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- #pragma once
- //matrix multiplication primitives
- //used in: ruby/opengl/quark
- namespace nall {
- template<typename T> inline auto MatrixMultiply(
- T* output,
- const T* xdata, uint xrows, uint xcols,
- const T* ydata, uint yrows, uint ycols
- ) -> void {
- if(xcols != yrows) return;
- for(uint y : range(xrows)) {
- for(uint x : range(ycols)) {
- T sum = 0;
- for(uint z : range(xcols)) {
- sum += xdata[y * xcols + z] * ydata[z * ycols + x];
- }
- *output++ = sum;
- }
- }
- }
- template<typename T> inline auto MatrixMultiply(
- const T* xdata, uint xrows, uint xcols,
- const T* ydata, uint yrows, uint ycols
- ) -> vector<T> {
- vector<T> output;
- output.resize(xrows * ycols);
- MatrixMultiply(output.data(), xdata, xrows, xcols, ydata, yrows, ycols);
- return output;
- }
- }
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