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- SystemSelection::SystemSelection(View* view) : Panel(view, Size{155_sx, ~0}) {
- setCollapsible().setVisible(false);
- for(auto& medium : media) {
- ListViewItem item{&systemList};
- item.setText(medium->name());
- }
- systemList.onChange([&] { eventChange(); });
- }
- auto SystemSelection::eventChange() -> void {
- if(auto item = systemList.selected()) {
- gameManager.select(item.text());
- } else {
- programWindow.show(home);
- }
- }
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