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- #include <dsound.h>
- struct AudioDirectSound : AudioDriver {
- AudioDirectSound& self = *this;
- AudioDirectSound(Audio& super) : AudioDriver(super) {}
- ~AudioDirectSound() { terminate(); }
- auto create() -> bool override {
- super.setChannels(2);
- super.setFrequency(48000);
- super.setLatency(40);
- return initialize();
- }
- auto driver() -> string override { return "DirectSound 7.0"; }
- auto ready() -> bool override { return _ready; }
- auto hasBlocking() -> bool override { return true; }
- auto hasFrequencies() -> vector<uint> override {
- return {44100, 48000, 96000};
- }
- auto hasLatencies() -> vector<uint> override {
- return {40, 60, 80, 100};
- }
- auto setBlocking(bool blocking) -> bool override { return true; }
- auto setFrequency(uint frequency) -> bool override { return initialize(); }
- auto setLatency(uint latency) -> bool override { return initialize(); }
- auto clear() -> void override {
- if(!ready()) return;
- _ringRead = 0;
- _ringWrite = _rings - 1;
- _ringDistance = _rings - 1;
- if(_buffer) memory::fill<uint32_t>(_buffer, _period * _rings);
- _offset = 0;
- if(!_secondary) return;
- _secondary->Stop();
- _secondary->SetCurrentPosition(0);
- void* output;
- DWORD size;
- _secondary->Lock(0, _period * _rings * 4, &output, &size, 0, 0, 0);
- memory::fill<uint8_t>(output, size);
- _secondary->Unlock(output, size, 0, 0);
- _secondary->Play(0, 0, DSBPLAY_LOOPING);
- }
- auto output(const double samples[]) -> void override {
- if(!ready()) return;
- _buffer[_offset] = (uint16_t)sclamp<16>(samples[0] * 32767.0) << 0;
- _buffer[_offset] |= (uint16_t)sclamp<16>(samples[1] * 32767.0) << 16;
- if(++_offset < _period) return;
- _offset = 0;
- if(self.blocking) {
- //wait until playback buffer has an empty ring to write new audio data to
- while(_ringDistance >= _rings - 1) {
- DWORD position;
- _secondary->GetCurrentPosition(&position, 0);
- uint ringActive = position / (_period * 4);
- if(ringActive == _ringRead) continue;
- //subtract number of played rings from ring distance counter
- _ringDistance -= (_rings + ringActive - _ringRead) % _rings;
- _ringRead = ringActive;
- if(_ringDistance < 2) {
- //buffer underflow; set max distance to recover quickly
- _ringDistance = _rings - 1;
- _ringWrite = (_rings + _ringRead - 1) % _rings;
- break;
- }
- }
- }
- _ringWrite = (_ringWrite + 1) % _rings;
- _ringDistance = (_ringDistance + 1) % _rings;
- void* output;
- DWORD size;
- if(_secondary->Lock(_ringWrite * _period * 4, _period * 4, &output, &size, 0, 0, 0) == DS_OK) {
- memory::copy<uint32_t>(output, _buffer, _period);
- _secondary->Unlock(output, size, 0, 0);
- }
- }
- private:
- auto initialize() -> bool {
- terminate();
- _rings = 8;
- _period = self.frequency * self.latency / _rings / 1000.0 + 0.5;
- _buffer = new uint32_t[_period * _rings];
- _offset = 0;
- if(DirectSoundCreate(0, &_interface, 0) != DS_OK) return terminate(), false;
- _interface->SetCooperativeLevel(GetDesktopWindow(), DSSCL_PRIORITY);
- DSBUFFERDESC primaryDescription = {};
- primaryDescription.dwSize = sizeof(DSBUFFERDESC);
- primaryDescription.dwFlags = DSBCAPS_PRIMARYBUFFER;
- primaryDescription.dwBufferBytes = 0;
- primaryDescription.lpwfxFormat = 0;
- _interface->CreateSoundBuffer(&primaryDescription, &_primary, 0);
- WAVEFORMATEX waveFormat = {};
- waveFormat.wFormatTag = WAVE_FORMAT_PCM;
- waveFormat.nChannels = self.channels;
- waveFormat.nSamplesPerSec = self.frequency;
- waveFormat.wBitsPerSample = 16;
- waveFormat.nBlockAlign = waveFormat.nChannels * waveFormat.wBitsPerSample / 8;
- waveFormat.nAvgBytesPerSec = waveFormat.nSamplesPerSec * waveFormat.nBlockAlign;
- _primary->SetFormat(&waveFormat);
- DSBUFFERDESC secondaryDescription = {};
- secondaryDescription.dwSize = sizeof(DSBUFFERDESC);
- secondaryDescription.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS | DSBCAPS_LOCSOFTWARE;
- secondaryDescription.dwBufferBytes = _period * _rings * 4;
- secondaryDescription.guid3DAlgorithm = GUID_NULL;
- secondaryDescription.lpwfxFormat = &waveFormat;
- _interface->CreateSoundBuffer(&secondaryDescription, &_secondary, 0);
- _secondary->SetFrequency(self.frequency);
- _secondary->SetCurrentPosition(0);
- _ready = true;
- clear();
- return true;
- }
- auto terminate() -> void {
- _ready = false;
- if(_buffer) { delete[] _buffer; _buffer = nullptr; }
- if(_secondary) { _secondary->Stop(); _secondary->Release(); _secondary = nullptr; }
- if(_primary) { _primary->Stop(); _primary->Release(); _primary = nullptr; }
- if(_interface) { _interface->Release(); _interface = nullptr; }
- }
- bool _ready = false;
- LPDIRECTSOUND _interface = nullptr;
- LPDIRECTSOUNDBUFFER _primary = nullptr;
- LPDIRECTSOUNDBUFFER _secondary = nullptr;
- uint32_t* _buffer = nullptr;
- uint _offset = 0;
- uint _period = 0;
- uint _rings = 0;
- uint _ringRead = 0;
- uint _ringWrite = 0;
- int _ringDistance = 0;
- };
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