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- struct FloppyDisk : Media {
- auto type() -> string override { return "Floppy Disk"; }
- auto construct() -> void override;
- auto manifest(string location) -> string override;
- auto append(vector<uint8_t>& data, string filename) -> bool;
- auto manifest(vector<uint8_t>& data, string location) -> string;
- virtual auto export(string location) -> vector<uint8_t> = 0;
- virtual auto heuristics(vector<uint8_t>& data, string location) -> string = 0;
- };
- #include "famicom-disk.hpp"
- #include "nintendo-64dd.hpp"
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