nintendo-64dd.hpp 355 B

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  1. struct Nintendo64DD : FloppyDisk {
  2. auto name() -> string override { return "Nintendo 64DD"; }
  3. auto extensions() -> vector<string> override { return {"ndd"}; }
  4. auto export(string location) -> vector<uint8_t> override;
  5. auto heuristics(vector<uint8_t>& data, string location) -> string override;
  6. auto import(string location) -> string override;
  7. };