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- struct FamicomDisk : FloppyDisk {
- auto name() -> string override { return "Famicom Disk"; }
- auto extensions() -> vector<string> override { return {"fds"}; }
- auto export(string location) -> vector<uint8_t> override;
- auto heuristics(vector<uint8_t>& data, string location) -> string override;
- auto import(string location) -> string override;
- auto transform(array_view<uint8_t> input) -> vector<uint8_t>;
- };
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