scalefx-pass0.vs 166 B

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  1. #version 150
  2. in vec4 position;
  3. in vec2 texCoord;
  4. out Vertex {
  5. vec2 vTexCoord;
  6. };
  7. void main() {
  8. gl_Position = position;
  9. vTexCoord = texCoord;
  10. }