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- #version 150
- uniform sampler2D source[];
- uniform vec4 sourceSize[];
- uniform vec4 targetSize;
- in Vertex {
- vec2 texCoord;
- };
- out vec4 FragColor;
- void main() {
- //Declare parameters
- //pixelSize
- vec4 c0 = sourceSize[0].xyzw;
- //textureSize
- vec4 c1 = sourceSize[0].xyzw;
- //viewSize
- vec4 c2 = targetSize.xyzw;
- //texDiffuse
- const vec4 c3 = vec4(-1., 0.5, 1.25, 0.);
- const vec4 c4 = vec4(0.5, -0.5, 1.5, -3.);
- const vec4 c5 = vec4(-1., 1., -2., 2.);
- const vec4 c6 = vec4(-3., -8., 720., 0.166666672);
- const vec4 c7 = vec4(-0.333000004, -0.666000009, 0.899999976, 1.20000005);
- const vec4 c8 = vec4(1.5, 0.5, 2.5, 0.899999976);
- //Declare registers
- vec4 r0, r1, r2, r3, r4, r5, r6, r7, r8, r9;
- //Code starts here
- vec4 v0 = texCoord.xyyy;
- //dcl_2d s0
- r0.z = c3.w;
- r1.x = 1.0 / c0.x;
- r1.y = 1.0 / c0.y;
- r1.xy = (r1 * c1).xy;
- r1.xy = (r1 * v0).xy;
- r2.x = 1.0 / c1.x;
- r2.y = 1.0 / c1.y;
- r1.zw = (r2.xyxy * c0.xyxy).zw;
- r1.zw = (r1 * r1.xyxy).zw;
- r1.xy = (r1 * c2).xy;
- r2.zw = (r1 * c1.xyxy).zw;
- r2.zw = fract(r2).zw;
- r0.xy = (-r2.zwzw).xy;
- r3.xy = (r1.zwzw * c1 + r0.xzzw).xy;
- r4.yz = (r1.xzww * c1.xxyw + r0.xzyw).yz;
- r3.z = r0.y + r3.y;
- r5 = r3.xzxz + -c4.zyxy;
- r3 = r3.xzxz + c8.xyzy;
- r3 = r2.xyxy * r3;
- r5 = r2.xyxy * r5;
- r6 = texture(source[0], r5.zw);
- r5 = texture(source[0], r5.xy);
- r5.xyz = (r5 * c3.zzzz).xyz;
- r7 = r1.zwzw * c1.xyxy + r0.xyxy;
- r0.zw = (r1 * c1.xyxy + - r7).zw;
- r8.x = c3.x;
- r1.zw = (r1 * c1.xyxy + r8.xxxx).zw;
- r1.zw = (r0.xyxy + r1).zw;
- r4.x = r0.x + r4.y;
- r4 = r4.xzxz + c4.xyxz;
- r4 = r2.xyxy * r4;
- r0.xy = (r1.zwzw + c3.yyyy).xy;
- r0.xy = (r2 * r0).xy;
- r8 = texture(source[0], r0.xy);
- r8.xyz = (r8 * c3.zzzz).xyz;
- r0.xy = (r0.zwzw + -c3.yyyy).xy;
- r9 = -r0.xxxx + c5;
- r9 = r9 * r9;
- r9 = r9 * c4.wwww;
- r0.z = pow(2, r9.x);
- r6.xyz = (r6 * r0.zzzz).xyz;
- r6.xyz = (r6 * c3.zzzz).xyz;
- r0.w = pow(2, r9.z);
- r5.xyz = (r5 * r0.wwww + r6).xyz;
- r0.w = r0.z + r0.w;
- r6 = r7.zwzw + c4.zyxx;
- r7 = r7 + c4.yzzz;
- r7 = r2.xyxy * r7;
- r2 = r2.xyxy * r6;
- r6 = texture(source[0], r2.zw);
- r2 = texture(source[0], r2.xy);
- r2.xyz = (r2 * c3.zzzz).xyz;
- r1.zw = (r0.xyxy * r0.xyxy).zw;
- r0.xy = (-r0.yyyy + c5).xy;
- r0.xy = (r0 * r0).xy;
- r0.xy = (r0 * c6.yyyy).xy;
- r1.zw = (r1 * c6.xyxy).zw;
- r1.z = pow(2, r1.z);
- r1.w = pow(2, r1.w);
- r6.xyz = (r6 * r1.zzzz).xyz;
- r5.xyz = (r6 * c3.zzzz + r5).xyz;
- r6 = texture(source[0], r3.xy);
- r3 = texture(source[0], r3.zw);
- r3.xyz = (r3 * c3.zzzz).xyz;
- r2.w = pow(2, r9.y);
- r3.w = pow(2, r9.w);
- r6.xyz = (r6 * r2.wwww).xyz;
- r5.xyz = (r6 * c3.zzzz + r5).xyz;
- r3.xyz = (r3 * r3.wwww + r5).xyz;
- r0.w = r0.w + r1.z;
- r0.w = r2.w + r0.w;
- r0.w = r3.w + r0.w;
- r0.w = 1.0 / r0.w;
- r3.xyz = (r0.wwww * r3).xyz;
- r3.xyz = (r1.wwww * r3).xyz;
- r5 = texture(source[0], r4.xy);
- r4 = texture(source[0], r4.zw);
- r4.xyz = (r1.zzzz * r4).xyz;
- r4.xyz = (r4 * c3.zzzz).xyz;
- r5.xyz = (r5 * c3.zzzz).xyz;
- r5.xyz = (r1.zzzz * r5).xyz;
- r0.w = r0.z + r1.z;
- r0.w = r2.w + r0.w;
- r0.w = 1.0 / r0.w;
- r5.xyz = (r8 * r0.zzzz + r5).xyz;
- r2.xyz = (r2 * r2.wwww + r5).xyz;
- r2.xyz = (r0.wwww * r2).xyz;
- r0.x = pow(2, r0.x);
- r0.y = pow(2, r0.y);
- r2.xyz = (r2 * r0.xxxx + r3).xyz;
- r3 = texture(source[0], r7.xy);
- r5 = texture(source[0], r7.zw);
- r5.xyz = (r2.wwww * r5).xyz;
- r3.xyz = (r0.zzzz * r3).xyz;
- r3.xyz = (r3 * c3.zzzz + r4).xyz;
- r3.xyz = (r5 * c3.zzzz + r3).xyz;
- r0.xzw = (r0.wwww * r3.xyyz).xzw;
- r0.xyz = (r0.xzww * r0.yyyy + r2).xyz;
- r1.zw = fract(r1.xyxy).zw;
- r1.xy = (-r1.zwzw + r1).xy;
- r1.xy = (r1 + c3.yyyy).xy;
- r0.w = (r1.y * -c4.w + r1.x);
- r0.w = r0.w * c6.w;
- r0.w = fract(r0.w);
- r1.xy = (r0.wwww + c7).xy;
- r2.yz = (r1.y >= 0 ? c7.xzww : c7.xwzw).yz;
- r2.x = c8.w;
- r1.xyz = (r1.x >= 0 ? r2 : c7.wzzw).xyz;
- r1.xyz = (r0 * r1).xyz;
- r2.z = c6.z;
- r0.w = r2.z + -c2.y;
- FragColor.xyz = (r0.w >= 0 ? r0 : r1).xyz;
- FragColor.w = -c3.x;
- }
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