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- struct Media {
- virtual ~Media() {}
- virtual auto construct() -> void;
- virtual auto read(string filename, string suffix = "") -> vector<uint8_t>;
- virtual auto type() -> string = 0;
- virtual auto name() -> string = 0;
- virtual auto extensions() -> vector<string> = 0;
- virtual auto manifest(string location) -> string = 0;
- virtual auto import(string filename) -> string = 0;
- auto location(string location, string suffix) const -> string;
- auto name(string location) const -> string;
- Markup::Node database;
- string pathname;
- };
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