _emscripten_asm_const_ptr = (code, sigPtr, argbuf) => {
- return runEmAsmFunction(code, sigPtr, argbuf);
- };
- var _emscripten_asm_const_ptr_sync_on_main_thread = (emAsmAddr, sigPtr, argbuf) => runMainThreadEmAsm(emAsmAddr, sigPtr, argbuf, 1);
- var _emscripten_cancel_main_loop = () => {
- MainLoop.pause();
- MainLoop.func = null;
- };
- var _emscripten_date_now = () => Date.now();
- var JSEvents = {
- memcpy(target, src, size) {
- HEAP8.set(HEAP8.subarray(src, src + size), target);
- },
- removeAllEventListeners() {
- while (JSEvents.eventHandlers.length) {
- JSEvents._removeHandler(JSEvents.eventHandlers.length - 1);
- }
- JSEvents.deferredCalls = [];
- },
- registerRemoveEventListeners() {
- if (!JSEvents.removeEventListenersRegistered) {
- __ATEXIT__.push(JSEvents.removeAllEventListeners);
- JSEvents.removeEventListenersRegistered = true;
- }
- },
- inEventHandler:0,
- deferredCalls:[],
- deferCall(targetFunction, precedence, argsList) {
- function arraysHaveEqualContent(arrA, arrB) {
- if (arrA.length != arrB.length) return false;
-
- for (var i in arrA) {
- if (arrA[i] != arrB[i]) return false;
- }
- return true;
- }
- // Test if the given call was already queued, and if so, don't add it again.
- for (var call of JSEvents.deferredCalls) {
- if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
- return;
- }
- }
- JSEvents.deferredCalls.push({
- targetFunction,
- precedence,
- argsList
- });
-
- JSEvents.deferredCalls.sort((x,y) => x.precedence < y.precedence);
- },
- removeDeferredCalls(targetFunction) {
- JSEvents.deferredCalls = JSEvents.deferredCalls.filter((call) => call.targetFunction != targetFunction);
- },
- canPerformEventHandlerRequests() {
- if (navigator.userActivation) {
- // Verify against transient activation status from UserActivation API
- // whether it is possible to perform a request here without needing to defer. See
- // https://developer.mozilla.org/en-US/docs/Web/Security/User_activation#transient_activation
- // and https://caniuse.com/mdn-api_useractivation
- // At the time of writing, Firefox does not support this API: https://bugzilla.mozilla.org/show_bug.cgi?id=1791079
- return navigator.userActivation.isActive;
- }
-
- return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
- },
- runDeferredCalls() {
- if (!JSEvents.canPerformEventHandlerRequests()) {
- return;
- }
- var deferredCalls = JSEvents.deferredCalls;
- JSEvents.deferredCalls = [];
- for (var call of deferredCalls) {
- call.targetFunction(...call.argsList);
- }
- },
- eventHandlers:[],
- removeAllHandlersOnTarget:(target, eventTypeString) => {
- for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
- if (JSEvents.eventHandlers[i].target == target &&
- (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
- JSEvents._removeHandler(i--);
- }
- }
- },
- _removeHandler(i) {
- var h = JSEvents.eventHandlers[i];
- h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
- JSEvents.eventHandlers.splice(i, 1);
- },
- registerOrRemoveHandler(eventHandler) {
- if (!eventHandler.target) {
- err('registerOrRemoveHandler: the target element for event handler registration does not exist, when processing the following event handler registration:');
- console.dir(eventHandler);
- return -4;
- }
- if (eventHandler.callbackfunc) {
- eventHandler.eventListenerFunc = function(event) {
- // Increment nesting count for the event handler.
- ++JSEvents.inEventHandler;
- JSEvents.currentEventHandler = eventHandler;
- // Process any old deferred calls the user has placed.
- JSEvents.runDeferredCalls();
- // Process the actual event, calls back to user C code handler.
- eventHandler.handlerFunc(event);
- // Process any new deferred calls that were placed right now from this event handler.
- JSEvents.runDeferredCalls();
- // Out of event handler - restore nesting count.
- --JSEvents.inEventHandler;
- };
-
- eventHandler.target.addEventListener(eventHandler.eventTypeString,
- eventHandler.eventListenerFunc,
- eventHandler.useCapture);
- JSEvents.eventHandlers.push(eventHandler);
- JSEvents.registerRemoveEventListeners();
- } else {
- for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
- if (JSEvents.eventHandlers[i].target == eventHandler.target
- && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
- JSEvents._removeHandler(i--);
- }
- }
- }
- return 0;
- },
- getNodeNameForTarget(target) {
- if (!target) return '';
- if (target == window) return '#window';
- if (target == screen) return '#screen';
- return target?.nodeName || '';
- },
- fullscreenEnabled() {
- return document.fullscreenEnabled
- // Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled.
- // TODO: If Safari at some point ships with unprefixed version, update the version check above.
- || document.webkitFullscreenEnabled
- ;
- },
- };
-
- var currentFullscreenStrategy = {
- };
-
-
-
-
- var maybeCStringToJsString = (cString) => {
- // "cString > 2" checks if the input is a number, and isn't of the special
- // values we accept here, EMSCRIPTEN_EVENT_TARGET_* (which map to 0, 1, 2).
- // In other words, if cString > 2 then it's a pointer to a valid place in
- // memory, and points to a C string.
- return cString > 2 ? UTF8ToString(cString) : cString;
- };
-
- /** @type {Object} */
- var specialHTMLTargets = [0, typeof document != 'undefined' ? document : 0, typeof window != 'undefined' ? window : 0];
- /** @suppress {duplicate } */
- var findEventTarget = (target) => {
- target = maybeCStringToJsString(target);
- var domElement = specialHTMLTargets[target] || (typeof document != 'undefined' ? document.querySelector(target) : undefined);
- return domElement;
- };
- var findCanvasEventTarget = findEventTarget;
- var _emscripten_get_canvas_element_size = (target, width, height) => {
- var canvas = findCanvasEventTarget(target);
- if (!canvas) return -4;
- HEAP32[((width)>>2)] = canvas.width;
- HEAP32[((height)>>2)] = canvas.height;
- };
-
-
-
-
-
- var stackAlloc = (sz) => __emscripten_stack_alloc(sz);
- var stringToUTF8OnStack = (str) => {
- var size = lengthBytesUTF8(str) + 1;
- var ret = stackAlloc(size);
- stringToUTF8(str, ret, size);
- return ret;
- };
- var getCanvasElementSize = (target) => {
- var sp = stackSave();
- var w = stackAlloc(8);
- var h = w + 4;
-
- var targetInt = stringToUTF8OnStack(target.id);
- var ret = _emscripten_get_canvas_element_size(targetInt, w, h);
- var size = [HEAP32[((w)>>2)], HEAP32[((h)>>2)]];
- stackRestore(sp);
- return size;
- };
-
-
- var _emscripten_set_canvas_element_size = (target, width, height) => {
- var canvas = findCanvasEventTarget(target);
- if (!canvas) return -4;
- canvas.width = width;
- canvas.height = height;
- return 0;
- };
-
-
-
- var setCanvasElementSize = (target, width, height) => {
- if (!target.controlTransferredOffscreen) {
- target.width = width;
- target.height = height;
- } else {
- // This function is being called from high-level JavaScript code instead of asm.js/Wasm,
- // and it needs to synchronously proxy over to another thread, so marshal the string onto the heap to do the call.
- var sp = stackSave();
- var targetInt = stringToUTF8OnStack(target.id);
- _emscripten_set_canvas_element_size(targetInt, width, height);
- stackRestore(sp);
- }
- };
-
- var wasmTableMirror = [];
-
- /** @type {WebAssembly.Table} */
- var wasmTable;
- var getWasmTableEntry = (funcPtr) => {
- var func = wasmTableMirror[funcPtr];
- if (!func) {
- if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1;
- /** @suppress {checkTypes} */
- wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr);
- }
- /** @suppress {checkTypes} */
- assert(wasmTable.get(funcPtr) == func, 'JavaScript-side Wasm function table mirror is out of date!');
- return func;
- };
- var registerRestoreOldStyle = (canvas) => {
- var canvasSize = getCanvasElementSize(canvas);
- var oldWidth = canvasSize[0];
- var oldHeight = canvasSize[1];
- var oldCssWidth = canvas.style.width;
- var oldCssHeight = canvas.style.height;
- var oldBackgroundColor = canvas.style.backgroundColor; // Chrome reads color from here.
- var oldDocumentBackgroundColor = document.body.style.backgroundColor; // IE11 reads color from here.
- // Firefox always has black background color.
- var oldPaddingLeft = canvas.style.paddingLeft; // Chrome, FF, Safari
- var oldPaddingRight = canvas.style.paddingRight;
- var oldPaddingTop = canvas.style.paddingTop;
- var oldPaddingBottom = canvas.style.paddingBottom;
- var oldMarginLeft = canvas.style.marginLeft; // IE11
- var oldMarginRight = canvas.style.marginRight;
- var oldMarginTop = canvas.style.marginTop;
- var oldMarginBottom = canvas.style.marginBottom;
- var oldDocumentBodyMargin = document.body.style.margin;
- var oldDocumentOverflow = document.documentElement.style.overflow; // Chrome, Firefox
- var oldDocumentScroll = document.body.scroll; // IE
- var oldImageRendering = canvas.style.imageRendering;
-
- function restoreOldStyle() {
- var fullscreenElement = document.fullscreenElement
- || document.webkitFullscreenElement
- ;
- if (!fullscreenElement) {
- document.removeEventListener('fullscreenchange', restoreOldStyle);
-
- // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
- // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
- document.removeEventListener('webkitfullscreenchange', restoreOldStyle);
-
- setCanvasElementSize(canvas, oldWidth, oldHeight);
-
- canvas.style.width = oldCssWidth;
- canvas.style.height = oldCssHeight;
- canvas.style.backgroundColor = oldBackgroundColor; // Chrome
- // IE11 hack: assigning 'undefined' or an empty string to document.body.style.backgroundColor has no effect, so first assign back the default color
- // before setting the undefined value. Setting undefined value is also important, or otherwise we would later treat that as something that the user
- // had explicitly set so subsequent fullscreen transitions would not set background color properly.
- if (!oldDocumentBackgroundColor) document.body.style.backgroundColor = 'white';
- document.body.style.backgroundColor = oldDocumentBackgroundColor; // IE11
- canvas.style.paddingLeft = oldPaddingLeft; // Chrome, FF, Safari
- canvas.style.paddingRight = oldPaddingRight;
- canvas.style.paddingTop = oldPaddingTop;
- canvas.style.paddingBottom = oldPaddingBottom;
- canvas.style.marginLeft = oldMarginLeft; // IE11
- canvas.style.marginRight = oldMarginRight;
- canvas.style.marginTop = oldMarginTop;
- canvas.style.marginBottom = oldMarginBottom;
- document.body.style.margin = oldDocumentBodyMargin;
- document.documentElement.style.overflow = oldDocumentOverflow; // Chrome, Firefox
- document.body.scroll = oldDocumentScroll; // IE
- canvas.style.imageRendering = oldImageRendering;
- if (canvas.GLctxObject) canvas.GLctxObject.GLctx.viewport(0, 0, oldWidth, oldHeight);
-
- if (currentFullscreenStrategy.canvasResizedCallback) {
- getWasmTableEntry(currentFullscreenStrategy.canvasResizedCallback)(37, 0, currentFullscreenStrategy.canvasResizedCallbackUserData);
- }
- }
- }
- document.addEventListener('fullscreenchange', restoreOldStyle);
- // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
- // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
- document.addEventListener('webkitfullscreenchange', restoreOldStyle);
- return restoreOldStyle;
- };
-
-
- var setLetterbox = (element, topBottom, leftRight) => {
- // Cannot use margin to specify letterboxes in FF or Chrome, since those ignore margins in fullscreen mode.
- element.style.paddingLeft = element.style.paddingRight = leftRight + 'px';
- element.style.paddingTop = element.style.paddingBottom = topBottom + 'px';
- };
-
-
- var getBoundingClientRect = (e) => specialHTMLTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {'left':0,'top':0};
- var JSEvents_resizeCanvasForFullscreen = (target, strategy) => {
- var restoreOldStyle = registerRestoreOldStyle(target);
- var cssWidth = strategy.softFullscreen ? innerWidth : screen.width;
- var cssHeight = strategy.softFullscreen ? innerHeight : screen.height;
- var rect = getBoundingClientRect(target);
- var windowedCssWidth = rect.width;
- var windowedCssHeight = rect.height;
- var canvasSize = getCanvasElementSize(target);
- var windowedRttWidth = canvasSize[0];
- var windowedRttHeight = canvasSize[1];
-
- if (strategy.scaleMode == 3) {
- setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
- cssWidth = windowedCssWidth;
- cssHeight = windowedCssHeight;
- } else if (strategy.scaleMode == 2) {
- if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
- var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
- setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
- cssHeight = desiredCssHeight;
- } else {
- var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
- setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
- cssWidth = desiredCssWidth;
- }
- }
-
- // If we are adding padding, must choose a background color or otherwise Chrome will give the
- // padding a default white color. Do it only if user has not customized their own background color.
- target.style.backgroundColor ||= 'black';
- // IE11 does the same, but requires the color to be set in the document body.
- document.body.style.backgroundColor ||= 'black'; // IE11
- // Firefox always shows black letterboxes independent of style color.
-
- target.style.width = cssWidth + 'px';
- target.style.height = cssHeight + 'px';
-
- if (strategy.filteringMode == 1) {
- target.style.imageRendering = 'optimizeSpeed';
- target.style.imageRendering = '-moz-crisp-edges';
- target.style.imageRendering = '-o-crisp-edges';
- target.style.imageRendering = '-webkit-optimize-contrast';
- target.style.imageRendering = 'optimize-contrast';
- target.style.imageRendering = 'crisp-edges';
- target.style.imageRendering = 'pixelated';
- }
-
- var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? devicePixelRatio : 1;
- if (strategy.canvasResolutionScaleMode != 0) {
- var newWidth = (cssWidth * dpiScale)|0;
- var newHeight = (cssHeight * dpiScale)|0;
- setCanvasElementSize(target, newWidth, newHeight);
- if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight);
- }
- return restoreOldStyle;
- };
-
- var JSEvents_requestFullscreen = (target, strategy) => {
- // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
- if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
- JSEvents_resizeCanvasForFullscreen(target, strategy);
- }
-
- if (target.requestFullscreen) {
- target.requestFullscreen();
- } else if (target.webkitRequestFullscreen) {
- target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
- } else {
- return JSEvents.fullscreenEnabled() ? -3 : -1;
- }
-
- currentFullscreenStrategy = strategy;
-
- if (strategy.canvasResizedCallback) {
- getWasmTableEntry(strategy.canvasResizedCallback)(37, 0, strategy.canvasResizedCallbackUserData);
- }
-
- return 0;
- };
-
- var _emscripten_exit_fullscreen = () => {
- if (!JSEvents.fullscreenEnabled()) return -1;
- // Make sure no queued up calls will fire after this.
- JSEvents.removeDeferredCalls(JSEvents_requestFullscreen);
-
- var d = specialHTMLTargets[1];
- if (d.exitFullscreen) {
- d.fullscreenElement && d.exitFullscreen();
- } else if (d.webkitExitFullscreen) {
- d.webkitFullscreenElement && d.webkitExitFullscreen();
- } else {
- return -1;
- }
-
- return 0;
- };
-
- var requestPointerLock = (target) => {
- if (target.requestPointerLock) {
- target.requestPointerLock();
- } else {
- // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
- // or if the whole browser just doesn't support the feature.
- if (document.body.requestPointerLock
- ) {
- return -3;
- }
- return -1;
- }
- return 0;
- };
- var _emscripten_exit_pointerlock = () => {
- // Make sure no queued up calls will fire after this.
- JSEvents.removeDeferredCalls(requestPointerLock);
-
- if (document.exitPointerLock) {
- document.exitPointerLock();
- } else {
- return -1;
- }
- return 0;
- };
-
- var __emscripten_runtime_keepalive_clear = () => {
- noExitRuntime = false;
- runtimeKeepaliveCounter = 0;
- };
- var _emscripten_force_exit = (status) => {
- __emscripten_runtime_keepalive_clear();
- _exit(status);
- };
- var _emscripten_get_device_pixel_ratio = () => {
- return (typeof devicePixelRatio == 'number' && devicePixelRatio) || 1.0;
- };
-
-
- var _emscripten_get_element_css_size = (target, width, height) => {
- target = findEventTarget(target);
- if (!target) return -4;
-
- var rect = getBoundingClientRect(target);
- HEAPF64[((width)>>3)] = rect.width;
- HEAPF64[((height)>>3)] = rect.height;
-
- return 0;
- };
-
- var fillGamepadEventData = (eventStruct, e) => {
- HEAPF64[((eventStruct)>>3)] = e.timestamp;
- for (var i = 0; i < e.axes.length; ++i) {
- HEAPF64[(((eventStruct+i*8)+(16))>>3)] = e.axes[i];
- }
- for (var i = 0; i < e.buttons.length; ++i) {
- if (typeof e.buttons[i] == 'object') {
- HEAPF64[(((eventStruct+i*8)+(528))>>3)] = e.buttons[i].value;
- } else {
- HEAPF64[(((eventStruct+i*8)+(528))>>3)] = e.buttons[i];
- }
- }
- for (var i = 0; i < e.buttons.length; ++i) {
- if (typeof e.buttons[i] == 'object') {
- HEAP8[(eventStruct+i)+(1040)] = e.buttons[i].pressed;
- } else {
- // Assigning a boolean to HEAP32, that's ok, but Closure would like to warn about it:
- /** @suppress {checkTypes} */
- HEAP8[(eventStruct+i)+(1040)] = e.buttons[i] == 1;
- }
- }
- HEAP8[(eventStruct)+(1104)] = e.connected;
- HEAP32[(((eventStruct)+(1108))>>2)] = e.index;
- HEAP32[(((eventStruct)+(8))>>2)] = e.axes.length;
- HEAP32[(((eventStruct)+(12))>>2)] = e.buttons.length;
- stringToUTF8(e.id, eventStruct + 1112, 64);
- stringToUTF8(e.mapping, eventStruct + 1176, 64);
- };
- var _emscripten_get_gamepad_status = (index, gamepadState) => {
- if (!JSEvents.lastGamepadState) throw 'emscripten_get_gamepad_status() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!';
- // INVALID_PARAM is returned on a Gamepad index that never was there.
- if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
-
- // NO_DATA is returned on a Gamepad index that was removed.
- // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
- // This is because gamepads must keep their original position in the array.
- // For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
- if (!JSEvents.lastGamepadState[index]) return -7;
-
- fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
- return 0;
- };
- var _emscripten_get_num_gamepads = () => {
- if (!JSEvents.lastGamepadState) throw 'emscripten_get_num_gamepads() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!';
- // N.B. Do not call emscripten_get_num_gamepads() unless having first called emscripten_sample_gamepad_data(), and that has returned EMSCRIPTEN_RESULT_SUCCESS.
- // Otherwise the following line will throw an exception.
- return JSEvents.lastGamepadState.length;
- };
- var _emscripten_get_screen_size = (width, height) => {
- HEAP32[((width)>>2)] = screen.width;
- HEAP32[((height)>>2)] = screen.height;
- };
- /** @suppress {duplicate } */
- var _glActiveTexture = (x0) => GLctx.activeTexture(x0);
- var _emscripten_glActiveTexture = _glActiveTexture;
- /** @suppress {duplicate } */
- var _glAttachShader = (program, shader) => {
- GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
- };
- var _emscripten_glAttachShader = _glAttachShader;
- /** @suppress {duplicate } */
- var _glBeginQueryEXT = (target, id) => {
- GLctx.disjointTimerQueryExt['beginQueryEXT'](target, GL.queries[id]);
- };
- var _emscripten_glBeginQueryEXT = _glBeginQueryEXT;
-
- /** @suppress {duplicate } */
- var _glBindAttribLocation = (program, index, name) => {
- GLctx.bindAttribLocation(GL.programs[program], index, UTF8ToString(name));
- };
- var _emscripten_glBindAttribLocation = _glBindAttribLocation;
- /** @suppress {duplicate } */
- var _glBindBuffer = (target, buffer) => {
-
- GLctx.bindBuffer(target, GL.buffers[buffer]);
- };
- var _emscripten_glBindBuffer = _glBindBuffer;
- /** @suppress {duplicate } */
- var _glBindFramebuffer = (target, framebuffer) => {
-
- GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]);
-
- };
- var _emscripten_glBindFramebuffer = _glBindFramebuffer;
- /** @suppress {duplicate } */
- var _glBindRenderbuffer = (target, renderbuffer) => {
- GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]);
- };
- var _emscripten_glBindRenderbuffer = _glBindRenderbuffer;
- /** @suppress {duplicate } */
- var _glBindTexture = (target, texture) => {
- GLctx.bindTexture(target, GL.textures[texture]);
- };
- var _emscripten_glBindTexture = _glBindTexture;
-
- /** @suppress {duplicate } */
- var _glBindVertexArray = (vao) => {
- GLctx.bindVertexArray(GL.vaos[vao]);
- };
- /** @suppress {duplicate } */
- var _glBindVertexArrayOES = _glBindVertexArray;
- var _emscripten_glBindVertexArrayOES = _glBindVertexArrayOES;
- /** @suppress {duplicate } */
- var _glBlendColor = (x0, x1, x2, x3) => GLctx.blendColor(x0, x1, x2, x3);
- var _emscripten_glBlendColor = _glBlendColor;
- /** @suppress {duplicate } */
- var _glBlendEquation = (x0) => GLctx.blendEquation(x0);
- var _emscripten_glBlendEquation = _glBlendEquation;
- /** @suppress {duplicate } */
- var _glBlendEquationSeparate = (x0, x1) => GLctx.blendEquationSeparate(x0, x1);
- var _emscripten_glBlendEquationSeparate = _glBlendEquationSeparate;
- /** @suppress {duplicate } */
- var _glBlendFunc = (x0, x1) => GLctx.blendFunc(x0, x1);
- var _emscripten_glBlendFunc = _glBlendFunc;
- /** @suppress {duplicate } */
- var _glBlendFuncSeparate = (x0, x1, x2, x3) => GLctx.blendFuncSeparate(x0, x1, x2, x3);
- var _emscripten_glBlendFuncSeparate = _glBlendFuncSeparate;
- /** @suppress {duplicate } */
- var _glBufferData = (target, size, data, usage) => {
-
- // N.b. here first form specifies a heap subarray, second form an integer
- // size, so the ?: code here is polymorphic. It is advised to avoid
- // randomly mixing both uses in calling code, to avoid any potential JS
- // engine JIT issues.
- GLctx.bufferData(target, data ? HEAPU8.subarray(data, data+size) : size, usage);
- };
- var _emscripten_glBufferData = _glBufferData;
- /** @suppress {duplicate } */
- var _glBufferSubData = (target, offset, size, data) => {
- GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
- };
- var _emscripten_glBufferSubData = _glBufferSubData;
- /** @suppress {duplicate } */
- var _glCheckFramebufferStatus = (x0) => GLctx.checkFramebufferStatus(x0);
- var _emscripten_glCheckFramebufferStatus = _glCheckFramebufferStatus;
- /** @suppress {duplicate } */
- var _glClear = (x0) => GLctx.clear(x0);
- var _emscripten_glClear = _glClear;
- /** @suppress {duplicate } */
- var _glClearColor = (x0, x1, x2, x3) => GLctx.clearColor(x0, x1, x2, x3);
- var _emscripten_glClearColor = _glClearColor;
- /** @suppress {duplicate } */
- var _glClearDepthf = (x0) => GLctx.clearDepth(x0);
- var _emscripten_glClearDepthf = _glClearDepthf;
- /** @suppress {duplicate } */
- var _glClearStencil = (x0) => GLctx.clearStencil(x0);
- var _emscripten_glClearStencil = _glClearStencil;
- /** @suppress {duplicate } */
- var _glClipControlEXT = (origin, depth) => {
- GLctx.extClipControl['clipControlEXT'](origin, depth);
- };
- var _emscripten_glClipControlEXT = _glClipControlEXT;
- /** @suppress {duplicate } */
- var _glColorMask = (red, green, blue, alpha) => {
- GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
- };
- var _emscripten_glColorMask = _glColorMask;
- /** @suppress {duplicate } */
- var _glCompileShader = (shader) => {
- GLctx.compileShader(GL.shaders[shader]);
- };
- var _emscripten_glCompileShader = _glCompileShader;
- /** @suppress {duplicate } */
- var _glCompressedTexImage2D = (target, level, internalFormat, width, height, border, imageSize, data) => {
- // `data` may be null here, which means "allocate uniniitalized space but
- // don't upload" in GLES parlance, but `compressedTexImage2D` requires the
- // final data parameter, so we simply pass a heap view starting at zero
- // effectively uploading whatever happens to be near address zero. See
- // https://github.com/emscripten-core/emscripten/issues/19300.
- GLctx.compressedTexImage2D(target, level, internalFormat, width, height, border, HEAPU8.subarray((data), data+imageSize));
- };
- var _emscripten_glCompressedTexImage2D = _glCompressedTexImage2D;
- /** @suppress {duplicate } */
- var _glCompressedTexSubImage2D = (target, level, xoffset, yoffset, width, height, format, imageSize, data) => {
- GLctx.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, HEAPU8.subarray((data), data+imageSize));
- };
- var _emscripten_glCompressedTexSubImage2D = _glCompressedTexSubImage2D;
- /** @suppress {duplicate } */
- var _glCopyTexImage2D = (x0, x1, x2, x3, x4, x5, x6, x7) => GLctx.copyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7);
- var _emscripten_glCopyTexImage2D = _glCopyTexImage2D;
- /** @suppress {duplicate } */
- var _glCopyTexSubImage2D = (x0, x1, x2, x3, x4, x5, x6, x7) => GLctx.copyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7);
- var _emscripten_glCopyTexSubImage2D = _glCopyTexSubImage2D;
- /** @suppress {duplicate } */
- var _glCreateProgram = () => {
- var id = GL.getNewId(GL.programs);
- var program = GLctx.createProgram();
- // Store additional information needed for each shader program:
- program.name = id;
- // Lazy cache results of
- // glGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH/GL_ACTIVE_ATTRIBUTE_MAX_LENGTH/GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH)
- program.maxUniformLength = program.maxAttributeLength = program.maxUniformBlockNameLength = 0;
- program.uniformIdCounter = 1;
- GL.programs[id] = program;
- return id;
- };
- var _emscripten_glCreateProgram = _glCreateProgram;
- /** @suppress {duplicate } */
- var _glCreateShader = (shaderType) => {
- var id = GL.getNewId(GL.shaders);
- GL.shaders[id] = GLctx.createShader(shaderType);
-
- return id;
- };
- var _emscripten_glCreateShader = _glCreateShader;
- /** @suppress {duplicate } */
- var _glCullFace = (x0) => GLctx.cullFace(x0);
- var _emscripten_glCullFace = _glCullFace;
- /** @suppress {duplicate } */
- var _glDeleteBuffers = (n, buffers) => {
- for (var i = 0; i < n; i++) {
- var id = HEAP32[(((buffers)+(i*4))>>2)];
- var buffer = GL.buffers[id];
-
- // From spec: "glDeleteBuffers silently ignores 0's and names that do not
- // correspond to existing buffer objects."
- if (!buffer) continue;
-
- GLctx.deleteBuffer(buffer);
- buffer.name = 0;
- GL.buffers[id] = null;
-
- }
- };
- var _emscripten_glDeleteBuffers = _glDeleteBuffers;
- /** @suppress {duplicate } */
- var _glDeleteFramebuffers = (n, framebuffers) => {
- for (var i = 0; i < n; ++i) {
- var id = HEAP32[(((framebuffers)+(i*4))>>2)];
- var framebuffer = GL.framebuffers[id];
- if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
- GLctx.deleteFramebuffer(framebuffer);
- framebuffer.name = 0;
- GL.framebuffers[id] = null;
- }
- };
- var _emscripten_glDeleteFramebuffers = _glDeleteFramebuffers;
- /** @suppress {duplicate } */
- var _glDeleteProgram = (id) => {
- if (!id) return;
- var program = GL.programs[id];
- if (!program) {
- // glDeleteProgram actually signals an error when deleting a nonexisting
- // object, unlike some other GL delete functions.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- GLctx.deleteProgram(program);
- program.name = 0;
- GL.programs[id] = null;
- };
- var _emscripten_glDeleteProgram = _glDeleteProgram;
- /** @suppress {duplicate } */
- var _glDeleteQueriesEXT = (n, ids) => {
- for (var i = 0; i < n; i++) {
- var id = HEAP32[(((ids)+(i*4))>>2)];
- var query = GL.queries[id];
- if (!query) continue; // GL spec: "unused names in ids are ignored, as is the name zero."
- GLctx.disjointTimerQueryExt['deleteQueryEXT'](query);
- GL.queries[id] = null;
- }
- };
- var _emscripten_glDeleteQueriesEXT = _glDeleteQueriesEXT;
- /** @suppress {duplicate } */
- var _glDeleteRenderbuffers = (n, renderbuffers) => {
- for (var i = 0; i < n; i++) {
- var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
- var renderbuffer = GL.renderbuffers[id];
- if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
- GLctx.deleteRenderbuffer(renderbuffer);
- renderbuffer.name = 0;
- GL.renderbuffers[id] = null;
- }
- };
- var _emscripten_glDeleteRenderbuffers = _glDeleteRenderbuffers;
- /** @suppress {duplicate } */
- var _glDeleteShader = (id) => {
- if (!id) return;
- var shader = GL.shaders[id];
- if (!shader) {
- // glDeleteShader actually signals an error when deleting a nonexisting
- // object, unlike some other GL delete functions.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- GLctx.deleteShader(shader);
- GL.shaders[id] = null;
- };
- var _emscripten_glDeleteShader = _glDeleteShader;
- /** @suppress {duplicate } */
- var _glDeleteTextures = (n, textures) => {
- for (var i = 0; i < n; i++) {
- var id = HEAP32[(((textures)+(i*4))>>2)];
- var texture = GL.textures[id];
- // GL spec: "glDeleteTextures silently ignores 0s and names that do not
- // correspond to existing textures".
- if (!texture) continue;
- GLctx.deleteTexture(texture);
- texture.name = 0;
- GL.textures[id] = null;
- }
- };
- var _emscripten_glDeleteTextures = _glDeleteTextures;
-
- /** @suppress {duplicate } */
- var _glDeleteVertexArrays = (n, vaos) => {
- for (var i = 0; i < n; i++) {
- var id = HEAP32[(((vaos)+(i*4))>>2)];
- GLctx.deleteVertexArray(GL.vaos[id]);
- GL.vaos[id] = null;
- }
- };
- /** @suppress {duplicate } */
- var _glDeleteVertexArraysOES = _glDeleteVertexArrays;
- var _emscripten_glDeleteVertexArraysOES = _glDeleteVertexArraysOES;
- /** @suppress {duplicate } */
- var _glDepthFunc = (x0) => GLctx.depthFunc(x0);
- var _emscripten_glDepthFunc = _glDepthFunc;
- /** @suppress {duplicate } */
- var _glDepthMask = (flag) => {
- GLctx.depthMask(!!flag);
- };
- var _emscripten_glDepthMask = _glDepthMask;
- /** @suppress {duplicate } */
- var _glDepthRangef = (x0, x1) => GLctx.depthRange(x0, x1);
- var _emscripten_glDepthRangef = _glDepthRangef;
- /** @suppress {duplicate } */
- var _glDetachShader = (program, shader) => {
- GLctx.detachShader(GL.programs[program], GL.shaders[shader]);
- };
- var _emscripten_glDetachShader = _glDetachShader;
- /** @suppress {duplicate } */
- var _glDisable = (x0) => GLctx.disable(x0);
- var _emscripten_glDisable = _glDisable;
- /** @suppress {duplicate } */
- var _glDisableVertexAttribArray = (index) => {
- GLctx.disableVertexAttribArray(index);
- };
- var _emscripten_glDisableVertexAttribArray = _glDisableVertexAttribArray;
- /** @suppress {duplicate } */
- var _glDrawArrays = (mode, first, count) => {
-
- GLctx.drawArrays(mode, first, count);
-
- };
- var _emscripten_glDrawArrays = _glDrawArrays;
-
- /** @suppress {duplicate } */
- var _glDrawArraysInstanced = (mode, first, count, primcount) => {
- GLctx.drawArraysInstanced(mode, first, count, primcount);
- };
- /** @suppress {duplicate } */
- var _glDrawArraysInstancedANGLE = _glDrawArraysInstanced;
- var _emscripten_glDrawArraysInstancedANGLE = _glDrawArraysInstancedANGLE;
-
- var tempFixedLengthArray = [];
-
- /** @suppress {duplicate } */
- var _glDrawBuffers = (n, bufs) => {
-
- var bufArray = tempFixedLengthArray[n];
- for (var i = 0; i < n; i++) {
- bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
- }
-
- GLctx.drawBuffers(bufArray);
- };
- /** @suppress {duplicate } */
- var _glDrawBuffersWEBGL = _glDrawBuffers;
- var _emscripten_glDrawBuffersWEBGL = _glDrawBuffersWEBGL;
- /** @suppress {duplicate } */
- var _glDrawElements = (mode, count, type, indices) => {
-
- GLctx.drawElements(mode, count, type, indices);
-
- };
- var _emscripten_glDrawElements = _glDrawElements;
-
- /** @suppress {duplicate } */
- var _glDrawElementsInstanced = (mode, count, type, indices, primcount) => {
- GLctx.drawElementsInstanced(mode, count, type, indices, primcount);
- };
- /** @suppress {duplicate } */
- var _glDrawElementsInstancedANGLE = _glDrawElementsInstanced;
- var _emscripten_glDrawElementsInstancedANGLE = _glDrawElementsInstancedANGLE;
- /** @suppress {duplicate } */
- var _glEnable = (x0) => GLctx.enable(x0);
- var _emscripten_glEnable = _glEnable;
- /** @suppress {duplicate } */
- var _glEnableVertexAttribArray = (index) => {
- GLctx.enableVertexAttribArray(index);
- };
- var _emscripten_glEnableVertexAttribArray = _glEnableVertexAttribArray;
- /** @suppress {duplicate } */
- var _glEndQueryEXT = (target) => {
- GLctx.disjointTimerQueryExt['endQueryEXT'](target);
- };
- var _emscripten_glEndQueryEXT = _glEndQueryEXT;
- /** @suppress {duplicate } */
- var _glFinish = () => GLctx.finish();
- var _emscripten_glFinish = _glFinish;
- /** @suppress {duplicate } */
- var _glFlush = () => GLctx.flush();
- var _emscripten_glFlush = _glFlush;
- /** @suppress {duplicate } */
- var _glFramebufferRenderbuffer = (target, attachment, renderbuffertarget, renderbuffer) => {
- GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
- GL.renderbuffers[renderbuffer]);
- };
- var _emscripten_glFramebufferRenderbuffer = _glFramebufferRenderbuffer;
- /** @suppress {duplicate } */
- var _glFramebufferTexture2D = (target, attachment, textarget, texture, level) => {
- GLctx.framebufferTexture2D(target, attachment, textarget,
- GL.textures[texture], level);
- };
- var _emscripten_glFramebufferTexture2D = _glFramebufferTexture2D;
- /** @suppress {duplicate } */
- var _glFrontFace = (x0) => GLctx.frontFace(x0);
- var _emscripten_glFrontFace = _glFrontFace;
- /** @suppress {duplicate } */
- var _glGenBuffers = (n, buffers) => {
- GL.genObject(n, buffers, 'createBuffer', GL.buffers
- );
- };
- var _emscripten_glGenBuffers = _glGenBuffers;
- /** @suppress {duplicate } */
- var _glGenFramebuffers = (n, ids) => {
- GL.genObject(n, ids, 'createFramebuffer', GL.framebuffers
- );
- };
- var _emscripten_glGenFramebuffers = _glGenFramebuffers;
- /** @suppress {duplicate } */
- var _glGenQueriesEXT = (n, ids) => {
- for (var i = 0; i < n; i++) {
- var query = GLctx.disjointTimerQueryExt['createQueryEXT']();
- if (!query) {
- GL.recordError(0x502 /* GL_INVALID_OPERATION */);
- while (i < n) HEAP32[(((ids)+(i++*4))>>2)] = 0;
- return;
- }
- var id = GL.getNewId(GL.queries);
- query.name = id;
- GL.queries[id] = query;
- HEAP32[(((ids)+(i*4))>>2)] = id;
- }
- };
- var _emscripten_glGenQueriesEXT = _glGenQueriesEXT;
- /** @suppress {duplicate } */
- var _glGenRenderbuffers = (n, renderbuffers) => {
- GL.genObject(n, renderbuffers, 'createRenderbuffer', GL.renderbuffers
- );
- };
- var _emscripten_glGenRenderbuffers = _glGenRenderbuffers;
- /** @suppress {duplicate } */
- var _glGenTextures = (n, textures) => {
- GL.genObject(n, textures, 'createTexture', GL.textures
- );
- };
- var _emscripten_glGenTextures = _glGenTextures;
-
- /** @suppress {duplicate } */
- var _glGenVertexArrays = (n, arrays) => {
- GL.genObject(n, arrays, 'createVertexArray', GL.vaos
- );
- };
- /** @suppress {duplicate } */
- var _glGenVertexArraysOES = _glGenVertexArrays;
- var _emscripten_glGenVertexArraysOES = _glGenVertexArraysOES;
- /** @suppress {duplicate } */
- var _glGenerateMipmap = (x0) => GLctx.generateMipmap(x0);
- var _emscripten_glGenerateMipmap = _glGenerateMipmap;
-
- var __glGetActiveAttribOrUniform = (funcName, program, index, bufSize, length, size, type, name) => {
- program = GL.programs[program];
- var info = GLctx[funcName](program, index);
- if (info) {
- // If an error occurs, nothing will be written to length, size and type and name.
- var numBytesWrittenExclNull = name && stringToUTF8(info.name, name, bufSize);
- if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
- if (size) HEAP32[((size)>>2)] = info.size;
- if (type) HEAP32[((type)>>2)] = info.type;
- }
- };
-
- /** @suppress {duplicate } */
- var _glGetActiveAttrib = (program, index, bufSize, length, size, type, name) => {
- __glGetActiveAttribOrUniform('getActiveAttrib', program, index, bufSize, length, size, type, name);
- };
- var _emscripten_glGetActiveAttrib = _glGetActiveAttrib;
-
- /** @suppress {duplicate } */
- var _glGetActiveUniform = (program, index, bufSize, length, size, type, name) => {
- __glGetActiveAttribOrUniform('getActiveUniform', program, index, bufSize, length, size, type, name);
- };
- var _emscripten_glGetActiveUniform = _glGetActiveUniform;
- /** @suppress {duplicate } */
- var _glGetAttachedShaders = (program, maxCount, count, shaders) => {
- var result = GLctx.getAttachedShaders(GL.programs[program]);
- var len = result.length;
- if (len > maxCount) {
- len = maxCount;
- }
- HEAP32[((count)>>2)] = len;
- for (var i = 0; i < len; ++i) {
- var id = GL.shaders.indexOf(result[i]);
- HEAP32[(((shaders)+(i*4))>>2)] = id;
- }
- };
- var _emscripten_glGetAttachedShaders = _glGetAttachedShaders;
-
- /** @suppress {duplicate } */
- var _glGetAttribLocation = (program, name) => {
- return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
- };
- var _emscripten_glGetAttribLocation = _glGetAttribLocation;
- var readI53FromI64 = (ptr) => {
- return HEAPU32[((ptr)>>2)] + HEAP32[(((ptr)+(4))>>2)] * 4294967296;
- };
-
- var readI53FromU64 = (ptr) => {
- return HEAPU32[((ptr)>>2)] + HEAPU32[(((ptr)+(4))>>2)] * 4294967296;
- };
- var writeI53ToI64 = (ptr, num) => {
- HEAPU32[((ptr)>>2)] = num;
- var lower = HEAPU32[((ptr)>>2)];
- HEAPU32[(((ptr)+(4))>>2)] = (num - lower)/4294967296;
- var deserialized = (num >= 0) ? readI53FromU64(ptr) : readI53FromI64(ptr);
- var offset = ((ptr)>>2);
- if (deserialized != num) warnOnce(`writeI53ToI64() out of range: serialized JS Number ${num} to Wasm heap as bytes lo=${ptrToString(HEAPU32[offset])}, hi=${ptrToString(HEAPU32[offset+1])}, which deserializes back to ${deserialized} instead!`);
- };
-
- var emscriptenWebGLGet = (name_, p, type) => {
- // Guard against user passing a null pointer.
- // Note that GLES2 spec does not say anything about how passing a null
- // pointer should be treated. Testing on desktop core GL 3, the application
- // crashes on glGetIntegerv to a null pointer, but better to report an error
- // instead of doing anything random.
- if (!p) {
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- var ret = undefined;
- switch (name_) { // Handle a few trivial GLES values
- case 0x8DFA: // GL_SHADER_COMPILER
- ret = 1;
- break;
- case 0x8DF8: // GL_SHADER_BINARY_FORMATS
- if (type != 0 && type != 1) {
- GL.recordError(0x500); // GL_INVALID_ENUM
- }
- // Do not write anything to the out pointer, since no binary formats are
- // supported.
- return;
- case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
- ret = 0;
- break;
- case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
- // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete
- // since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be
- // queried for length), so implement it ourselves to allow C++ GLES2
- // code get the length.
- var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
- ret = formats ? formats.length : 0;
- break;
-
- }
-
- if (ret === undefined) {
- var result = GLctx.getParameter(name_);
- switch (typeof result) {
- case "number":
- ret = result;
- break;
- case "boolean":
- ret = result ? 1 : 0;
- break;
- case "string":
- GL.recordError(0x500); // GL_INVALID_ENUM
- return;
- case "object":
- if (result === null) {
- // null is a valid result for some (e.g., which buffer is bound -
- // perhaps nothing is bound), but otherwise can mean an invalid
- // name_, which we need to report as an error
- switch (name_) {
- case 0x8894: // ARRAY_BUFFER_BINDING
- case 0x8B8D: // CURRENT_PROGRAM
- case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
- case 0x8CA6: // FRAMEBUFFER_BINDING or DRAW_FRAMEBUFFER_BINDING
- case 0x8CA7: // RENDERBUFFER_BINDING
- case 0x8069: // TEXTURE_BINDING_2D
- case 0x85B5: // WebGL 2 GL_VERTEX_ARRAY_BINDING, or WebGL 1 extension OES_vertex_array_object GL_VERTEX_ARRAY_BINDING_OES
- case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
- ret = 0;
- break;
- }
- default: {
- GL.recordError(0x500); // GL_INVALID_ENUM
- return;
- }
- }
- } else if (result instanceof Float32Array ||
- result instanceof Uint32Array ||
- result instanceof Int32Array ||
- result instanceof Array) {
- for (var i = 0; i < result.length; ++i) {
- switch (type) {
- case 0: HEAP32[(((p)+(i*4))>>2)] = result[i]; break;
- case 2: HEAPF32[(((p)+(i*4))>>2)] = result[i]; break;
- case 4: HEAP8[(p)+(i)] = result[i] ? 1 : 0; break;
- }
- }
- return;
- } else {
- try {
- ret = result.name | 0;
- } catch(e) {
- GL.recordError(0x500); // GL_INVALID_ENUM
- err(`GL_INVALID_ENUM in glGet${type}v: Unknown object returned from WebGL getParameter(${name_})! (error: ${e})`);
- return;
- }
- }
- break;
- default:
- GL.recordError(0x500); // GL_INVALID_ENUM
- err(`GL_INVALID_ENUM in glGet${type}v: Native code calling glGet${type}v(${name_}) and it returns ${result} of type ${typeof(result)}!`);
- return;
- }
- }
-
- switch (type) {
- case 1: writeI53ToI64(p, ret); break;
- case 0: HEAP32[((p)>>2)] = ret; break;
- case 2: HEAPF32[((p)>>2)] = ret; break;
- case 4: HEAP8[p] = ret ? 1 : 0; break;
- }
- };
-
- /** @suppress {duplicate } */
- var _glGetBooleanv = (name_, p) => emscriptenWebGLGet(name_, p, 4);
- var _emscripten_glGetBooleanv = _glGetBooleanv;
- /** @suppress {duplicate } */
- var _glGetBufferParameteriv = (target, value, data) => {
- if (!data) {
- // GLES2 specification does not specify how to behave if data is a null
- // pointer. Since calling this function does not make sense if data ==
- // null, issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- HEAP32[((data)>>2)] = GLctx.getBufferParameter(target, value);
- };
- var _emscripten_glGetBufferParameteriv = _glGetBufferParameteriv;
- /** @suppress {duplicate } */
- var _glGetError = () => {
- var error = GLctx.getError() || GL.lastError;
- GL.lastError = 0/*GL_NO_ERROR*/;
- return error;
- };
- var _emscripten_glGetError = _glGetError;
-
- /** @suppress {duplicate } */
- var _glGetFloatv = (name_, p) => emscriptenWebGLGet(name_, p, 2);
- var _emscripten_glGetFloatv = _glGetFloatv;
- /** @suppress {duplicate } */
- var _glGetFramebufferAttachmentParameteriv = (target, attachment, pname, params) => {
- var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
- if (result instanceof WebGLRenderbuffer ||
- result instanceof WebGLTexture) {
- result = result.name | 0;
- }
- HEAP32[((params)>>2)] = result;
- };
- var _emscripten_glGetFramebufferAttachmentParameteriv = _glGetFramebufferAttachmentParameteriv;
-
- /** @suppress {duplicate } */
- var _glGetIntegerv = (name_, p) => emscriptenWebGLGet(name_, p, 0);
- var _emscripten_glGetIntegerv = _glGetIntegerv;
- /** @suppress {duplicate } */
- var _glGetProgramInfoLog = (program, maxLength, length, infoLog) => {
- var log = GLctx.getProgramInfoLog(GL.programs[program]);
- if (log === null) log = '(unknown error)';
- var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
- if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
- };
- var _emscripten_glGetProgramInfoLog = _glGetProgramInfoLog;
- /** @suppress {duplicate } */
- var _glGetProgramiv = (program, pname, p) => {
- if (!p) {
- // GLES2 specification does not specify how to behave if p is a null
- // pointer. Since calling this function does not make sense if p == null,
- // issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
-
- if (program >= GL.counter) {
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
-
- program = GL.programs[program];
-
- if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
- var log = GLctx.getProgramInfoLog(program);
- if (log === null) log = '(unknown error)';
- HEAP32[((p)>>2)] = log.length + 1;
- } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
- if (!program.maxUniformLength) {
- var numActiveUniforms = GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/);
- for (var i = 0; i < numActiveUniforms; ++i) {
- program.maxUniformLength = Math.max(program.maxUniformLength, GLctx.getActiveUniform(program, i).name.length+1);
- }
- }
- HEAP32[((p)>>2)] = program.maxUniformLength;
- } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
- if (!program.maxAttributeLength) {
- var numActiveAttributes = GLctx.getProgramParameter(program, 0x8B89/*GL_ACTIVE_ATTRIBUTES*/);
- for (var i = 0; i < numActiveAttributes; ++i) {
- program.maxAttributeLength = Math.max(program.maxAttributeLength, GLctx.getActiveAttrib(program, i).name.length+1);
- }
- }
- HEAP32[((p)>>2)] = program.maxAttributeLength;
- } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
- if (!program.maxUniformBlockNameLength) {
- var numActiveUniformBlocks = GLctx.getProgramParameter(program, 0x8A36/*GL_ACTIVE_UNIFORM_BLOCKS*/);
- for (var i = 0; i < numActiveUniformBlocks; ++i) {
- program.maxUniformBlockNameLength = Math.max(program.maxUniformBlockNameLength, GLctx.getActiveUniformBlockName(program, i).length+1);
- }
- }
- HEAP32[((p)>>2)] = program.maxUniformBlockNameLength;
- } else {
- HEAP32[((p)>>2)] = GLctx.getProgramParameter(program, pname);
- }
- };
- var _emscripten_glGetProgramiv = _glGetProgramiv;
-
- /** @suppress {duplicate } */
- var _glGetQueryObjecti64vEXT = (id, pname, params) => {
- if (!params) {
- // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
- // if p == null, issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- var query = GL.queries[id];
- var param;
- {
- param = GLctx.disjointTimerQueryExt['getQueryObjectEXT'](query, pname);
- }
- var ret;
- if (typeof param == 'boolean') {
- ret = param ? 1 : 0;
- } else {
- ret = param;
- }
- writeI53ToI64(params, ret);
- };
- var _emscripten_glGetQueryObjecti64vEXT = _glGetQueryObjecti64vEXT;
- /** @suppress {duplicate } */
- var _glGetQueryObjectivEXT = (id, pname, params) => {
- if (!params) {
- // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
- // if p == null, issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- var query = GL.queries[id];
- var param = GLctx.disjointTimerQueryExt['getQueryObjectEXT'](query, pname);
- var ret;
- if (typeof param == 'boolean') {
- ret = param ? 1 : 0;
- } else {
- ret = param;
- }
- HEAP32[((params)>>2)] = ret;
- };
- var _emscripten_glGetQueryObjectivEXT = _glGetQueryObjectivEXT;
-
- /** @suppress {duplicate } */
- var _glGetQueryObjectui64vEXT = _glGetQueryObjecti64vEXT;
- var _emscripten_glGetQueryObjectui64vEXT = _glGetQueryObjectui64vEXT;
-
- /** @suppress {duplicate } */
- var _glGetQueryObjectuivEXT = _glGetQueryObjectivEXT;
- var _emscripten_glGetQueryObjectuivEXT = _glGetQueryObjectuivEXT;
- /** @suppress {duplicate } */
- var _glGetQueryivEXT = (target, pname, params) => {
- if (!params) {
- // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
- // if p == null, issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- HEAP32[((params)>>2)] = GLctx.disjointTimerQueryExt['getQueryEXT'](target, pname);
- };
- var _emscripten_glGetQueryivEXT = _glGetQueryivEXT;
- /** @suppress {duplicate } */
- var _glGetRenderbufferParameteriv = (target, pname, params) => {
- if (!params) {
- // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
- // if params == null, issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- HEAP32[((params)>>2)] = GLctx.getRenderbufferParameter(target, pname);
- };
- var _emscripten_glGetRenderbufferParameteriv = _glGetRenderbufferParameteriv;
-
- /** @suppress {duplicate } */
- var _glGetShaderInfoLog = (shader, maxLength, length, infoLog) => {
- var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
- if (log === null) log = '(unknown error)';
- var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
- if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
- };
- var _emscripten_glGetShaderInfoLog = _glGetShaderInfoLog;
- /** @suppress {duplicate } */
- var _glGetShaderPrecisionFormat = (shaderType, precisionType, range, precision) => {
- var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
- HEAP32[((range)>>2)] = result.rangeMin;
- HEAP32[(((range)+(4))>>2)] = result.rangeMax;
- HEAP32[((precision)>>2)] = result.precision;
- };
- var _emscripten_glGetShaderPrecisionFormat = _glGetShaderPrecisionFormat;
- /** @suppress {duplicate } */
- var _glGetShaderSource = (shader, bufSize, length, source) => {
- var result = GLctx.getShaderSource(GL.shaders[shader]);
- if (!result) return; // If an error occurs, nothing will be written to length or source.
- var numBytesWrittenExclNull = (bufSize > 0 && source) ? stringToUTF8(result, source, bufSize) : 0;
- if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull;
- };
- var _emscripten_glGetShaderSource = _glGetShaderSource;
- /** @suppress {duplicate } */
- var _glGetShaderiv = (shader, pname, p) => {
- if (!p) {
- // GLES2 specification does not specify how to behave if p is a null
- // pointer. Since calling this function does not make sense if p == null,
- // issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
- var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
- if (log === null) log = '(unknown error)';
- // The GLES2 specification says that if the shader has an empty info log,
- // a value of 0 is returned. Otherwise the log has a null char appended.
- // (An empty string is falsey, so we can just check that instead of
- // looking at log.length.)
- var logLength = log ? log.length + 1 : 0;
- HEAP32[((p)>>2)] = logLength;
- } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH
- var source = GLctx.getShaderSource(GL.shaders[shader]);
- // source may be a null, or the empty string, both of which are falsey
- // values that we report a 0 length for.
- var sourceLength = source ? source.length + 1 : 0;
- HEAP32[((p)>>2)] = sourceLength;
- } else {
- HEAP32[((p)>>2)] = GLctx.getShaderParameter(GL.shaders[shader], pname);
- }
- };
- var _emscripten_glGetShaderiv = _glGetShaderiv;
-
-
- var webglGetExtensions = function $webglGetExtensions() {
- var exts = getEmscriptenSupportedExtensions(GLctx);
- exts = exts.concat(exts.map((e) => "GL_" + e));
- return exts;
- };
-
- /** @suppress {duplicate } */
- var _glGetString = (name_) => {
- var ret = GL.stringCache[name_];
- if (!ret) {
- switch (name_) {
- case 0x1F03 /* GL_EXTENSIONS */:
- ret = stringToNewUTF8(webglGetExtensions().join(' '));
- break;
- case 0x1F00 /* GL_VENDOR */:
- case 0x1F01 /* GL_RENDERER */:
- case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
- case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
- var s = GLctx.getParameter(name_);
- if (!s) {
- GL.recordError(0x500/*GL_INVALID_ENUM*/);
- }
- ret = s ? stringToNewUTF8(s) : 0;
- break;
-
- case 0x1F02 /* GL_VERSION */:
- var webGLVersion = GLctx.getParameter(0x1F02 /*GL_VERSION*/);
- // return GLES version string corresponding to the version of the WebGL context
- var glVersion = `OpenGL ES 2.0 (${webGLVersion})`;
- ret = stringToNewUTF8(glVersion);
- break;
- case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
- var glslVersion = GLctx.getParameter(0x8B8C /*GL_SHADING_LANGUAGE_VERSION*/);
- // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
- var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
- var ver_num = glslVersion.match(ver_re);
- if (ver_num !== null) {
- if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
- glslVersion = `OpenGL ES GLSL ES ${ver_num[1]} (${glslVersion})`;
- }
- ret = stringToNewUTF8(glslVersion);
- break;
- default:
- GL.recordError(0x500/*GL_INVALID_ENUM*/);
- // fall through
- }
- GL.stringCache[name_] = ret;
- }
- return ret;
- };
- var _emscripten_glGetString = _glGetString;
- /** @suppress {duplicate } */
- var _glGetTexParameterfv = (target, pname, params) => {
- if (!params) {
- // GLES2 specification does not specify how to behave if params is a null
- // pointer. Since calling this function does not make sense if p == null,
- // issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- HEAPF32[((params)>>2)] = GLctx.getTexParameter(target, pname);
- };
- var _emscripten_glGetTexParameterfv = _glGetTexParameterfv;
- /** @suppress {duplicate } */
- var _glGetTexParameteriv = (target, pname, params) => {
- if (!params) {
- // GLES2 specification does not specify how to behave if params is a null
- // pointer. Since calling this function does not make sense if p == null,
- // issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- HEAP32[((params)>>2)] = GLctx.getTexParameter(target, pname);
- };
- var _emscripten_glGetTexParameteriv = _glGetTexParameteriv;
- /** @suppress {checkTypes} */
- var jstoi_q = (str) => parseInt(str);
-
- /** @noinline */
- var webglGetLeftBracePos = (name) => name.slice(-1) == ']' && name.lastIndexOf('[');
-
- var webglPrepareUniformLocationsBeforeFirstUse = (program) => {
- var uniformLocsById = program.uniformLocsById, // Maps GLuint -> WebGLUniformLocation
- uniformSizeAndIdsByName = program.uniformSizeAndIdsByName, // Maps name -> [uniform array length, GLuint]
- i, j;
-
- // On the first time invocation of glGetUniformLocation on this shader program:
- // initialize cache data structures and discover which uniforms are arrays.
- if (!uniformLocsById) {
- // maps GLint integer locations to WebGLUniformLocations
- program.uniformLocsById = uniformLocsById = {};
- // maps integer locations back to uniform name strings, so that we can lazily fetch uniform array locations
- program.uniformArrayNamesById = {};
-
- var numActiveUniforms = GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/);
- for (i = 0; i < numActiveUniforms; ++i) {
- var u = GLctx.getActiveUniform(program, i);
- var nm = u.name;
- var sz = u.size;
- var lb = webglGetLeftBracePos(nm);
- var arrayName = lb > 0 ? nm.slice(0, lb) : nm;
-
- // Assign a new location.
- var id = program.uniformIdCounter;
- program.uniformIdCounter += sz;
- // Eagerly get the location of the uniformArray[0] base element.
- // The remaining indices >0 will be left for lazy evaluation to
- // improve performance. Those may never be needed to fetch, if the
- // application fills arrays always in full starting from the first
- // element of the array.
- uniformSizeAndIdsByName[arrayName] = [sz, id];
-
- // Store placeholder integers in place that highlight that these
- // >0 index locations are array indices pending population.
- for (j = 0; j < sz; ++j) {
- uniformLocsById[id] = j;
- program.uniformArrayNamesById[id++] = arrayName;
- }
- }
- }
- };
-
-
-
- /** @suppress {duplicate } */
- var _glGetUniformLocation = (program, name) => {
-
- name = UTF8ToString(name);
-
- if (program = GL.programs[program]) {
- webglPrepareUniformLocationsBeforeFirstUse(program);
- var uniformLocsById = program.uniformLocsById; // Maps GLuint -> WebGLUniformLocation
- var arrayIndex = 0;
- var uniformBaseName = name;
-
- // Invariant: when populating integer IDs for uniform locations, we must
- // maintain the precondition that arrays reside in contiguous addresses,
- // i.e. for a 'vec4 colors[10];', colors[4] must be at location
- // colors[0]+4. However, user might call glGetUniformLocation(program,
- // "colors") for an array, so we cannot discover based on the user input
- // arguments whether the uniform we are dealing with is an array. The only
- // way to discover which uniforms are arrays is to enumerate over all the
- // active uniforms in the program.
- var leftBrace = webglGetLeftBracePos(name);
-
- // If user passed an array accessor "[index]", parse the array index off the accessor.
- if (leftBrace > 0) {
- arrayIndex = jstoi_q(name.slice(leftBrace + 1)) >>> 0; // "index]", coerce parseInt(']') with >>>0 to treat "foo[]" as "foo[0]" and foo[-1] as unsigned out-of-bounds.
- uniformBaseName = name.slice(0, leftBrace);
- }
-
- // Have we cached the location of this uniform before?
- // A pair [array length, GLint of the uniform location]
- var sizeAndId = program.uniformSizeAndIdsByName[uniformBaseName];
-
- // If an uniform with this name exists, and if its index is within the
- // array limits (if it's even an array), query the WebGLlocation, or
- // return an existing cached location.
- if (sizeAndId && arrayIndex < sizeAndId[0]) {
- arrayIndex += sizeAndId[1]; // Add the base location of the uniform to the array index offset.
- if ((uniformLocsById[arrayIndex] = uniformLocsById[arrayIndex] || GLctx.getUniformLocation(program, name))) {
- return arrayIndex;
- }
- }
- }
- else {
- // N.b. we are currently unable to distinguish between GL program IDs that
- // never existed vs GL program IDs that have been deleted, so report
- // GL_INVALID_VALUE in both cases.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- }
- return -1;
- };
- var _emscripten_glGetUniformLocation = _glGetUniformLocation;
- var webglGetUniformLocation = (location) => {
- var p = GLctx.currentProgram;
-
- if (p) {
- var webglLoc = p.uniformLocsById[location];
- // p.uniformLocsById[location] stores either an integer, or a
- // WebGLUniformLocation.
- // If an integer, we have not yet bound the location, so do it now. The
- // integer value specifies the array index we should bind to.
- if (typeof webglLoc == 'number') {
- p.uniformLocsById[location] = webglLoc = GLctx.getUniformLocation(p, p.uniformArrayNamesById[location] + (webglLoc > 0 ? `[${webglLoc}]` : ''));
- }
- // Else an already cached WebGLUniformLocation, return it.
- return webglLoc;
- } else {
- GL.recordError(0x502/*GL_INVALID_OPERATION*/);
- }
- };
-
-
- /** @suppress{checkTypes} */
- var emscriptenWebGLGetUniform = (program, location, params, type) => {
- if (!params) {
- // GLES2 specification does not specify how to behave if params is a null
- // pointer. Since calling this function does not make sense if params ==
- // null, issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- program = GL.programs[program];
- webglPrepareUniformLocationsBeforeFirstUse(program);
- var data = GLctx.getUniform(program, webglGetUniformLocation(location));
- if (typeof data == 'number' || typeof data == 'boolean') {
- switch (type) {
- case 0: HEAP32[((params)>>2)] = data; break;
- case 2: HEAPF32[((params)>>2)] = data; break;
- }
- } else {
- for (var i = 0; i < data.length; i++) {
- switch (type) {
- case 0: HEAP32[(((params)+(i*4))>>2)] = data[i]; break;
- case 2: HEAPF32[(((params)+(i*4))>>2)] = data[i]; break;
- }
- }
- }
- };
-
- /** @suppress {duplicate } */
- var _glGetUniformfv = (program, location, params) => {
- emscriptenWebGLGetUniform(program, location, params, 2);
- };
- var _emscripten_glGetUniformfv = _glGetUniformfv;
-
- /** @suppress {duplicate } */
- var _glGetUniformiv = (program, location, params) => {
- emscriptenWebGLGetUniform(program, location, params, 0);
- };
- var _emscripten_glGetUniformiv = _glGetUniformiv;
- /** @suppress {duplicate } */
- var _glGetVertexAttribPointerv = (index, pname, pointer) => {
- if (!pointer) {
- // GLES2 specification does not specify how to behave if pointer is a null
- // pointer. Since calling this function does not make sense if pointer ==
- // null, issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- HEAP32[((pointer)>>2)] = GLctx.getVertexAttribOffset(index, pname);
- };
- var _emscripten_glGetVertexAttribPointerv = _glGetVertexAttribPointerv;
- /** @suppress{checkTypes} */
- var emscriptenWebGLGetVertexAttrib = (index, pname, params, type) => {
- if (!params) {
- // GLES2 specification does not specify how to behave if params is a null
- // pointer. Since calling this function does not make sense if params ==
- // null, issue a GL error to notify user about it.
- GL.recordError(0x501 /* GL_INVALID_VALUE */);
- return;
- }
- var data = GLctx.getVertexAttrib(index, pname);
- if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
- HEAP32[((params)>>2)] = data && data["name"];
- } else if (typeof data == 'number' || typeof data == 'boolean') {
- switch (type) {
- case 0: HEAP32[((params)>>2)] = data; break;
- case 2: HEAPF32[((params)>>2)] = data; break;
- case 5: HEAP32[((params)>>2)] = Math.fround(data); break;
- }
- } else {
- for (var i = 0; i < data.length; i++) {
- switch (type) {
- case 0: HEAP32[(((params)+(i*4))>>2)] = data[i]; break;
- case 2: HEAPF32[(((params)+(i*4))>>2)] = data[i]; break;
- case 5: HEAP32[(((params)+(i*4))>>2)] = Math.fround(data[i]); break;
- }
- }
- }
- };
-
- /** @suppress {duplicate } */
- var _glGetVertexAttribfv = (index, pname, params) => {
- // N.B. This function may only be called if the vertex attribute was
- // specified using the function glVertexAttrib*f(), otherwise the results
- // are undefined. (GLES3 spec 6.1.12)
- emscriptenWebGLGetVertexAttrib(index, pname, params, 2);
- };
- var _emscripten_glGetVertexAttribfv = _glGetVertexAttribfv;
-
- /** @suppress {duplicate } */
- var _glGetVertexAttribiv = (index, pname, params) => {
- // N.B. This function may only be called if the vertex attribute was
- // specified using the function glVertexAttrib*f(), otherwise the results
- // are undefined. (GLES3 spec 6.1.12)
- emscriptenWebGLGetVertexAttrib(index, pname, params, 5);
- };
- var _emscripten_glGetVertexAttribiv = _glGetVertexAttribiv;
- /** @suppress {duplicate } */
- var _glHint = (x0, x1) => GLctx.hint(x0, x1);
- var _emscripten_glHint = _glHint;
- /** @suppress {duplicate } */
- var _glIsBuffer = (buffer) => {
- var b = GL.buffers[buffer];
- if (!b) return 0;
- return GLctx.isBuffer(b);
- };
- var _emscripten_glIsBuffer = _glIsBuffer;
- /** @suppress {duplicate } */
- var _glIsEnabled = (x0) => GLctx.isEnabled(x0);
- var _emscripten_glIsEnabled = _glIsEnabled;
- /** @suppress {duplicate } */
- var _glIsFramebuffer = (framebuffer) => {
- var fb = GL.framebuffers[framebuffer];
- if (!fb) return 0;
- return GLctx.isFramebuffer(fb);
- };
- var _emscripten_glIsFramebuffer = _glIsFramebuffer;
- /** @suppress {duplicate } */
- var _glIsProgram = (program) => {
- program = GL.programs[program];
- if (!program) return 0;
- return GLctx.isProgram(program);
- };
- var _emscripten_glIsProgram = _glIsProgram;
- /** @suppress {duplicate } */
- var _glIsQueryEXT = (id) => {
- var query = GL.queries[id];
- if (!query) return 0;
- return GLctx.disjointTimerQueryExt['isQueryEXT'](query);
- };
- var _emscripten_glIsQueryEXT = _glIsQueryEXT;
- /** @suppress {duplicate } */
- var _glIsRenderbuffer = (renderbuffer) => {
- var rb = GL.renderbuffers[renderbuffer];
- if (!rb) return 0;
- return GLctx.isRenderbuffer(rb);
- };
- var _emscripten_glIsRenderbuffer = _glIsRenderbuffer;
- /** @suppress {duplicate } */
- var _glIsShader = (shader) => {
- var s = GL.shaders[shader];
- if (!s) return 0;
- return GLctx.isShader(s);
- };
- var _emscripten_glIsShader = _glIsShader;
- /** @suppress {duplicate } */
- var _glIsTexture = (id) => {
- var texture = GL.textures[id];
- if (!texture) return 0;
- return GLctx.isTexture(texture);
- };
- var _emscripten_glIsTexture = _glIsTexture;
-
- /** @suppress {duplicate } */
- var _glIsVertexArray = (array) => {
-
- var vao = GL.vaos[array];
- if (!vao) return 0;
- return GLctx.isVertexArray(vao);
- };
- /** @suppress {duplicate } */
- var _glIsVertexArrayOES = _glIsVertexArray;
- var _emscripten_glIsVertexArrayOES = _glIsVertexArrayOES;
- /** @suppress {duplicate } */
- var _glLineWidth = (x0) => GLctx.lineWidth(x0);
- var _emscripten_glLineWidth = _glLineWidth;
- /** @suppress {duplicate } */
- var _glLinkProgram = (program) => {
- program = GL.programs[program];
- GLctx.linkProgram(program);
- // Invalidate earlier computed uniform->ID mappings, those have now become stale
- program.uniformLocsById = 0; // Mark as null-like so that glGetUniformLocation() knows to populate this again.
- program.uniformSizeAndIdsByName = {};
-
- };
- var _emscripten_glLinkProgram = _glLinkProgram;
- /** @suppress {duplicate } */
- var _glPixelStorei = (pname, param) => {
- if (pname == 3317) {
- GL.unpackAlignment = param;
- } else if (pname == 3314) {
- GL.unpackRowLength = param;
- }
- GLctx.pixelStorei(pname, param);
- };
- var _emscripten_glPixelStorei = _glPixelStorei;
- /** @suppress {duplicate } */
- var _glPolygonModeWEBGL = (face, mode) => {
- GLctx.webglPolygonMode['polygonModeWEBGL'](face, mode);
- };
- var _emscripten_glPolygonModeWEBGL = _glPolygonModeWEBGL;
- /** @suppress {duplicate } */
- var _glPolygonOffset = (x0, x1) => GLctx.polygonOffset(x0, x1);
- var _emscripten_glPolygonOffset = _glPolygonOffset;
- /** @suppress {duplicate } */
- var _glPolygonOffsetClampEXT = (factor, units, clamp) => {
- GLctx.extPolygonOffsetClamp['polygonOffsetClampEXT'](factor, units, clamp);
- };
- var _emscripten_glPolygonOffsetClampEXT = _glPolygonOffsetClampEXT;
- /** @suppress {duplicate } */
- var _glQueryCounterEXT = (id, target) => {
- GLctx.disjointTimerQueryExt['queryCounterEXT'](GL.queries[id], target);
- };
- var _emscripten_glQueryCounterEXT = _glQueryCounterEXT;
- var computeUnpackAlignedImageSize = (width, height, sizePerPixel) => {
- function roundedToNextMultipleOf(x, y) {
- return (x + y - 1) & -y;
- }
- var plainRowSize = (GL.unpackRowLength || width) * sizePerPixel;
- var alignedRowSize = roundedToNextMultipleOf(plainRowSize, GL.unpackAlignment);
- return height * alignedRowSize;
- };
-
- var colorChannelsInGlTextureFormat = (format) => {
- // Micro-optimizations for size: map format to size by subtracting smallest
- // enum value (0x1902) from all values first. Also omit the most common
- // size value (1) from the list, which is assumed by formats not on the
- // list.
- var colorChannels = {
- // 0x1902 /* GL_DEPTH_COMPONENT */ - 0x1902: 1,
- // 0x1906 /* GL_ALPHA */ - 0x1902: 1,
- 5: 3,
- 6: 4,
- // 0x1909 /* GL_LUMINANCE */ - 0x1902: 1,
- 8: 2,
- 29502: 3,
- 29504: 4,
- };
- return colorChannels[format - 0x1902]||1;
- };
-
- var heapObjectForWebGLType = (type) => {
- // Micro-optimization for size: Subtract lowest GL enum number (0x1400/* GL_BYTE */) from type to compare
- // smaller values for the heap, for shorter generated code size.
- // Also the type HEAPU16 is not tested for explicitly, but any unrecognized type will return out HEAPU16.
- // (since most types are HEAPU16)
- type -= 0x1400;
-
- if (type == 1) return HEAPU8;
-
- if (type == 4) return HEAP32;
-
- if (type == 6) return HEAPF32;
-
- if (type == 5
- || type == 28922
- )
- return HEAPU32;
-
- return HEAPU16;
- };
-
- var toTypedArrayIndex = (pointer, heap) =>
- pointer >>> (31 - Math.clz32(heap.BYTES_PER_ELEMENT));
-
- var emscriptenWebGLGetTexPixelData = (type, format, width, height, pixels, internalFormat) => {
- var heap = heapObjectForWebGLType(type);
- var sizePerPixel = colorChannelsInGlTextureFormat(format) * heap.BYTES_PER_ELEMENT;
- var bytes = computeUnpackAlignedImageSize(width, height, sizePerPixel);
- return heap.subarray(toTypedArrayIndex(pixels, heap), toTypedArrayIndex(pixels + bytes, heap));
- };
-
- /** @suppress {duplicate } */
- var _glReadPixels = (x, y, width, height, format, type, pixels) => {
- var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
- if (!pixelData) {
- GL.recordError(0x500/*GL_INVALID_ENUM*/);
- return;
- }
- GLctx.readPixels(x, y, width, height, format, type, pixelData);
- };
- var _emscripten_glReadPixels = _glReadPixels;
- /** @suppress {duplicate } */
- var _glReleaseShaderCompiler = () => {
- // NOP (as allowed by GLES 2.0 spec)
- };
- var _emscripten_glReleaseShaderCompiler = _glReleaseShaderCompiler;
- /** @suppress {duplicate } */
- var _glRenderbufferStorage = (x0, x1, x2, x3) => GLctx.renderbufferStorage(x0, x1, x2, x3);
- var _emscripten_glRenderbufferStorage = _glRenderbufferStorage;
- /** @suppress {duplicate } */
- var _glSampleCoverage = (value, invert) => {
- GLctx.sampleCoverage(value, !!invert);
- };
- var _emscripten_glSampleCoverage = _glSampleCoverage;
- /** @suppress {duplicate } */
- var _glScissor = (x0, x1, x2, x3) => GLctx.scissor(x0, x1, x2, x3);
- var _emscripten_glScissor = _glScissor;
- /** @suppress {duplicate } */
- var _glShaderBinary = (count, shaders, binaryformat, binary, length) => {
- GL.recordError(0x500/*GL_INVALID_ENUM*/);
- };
- var _emscripten_glShaderBinary = _glShaderBinary;
- /** @suppress {duplicate } */
- var _glShaderSource = (shader, count, string, length) => {
- var source = GL.getSource(shader, count, string, length);
-
- GLctx.shaderSource(GL.shaders[shader], source);
- };
- var _emscripten_glShaderSource = _glShaderSource;
- /** @suppress {duplicate } */
- var _glStencilFunc = (x0, x1, x2) => GLctx.stencilFunc(x0, x1, x2);
- var _emscripten_glStencilFunc = _glStencilFunc;
- /** @suppress {duplicate } */
- var _glStencilFuncSeparate = (x0, x1, x2, x3) => GLctx.stencilFuncSeparate(x0, x1, x2, x3);
- var _emscripten_glStencilFuncSeparate = _glStencilFuncSeparate;
- /** @suppress {duplicate } */
- var _glStencilMask = (x0) => GLctx.stencilMask(x0);
- var _emscripten_glStencilMask = _glStencilMask;
- /** @suppress {duplicate } */
- var _glStencilMaskSeparate = (x0, x1) => GLctx.stencilMaskSeparate(x0, x1);
- var _emscripten_glStencilMaskSeparate = _glStencilMaskSeparate;
- /** @suppress {duplicate } */
- var _glStencilOp = (x0, x1, x2) => GLctx.stencilOp(x0, x1, x2);
- var _emscripten_glStencilOp = _glStencilOp;
- /** @suppress {duplicate } */
- var _glStencilOpSeparate = (x0, x1, x2, x3) => GLctx.stencilOpSeparate(x0, x1, x2, x3);
- var _emscripten_glStencilOpSeparate = _glStencilOpSeparate;
-
- /** @suppress {duplicate } */
- var _glTexImage2D = (target, level, internalFormat, width, height, border, format, type, pixels) => {
- var pixelData = pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) : null;
- GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
- };
- var _emscripten_glTexImage2D = _glTexImage2D;
- /** @suppress {duplicate } */
- var _glTexParameterf = (x0, x1, x2) => GLctx.texParameterf(x0, x1, x2);
- var _emscripten_glTexParameterf = _glTexParameterf;
- /** @suppress {duplicate } */
- var _glTexParameterfv = (target, pname, params) => {
- var param = HEAPF32[((params)>>2)];
- GLctx.texParameterf(target, pname, param);
- };
- var _emscripten_glTexParameterfv = _glTexParameterfv;
- /** @suppress {duplicate } */
- var _glTexParameteri = (x0, x1, x2) => GLctx.texParameteri(x0, x1, x2);
- var _emscripten_glTexParameteri = _glTexParameteri;
- /** @suppress {duplicate } */
- var _glTexParameteriv = (target, pname, params) => {
- var param = HEAP32[((params)>>2)];
- GLctx.texParameteri(target, pname, param);
- };
- var _emscripten_glTexParameteriv = _glTexParameteriv;
-
- /** @suppress {duplicate } */
- var _glTexSubImage2D = (target, level, xoffset, yoffset, width, height, format, type, pixels) => {
- var pixelData = pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0) : null;
- GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
- };
- var _emscripten_glTexSubImage2D = _glTexSubImage2D;
-
- /** @suppress {duplicate } */
- var _glUniform1f = (location, v0) => {
- GLctx.uniform1f(webglGetUniformLocation(location), v0);
- };
- var _emscripten_glUniform1f = _glUniform1f;
-
- var miniTempWebGLFloatBuffers = [];
-
- /** @suppress {duplicate } */
- var _glUniform1fv = (location, count, value) => {
-
- if (count <= 288) {
- // avoid allocation when uploading few enough uniforms
- var view = miniTempWebGLFloatBuffers[count];
- for (var i = 0; i < count; ++i) {
- view[i] = HEAPF32[(((value)+(4*i))>>2)];
- }
- } else
- {
- var view = HEAPF32.subarray((((value)>>2)), ((value+count*4)>>2));
- }
- GLctx.uniform1fv(webglGetUniformLocation(location), view);
- };
- var _emscripten_glUniform1fv = _glUniform1fv;
-
- /** @suppress {duplicate } */
- var _glUniform1i = (location, v0) => {
- GLctx.uniform1i(webglGetUniformLocation(location), v0);
- };
- var _emscripten_glUniform1i = _glUniform1i;
-
- var miniTempWebGLIntBuffers = [];
-
- /** @suppress {duplicate } */
- var _glUniform1iv = (location, count, value) => {
-
- if (count <= 288) {
- // avoid allocation when uploading few enough uniforms
- var view = miniTempWebGLIntBuffers[count];
- for (var i = 0; i < count; ++i) {
- view[i] = HEAP32[(((value)+(4*i))>>2)];
- }
- } else
- {
- var view = HEAP32.subarray((((value)>>2)), ((value+count*4)>>2));
- }
- GLctx.uniform1iv(webglGetUniformLocation(location), view);
- };
- var _emscripten_glUniform1iv = _glUniform1iv;
-
- /** @suppress {duplicate } */
- var _glUniform2f = (location, v0, v1) => {
- GLctx.uniform2f(webglGetUniformLocation(location), v0, v1);
- };
- var _emscripten_glUniform2f = _glUniform2f;
-
-
- /** @suppress {duplicate } */
- var _glUniform2fv = (location, count, value) => {
-
- if (count <= 144) {
- // avoid allocation when uploading few enough uniforms
- count *= 2;
- var view = miniTempWebGLFloatBuffers[count];
- for (var i = 0; i < count; i += 2) {
- view[i] = HEAPF32[(((value)+(4*i))>>2)];
- view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
- }
- } else
- {
- var view = HEAPF32.subarray((((value)>>2)), ((value+count*8)>>2));
- }
- GLctx.uniform2fv(webglGetUniformLocation(location), view);
- };
- var _emscripten_glUniform2fv = _glUniform2fv;
-
- /** @suppress {duplicate } */
- var _glUniform2i = (location, v0, v1) => {
- GLctx.uniform2i(webglGetUniformLocation(location), v0, v1);
- };
- var _emscripten_glUniform2i = _glUniform2i;
-
-
- /** @suppress {duplicate } */
- var _glUniform2iv = (location, count, value) => {
-
- if (count <= 144) {
- // avoid allocation when uploading few enough uniforms
- count *= 2;
- var view = miniTempWebGLIntBuffers[count];
- for (var i = 0; i < count; i += 2) {
- view[i] = HEAP32[(((value)+(4*i))>>2)];
- view[i+1] = HEAP32[(((value)+(4*i+4))>>2)];
- }
- } else
- {
- var view = HEAP32.subarray((((value)>>2)), ((value+count*8)>>2));
- }
- GLctx.uniform2iv(webglGetUniformLocation(location), view);
- };
- var _emscripten_glUniform2iv = _glUniform2iv;
-
- /** @suppress {duplicate } */
- var _glUniform3f = (location, v0, v1, v2) => {
- GLctx.uniform3f(webglGetUniformLocation(location), v0, v1, v2);
- };
- var _emscripten_glUniform3f = _glUniform3f;
-
-
- /** @suppress {duplicate } */
- var _glUniform3fv = (location, count, value) => {
-
- if (count <= 96) {
- // avoid allocation when uploading few enough uniforms
- count *= 3;
- var view = miniTempWebGLFloatBuffers[count];
- for (var i = 0; i < count; i += 3) {
- view[i] = HEAPF32[(((value)+(4*i))>>2)];
- view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
- view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
- }
- } else
- {
- var view = HEAPF32.subarray((((value)>>2)), ((value+count*12)>>2));
- }
- GLctx.uniform3fv(webglGetUniformLocation(location), view);
- };
- var _emscripten_glUniform3fv = _glUniform3fv;
-
- /** @suppress {duplicate } */
- var _glUniform3i = (location, v0, v1, v2) => {
- GLctx.uniform3i(webglGetUniformLocation(location), v0, v1, v2);
- };
- var _emscripten_glUniform3i = _glUniform3i;
-
-
- /** @suppress {duplicate } */
- var _glUniform3iv = (location, count, value) => {
-
- if (count <= 96) {
- // avoid allocation when uploading few enough uniforms
- count *= 3;
- var view = miniTempWebGLIntBuffers[count];
- for (var i = 0; i < count; i += 3) {
- view[i] = HEAP32[(((value)+(4*i))>>2)];
- view[i+1] = HEAP32[(((value)+(4*i+4))>>2)];
- view[i+2] = HEAP32[(((value)+(4*i+8))>>2)];
- }
- } else
- {
- var view = HEAP32.subarray((((value)>>2)), ((value+count*12)>>2));
- }
- GLctx.uniform3iv(webglGetUniformLocation(location), view);
- };
- var _emscripten_glUniform3iv = _glUniform3iv;
-
- /** @suppress {duplicate } */
- var _glUniform4f = (location, v0, v1, v2, v3) => {
- GLctx.uniform4f(webglGetUniformLocation(location), v0, v1, v2, v3);
- };
- var _emscripten_glUniform4f = _glUniform4f;
-
-
- /** @suppress {duplicate } */
- var _glUniform4fv = (location, count, value) => {
-
- if (count <= 72) {
- // avoid allocation when uploading few enough uniforms
- var view = miniTempWebGLFloatBuffers[4*count];
- // hoist the heap out of the loop for size and for pthreads+growth.
- var heap = HEAPF32;
- value = ((value)>>2);
- count *= 4;
- for (var i = 0; i < count; i += 4) {
- var dst = value + i;
- view[i] = heap[dst];
- view[i + 1] = heap[dst + 1];
- view[i + 2] = heap[dst + 2];
- view[i + 3] = heap[dst + 3];
- }
- } else
- {
- var view = HEAPF32.subarray((((value)>>2)), ((value+count*16)>>2));
- }
- GLctx.uniform4fv(webglGetUniformLocation(location), view);
- };
- var _emscripten_glUniform4fv = _glUniform4fv;
-
- /** @suppress {duplicate } */
- var _glUniform4i = (location, v0, v1, v2, v3) => {
- GLctx.uniform4i(webglGetUniformLocation(location), v0, v1, v2, v3);
- };
- var _emscripten_glUniform4i = _glUniform4i;
-
-
- /** @suppress {duplicate } */
- var _glUniform4iv = (location, count, value) => {
-
- if (count <= 72) {
- // avoid allocation when uploading few enough uniforms
- count *= 4;
- var view = miniTempWebGLIntBuffers[count];
- for (var i = 0; i < count; i += 4) {
- view[i] = HEAP32[(((value)+(4*i))>>2)];
- view[i+1] = HEAP32[(((value)+(4*i+4))>>2)];
- view[i+2] = HEAP32[(((value)+(4*i+8))>>2)];
- view[i+3] = HEAP32[(((value)+(4*i+12))>>2)];
- }
- } else
- {
- var view = HEAP32.subarray((((value)>>2)), ((value+count*16)>>2));
- }
- GLctx.uniform4iv(webglGetUniformLocation(location), view);
- };
- var _emscripten_glUniform4iv = _glUniform4iv;
-
-
- /** @suppress {duplicate } */
- var _glUniformMatrix2fv = (location, count, transpose, value) => {
-
- if (count <= 72) {
- // avoid allocation when uploading few enough uniforms
- count *= 4;
- var view = miniTempWebGLFloatBuffers[count];
- for (var i = 0; i < count; i += 4) {
- view[i] = HEAPF32[(((value)+(4*i))>>2)];
- view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
- view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
- view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
- }
- } else
- {
- var view = HEAPF32.subarray((((value)>>2)), ((value+count*16)>>2));
- }
- GLctx.uniformMatrix2fv(webglGetUniformLocation(location), !!transpose, view);
- };
- var _emscripten_glUniformMatrix2fv = _glUniformMatrix2fv;
-
-
- /** @suppress {duplicate } */
- var _glUniformMatrix3fv = (location, count, transpose, value) => {
-
- if (count <= 32) {
- // avoid allocation when uploading few enough uniforms
- count *= 9;
- var view = miniTempWebGLFloatBuffers[count];
- for (var i = 0; i < count; i += 9) {
- view[i] = HEAPF32[(((value)+(4*i))>>2)];
- view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
- view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
- view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
- view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
- view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
- view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
- view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
- view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
- }
- } else
- {
- var view = HEAPF32.subarray((((value)>>2)), ((value+count*36)>>2));
- }
- GLctx.uniformMatrix3fv(webglGetUniformLocation(location), !!transpose, view);
- };
- var _emscripten_glUniformMatrix3fv = _glUniformMatrix3fv;
-
-
- /** @suppress {duplicate } */
- var _glUniformMatrix4fv = (location, count, transpose, value) => {
-
- if (count <= 18) {
- // avoid allocation when uploading few enough uniforms
- var view = miniTempWebGLFloatBuffers[16*count];
- // hoist the heap out of the loop for size and for pthreads+growth.
- var heap = HEAPF32;
- value = ((value)>>2);
- count *= 16;
- for (var i = 0; i < count; i += 16) {
- var dst = value + i;
- view[i] = heap[dst];
- view[i + 1] = heap[dst + 1];
- view[i + 2] = heap[dst + 2];
- view[i + 3] = heap[dst + 3];
- view[i + 4] = heap[dst + 4];
- view[i + 5] = heap[dst + 5];
- view[i + 6] = heap[dst + 6];
- view[i + 7] = heap[dst + 7];
- view[i + 8] = heap[dst + 8];
- view[i + 9] = heap[dst + 9];
- view[i + 10] = heap[dst + 10];
- view[i + 11] = heap[dst + 11];
- view[i + 12] = heap[dst + 12];
- view[i + 13] = heap[dst + 13];
- view[i + 14] = heap[dst + 14];
- view[i + 15] = heap[dst + 15];
- }
- } else
- {
- var view = HEAPF32.subarray((((value)>>2)), ((value+count*64)>>2));
- }
- GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, view);
- };
- var _emscripten_glUniformMatrix4fv = _glUniformMatrix4fv;
- /** @suppress {duplicate } */
- var _glUseProgram = (program) => {
- program = GL.programs[program];
- GLctx.useProgram(program);
- // Record the currently active program so that we can access the uniform
- // mapping table of that program.
- GLctx.currentProgram = program;
- };
- var _emscripten_glUseProgram = _glUseProgram;
- /** @suppress {duplicate } */
- var _glValidateProgram = (program) => {
- GLctx.validateProgram(GL.programs[program]);
- };
- var _emscripten_glValidateProgram = _glValidateProgram;
- /** @suppress {duplicate } */
- var _glVertexAttrib1f = (x0, x1) => GLctx.vertexAttrib1f(x0, x1);
- var _emscripten_glVertexAttrib1f = _glVertexAttrib1f;
- /** @suppress {duplicate } */
- var _glVertexAttrib1fv = (index, v) => {
-
- GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
- };
- var _emscripten_glVertexAttrib1fv = _glVertexAttrib1fv;
- /** @suppress {duplicate } */
- var _glVertexAttrib2f = (x0, x1, x2) => GLctx.vertexAttrib2f(x0, x1, x2);
- var _emscripten_glVertexAttrib2f = _glVertexAttrib2f;
- /** @suppress {duplicate } */
- var _glVertexAttrib2fv = (index, v) => {
-
- GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
- };
- var _emscripten_glVertexAttrib2fv = _glVertexAttrib2fv;
- /** @suppress {duplicate } */
- var _glVertexAttrib3f = (x0, x1, x2, x3) => GLctx.vertexAttrib3f(x0, x1, x2, x3);
- var _emscripten_glVertexAttrib3f = _glVertexAttrib3f;
- /** @suppress {duplicate } */
- var _glVertexAttrib3fv = (index, v) => {
-
- GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
- };
- var _emscripten_glVertexAttrib3fv = _glVertexAttrib3fv;
- /** @suppress {duplicate } */
- var _glVertexAttrib4f = (x0, x1, x2, x3, x4) => GLctx.vertexAttrib4f(x0, x1, x2, x3, x4);
- var _emscripten_glVertexAttrib4f = _glVertexAttrib4f;
- /** @suppress {duplicate } */
- var _glVertexAttrib4fv = (index, v) => {
-
- GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
- };
- var _emscripten_glVertexAttrib4fv = _glVertexAttrib4fv;
-
- /** @suppress {duplicate } */
- var _glVertexAttribDivisor = (index, divisor) => {
- GLctx.vertexAttribDivisor(index, divisor);
- };
- /** @suppress {duplicate } */
- var _glVertexAttribDivisorANGLE = _glVertexAttribDivisor;
- var _emscripten_glVertexAttribDivisorANGLE = _glVertexAttribDivisorANGLE;
- /** @suppress {duplicate } */
- var _glVertexAttribPointer = (index, size, type, normalized, stride, ptr) => {
- GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
- };
- var _emscripten_glVertexAttribPointer = _glVertexAttribPointer;
- /** @suppress {duplicate } */
- var _glViewport = (x0, x1, x2, x3) => GLctx.viewport(x0, x1, x2, x3);
- var _emscripten_glViewport = _glViewport;
- var _emscripten_has_asyncify = () => 0;
-
-
-
-
-
-
-
- var doRequestFullscreen = (target, strategy) => {
- if (!JSEvents.fullscreenEnabled()) return -1;
- target = findEventTarget(target);
- if (!target) return -4;
-
- if (!target.requestFullscreen
- && !target.webkitRequestFullscreen
- ) {
- return -3;
- }
-
- // Queue this function call if we're not currently in an event handler and
- // the user saw it appropriate to do so.
- if (!JSEvents.canPerformEventHandlerRequests()) {
- if (strategy.deferUntilInEventHandler) {
- JSEvents.deferCall(JSEvents_requestFullscreen, 1 /* priority over pointer lock */, [target, strategy]);
- return 1;
- }
- return -2;
- }
-
- return JSEvents_requestFullscreen(target, strategy);
- };
-
-
- var _emscripten_request_fullscreen_strategy = (target, deferUntilInEventHandler, fullscreenStrategy) => {
- var strategy = {
- scaleMode: HEAP32[((fullscreenStrategy)>>2)],
- canvasResolutionScaleMode: HEAP32[(((fullscreenStrategy)+(4))>>2)],
- filteringMode: HEAP32[(((fullscreenStrategy)+(8))>>2)],
- deferUntilInEventHandler,
- canvasResizedCallback: HEAP32[(((fullscreenStrategy)+(12))>>2)],
- canvasResizedCallbackUserData: HEAP32[(((fullscreenStrategy)+(16))>>2)]
- };
-
- return doRequestFullscreen(target, strategy);
- };
-
-
- var _emscripten_request_pointerlock = (target, deferUntilInEventHandler) => {
- target = findEventTarget(target);
- if (!target) return -4;
- if (!target.requestPointerLock
- ) {
- return -1;
- }
-
- // Queue this function call if we're not currently in an event handler and
- // the user saw it appropriate to do so.
- if (!JSEvents.canPerformEventHandlerRequests()) {
- if (deferUntilInEventHandler) {
- JSEvents.deferCall(requestPointerLock, 2 /* priority below fullscreen */, [target]);
- return 1;
- }
- return -2;
- }
-
- return requestPointerLock(target);
- };
- var getHeapMax = () =>
- // Stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate
- // full 4GB Wasm memories, the size will wrap back to 0 bytes in Wasm side
- // for any code that deals with heap sizes, which would require special
- // casing all heap size related code to treat 0 specially.
- 2147483648;
-
-
- var growMemory = (size) => {
- var b = wasmMemory.buffer;
- var pages = ((size - b.byteLength + 65535) / 65536) | 0;
- try {
- // round size grow request up to wasm page size (fixed 64KB per spec)
- wasmMemory.grow(pages); // .grow() takes a delta compared to the previous size
- updateMemoryViews();
- return 1 /*success*/;
- } catch(e) {
- err(`growMemory: Attempted to grow heap from ${b.byteLength} bytes to ${size} bytes, but got error: ${e}`);
- }
- // implicit 0 return to save code size (caller will cast "undefined" into 0
- // anyhow)
- };
- var _emscripten_resize_heap = (requestedSize) => {
- var oldSize = HEAPU8.length;
- // With CAN_ADDRESS_2GB or MEMORY64, pointers are already unsigned.
- requestedSize >>>= 0;
- // With multithreaded builds, races can happen (another thread might increase the size
- // in between), so return a failure, and let the caller retry.
- assert(requestedSize > oldSize);
-
- // Memory resize rules:
- // 1. Always increase heap size to at least the requested size, rounded up
- // to next page multiple.
- // 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap
- // geometrically: increase the heap size according to
- // MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), At most
- // overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB).
- // 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap
- // linearly: increase the heap size by at least
- // MEMORY_GROWTH_LINEAR_STEP bytes.
- // 3. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by
- // MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest
- // 4. If we were unable to allocate as much memory, it may be due to
- // over-eager decision to excessively reserve due to (3) above.
- // Hence if an allocation fails, cut down on the amount of excess
- // growth, in an attempt to succeed to perform a smaller allocation.
-
- // A limit is set for how much we can grow. We should not exceed that
- // (the wasm binary specifies it, so if we tried, we'd fail anyhow).
- var maxHeapSize = getHeapMax();
- if (requestedSize > maxHeapSize) {
- err(`Cannot enlarge memory, requested ${requestedSize} bytes, but the limit is ${maxHeapSize} bytes!`);
- return false;
- }
-
- // Loop through potential heap size increases. If we attempt a too eager
- // reservation that fails, cut down on the attempted size and reserve a
- // smaller bump instead. (max 3 times, chosen somewhat arbitrarily)
- for (var cutDown = 1; cutDown <= 4; cutDown *= 2) {
- var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth
- // but limit overreserving (default to capping at +96MB overgrowth at most)
- overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 );
-
- var newSize = Math.min(maxHeapSize, alignMemory(Math.max(requestedSize, overGrownHeapSize), 65536));
-
- var replacement = growMemory(newSize);
- if (replacement) {
-
- return true;
- }
- }
- err(`Failed to grow the heap from ${oldSize} bytes to ${newSize} bytes, not enough memory!`);
- return false;
- };
- /** @suppress {checkTypes} */
- var _emscripten_sample_gamepad_data = () => {
- try {
- if (navigator.getGamepads) return (JSEvents.lastGamepadState = navigator.getGamepads())
- ? 0 : -1;
- } catch(e) {
- err(`navigator.getGamepads() exists, but failed to execute with exception ${e}. Disabling Gamepad access.`);
- navigator.getGamepads = null; // Disable getGamepads() so that it won't be attempted to be used again.
- }
- return -1;
- };
-
-
-
- var registerBeforeUnloadEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) => {
- var beforeUnloadEventHandlerFunc = (e = event) => {
- // Note: This is always called on the main browser thread, since it needs synchronously return a value!
- var confirmationMessage = getWasmTableEntry(callbackfunc)(eventTypeId, 0, userData);
-
- if (confirmationMessage) {
- confirmationMessage = UTF8ToString(confirmationMessage);
- }
- if (confirmationMessage) {
- e.preventDefault();
- e.returnValue = confirmationMessage;
- return confirmationMessage;
- }
- };
-
- var eventHandler = {
- target: findEventTarget(target),
- eventTypeString,
- callbackfunc,
- handlerFunc: beforeUnloadEventHandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
- var _emscripten_set_beforeunload_callback_on_thread = (userData, callbackfunc, targetThread) => {
- if (typeof onbeforeunload == 'undefined') return -1;
- // beforeunload callback can only be registered on the main browser thread, because the page will go away immediately after returning from the handler,
- // and there is no time to start proxying it anywhere.
- if (targetThread !== 1) return -5;
- return registerBeforeUnloadEventCallback(2, userData, true, callbackfunc, 28, "beforeunload");
- };
-
-
-
-
- var registerFocusEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
- JSEvents.focusEvent ||= _malloc(256);
-
- var focusEventHandlerFunc = (e = event) => {
- var nodeName = JSEvents.getNodeNameForTarget(e.target);
- var id = e.target.id ? e.target.id : '';
-
- var focusEvent = JSEvents.focusEvent;
- stringToUTF8(nodeName, focusEvent + 0, 128);
- stringToUTF8(id, focusEvent + 128, 128);
-
- if (getWasmTableEntry(callbackfunc)(eventTypeId, focusEvent, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target: findEventTarget(target),
- eventTypeString,
- callbackfunc,
- handlerFunc: focusEventHandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
- var _emscripten_set_blur_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur", targetThread);
-
- var _emscripten_set_element_css_size = (target, width, height) => {
- target = findEventTarget(target);
- if (!target) return -4;
-
- target.style.width = width + "px";
- target.style.height = height + "px";
-
- return 0;
- };
- var _emscripten_set_focus_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus", targetThread);
-
-
-
- var fillFullscreenChangeEventData = (eventStruct) => {
- var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
- var isFullscreen = !!fullscreenElement;
- // Assigning a boolean to HEAP32 with expected type coercion.
- /** @suppress{checkTypes} */
- HEAP8[eventStruct] = isFullscreen;
- HEAP8[(eventStruct)+(1)] = JSEvents.fullscreenEnabled();
- // If transitioning to fullscreen, report info about the element that is now fullscreen.
- // If transitioning to windowed mode, report info about the element that just was fullscreen.
- var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
- var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
- var id = reportedElement?.id || '';
- stringToUTF8(nodeName, eventStruct + 2, 128);
- stringToUTF8(id, eventStruct + 130, 128);
- HEAP32[(((eventStruct)+(260))>>2)] = reportedElement ? reportedElement.clientWidth : 0;
- HEAP32[(((eventStruct)+(264))>>2)] = reportedElement ? reportedElement.clientHeight : 0;
- HEAP32[(((eventStruct)+(268))>>2)] = screen.width;
- HEAP32[(((eventStruct)+(272))>>2)] = screen.height;
- if (isFullscreen) {
- JSEvents.previousFullscreenElement = fullscreenElement;
- }
- };
-
-
-
- var registerFullscreenChangeEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
- JSEvents.fullscreenChangeEvent ||= _malloc(276);
-
- var fullscreenChangeEventhandlerFunc = (e = event) => {
- var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent;
-
- fillFullscreenChangeEventData(fullscreenChangeEvent);
-
- if (getWasmTableEntry(callbackfunc)(eventTypeId, fullscreenChangeEvent, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target,
- eventTypeString,
- callbackfunc,
- handlerFunc: fullscreenChangeEventhandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
-
-
- var _emscripten_set_fullscreenchange_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) => {
- if (!JSEvents.fullscreenEnabled()) return -1;
- target = findEventTarget(target);
- if (!target) return -4;
-
- // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
- // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
- registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange", targetThread);
-
- return registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange", targetThread);
- };
-
-
-
-
- var registerGamepadEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
- JSEvents.gamepadEvent ||= _malloc(1240);
-
- var gamepadEventHandlerFunc = (e = event) => {
- var gamepadEvent = JSEvents.gamepadEvent;
- fillGamepadEventData(gamepadEvent, e["gamepad"]);
-
- if (getWasmTableEntry(callbackfunc)(eventTypeId, gamepadEvent, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target: findEventTarget(target),
- allowsDeferredCalls: true,
- eventTypeString,
- callbackfunc,
- handlerFunc: gamepadEventHandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
-
- var _emscripten_set_gamepadconnected_callback_on_thread = (userData, useCapture, callbackfunc, targetThread) => {
- if (_emscripten_sample_gamepad_data()) return -1;
- return registerGamepadEventCallback(2, userData, useCapture, callbackfunc, 26, "gamepadconnected", targetThread);
- };
-
- var _emscripten_set_gamepaddisconnected_callback_on_thread = (userData, useCapture, callbackfunc, targetThread) => {
- if (_emscripten_sample_gamepad_data()) return -1;
- return registerGamepadEventCallback(2, userData, useCapture, callbackfunc, 27, "gamepaddisconnected", targetThread);
- };
-
-
-
-
- var registerKeyEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
- JSEvents.keyEvent ||= _malloc(160);
-
- var keyEventHandlerFunc = (e) => {
- assert(e);
-
- var keyEventData = JSEvents.keyEvent;
- HEAPF64[((keyEventData)>>3)] = e.timeStamp;
-
- var idx = ((keyEventData)>>2);
-
- HEAP32[idx + 2] = e.location;
- HEAP8[keyEventData + 12] = e.ctrlKey;
- HEAP8[keyEventData + 13] = e.shiftKey;
- HEAP8[keyEventData + 14] = e.altKey;
- HEAP8[keyEventData + 15] = e.metaKey;
- HEAP8[keyEventData + 16] = e.repeat;
- HEAP32[idx + 5] = e.charCode;
- HEAP32[idx + 6] = e.keyCode;
- HEAP32[idx + 7] = e.which;
- stringToUTF8(e.key || '', keyEventData + 32, 32);
- stringToUTF8(e.code || '', keyEventData + 64, 32);
- stringToUTF8(e.char || '', keyEventData + 96, 32);
- stringToUTF8(e.locale || '', keyEventData + 128, 32);
-
- if (getWasmTableEntry(callbackfunc)(eventTypeId, keyEventData, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target: findEventTarget(target),
- eventTypeString,
- callbackfunc,
- handlerFunc: keyEventHandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
- var _emscripten_set_keydown_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown", targetThread);
- var _emscripten_set_keypress_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress", targetThread);
- var _emscripten_set_keyup_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup", targetThread);
-
- var _emscripten_set_main_loop = (func, fps, simulateInfiniteLoop) => {
- var iterFunc = getWasmTableEntry(func);
- setMainLoop(iterFunc, fps, simulateInfiniteLoop);
- };
-
-
-
- var fillMouseEventData = (eventStruct, e, target) => {
- assert(eventStruct % 4 == 0);
- HEAPF64[((eventStruct)>>3)] = e.timeStamp;
- var idx = ((eventStruct)>>2);
- HEAP32[idx + 2] = e.screenX;
- HEAP32[idx + 3] = e.screenY;
- HEAP32[idx + 4] = e.clientX;
- HEAP32[idx + 5] = e.clientY;
- HEAP8[eventStruct + 24] = e.ctrlKey;
- HEAP8[eventStruct + 25] = e.shiftKey;
- HEAP8[eventStruct + 26] = e.altKey;
- HEAP8[eventStruct + 27] = e.metaKey;
- HEAP16[idx*2 + 14] = e.button;
- HEAP16[idx*2 + 15] = e.buttons;
-
- HEAP32[idx + 8] = e["movementX"]
- ;
-
- HEAP32[idx + 9] = e["movementY"]
- ;
-
- // Note: rect contains doubles (truncated to placate SAFE_HEAP, which is the same behaviour when writing to HEAP32 anyway)
- var rect = getBoundingClientRect(target);
- HEAP32[idx + 10] = e.clientX - (rect.left | 0);
- HEAP32[idx + 11] = e.clientY - (rect.top | 0);
-
- };
-
-
-
- var registerMouseEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
- JSEvents.mouseEvent ||= _malloc(64);
- target = findEventTarget(target);
-
- var mouseEventHandlerFunc = (e = event) => {
- // TODO: Make this access thread safe, or this could update live while app is reading it.
- fillMouseEventData(JSEvents.mouseEvent, e, target);
-
- if (getWasmTableEntry(callbackfunc)(eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target,
- allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
- eventTypeString,
- callbackfunc,
- handlerFunc: mouseEventHandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
- var _emscripten_set_mousedown_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown", targetThread);
- var _emscripten_set_mouseenter_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerMouseEventCallback(target, userData, useCapture, callbackfunc, 33, "mouseenter", targetThread);
- var _emscripten_set_mouseleave_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerMouseEventCallback(target, userData, useCapture, callbackfunc, 34, "mouseleave", targetThread);
- var _emscripten_set_mousemove_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove", targetThread);
- var _emscripten_set_mouseup_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup", targetThread);
-
-
-
- var fillPointerlockChangeEventData = (eventStruct) => {
- var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
- var isPointerlocked = !!pointerLockElement;
- // Assigning a boolean to HEAP32 with expected type coercion.
- /** @suppress{checkTypes} */
- HEAP8[eventStruct] = isPointerlocked;
- var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
- var id = pointerLockElement?.id || '';
- stringToUTF8(nodeName, eventStruct + 1, 128);
- stringToUTF8(id, eventStruct + 129, 128);
- };
-
-
-
- var registerPointerlockChangeEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
- JSEvents.pointerlockChangeEvent ||= _malloc(257);
-
- var pointerlockChangeEventHandlerFunc = (e = event) => {
- var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent;
- fillPointerlockChangeEventData(pointerlockChangeEvent);
-
- if (getWasmTableEntry(callbackfunc)(eventTypeId, pointerlockChangeEvent, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target,
- eventTypeString,
- callbackfunc,
- handlerFunc: pointerlockChangeEventHandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
-
-
- /** @suppress {missingProperties} */
- var _emscripten_set_pointerlockchange_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) => {
- // TODO: Currently not supported in pthreads or in --proxy-to-worker mode. (In pthreads mode, document object is not defined)
- if (!document || !document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
- return -1;
- }
-
- target = findEventTarget(target);
- if (!target) return -4;
- registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "mozpointerlockchange", targetThread);
- registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "webkitpointerlockchange", targetThread);
- registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "mspointerlockchange", targetThread);
- return registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "pointerlockchange", targetThread);
- };
-
-
-
- var registerUiEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
- JSEvents.uiEvent ||= _malloc(36);
-
- target = findEventTarget(target);
-
- var uiEventHandlerFunc = (e = event) => {
- if (e.target != target) {
- // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
- // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
- // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
- // causing a new scroll, etc..
- return;
- }
- var b = document.body; // Take document.body to a variable, Closure compiler does not outline access to it on its own.
- if (!b) {
- // During a page unload 'body' can be null, with "Cannot read property 'clientWidth' of null" being thrown
- return;
- }
- var uiEvent = JSEvents.uiEvent;
- HEAP32[((uiEvent)>>2)] = 0; // always zero for resize and scroll
- HEAP32[(((uiEvent)+(4))>>2)] = b.clientWidth;
- HEAP32[(((uiEvent)+(8))>>2)] = b.clientHeight;
- HEAP32[(((uiEvent)+(12))>>2)] = innerWidth;
- HEAP32[(((uiEvent)+(16))>>2)] = innerHeight;
- HEAP32[(((uiEvent)+(20))>>2)] = outerWidth;
- HEAP32[(((uiEvent)+(24))>>2)] = outerHeight;
- HEAP32[(((uiEvent)+(28))>>2)] = pageXOffset | 0; // scroll offsets are float
- HEAP32[(((uiEvent)+(32))>>2)] = pageYOffset | 0;
- if (getWasmTableEntry(callbackfunc)(eventTypeId, uiEvent, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target,
- eventTypeString,
- callbackfunc,
- handlerFunc: uiEventHandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
- var _emscripten_set_resize_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerUiEventCallback(target, userData, useCapture, callbackfunc, 10, "resize", targetThread);
-
-
-
-
- var registerTouchEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
- JSEvents.touchEvent ||= _malloc(1552);
-
- target = findEventTarget(target);
-
- var touchEventHandlerFunc = (e) => {
- assert(e);
- var t, touches = {}, et = e.touches;
- // To ease marshalling different kinds of touches that browser reports (all touches are listed in e.touches,
- // only changed touches in e.changedTouches, and touches on target at a.targetTouches), mark a boolean in
- // each Touch object so that we can later loop only once over all touches we see to marshall over to Wasm.
-
- for (let t of et) {
- // Browser might recycle the generated Touch objects between each frame (Firefox on Android), so reset any
- // changed/target states we may have set from previous frame.
- t.isChanged = t.onTarget = 0;
- touches[t.identifier] = t;
- }
- // Mark which touches are part of the changedTouches list.
- for (let t of e.changedTouches) {
- t.isChanged = 1;
- touches[t.identifier] = t;
- }
- // Mark which touches are part of the targetTouches list.
- for (let t of e.targetTouches) {
- touches[t.identifier].onTarget = 1;
- }
-
- var touchEvent = JSEvents.touchEvent;
- HEAPF64[((touchEvent)>>3)] = e.timeStamp;
- HEAP8[touchEvent + 12] = e.ctrlKey;
- HEAP8[touchEvent + 13] = e.shiftKey;
- HEAP8[touchEvent + 14] = e.altKey;
- HEAP8[touchEvent + 15] = e.metaKey;
- var idx = touchEvent + 16;
- var targetRect = getBoundingClientRect(target);
- var numTouches = 0;
- for (let t of Object.values(touches)) {
- var idx32 = ((idx)>>2); // Pre-shift the ptr to index to HEAP32 to save code size
- HEAP32[idx32 + 0] = t.identifier;
- HEAP32[idx32 + 1] = t.screenX;
- HEAP32[idx32 + 2] = t.screenY;
- HEAP32[idx32 + 3] = t.clientX;
- HEAP32[idx32 + 4] = t.clientY;
- HEAP32[idx32 + 5] = t.pageX;
- HEAP32[idx32 + 6] = t.pageY;
- HEAP8[idx + 28] = t.isChanged;
- HEAP8[idx + 29] = t.onTarget;
- HEAP32[idx32 + 8] = t.clientX - (targetRect.left | 0);
- HEAP32[idx32 + 9] = t.clientY - (targetRect.top | 0);
-
- idx += 48;
-
- if (++numTouches > 31) {
- break;
- }
- }
- HEAP32[(((touchEvent)+(8))>>2)] = numTouches;
-
- if (getWasmTableEntry(callbackfunc)(eventTypeId, touchEvent, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target,
- allowsDeferredCalls: eventTypeString == 'touchstart' || eventTypeString == 'touchend',
- eventTypeString,
- callbackfunc,
- handlerFunc: touchEventHandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
- var _emscripten_set_touchcancel_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel", targetThread);
- var _emscripten_set_touchend_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend", targetThread);
- var _emscripten_set_touchmove_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove", targetThread);
- var _emscripten_set_touchstart_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) =>
- registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart", targetThread);
-
- var fillVisibilityChangeEventData = (eventStruct) => {
- var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
- var visibilityState = visibilityStates.indexOf(document.visibilityState);
-
- // Assigning a boolean to HEAP32 with expected type coercion.
- /** @suppress{checkTypes} */
- HEAP8[eventStruct] = document.hidden;
- HEAP32[(((eventStruct)+(4))>>2)] = visibilityState;
- };
-
-
-
- var registerVisibilityChangeEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
- JSEvents.visibilityChangeEvent ||= _malloc(8);
-
- var visibilityChangeEventHandlerFunc = (e = event) => {
- var visibilityChangeEvent = JSEvents.visibilityChangeEvent;
-
- fillVisibilityChangeEventData(visibilityChangeEvent);
-
- if (getWasmTableEntry(callbackfunc)(eventTypeId, visibilityChangeEvent, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target,
- eventTypeString,
- callbackfunc,
- handlerFunc: visibilityChangeEventHandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
-
- var _emscripten_set_visibilitychange_callback_on_thread = (userData, useCapture, callbackfunc, targetThread) => {
- if (!specialHTMLTargets[1]) {
- return -4;
- }
- return registerVisibilityChangeEventCallback(specialHTMLTargets[1], userData, useCapture, callbackfunc, 21, "visibilitychange", targetThread);
- };
-
-
-
-
-
- var registerWheelEventCallback = (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) => {
- JSEvents.wheelEvent ||= _malloc(96);
-
- // The DOM Level 3 events spec event 'wheel'
- var wheelHandlerFunc = (e = event) => {
- var wheelEvent = JSEvents.wheelEvent;
- fillMouseEventData(wheelEvent, e, target);
- HEAPF64[(((wheelEvent)+(64))>>3)] = e["deltaX"];
- HEAPF64[(((wheelEvent)+(72))>>3)] = e["deltaY"];
- HEAPF64[(((wheelEvent)+(80))>>3)] = e["deltaZ"];
- HEAP32[(((wheelEvent)+(88))>>2)] = e["deltaMode"];
- if (getWasmTableEntry(callbackfunc)(eventTypeId, wheelEvent, userData)) e.preventDefault();
- };
-
- var eventHandler = {
- target,
- allowsDeferredCalls: true,
- eventTypeString,
- callbackfunc,
- handlerFunc: wheelHandlerFunc,
- useCapture
- };
- return JSEvents.registerOrRemoveHandler(eventHandler);
- };
-
- var _emscripten_set_wheel_callback_on_thread = (target, userData, useCapture, callbackfunc, targetThread) => {
- target = findEventTarget(target);
- if (!target) return -4;
- if (typeof target.onwheel != 'undefined') {
- return registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel", targetThread);
- } else {
- return -1;
- }
- };
-
- var _emscripten_set_window_title = (title) => document.title = UTF8ToString(title);
- var _emscripten_sleep = () => {
- throw 'Please compile your program with async support in order to use asynchronous operations like emscripten_sleep';
- };
- var ENV = {
- };
-
- var getExecutableName = () => {
- return thisProgram || './this.program';
- };
- var getEnvStrings = () => {
- if (!getEnvStrings.strings) {
- // Default values.
- // Browser language detection #8751
- var lang = ((typeof navigator == 'object' && navigator.languages && navigator.languages[0]) || 'C').replace('-', '_') + '.UTF-8';
- var env = {
- 'USER': 'web_user',
- 'LOGNAME': 'web_user',
- 'PATH': '/',
- 'PWD': '/',
- 'HOME': '/home/web_user',
- 'LANG': lang,
- '_': getExecutableName()
- };
- // Apply the user-provided values, if any.
- for (var x in ENV) {
- // x is a key in ENV; if ENV[x] is undefined, that means it was
- // explicitly set to be so. We allow user code to do that to
- // force variables with default values to remain unset.
- if (ENV[x] === undefined) delete env[x];
- else env[x] = ENV[x];
- }
- var strings = [];
- for (var x in env) {
- strings.push(`${x}=${env[x]}`);
- }
- getEnvStrings.strings = strings;
- }
- return getEnvStrings.strings;
- };
-
- var stringToAscii = (str, buffer) => {
- for (var i = 0; i < str.length; ++i) {
- assert(str.charCodeAt(i) === (str.charCodeAt(i) & 0xff));
- HEAP8[buffer++] = str.charCodeAt(i);
- }
- // Null-terminate the string
- HEAP8[buffer] = 0;
- };
- var _environ_get = (__environ, environ_buf) => {
- var bufSize = 0;
- getEnvStrings().forEach((string, i) => {
- var ptr = environ_buf + bufSize;
- HEAPU32[(((__environ)+(i*4))>>2)] = ptr;
- stringToAscii(string, ptr);
- bufSize += string.length + 1;
- });
- return 0;
- };
- var _environ_sizes_get = (penviron_count, penviron_buf_size) => {
- var strings = getEnvStrings();
- HEAPU32[((penviron_count)>>2)] = strings.length;
- var bufSize = 0;
- strings.forEach((string) => bufSize += string.length + 1);
- HEAPU32[((penviron_buf_size)>>2)] = bufSize;
- return 0;
- };
- function _fd_close(fd) {
- try {
-
- var stream = SYSCALLS.getStreamFromFD(fd);
- FS.close(stream);
- return 0;
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return e.errno;
- }
- }
- /** @param {number=} offset */
- var doReadv = (stream, iov, iovcnt, offset) => {
- var ret = 0;
- for (var i = 0; i < iovcnt; i++) {
- var ptr = HEAPU32[((iov)>>2)];
- var len = HEAPU32[(((iov)+(4))>>2)];
- iov += 8;
- var curr = FS.read(stream, HEAP8, ptr, len, offset);
- if (curr < 0) return -1;
- ret += curr;
- if (curr < len) break; // nothing more to read
- if (typeof offset != 'undefined') {
- offset += curr;
- }
- }
- return ret;
- };
-
- function _fd_read(fd, iov, iovcnt, pnum) {
- try {
-
- var stream = SYSCALLS.getStreamFromFD(fd);
- var num = doReadv(stream, iov, iovcnt);
- HEAPU32[((pnum)>>2)] = num;
- return 0;
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return e.errno;
- }
- }
-
- function _fd_seek(fd, offset, whence, newOffset) {
- offset = bigintToI53Checked(offset);
-
-
- try {
-
- if (isNaN(offset)) return 61;
- var stream = SYSCALLS.getStreamFromFD(fd);
- FS.llseek(stream, offset, whence);
- HEAP64[((newOffset)>>3)] = BigInt(stream.position);
- if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
- return 0;
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return e.errno;
- }
- ;
- }
- /** @param {number=} offset */
- var doWritev = (stream, iov, iovcnt, offset) => {
- var ret = 0;
- for (var i = 0; i < iovcnt; i++) {
- var ptr = HEAPU32[((iov)>>2)];
- var len = HEAPU32[(((iov)+(4))>>2)];
- iov += 8;
- var curr = FS.write(stream, HEAP8, ptr, len, offset);
- if (curr < 0) return -1;
- ret += curr;
- if (curr < len) {
- // No more space to write.
- break;
- }
- if (typeof offset != 'undefined') {
- offset += curr;
- }
- }
- return ret;
- };
-
- function _fd_write(fd, iov, iovcnt, pnum) {
- try {
-
- var stream = SYSCALLS.getStreamFromFD(fd);
- var num = doWritev(stream, iov, iovcnt);
- HEAPU32[((pnum)>>2)] = num;
- return 0;
- } catch (e) {
- if (typeof FS == 'undefined' || !(e.name === 'ErrnoError')) throw e;
- return e.errno;
- }
- }
- var listenOnce = (object, event, func) => {
- object.addEventListener(event, func, { 'once': true });
- };
- /** @param {Object=} elements */
- var autoResumeAudioContext = (ctx, elements) => {
- if (!elements) {
- elements = [document, document.getElementById('canvas')];
- }
- ['keydown', 'mousedown', 'touchstart'].forEach((event) => {
- elements.forEach((element) => {
- if (element) {
- listenOnce(element, event, () => {
- if (ctx.state === 'suspended') ctx.resume();
- });
- }
- });
- });
- };
- var dynCall = (sig, ptr, args = []) => {
- assert(getWasmTableEntry(ptr), `missing table entry in dynCall: ${ptr}`);
- var rtn = getWasmTableEntry(ptr)(...args);
- return rtn;
- };
- var getCFunc = (ident) => {
- var func = Module['_' + ident]; // closure exported function
- assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
- return func;
- };
-
- var writeArrayToMemory = (array, buffer) => {
- assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
- HEAP8.set(array, buffer);
- };
-
-
-
-
-
-
- /**
- * @param {string|null=} returnType
- * @param {Array=} argTypes
- * @param {Arguments|Array=} args
- * @param {Object=} opts
- */
- var ccall = (ident, returnType, argTypes, args, opts) => {
- // For fast lookup of conversion functions
- var toC = {
- 'string': (str) => {
- var ret = 0;
- if (str !== null && str !== undefined && str !== 0) { // null string
- ret = stringToUTF8OnStack(str);
- }
- return ret;
- },
- 'array': (arr) => {
- var ret = stackAlloc(arr.length);
- writeArrayToMemory(arr, ret);
- return ret;
- }
- };
-
- function convertReturnValue(ret) {
- if (returnType === 'string') {
- return UTF8ToString(ret);
- }
- if (returnType === 'boolean') return Boolean(ret);
- return ret;
- }
-
- var func = getCFunc(ident);
- var cArgs = [];
- var stack = 0;
- assert(returnType !== 'array', 'Return type should not be "array".');
- if (args) {
- for (var i = 0; i < args.length; i++) {
- var converter = toC[argTypes[i]];
- if (converter) {
- if (stack === 0) stack = stackSave();
- cArgs[i] = converter(args[i]);
- } else {
- cArgs[i] = args[i];
- }
- }
- }
- var ret = func(...cArgs);
- function onDone(ret) {
- if (stack !== 0) stackRestore(stack);
- return convertReturnValue(ret);
- }
-
- ret = onDone(ret);
- return ret;
- };
-
-
- /**
- * @param {string=} returnType
- * @param {Array=} argTypes
- * @param {Object=} opts
- */
- var cwrap = (ident, returnType, argTypes, opts) => {
- return (...args) => ccall(ident, returnType, argTypes, args, opts);
- };
- FS.createPreloadedFile = FS_createPreloadedFile;
- FS.staticInit();
- // Set module methods based on EXPORTED_RUNTIME_METHODS
- ;
- // exports
- Module["requestFullscreen"] = Browser.requestFullscreen;
- Module["requestFullScreen"] = Browser.requestFullScreen;
- Module["setCanvasSize"] = Browser.setCanvasSize;
- Module["getUserMedia"] = Browser.getUserMedia;
- Module["createContext"] = Browser.createContext;
- ;
- Module["requestAnimationFrame"] = MainLoop.requestAnimationFrame;
- Module["pauseMainLoop"] = MainLoop.pause;
- Module["resumeMainLoop"] = MainLoop.resume;
- MainLoop.init();;
- for (var i = 0; i < 32; ++i) tempFixedLengthArray.push(new Array(i));;
- var miniTempWebGLFloatBuffersStorage = new Float32Array(288);
- // Create GL_POOL_TEMP_BUFFERS_SIZE+1 temporary buffers, for uploads of size 0 through GL_POOL_TEMP_BUFFERS_SIZE inclusive
- for (/**@suppress{duplicate}*/var i = 0; i <= 288; ++i) {
- miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i);
- };
- var miniTempWebGLIntBuffersStorage = new Int32Array(288);
- // Create GL_POOL_TEMP_BUFFERS_SIZE+1 temporary buffers, for uploads of size 0 through GL_POOL_TEMP_BUFFERS_SIZE inclusive
- for (/**@suppress{duplicate}*/var i = 0; i <= 288; ++i) {
- miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
- };
- function checkIncomingModuleAPI() {
- ignoredModuleProp('fetchSettings');
- }
- var wasmImports = {
- /** @export */
- __syscall_fcntl64: ___syscall_fcntl64,
- /** @export */
- __syscall_fstat64: ___syscall_fstat64,
- /** @export */
- __syscall_ioctl: ___syscall_ioctl,
- /** @export */
- __syscall_lstat64: ___syscall_lstat64,
- /** @export */
- __syscall_newfstatat: ___syscall_newfstatat,
- /** @export */
- __syscall_openat: ___syscall_openat,
- /** @export */
- __syscall_stat64: ___syscall_stat64,
- /** @export */
- _abort_js: __abort_js,
- /** @export */
- _emscripten_get_now_is_monotonic: __emscripten_get_now_is_monotonic,
- /** @export */
- _emscripten_throw_longjmp: __emscripten_throw_longjmp,
- /** @export */
- _gmtime_js: __gmtime_js,
- /** @export */
- _tzset_js: __tzset_js,
- /** @export */
- eglBindAPI: _eglBindAPI,
- /** @export */
- eglChooseConfig: _eglChooseConfig,
- /** @export */
- eglCreateContext: _eglCreateContext,
- /** @export */
- eglCreateWindowSurface: _eglCreateWindowSurface,
- /** @export */
- eglDestroyContext: _eglDestroyContext,
- /** @export */
- eglDestroySurface: _eglDestroySurface,
- /** @export */
- eglGetConfigAttrib: _eglGetConfigAttrib,
- /** @export */
- eglGetDisplay: _eglGetDisplay,
- /** @export */
- eglGetError: _eglGetError,
- /** @export */
- eglInitialize: _eglInitialize,
- /** @export */
- eglMakeCurrent: _eglMakeCurrent,
- /** @export */
- eglQueryString: _eglQueryString,
- /** @export */
- eglSwapBuffers: _eglSwapBuffers,
- /** @export */
- eglSwapInterval: _eglSwapInterval,
- /** @export */
- eglTerminate: _eglTerminate,
- /** @export */
- eglWaitGL: _eglWaitGL,
- /** @export */
- eglWaitNative: _eglWaitNative,
- /** @export */
- emscripten_asm_const_int: _emscripten_asm_const_int,
- /** @export */
- emscripten_asm_const_int_sync_on_main_thread: _emscripten_asm_const_int_sync_on_main_thread,
- /** @export */
- emscripten_asm_const_ptr: _emscripten_asm_const_ptr,
- /** @export */
- emscripten_asm_const_ptr_sync_on_main_thread: _emscripten_asm_const_ptr_sync_on_main_thread,
- /** @export */
- emscripten_cancel_main_loop: _emscripten_cancel_main_loop,
- /** @export */
- emscripten_date_now: _emscripten_date_now,
- /** @export */
- emscripten_exit_fullscreen: _emscripten_exit_fullscreen,
- /** @export */
- emscripten_exit_pointerlock: _emscripten_exit_pointerlock,
- /** @export */
- emscripten_force_exit: _emscripten_force_exit,
- /** @export */
- emscripten_get_device_pixel_ratio: _emscripten_get_device_pixel_ratio,
- /** @export */
- emscripten_get_element_css_size: _emscripten_get_element_css_size,
- /** @export */
- emscripten_get_gamepad_status: _emscripten_get_gamepad_status,
- /** @export */
- emscripten_get_now: _emscripten_get_now,
- /** @export */
- emscripten_get_num_gamepads: _emscripten_get_num_gamepads,
- /** @export */
- emscripten_get_screen_size: _emscripten_get_screen_size,
- /** @export */
- emscripten_glActiveTexture: _emscripten_glActiveTexture,
- /** @export */
- emscripten_glAttachShader: _emscripten_glAttachShader,
- /** @export */
- emscripten_glBeginQueryEXT: _emscripten_glBeginQueryEXT,
- /** @export */
- emscripten_glBindAttribLocation: _emscripten_glBindAttribLocation,
- /** @export */
- emscripten_glBindBuffer: _emscripten_glBindBuffer,
- /** @export */
- emscripten_glBindFramebuffer: _emscripten_glBindFramebuffer,
- /** @export */
- emscripten_glBindRenderbuffer: _emscripten_glBindRenderbuffer,
- /** @export */
- emscripten_glBindTexture: _emscripten_glBindTexture,
- /** @export */
- emscripten_glBindVertexArrayOES: _emscripten_glBindVertexArrayOES,
- /** @export */
- emscripten_glBlendColor: _emscripten_glBlendColor,
- /** @export */
- emscripten_glBlendEquation: _emscripten_glBlendEquation,
- /** @export */
- emscripten_glBlendEquationSeparate: _emscripten_glBlendEquationSeparate,
- /** @export */
- emscripten_glBlendFunc: _emscripten_glBlendFunc,
- /** @export */
- emscripten_glBlendFuncSeparate: _emscripten_glBlendFuncSeparate,
- /** @export */
- emscripten_glBufferData: _emscripten_glBufferData,
- /** @export */
- emscripten_glBufferSubData: _emscripten_glBufferSubData,
- /** @export */
- emscripten_glCheckFramebufferStatus: _emscripten_glCheckFramebufferStatus,
- /** @export */
- emscripten_glClear: _emscripten_glClear,
- /** @export */
- emscripten_glClearColor: _emscripten_glClearColor,
- /** @export */
- emscripten_glClearDepthf: _emscripten_glClearDepthf,
- /** @export */
- emscripten_glClearStencil: _emscripten_glClearStencil,
- /** @export */
- emscripten_glClipControlEXT: _emscripten_glClipControlEXT,
- /** @export */
- emscripten_glColorMask: _emscripten_glColorMask,
- /** @export */
- emscripten_glCompileShader: _emscripten_glCompileShader,
- /** @export */
- emscripten_glCompressedTexImage2D: _emscripten_glCompressedTexImage2D,
- /** @export */
- emscripten_glCompressedTexSubImage2D: _emscripten_glCompressedTexSubImage2D,
- /** @export */
- emscripten_glCopyTexImage2D: _emscripten_glCopyTexImage2D,
- /** @export */
- emscripten_glCopyTexSubImage2D: _emscripten_glCopyTexSubImage2D,
- /** @export */
- emscripten_glCreateProgram: _emscripten_glCreateProgram,
- /** @export */
- emscripten_glCreateShader: _emscripten_glCreateShader,
- /** @export */
- emscripten_glCullFace: _emscripten_glCullFace,
- /** @export */
- emscripten_glDeleteBuffers: _emscripten_glDeleteBuffers,
- /** @export */
- emscripten_glDeleteFramebuffers: _emscripten_glDeleteFramebuffers,
- /** @export */
- emscripten_glDeleteProgram: _emscripten_glDeleteProgram,
- /** @export */
- emscripten_glDeleteQueriesEXT: _emscripten_glDeleteQueriesEXT,
- /** @export */
- emscripten_glDeleteRenderbuffers: _emscripten_glDeleteRenderbuffers,
- /** @export */
- emscripten_glDeleteShader: _emscripten_glDeleteShader,
- /** @export */
- emscripten_glDeleteTextures: _emscripten_glDeleteTextures,
- /** @export */
- emscripten_glDeleteVertexArraysOES: _emscripten_glDeleteVertexArraysOES,
- /** @export */
- emscripten_glDepthFunc: _emscripten_glDepthFunc,
- /** @export */
- emscripten_glDepthMask: _emscripten_glDepthMask,
- /** @export */
- emscripten_glDepthRangef: _emscripten_glDepthRangef,
- /** @export */
- emscripten_glDetachShader: _emscripten_glDetachShader,
- /** @export */
- emscripten_glDisable: _emscripten_glDisable,
- /** @export */
- emscripten_glDisableVertexAttribArray: _emscripten_glDisableVertexAttribArray,
- /** @export */
- emscripten_glDrawArrays: _emscripten_glDrawArrays,
- /** @export */
- emscripten_glDrawArraysInstancedANGLE: _emscripten_glDrawArraysInstancedANGLE,
- /** @export */
- emscripten_glDrawBuffersWEBGL: _emscripten_glDrawBuffersWEBGL,
- /** @export */
- emscripten_glDrawElements: _emscripten_glDrawElements,
- /** @export */
- emscripten_glDrawElementsInstancedANGLE: _emscripten_glDrawElementsInstancedANGLE,
- /** @export */
- emscripten_glEnable: _emscripten_glEnable,
- /** @export */
- emscripten_glEnableVertexAttribArray: _emscripten_glEnableVertexAttribArray,
- /** @export */
- emscripten_glEndQueryEXT: _emscripten_glEndQueryEXT,
- /** @export */
- emscripten_glFinish: _emscripten_glFinish,
- /** @export */
- emscripten_glFlush: _emscripten_glFlush,
- /** @export */
- emscripten_glFramebufferRenderbuffer: _emscripten_glFramebufferRenderbuffer,
- /** @export */
- emscripten_glFramebufferTexture2D: _emscripten_glFramebufferTexture2D,
- /** @export */
- emscripten_glFrontFace: _emscripten_glFrontFace,
- /** @export */
- emscripten_glGenBuffers: _emscripten_glGenBuffers,
- /** @export */
- emscripten_glGenFramebuffers: _emscripten_glGenFramebuffers,
- /** @export */
- emscripten_glGenQueriesEXT: _emscripten_glGenQueriesEXT,
- /** @export */
- emscripten_glGenRenderbuffers: _emscripten_glGenRenderbuffers,
- /** @export */
- emscripten_glGenTextures: _emscripten_glGenTextures,
- /** @export */
- emscripten_glGenVertexArraysOES: _emscripten_glGenVertexArraysOES,
- /** @export */
- emscripten_glGenerateMipmap: _emscripten_glGenerateMipmap,
- /** @export */
- emscripten_glGetActiveAttrib: _emscripten_glGetActiveAttrib,
- /** @export */
- emscripten_glGetActiveUniform: _emscripten_glGetActiveUniform,
- /** @export */
- emscripten_glGetAttachedShaders: _emscripten_glGetAttachedShaders,
- /** @export */
- emscripten_glGetAttribLocation: _emscripten_glGetAttribLocation,
- /** @export */
- emscripten_glGetBooleanv: _emscripten_glGetBooleanv,
- /** @export */
- emscripten_glGetBufferParameteriv: _emscripten_glGetBufferParameteriv,
- /** @export */
- emscripten_glGetError: _emscripten_glGetError,
- /** @export */
- emscripten_glGetFloatv: _emscripten_glGetFloatv,
- /** @export */
- emscripten_glGetFramebufferAttachmentParameteriv: _emscripten_glGetFramebufferAttachmentParameteriv,
- /** @export */
- emscripten_glGetIntegerv: _emscripten_glGetIntegerv,
- /** @export */
- emscripten_glGetProgramInfoLog: _emscripten_glGetProgramInfoLog,
- /** @export */
- emscripten_glGetProgramiv: _emscripten_glGetProgramiv,
- /** @export */
- emscripten_glGetQueryObjecti64vEXT: _emscripten_glGetQueryObjecti64vEXT,
- /** @export */
- emscripten_glGetQueryObjectivEXT: _emscripten_glGetQueryObjectivEXT,
- /** @export */
- emscripten_glGetQueryObjectui64vEXT: _emscripten_glGetQueryObjectui64vEXT,
- /** @export */
- emscripten_glGetQueryObjectuivEXT: _emscripten_glGetQueryObjectuivEXT,
- /** @export */
- emscripten_glGetQueryivEXT: _emscripten_glGetQueryivEXT,
- /** @export */
- emscripten_glGetRenderbufferParameteriv: _emscripten_glGetRenderbufferParameteriv,
- /** @export */
- emscripten_glGetShaderInfoLog: _emscripten_glGetShaderInfoLog,
- /** @export */
- emscripten_glGetShaderPrecisionFormat: _emscripten_glGetShaderPrecisionFormat,
- /** @export */
- emscripten_glGetShaderSource: _emscripten_glGetShaderSource,
- /** @export */
- emscripten_glGetShaderiv: _emscripten_glGetShaderiv,
- /** @export */
- emscripten_glGetString: _emscripten_glGetString,
- /** @export */
- emscripten_glGetTexParameterfv: _emscripten_glGetTexParameterfv,
- /** @export */
- emscripten_glGetTexParameteriv: _emscripten_glGetTexParameteriv,
- /** @export */
- emscripten_glGetUniformLocation: _emscripten_glGetUniformLocation,
- /** @export */
- emscripten_glGetUniformfv: _emscripten_glGetUniformfv,
- /** @export */
- emscripten_glGetUniformiv: _emscripten_glGetUniformiv,
- /** @export */
- emscripten_glGetVertexAttribPointerv: _emscripten_glGetVertexAttribPointerv,
- /** @export */
- emscripten_glGetVertexAttribfv: _emscripten_glGetVertexAttribfv,
- /** @export */
- emscripten_glGetVertexAttribiv: _emscripten_glGetVertexAttribiv,
- /** @export */
- emscripten_glHint: _emscripten_glHint,
- /** @export */
- emscripten_glIsBuffer: _emscripten_glIsBuffer,
- /** @export */
- emscripten_glIsEnabled: _emscripten_glIsEnabled,
- /** @export */
- emscripten_glIsFramebuffer: _emscripten_glIsFramebuffer,
- /** @export */
- emscripten_glIsProgram: _emscripten_glIsProgram,
- /** @export */
- emscripten_glIsQueryEXT: _emscripten_glIsQueryEXT,
- /** @export */
- emscripten_glIsRenderbuffer: _emscripten_glIsRenderbuffer,
- /** @export */
- emscripten_glIsShader: _emscripten_glIsShader,
- /** @export */
- emscripten_glIsTexture: _emscripten_glIsTexture,
- /** @export */
- emscripten_glIsVertexArrayOES: _emscripten_glIsVertexArrayOES,
- /** @export */
- emscripten_glLineWidth: _emscripten_glLineWidth,
- /** @export */
- emscripten_glLinkProgram: _emscripten_glLinkProgram,
- /** @export */
- emscripten_glPixelStorei: _emscripten_glPixelStorei,
- /** @export */
- emscripten_glPolygonModeWEBGL: _emscripten_glPolygonModeWEBGL,
- /** @export */
- emscripten_glPolygonOffset: _emscripten_glPolygonOffset,
- /** @export */
- emscripten_glPolygonOffsetClampEXT: _emscripten_glPolygonOffsetClampEXT,
- /** @export */
- emscripten_glQueryCounterEXT: _emscripten_glQueryCounterEXT,
- /** @export */
- emscripten_glReadPixels: _emscripten_glReadPixels,
- /** @export */
- emscripten_glReleaseShaderCompiler: _emscripten_glReleaseShaderCompiler,
- /** @export */
- emscripten_glRenderbufferStorage: _emscripten_glRenderbufferStorage,
- /** @export */
- emscripten_glSampleCoverage: _emscripten_glSampleCoverage,
- /** @export */
- emscripten_glScissor: _emscripten_glScissor,
- /** @export */
- emscripten_glShaderBinary: _emscripten_glShaderBinary,
- /** @export */
- emscripten_glShaderSource: _emscripten_glShaderSource,
- /** @export */
- emscripten_glStencilFunc: _emscripten_glStencilFunc,
- /** @export */
- emscripten_glStencilFuncSeparate: _emscripten_glStencilFuncSeparate,
- /** @export */
- emscripten_glStencilMask: _emscripten_glStencilMask,
- /** @export */
- emscripten_glStencilMaskSeparate: _emscripten_glStencilMaskSeparate,
- /** @export */
- emscripten_glStencilOp: _emscripten_glStencilOp,
- /** @export */
- emscripten_glStencilOpSeparate: _emscripten_glStencilOpSeparate,
- /** @export */
- emscripten_glTexImage2D: _emscripten_glTexImage2D,
- /** @export */
- emscripten_glTexParameterf: _emscripten_glTexParameterf,
- /** @export */
- emscripten_glTexParameterfv: _emscripten_glTexParameterfv,
- /** @export */
- emscripten_glTexParameteri: _emscripten_glTexParameteri,
- /** @export */
- emscripten_glTexParameteriv: _emscripten_glTexParameteriv,
- /** @export */
- emscripten_glTexSubImage2D: _emscripten_glTexSubImage2D,
- /** @export */
- emscripten_glUniform1f: _emscripten_glUniform1f,
- /** @export */
- emscripten_glUniform1fv: _emscripten_glUniform1fv,
- /** @export */
- emscripten_glUniform1i: _emscripten_glUniform1i,
- /** @export */
- emscripten_glUniform1iv: _emscripten_glUniform1iv,
- /** @export */
- emscripten_glUniform2f: _emscripten_glUniform2f,
- /** @export */
- emscripten_glUniform2fv: _emscripten_glUniform2fv,
- /** @export */
- emscripten_glUniform2i: _emscripten_glUniform2i,
- /** @export */
- emscripten_glUniform2iv: _emscripten_glUniform2iv,
- /** @export */
- emscripten_glUniform3f: _emscripten_glUniform3f,
- /** @export */
- emscripten_glUniform3fv: _emscripten_glUniform3fv,
- /** @export */
- emscripten_glUniform3i: _emscripten_glUniform3i,
- /** @export */
- emscripten_glUniform3iv: _emscripten_glUniform3iv,
- /** @export */
- emscripten_glUniform4f: _emscripten_glUniform4f,
- /** @export */
- emscripten_glUniform4fv: _emscripten_glUniform4fv,
- /** @export */
- emscripten_glUniform4i: _emscripten_glUniform4i,
- /** @export */
- emscripten_glUniform4iv: _emscripten_glUniform4iv,
- /** @export */
- emscripten_glUniformMatrix2fv: _emscripten_glUniformMatrix2fv,
- /** @export */
- emscripten_glUniformMatrix3fv: _emscripten_glUniformMatrix3fv,
- /** @export */
- emscripten_glUniformMatrix4fv: _emscripten_glUniformMatrix4fv,
- /** @export */
- emscripten_glUseProgram: _emscripten_glUseProgram,
- /** @export */
- emscripten_glValidateProgram: _emscripten_glValidateProgram,
- /** @export */
- emscripten_glVertexAttrib1f: _emscripten_glVertexAttrib1f,
- /** @export */
- emscripten_glVertexAttrib1fv: _emscripten_glVertexAttrib1fv,
- /** @export */
- emscripten_glVertexAttrib2f: _emscripten_glVertexAttrib2f,
- /** @export */
- emscripten_glVertexAttrib2fv: _emscripten_glVertexAttrib2fv,
- /** @export */
- emscripten_glVertexAttrib3f: _emscripten_glVertexAttrib3f,
- /** @export */
- emscripten_glVertexAttrib3fv: _emscripten_glVertexAttrib3fv,
- /** @export */
- emscripten_glVertexAttrib4f: _emscripten_glVertexAttrib4f,
- /** @export */
- emscripten_glVertexAttrib4fv: _emscripten_glVertexAttrib4fv,
- /** @export */
- emscripten_glVertexAttribDivisorANGLE: _emscripten_glVertexAttribDivisorANGLE,
- /** @export */
- emscripten_glVertexAttribPointer: _emscripten_glVertexAttribPointer,
- /** @export */
- emscripten_glViewport: _emscripten_glViewport,
- /** @export */
- emscripten_has_asyncify: _emscripten_has_asyncify,
- /** @export */
- emscripten_request_fullscreen_strategy: _emscripten_request_fullscreen_strategy,
- /** @export */
- emscripten_request_pointerlock: _emscripten_request_pointerlock,
- /** @export */
- emscripten_resize_heap: _emscripten_resize_heap,
- /** @export */
- emscripten_sample_gamepad_data: _emscripten_sample_gamepad_data,
- /** @export */
- emscripten_set_beforeunload_callback_on_thread: _emscripten_set_beforeunload_callback_on_thread,
- /** @export */
- emscripten_set_blur_callback_on_thread: _emscripten_set_blur_callback_on_thread,
- /** @export */
- emscripten_set_canvas_element_size: _emscripten_set_canvas_element_size,
- /** @export */
- emscripten_set_element_css_size: _emscripten_set_element_css_size,
- /** @export */
- emscripten_set_focus_callback_on_thread: _emscripten_set_focus_callback_on_thread,
- /** @export */
- emscripten_set_fullscreenchange_callback_on_thread: _emscripten_set_fullscreenchange_callback_on_thread,
- /** @export */
- emscripten_set_gamepadconnected_callback_on_thread: _emscripten_set_gamepadconnected_callback_on_thread,
- /** @export */
- emscripten_set_gamepaddisconnected_callback_on_thread: _emscripten_set_gamepaddisconnected_callback_on_thread,
- /** @export */
- emscripten_set_keydown_callback_on_thread: _emscripten_set_keydown_callback_on_thread,
- /** @export */
- emscripten_set_keypress_callback_on_thread: _emscripten_set_keypress_callback_on_thread,
- /** @export */
- emscripten_set_keyup_callback_on_thread: _emscripten_set_keyup_callback_on_thread,
- /** @export */
- emscripten_set_main_loop: _emscripten_set_main_loop,
- /** @export */
- emscripten_set_mousedown_callback_on_thread: _emscripten_set_mousedown_callback_on_thread,
- /** @export */
- emscripten_set_mouseenter_callback_on_thread: _emscripten_set_mouseenter_callback_on_thread,
- /** @export */
- emscripten_set_mouseleave_callback_on_thread: _emscripten_set_mouseleave_callback_on_thread,
- /** @export */
- emscripten_set_mousemove_callback_on_thread: _emscripten_set_mousemove_callback_on_thread,
- /** @export */
- emscripten_set_mouseup_callback_on_thread: _emscripten_set_mouseup_callback_on_thread,
- /** @export */
- emscripten_set_pointerlockchange_callback_on_thread: _emscripten_set_pointerlockchange_callback_on_thread,
- /** @export */
- emscripten_set_resize_callback_on_thread: _emscripten_set_resize_callback_on_thread,
- /** @export */
- emscripten_set_touchcancel_callback_on_thread: _emscripten_set_touchcancel_callback_on_thread,
- /** @export */
- emscripten_set_touchend_callback_on_thread: _emscripten_set_touchend_callback_on_thread,
- /** @export */
- emscripten_set_touchmove_callback_on_thread: _emscripten_set_touchmove_callback_on_thread,
- /** @export */
- emscripten_set_touchstart_callback_on_thread: _emscripten_set_touchstart_callback_on_thread,
- /** @export */
- emscripten_set_visibilitychange_callback_on_thread: _emscripten_set_visibilitychange_callback_on_thread,
- /** @export */
- emscripten_set_wheel_callback_on_thread: _emscripten_set_wheel_callback_on_thread,
- /** @export */
- emscripten_set_window_title: _emscripten_set_window_title,
- /** @export */
- emscripten_sleep: _emscripten_sleep,
- /** @export */
- environ_get: _environ_get,
- /** @export */
- environ_sizes_get: _environ_sizes_get,
- /** @export */
- fd_close: _fd_close,
- /** @export */
- fd_read: _fd_read,
- /** @export */
- fd_seek: _fd_seek,
- /** @export */
- fd_write: _fd_write,
- /** @export */
- invoke_ii,
- /** @export */
- invoke_iii,
- /** @export */
- invoke_iiii,
- /** @export */
- invoke_iiiii,
- /** @export */
- invoke_iiiiii,
- /** @export */
- invoke_v,
- /** @export */
- invoke_vii
- };
- var wasmExports = createWasm();
- var ___wasm_call_ctors = createExportWrapper('__wasm_call_ctors', 0);
- var _main = Module['_main'] = createExportWrapper('__main_argc_argv', 2);
- var _fflush = createExportWrapper('fflush', 1);
- var _free = Module['_free'] = createExportWrapper('free', 1);
- var _malloc = Module['_malloc'] = createExportWrapper('malloc', 1);
- var _meg4_insert = Module['_meg4_insert'] = createExportWrapper('meg4_insert', 3);
- var _strerror = createExportWrapper('strerror', 1);
- var ___funcs_on_exit = createExportWrapper('__funcs_on_exit', 0);
- var _setThrew = createExportWrapper('setThrew', 2);
- var _emscripten_stack_init = () => (_emscripten_stack_init = wasmExports['emscripten_stack_init'])();
- var _emscripten_stack_get_free = () => (_emscripten_stack_get_free = wasmExports['emscripten_stack_get_free'])();
- var _emscripten_stack_get_base = () => (_emscripten_stack_get_base = wasmExports['emscripten_stack_get_base'])();
- var _emscripten_stack_get_end = () => (_emscripten_stack_get_end = wasmExports['emscripten_stack_get_end'])();
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports['_emscripten_stack_restore'])(a0);
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports['_emscripten_stack_alloc'])(a0);
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports['emscripten_stack_get_current'])();
- function invoke_ii(index,a1) {
- var sp = stackSave();
- try {
- return getWasmTableEntry(index)(a1);
- } catch(e) {
- stackRestore(sp);
- if (e !== e+0) throw e;
- _setThrew(1, 0);
- }
- }
- function invoke_iii(index,a1,a2) {
- var sp = stackSave();
- try {
- return getWasmTableEntry(index)(a1,a2);
- } catch(e) {
- stackRestore(sp);
- if (e !== e+0) throw e;
- _setThrew(1, 0);
- }
- }
- function invoke_iiiiii(index,a1,a2,a3,a4,a5) {
- var sp = stackSave();
- try {
- return getWasmTableEntry(index)(a1,a2,a3,a4,a5);
- } catch(e) {
- stackRestore(sp);
- if (e !== e+0) throw e;
- _setThrew(1, 0);
- }
- }
- function invoke_v(index) {
- var sp = stackSave();
- try {
- getWasmTableEntry(index)();
- } catch(e) {
- stackRestore(sp);
- if (e !== e+0) throw e;
- _setThrew(1, 0);
- }
- }
- function invoke_iiiii(index,a1,a2,a3,a4) {
- var sp = stackSave();
- try {
- return getWasmTableEntry(index)(a1,a2,a3,a4);
- } catch(e) {
- stackRestore(sp);
- if (e !== e+0) throw e;
- _setThrew(1, 0);
- }
- }
- function invoke_iiii(index,a1,a2,a3) {
- var sp = stackSave();
- try {
- return getWasmTableEntry(index)(a1,a2,a3);
- } catch(e) {
- stackRestore(sp);
- if (e !== e+0) throw e;
- _setThrew(1, 0);
- }
- }
- function invoke_vii(index,a1,a2) {
- var sp = stackSave();
- try {
- getWasmTableEntry(index)(a1,a2);
- } catch(e) {
- stackRestore(sp);
- if (e !== e+0) throw e;
- _setThrew(1, 0);
- }
- }
- // include: postamble.js
- // === Auto-generated postamble setup entry stuff ===
- Module['ccall'] = ccall;
- Module['cwrap'] = cwrap;
- var missingLibrarySymbols = [
- 'writeI53ToI64Clamped',
- 'writeI53ToI64Signaling',
- 'writeI53ToU64Clamped',
- 'writeI53ToU64Signaling',
- 'convertI32PairToI53',
- 'convertI32PairToI53Checked',
- 'convertU32PairToI53',
- 'getTempRet0',
- 'setTempRet0',
- 'inetPton4',
- 'inetNtop4',
- 'inetPton6',
- 'inetNtop6',
- 'readSockaddr',
- 'writeSockaddr',
- 'emscriptenLog',
- 'getDynCaller',
- 'asmjsMangle',
- 'HandleAllocator',
- 'getNativeTypeSize',
- 'STACK_SIZE',
- 'STACK_ALIGN',
- 'POINTER_SIZE',
- 'ASSERTIONS',
- 'uleb128Encode',
- 'sigToWasmTypes',
- 'generateFuncType',
- 'convertJsFunctionToWasm',
- 'getEmptyTableSlot',
- 'updateTableMap',
- 'getFunctionAddress',
- 'addFunction',
- 'removeFunction',
- 'reallyNegative',
- 'unSign',
- 'strLen',
- 'reSign',
- 'formatString',
- 'intArrayToString',
- 'AsciiToString',
- 'UTF16ToString',
- 'stringToUTF16',
- 'lengthBytesUTF16',
- 'UTF32ToString',
- 'stringToUTF32',
- 'lengthBytesUTF32',
- 'fillDeviceOrientationEventData',
- 'registerDeviceOrientationEventCallback',
- 'fillDeviceMotionEventData',
- 'registerDeviceMotionEventCallback',
- 'screenOrientation',
- 'fillOrientationChangeEventData',
- 'registerOrientationChangeEventCallback',
- 'hideEverythingExceptGivenElement',
- 'restoreHiddenElements',
- 'softFullscreenResizeWebGLRenderTarget',
- 'registerPointerlockErrorEventCallback',
- 'fillBatteryEventData',
- 'battery',
- 'registerBatteryEventCallback',
- 'jsStackTrace',
- 'getCallstack',
- 'convertPCtoSourceLocation',
- 'checkWasiClock',
- 'wasiRightsToMuslOFlags',
- 'wasiOFlagsToMuslOFlags',
- 'setImmediateWrapped',
- 'safeRequestAnimationFrame',
- 'clearImmediateWrapped',
- 'polyfillSetImmediate',
- 'registerPostMainLoop',
- 'registerPreMainLoop',
- 'getPromise',
- 'makePromise',
- 'idsToPromises',
- 'makePromiseCallback',
- 'ExceptionInfo',
- 'findMatchingCatch',
- 'Browser_asyncPrepareDataCounter',
- 'isLeapYear',
- 'ydayFromDate',
- 'arraySum',
- 'addDays',
- 'getSocketFromFD',
- 'getSocketAddress',
- 'FS_unlink',
- 'FS_mkdirTree',
- '_setNetworkCallback',
- 'writeGLArray',
- 'registerWebGlEventCallback',
- 'runAndAbortIfError',
- 'ALLOC_NORMAL',
- 'ALLOC_STACK',
- 'allocate',
- 'writeStringToMemory',
- 'writeAsciiToMemory',
- 'setErrNo',
- 'demangle',
- 'stackTrace',
- ];
- missingLibrarySymbols.forEach(missingLibrarySymbol)
- var unexportedSymbols = [
- 'run',
- 'addOnPreRun',
- 'addOnInit',
- 'addOnPreMain',
- 'addOnExit',
- 'addOnPostRun',
- 'addRunDependency',
- 'removeRunDependency',
- 'out',
- 'err',
- 'callMain',
- 'abort',
- 'wasmMemory',
- 'wasmExports',
- 'writeStackCookie',
- 'checkStackCookie',
- 'writeI53ToI64',
- 'readI53FromI64',
- 'readI53FromU64',
- 'INT53_MAX',
- 'INT53_MIN',
- 'bigintToI53Checked',
- 'stackSave',
- 'stackRestore',
- 'stackAlloc',
- 'ptrToString',
- 'zeroMemory',
- 'exitJS',
- 'getHeapMax',
- 'growMemory',
- 'ENV',
- 'ERRNO_CODES',
- 'strError',
- 'DNS',
- 'Protocols',
- 'Sockets',
- 'timers',
- 'warnOnce',
- 'readEmAsmArgsArray',
- 'readEmAsmArgs',
- 'runEmAsmFunction',
- 'runMainThreadEmAsm',
- 'jstoi_q',
- 'jstoi_s',
- 'getExecutableName',
- 'listenOnce',
- 'autoResumeAudioContext',
- 'dynCall',
- 'handleException',
- 'keepRuntimeAlive',
- 'runtimeKeepalivePush',
- 'runtimeKeepalivePop',
- 'callUserCallback',
- 'maybeExit',
- 'asyncLoad',
- 'alignMemory',
- 'mmapAlloc',
- 'wasmTable',
- 'noExitRuntime',
- 'getCFunc',
- 'freeTableIndexes',
- 'functionsInTableMap',
- 'setValue',
- 'getValue',
- 'PATH',
- 'PATH_FS',
- 'UTF8Decoder',
- 'UTF8ArrayToString',
- 'UTF8ToString',
- 'stringToUTF8Array',
- 'stringToUTF8',
- 'lengthBytesUTF8',
- 'intArrayFromString',
- 'stringToAscii',
- 'UTF16Decoder',
- 'stringToNewUTF8',
- 'stringToUTF8OnStack',
- 'writeArrayToMemory',
- 'JSEvents',
- 'registerKeyEventCallback',
- 'specialHTMLTargets',
- 'maybeCStringToJsString',
- 'findEventTarget',
- 'findCanvasEventTarget',
- 'getBoundingClientRect',
- 'fillMouseEventData',
- 'registerMouseEventCallback',
- 'registerWheelEventCallback',
- 'registerUiEventCallback',
- 'registerFocusEventCallback',
- 'fillFullscreenChangeEventData',
- 'registerFullscreenChangeEventCallback',
- 'JSEvents_requestFullscreen',
- 'JSEvents_resizeCanvasForFullscreen',
- 'registerRestoreOldStyle',
- 'setLetterbox',
- 'currentFullscreenStrategy',
- 'restoreOldWindowedStyle',
- 'doRequestFullscreen',
- 'fillPointerlockChangeEventData',
- 'registerPointerlockChangeEventCallback',
- 'requestPointerLock',
- 'fillVisibilityChangeEventData',
- 'registerVisibilityChangeEventCallback',
- 'registerTouchEventCallback',
- 'fillGamepadEventData',
- 'registerGamepadEventCallback',
- 'registerBeforeUnloadEventCallback',
- 'setCanvasElementSize',
- 'getCanvasElementSize',
- 'UNWIND_CACHE',
- 'ExitStatus',
- 'getEnvStrings',
- 'doReadv',
- 'doWritev',
- 'initRandomFill',
- 'randomFill',
- 'safeSetTimeout',
- 'promiseMap',
- 'uncaughtExceptionCount',
- 'exceptionLast',
- 'exceptionCaught',
- 'Browser',
- 'getPreloadedImageData__data',
- 'wget',
- 'MONTH_DAYS_REGULAR',
- 'MONTH_DAYS_LEAP',
- 'MONTH_DAYS_REGULAR_CUMULATIVE',
- 'MONTH_DAYS_LEAP_CUMULATIVE',
- 'SYSCALLS',
- 'preloadPlugins',
- 'FS_createPreloadedFile',
- 'FS_modeStringToFlags',
- 'FS_getMode',
- 'FS_stdin_getChar_buffer',
- 'FS_stdin_getChar',
- 'FS_createPath',
- 'FS_createDevice',
- 'FS_readFile',
- 'FS',
- 'FS_createDataFile',
- 'FS_createLazyFile',
- 'MEMFS',
- 'TTY',
- 'PIPEFS',
- 'SOCKFS',
- 'tempFixedLengthArray',
- 'miniTempWebGLFloatBuffers',
- 'miniTempWebGLIntBuffers',
- 'heapObjectForWebGLType',
- 'toTypedArrayIndex',
- 'webgl_enable_ANGLE_instanced_arrays',
- 'webgl_enable_OES_vertex_array_object',
- 'webgl_enable_WEBGL_draw_buffers',
- 'webgl_enable_WEBGL_multi_draw',
- 'webgl_enable_EXT_polygon_offset_clamp',
- 'webgl_enable_EXT_clip_control',
- 'webgl_enable_WEBGL_polygon_mode',
- 'GL',
- 'emscriptenWebGLGet',
- 'computeUnpackAlignedImageSize',
- 'colorChannelsInGlTextureFormat',
- 'emscriptenWebGLGetTexPixelData',
- 'emscriptenWebGLGetUniform',
- 'webglGetUniformLocation',
- 'webglPrepareUniformLocationsBeforeFirstUse',
- 'webglGetLeftBracePos',
- 'emscriptenWebGLGetVertexAttrib',
- '__glGetActiveAttribOrUniform',
- 'AL',
- 'GLUT',
- 'EGL',
- 'GLEW',
- 'IDBStore',
- 'allocateUTF8',
- 'allocateUTF8OnStack',
- 'print',
- 'printErr',
- ];
- unexportedSymbols.forEach(unexportedRuntimeSymbol);
- var calledRun;
- dependenciesFulfilled = function runCaller() {
- // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
- if (!calledRun) run();
- if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
- };
- function callMain(args = []) {
- assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])');
- assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
- var entryFunction = _main;
- args.unshift(thisProgram);
- var argc = args.length;
- var argv = stackAlloc((argc + 1) * 4);
- var argv_ptr = argv;
- args.forEach((arg) => {
- HEAPU32[((argv_ptr)>>2)] = stringToUTF8OnStack(arg);
- argv_ptr += 4;
- });
- HEAPU32[((argv_ptr)>>2)] = 0;
- try {
- var ret = entryFunction(argc, argv);
- // if we're not running an evented main loop, it's time to exit
- exitJS(ret, /* implicit = */ true);
- return ret;
- }
- catch (e) {
- return handleException(e);
- }
- }
- function stackCheckInit() {
- // This is normally called automatically during __wasm_call_ctors but need to
- // get these values before even running any of the ctors so we call it redundantly
- // here.
- _emscripten_stack_init();
- // TODO(sbc): Move writeStackCookie to native to to avoid this.
- writeStackCookie();
- }
- function run(args = arguments_) {
- if (runDependencies > 0) {
- return;
- }
- stackCheckInit();
- preRun();
- // a preRun added a dependency, run will be called later
- if (runDependencies > 0) {
- return;
- }
- function doRun() {
- // run may have just been called through dependencies being fulfilled just in this very frame,
- // or while the async setStatus time below was happening
- if (calledRun) return;
- calledRun = true;
- Module['calledRun'] = true;
- if (ABORT) return;
- initRuntime();
- preMain();
- Module['onRuntimeInitialized']?.();
- if (shouldRunNow) callMain(args);
- postRun();
- }
- if (Module['setStatus']) {
- Module['setStatus']('Running...');
- setTimeout(() => {
- setTimeout(() => Module['setStatus'](''), 1);
- doRun();
- }, 1);
- } else
- {
- doRun();
- }
- checkStackCookie();
- }
- if (Module['preInit']) {
- if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
- while (Module['preInit'].length > 0) {
- Module['preInit'].pop()();
- }
- }
- // shouldRunNow refers to calling main(), not run().
- var shouldRunNow = true;
- if (Module['noInitialRun']) shouldRunNow = false;
- run();
- // end include: postamble.js
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