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- in vec4 position;
- in vec2 texCoord;
- out Vertex {
- vec2 vTexCoord;
- vec2 scanline_tex_uv;
- vec2 blur3x3_tex_uv;
- float bloom_sigma_runtime;
- };
- uniform vec4 targetSize;
- uniform vec4 sourceSize[];
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- static const float crt_gamma_static = 2.5;
- static const float lcd_gamma_static = 2.2;
-
- static const float levels_contrast_static = 1.0;
-
-
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- static const float levels_autodim_temp = 0.5;
-
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- static const float halation_weight_static = 0.0;
-
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- static const float diffusion_weight_static = 0.075;
-
-
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- static const float bloom_underestimate_levels_static = 0.8;
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- static const float bloom_excess_static = 0.0;
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- static const float bloom_approx_filter_static = 2.0;
- static const float bloom_approx_filter_static = 1.0;
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- static const float beam_num_scanlines = 3.0;
-
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- static const bool beam_generalized_gaussian = true;
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- static const float beam_antialias_level = 1.0;
-
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- static const float beam_min_sigma_static = 0.02;
- static const float beam_max_sigma_static = 0.3;
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-
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- static const float beam_spot_shape_function = 0.0;
-
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- static const float beam_spot_power_static = 1.0/3.0;
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- static const float beam_min_shape_static = 2.0;
- static const float beam_max_shape_static = 4.0;
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- static const float beam_shape_power_static = 1.0/4.0;
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- static const float beam_horiz_filter_static = 0.0;
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- static const float beam_horiz_sigma_static = 0.35;
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- static const float beam_horiz_linear_rgb_weight_static = 1.0;
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- static const bool beam_misconvergence = true;
-
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- static const float2 convergence_offsets_r_static = float2(0.1, 0.2);
- static const float2 convergence_offsets_g_static = float2(0.3, 0.4);
- static const float2 convergence_offsets_b_static = float2(0.5, 0.6);
-
- static const bool interlace_detect = true;
-
- static const bool interlace_1080i_static = false;
-
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- static const bool interlace_bff_static = false;
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- static const float aa_level = 12.0;
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- static const float aa_filter = 6.0;
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- static const bool aa_temporal = false;
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- static const float2 aa_subpixel_r_offset_static = float2(-1.0/3.0, 0.0);
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- static const float aa_cubic_c_static = 0.5;
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- static const float aa_gauss_sigma_static = 0.5;
-
- static const float mask_type_static = 1.0;
-
-
-
-
-
-
-
-
-
- static const float mask_sample_mode_static = 0.0;
-
-
-
- static const float mask_specify_num_triads_static = 0.0;
-
-
-
-
-
-
-
- static const float mask_triad_size_desired_static = 24.0 / 8.0;
-
-
- static const float mask_num_triads_desired_static = 480.0;
-
-
-
- static const float mask_sinc_lobes = 3.0;
-
-
-
-
-
-
-
- static const float mask_min_allowed_triad_size = 2.0;
-
-
-
- static const float geom_mode_static = 0.0;
-
- static const float geom_radius_static = 2.0;
-
-
- static const float geom_view_dist_static = 2.0;
-
- static const float2 geom_tilt_angle_static = float2(0.0, 0.0);
-
-
-
-
-
-
- static const float geom_aspect_ratio_static = 1.313069909;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float2 geom_overscan_static = float2(1.0, 1.0);
-
-
-
- static const bool geom_force_correct_tangent_matrix = true;
-
- static const float border_size_static = 0.015;
-
-
- static const float border_darkness_static = 2.0;
-
-
- static const float border_compress_static = 2.5;
-
-
-
-
-
-
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-
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-
-
-
-
-
-
- static const float crt_gamma_static = 2.5;
- static const float lcd_gamma_static = 2.2;
-
- static const float levels_contrast_static = 1.0;
-
-
-
- static const float levels_autodim_temp = 0.5;
-
-
- static const float halation_weight_static = 0.0;
-
-
- static const float diffusion_weight_static = 0.075;
-
-
-
- static const float bloom_underestimate_levels_static = 0.8;
-
- static const float bloom_excess_static = 0.0;
-
-
-
-
-
-
-
-
-
-
-
- static const float bloom_approx_filter_static = 2.0;
- static const float bloom_approx_filter_static = 1.0;
-
-
-
-
-
-
-
-
-
-
- static const float beam_num_scanlines = 3.0;
-
-
- static const bool beam_generalized_gaussian = true;
-
-
-
-
- static const float beam_antialias_level = 1.0;
-
-
- static const float beam_min_sigma_static = 0.02;
- static const float beam_max_sigma_static = 0.3;
-
-
-
- static const float beam_spot_shape_function = 0.0;
-
-
- static const float beam_spot_power_static = 1.0/3.0;
-
-
-
-
- static const float beam_min_shape_static = 2.0;
- static const float beam_max_shape_static = 4.0;
-
-
-
-
- static const float beam_shape_power_static = 1.0/4.0;
-
-
- static const float beam_horiz_filter_static = 0.0;
-
- static const float beam_horiz_sigma_static = 0.35;
-
-
-
- static const float beam_horiz_linear_rgb_weight_static = 1.0;
-
-
-
- static const bool beam_misconvergence = true;
-
-
- static const float2 convergence_offsets_r_static = float2(0.1, 0.2);
- static const float2 convergence_offsets_g_static = float2(0.3, 0.4);
- static const float2 convergence_offsets_b_static = float2(0.5, 0.6);
-
- static const bool interlace_detect = true;
-
- static const bool interlace_1080i_static = false;
-
-
- static const bool interlace_bff_static = false;
-
-
-
- static const float aa_level = 12.0;
-
-
-
-
-
-
-
- static const float aa_filter = 6.0;
-
- static const bool aa_temporal = false;
-
-
- static const float2 aa_subpixel_r_offset_static = float2(-1.0/3.0, 0.0);
-
-
-
-
-
- static const float aa_cubic_c_static = 0.5;
-
- static const float aa_gauss_sigma_static = 0.5;
-
- static const float mask_type_static = 1.0;
-
-
-
-
-
-
-
-
-
- static const float mask_sample_mode_static = 0.0;
-
-
-
- static const float mask_specify_num_triads_static = 0.0;
-
-
-
-
-
-
-
- static const float mask_triad_size_desired_static = 24.0 / 8.0;
-
-
- static const float mask_num_triads_desired_static = 480.0;
-
-
-
- static const float mask_sinc_lobes = 3.0;
-
-
-
-
-
-
-
- static const float mask_min_allowed_triad_size = 2.0;
-
-
-
- static const float geom_mode_static = 0.0;
-
- static const float geom_radius_static = 2.0;
-
-
- static const float geom_view_dist_static = 2.0;
-
- static const float2 geom_tilt_angle_static = float2(0.0, 0.0);
-
-
-
-
-
-
- static const float geom_aspect_ratio_static = 1.313069909;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float2 geom_overscan_static = float2(1.0, 1.0);
-
-
-
- static const bool geom_force_correct_tangent_matrix = true;
-
- static const float border_size_static = 0.015;
-
-
- static const float border_darkness_static = 2.0;
-
-
- static const float border_compress_static = 2.5;
- static const float bloom_approx_size_x = 320.0;
- static const float bloom_approx_size_x_for_fake = 400.0;
- static const float2 mask_resize_viewport_scale = float2(0.0625, 0.0625);
- static const float geom_max_aspect_ratio = 4.0/3.0;
- static const float2 mask_texture_small_size = float2(64.0, 64.0);
- static const float2 mask_texture_large_size = float2(512.0, 512.0);
- static const float mask_triads_per_tile = 8.0;
- static const float mask_grille14_avg_color = 50.6666666/255.0;
-
-
- static const float mask_grille15_avg_color = 53.0/255.0;
-
-
- static const float mask_slot_avg_color = 46.0/255.0;
-
-
- static const float mask_shadow_avg_color = 41.0/255.0;
-
-
- static const float mask_grille_avg_color = mask_grille14_avg_color;
- static const float mask_grille_avg_color = mask_grille15_avg_color;
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float bloom_approx_filter =
- bloom_approx_filter_static > 1.5 ? 0.0 : bloom_approx_filter_static;
- static const float bloom_approx_filter = bloom_approx_filter_static;
-
-
-
-
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-
-
- static const float2 mask_resize_src_lut_size = mask_texture_large_size;
-
- static const float2 mask_resize_src_lut_size = mask_texture_small_size;
-
- static const float2 mask_resize_src_lut_size = mask_texture_small_size;
-
-
-
-
- static const float max_subpixel_offset = aa_subpixel_r_offset_static.x;
-
- static const float max_aa_base_pixel_border = 4.0 +
- max_subpixel_offset;
- static const float max_aa_base_pixel_border = 0.0;
- static const float max_aniso_pixel_border = max_aa_base_pixel_border + 0.5;
- static const float max_aniso_pixel_border = max_aa_base_pixel_border;
- static const float max_tiled_pixel_border = max_aniso_pixel_border + 1.0;
- static const float max_tiled_pixel_border = max_aniso_pixel_border;
- static const float max_mask_texel_border =
- ceil(max_tiled_pixel_border * 3.0);
- static const float max_mask_texel_border = ceil(max_tiled_pixel_border);
- static const float max_mask_tile_border = max_mask_texel_border/
- (mask_min_allowed_triad_size * mask_triads_per_tile);
-
-
-
- static const float mask_resize_num_tiles = 1.0 + 1.0;
- static const float mask_start_texels = 0.0;
-
- static const float mask_resize_num_tiles = 1.0 +
- 2.0 * max_mask_tile_border;
- static const float mask_start_texels = max_mask_texel_border;
-
- static const float mask_resize_num_tiles = 1.0 + 2.0*max_mask_tile_border;
- static const float mask_start_texels = max_mask_texel_border;
- static const float mask_resize_num_triads =
- mask_resize_num_tiles * mask_triads_per_tile;
- static const float2 min_allowed_viewport_triads =
- float2(mask_resize_num_triads) / mask_resize_viewport_scale;
- static const float pi = 3.141592653589;
- static const float under_half = 0.4995;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float crt_gamma_static = 2.5;
- static const float lcd_gamma_static = 2.2;
-
- static const float levels_contrast_static = 1.0;
-
-
-
- static const float levels_autodim_temp = 0.5;
-
-
- static const float halation_weight_static = 0.0;
-
-
- static const float diffusion_weight_static = 0.075;
-
-
-
- static const float bloom_underestimate_levels_static = 0.8;
-
- static const float bloom_excess_static = 0.0;
-
-
-
-
-
-
-
-
-
-
-
- static const float bloom_approx_filter_static = 2.0;
- static const float bloom_approx_filter_static = 1.0;
-
-
-
-
-
-
-
-
-
-
- static const float beam_num_scanlines = 3.0;
-
-
- static const bool beam_generalized_gaussian = true;
-
-
-
-
- static const float beam_antialias_level = 1.0;
-
-
- static const float beam_min_sigma_static = 0.02;
- static const float beam_max_sigma_static = 0.3;
-
-
-
- static const float beam_spot_shape_function = 0.0;
-
-
- static const float beam_spot_power_static = 1.0/3.0;
-
-
-
-
- static const float beam_min_shape_static = 2.0;
- static const float beam_max_shape_static = 4.0;
-
-
-
-
- static const float beam_shape_power_static = 1.0/4.0;
-
-
- static const float beam_horiz_filter_static = 0.0;
-
- static const float beam_horiz_sigma_static = 0.35;
-
-
-
- static const float beam_horiz_linear_rgb_weight_static = 1.0;
-
-
-
- static const bool beam_misconvergence = true;
-
-
- static const float2 convergence_offsets_r_static = float2(0.1, 0.2);
- static const float2 convergence_offsets_g_static = float2(0.3, 0.4);
- static const float2 convergence_offsets_b_static = float2(0.5, 0.6);
-
- static const bool interlace_detect = true;
-
- static const bool interlace_1080i_static = false;
-
-
- static const bool interlace_bff_static = false;
-
-
-
- static const float aa_level = 12.0;
-
-
-
-
-
-
-
- static const float aa_filter = 6.0;
-
- static const bool aa_temporal = false;
-
-
- static const float2 aa_subpixel_r_offset_static = float2(-1.0/3.0, 0.0);
-
-
-
-
-
- static const float aa_cubic_c_static = 0.5;
-
- static const float aa_gauss_sigma_static = 0.5;
-
- static const float mask_type_static = 1.0;
-
-
-
-
-
-
-
-
-
- static const float mask_sample_mode_static = 0.0;
-
-
-
- static const float mask_specify_num_triads_static = 0.0;
-
-
-
-
-
-
-
- static const float mask_triad_size_desired_static = 24.0 / 8.0;
-
-
- static const float mask_num_triads_desired_static = 480.0;
-
-
-
- static const float mask_sinc_lobes = 3.0;
-
-
-
-
-
-
-
- static const float mask_min_allowed_triad_size = 2.0;
-
-
-
- static const float geom_mode_static = 0.0;
-
- static const float geom_radius_static = 2.0;
-
-
- static const float geom_view_dist_static = 2.0;
-
- static const float2 geom_tilt_angle_static = float2(0.0, 0.0);
-
-
-
-
-
-
- static const float geom_aspect_ratio_static = 1.313069909;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float2 geom_overscan_static = float2(1.0, 1.0);
-
-
-
- static const bool geom_force_correct_tangent_matrix = true;
-
- static const float border_size_static = 0.015;
-
-
- static const float border_darkness_static = 2.0;
-
-
- static const float border_compress_static = 2.5;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float crt_gamma_static = 2.5;
- static const float lcd_gamma_static = 2.2;
-
- static const float levels_contrast_static = 1.0;
-
-
-
- static const float levels_autodim_temp = 0.5;
-
-
- static const float halation_weight_static = 0.0;
-
-
- static const float diffusion_weight_static = 0.075;
-
-
-
- static const float bloom_underestimate_levels_static = 0.8;
-
- static const float bloom_excess_static = 0.0;
-
-
-
-
-
-
-
-
-
-
-
- static const float bloom_approx_filter_static = 2.0;
- static const float bloom_approx_filter_static = 1.0;
-
-
-
-
-
-
-
-
-
-
- static const float beam_num_scanlines = 3.0;
-
-
- static const bool beam_generalized_gaussian = true;
-
-
-
-
- static const float beam_antialias_level = 1.0;
-
-
- static const float beam_min_sigma_static = 0.02;
- static const float beam_max_sigma_static = 0.3;
-
-
-
- static const float beam_spot_shape_function = 0.0;
-
-
- static const float beam_spot_power_static = 1.0/3.0;
-
-
-
-
- static const float beam_min_shape_static = 2.0;
- static const float beam_max_shape_static = 4.0;
-
-
-
-
- static const float beam_shape_power_static = 1.0/4.0;
-
-
- static const float beam_horiz_filter_static = 0.0;
-
- static const float beam_horiz_sigma_static = 0.35;
-
-
-
- static const float beam_horiz_linear_rgb_weight_static = 1.0;
-
-
-
- static const bool beam_misconvergence = true;
-
-
- static const float2 convergence_offsets_r_static = float2(0.1, 0.2);
- static const float2 convergence_offsets_g_static = float2(0.3, 0.4);
- static const float2 convergence_offsets_b_static = float2(0.5, 0.6);
-
- static const bool interlace_detect = true;
-
- static const bool interlace_1080i_static = false;
-
-
- static const bool interlace_bff_static = false;
-
-
-
- static const float aa_level = 12.0;
-
-
-
-
-
-
-
- static const float aa_filter = 6.0;
-
- static const bool aa_temporal = false;
-
-
- static const float2 aa_subpixel_r_offset_static = float2(-1.0/3.0, 0.0);
-
-
-
-
-
- static const float aa_cubic_c_static = 0.5;
-
- static const float aa_gauss_sigma_static = 0.5;
-
- static const float mask_type_static = 1.0;
-
-
-
-
-
-
-
-
-
- static const float mask_sample_mode_static = 0.0;
-
-
-
- static const float mask_specify_num_triads_static = 0.0;
-
-
-
-
-
-
-
- static const float mask_triad_size_desired_static = 24.0 / 8.0;
-
-
- static const float mask_num_triads_desired_static = 480.0;
-
-
-
- static const float mask_sinc_lobes = 3.0;
-
-
-
-
-
-
-
- static const float mask_min_allowed_triad_size = 2.0;
-
-
-
- static const float geom_mode_static = 0.0;
-
- static const float geom_radius_static = 2.0;
-
-
- static const float geom_view_dist_static = 2.0;
-
- static const float2 geom_tilt_angle_static = float2(0.0, 0.0);
-
-
-
-
-
-
- static const float geom_aspect_ratio_static = 1.313069909;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float2 geom_overscan_static = float2(1.0, 1.0);
-
-
-
- static const bool geom_force_correct_tangent_matrix = true;
-
- static const float border_size_static = 0.015;
-
-
- static const float border_darkness_static = 2.0;
-
-
- static const float border_compress_static = 2.5;
- static const float bloom_approx_size_x = 320.0;
- static const float bloom_approx_size_x_for_fake = 400.0;
- static const float2 mask_resize_viewport_scale = float2(0.0625, 0.0625);
- static const float geom_max_aspect_ratio = 4.0/3.0;
- static const float2 mask_texture_small_size = float2(64.0, 64.0);
- static const float2 mask_texture_large_size = float2(512.0, 512.0);
- static const float mask_triads_per_tile = 8.0;
- static const float mask_grille14_avg_color = 50.6666666/255.0;
-
-
- static const float mask_grille15_avg_color = 53.0/255.0;
-
-
- static const float mask_slot_avg_color = 46.0/255.0;
-
-
- static const float mask_shadow_avg_color = 41.0/255.0;
-
-
- static const float mask_grille_avg_color = mask_grille14_avg_color;
- static const float mask_grille_avg_color = mask_grille15_avg_color;
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float bloom_approx_filter =
- bloom_approx_filter_static > 1.5 ? 0.0 : bloom_approx_filter_static;
- static const float bloom_approx_filter = bloom_approx_filter_static;
-
-
-
-
-
-
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-
-
-
-
-
-
-
-
- static const float2 mask_resize_src_lut_size = mask_texture_large_size;
-
- static const float2 mask_resize_src_lut_size = mask_texture_small_size;
-
- static const float2 mask_resize_src_lut_size = mask_texture_small_size;
-
-
-
-
- static const float max_subpixel_offset = aa_subpixel_r_offset_static.x;
-
- static const float max_aa_base_pixel_border = 4.0 +
- max_subpixel_offset;
- static const float max_aa_base_pixel_border = 0.0;
- static const float max_aniso_pixel_border = max_aa_base_pixel_border + 0.5;
- static const float max_aniso_pixel_border = max_aa_base_pixel_border;
- static const float max_tiled_pixel_border = max_aniso_pixel_border + 1.0;
- static const float max_tiled_pixel_border = max_aniso_pixel_border;
- static const float max_mask_texel_border =
- ceil(max_tiled_pixel_border * 3.0);
- static const float max_mask_texel_border = ceil(max_tiled_pixel_border);
- static const float max_mask_tile_border = max_mask_texel_border/
- (mask_min_allowed_triad_size * mask_triads_per_tile);
-
-
-
- static const float mask_resize_num_tiles = 1.0 + 1.0;
- static const float mask_start_texels = 0.0;
-
- static const float mask_resize_num_tiles = 1.0 +
- 2.0 * max_mask_tile_border;
- static const float mask_start_texels = max_mask_texel_border;
-
- static const float mask_resize_num_tiles = 1.0 + 2.0*max_mask_tile_border;
- static const float mask_start_texels = max_mask_texel_border;
- static const float mask_resize_num_triads =
- mask_resize_num_tiles * mask_triads_per_tile;
- static const float2 min_allowed_viewport_triads =
- float2(mask_resize_num_triads) / mask_resize_viewport_scale;
- static const float pi = 3.141592653589;
- static const float under_half = 0.4995;
- static const float gba_gamma = 3.5;
- inline float2 get_aspect_vector(const float geom_aspect_ratio)
- {
-
-
- const float geom_clamped_aspect_ratio =
- min(geom_aspect_ratio, geom_max_aspect_ratio);
- const float2 geom_aspect =
- normalize(float2(geom_clamped_aspect_ratio, 1.0));
- return geom_aspect;
- }
- inline float2 get_geom_overscan_vector()
- {
- return float2(geom_overscan_x, geom_overscan_y);
- }
- inline float2 get_geom_tilt_angle_vector()
- {
- return float2(geom_tilt_angle_x, geom_tilt_angle_y);
- }
- inline float3 get_convergence_offsets_x_vector()
- {
- return float3(convergence_offset_x_r, convergence_offset_x_g,
- convergence_offset_x_b);
- }
- inline float3 get_convergence_offsets_y_vector()
- {
- return float3(convergence_offset_y_r, convergence_offset_y_g,
- convergence_offset_y_b);
- }
- inline float2 get_convergence_offsets_r_vector()
- {
- return float2(convergence_offset_x_r, convergence_offset_y_r);
- }
- inline float2 get_convergence_offsets_g_vector()
- {
- return float2(convergence_offset_x_g, convergence_offset_y_g);
- }
- inline float2 get_convergence_offsets_b_vector()
- {
- return float2(convergence_offset_x_b, convergence_offset_y_b);
- }
- inline float2 get_aa_subpixel_r_offset()
- {
-
-
-
- return float2(aa_subpixel_r_offset_x_runtime,
- aa_subpixel_r_offset_y_runtime);
-
- return aa_subpixel_r_offset_static;
-
-
- return aa_subpixel_r_offset_static;
-
- }
- inline float get_mask_amplify()
- {
- static const float mask_grille_amplify = 1.0/mask_grille_avg_color;
- static const float mask_slot_amplify = 1.0/mask_slot_avg_color;
- static const float mask_shadow_amplify = 1.0/mask_shadow_avg_color;
- return mask_type < 0.5 ? mask_grille_amplify :
- mask_type < 1.5 ? mask_slot_amplify :
- mask_shadow_amplify;
- }
- inline float get_mask_sample_mode()
- {
-
-
- return mask_sample_mode_desired;
-
- return clamp(mask_sample_mode_desired, 1.0, 2.0);
-
-
-
- return mask_sample_mode_static;
-
- return clamp(mask_sample_mode_static, 1.0, 2.0);
-
-
- }
-
- static const float ntsc_gamma = 2.2;
- static const float pal_gamma = 2.8;
-
-
-
-
-
-
-
-
-
-
-
- static const float crt_reference_gamma_high = 2.5;
- static const float crt_reference_gamma_low = 2.35;
- static const float lcd_reference_gamma = 2.5;
- static const float crt_office_gamma = 2.2;
- static const float lcd_office_gamma = 2.2;
- static const bool assume_opaque_alpha = false;
-
- inline float get_crt_gamma() { return crt_gamma; }
- inline float get_gba_gamma() { return gba_gamma; }
- inline float get_lcd_gamma() { return lcd_gamma; }
- inline float get_crt_gamma() { return crt_reference_gamma_high; }
- inline float get_gba_gamma() { return 3.5; }
- inline float get_lcd_gamma() { return lcd_office_gamma; }
-
- inline float get_intermediate_gamma() { return intermediate_gamma; }
- inline float get_input_gamma() { return input_gamma; }
- inline float get_output_gamma() { return output_gamma; }
-
-
- inline float get_intermediate_gamma() { return ntsc_gamma; }
-
- inline float get_input_gamma() { return get_crt_gamma(); }
- inline float get_output_gamma() { return get_lcd_gamma(); }
-
-
- inline float get_input_gamma() { return get_gba_gamma(); }
- inline float get_output_gamma() { return get_lcd_gamma(); }
-
-
- inline float get_input_gamma() { return get_lcd_gamma(); }
- inline float get_output_gamma() { return get_crt_gamma(); }
-
-
- inline float get_input_gamma() { return get_gba_gamma(); }
- inline float get_output_gamma() { return get_crt_gamma(); }
-
- inline float get_input_gamma() { return ntsc_gamma; }
- inline float get_output_gamma() { return ntsc_gamma; }
-
-
-
-
-
- static const bool linearize_input = true;
- inline float get_pass_input_gamma() { return get_input_gamma(); }
-
- static const bool linearize_input = false;
- inline float get_pass_input_gamma() { return 1.0; }
-
-
- static const bool gamma_encode_output = true;
- inline float get_pass_output_gamma() { return get_output_gamma(); }
-
- static const bool gamma_encode_output = false;
- inline float get_pass_output_gamma() { return 1.0; }
-
- static const bool linearize_input = true;
- static const bool gamma_encode_output = true;
-
- inline float get_pass_input_gamma() { return get_input_gamma(); }
-
- inline float get_pass_input_gamma() { return get_intermediate_gamma(); }
-
-
- inline float get_pass_output_gamma() { return get_output_gamma(); }
-
- inline float get_pass_output_gamma() { return get_intermediate_gamma(); }
-
- static const bool gamma_aware_bilinear = !linearize_input;
- inline float4 encode_output(const float4 color)
- {
- if(gamma_encode_output)
- {
- if(assume_opaque_alpha)
- {
- return float4(pow(color.rgb, float3(1.0/get_pass_output_gamma())), 1.0);
- }
- else
- {
- return float4(pow(color.rgb, float3(1.0/get_pass_output_gamma())), color.a);
- }
- }
- else
- {
- return color;
- }
- }
- inline float4 decode_input(const float4 color)
- {
- if(linearize_input)
- {
- if(assume_opaque_alpha)
- {
- return float4(pow(color.rgb, float3(get_pass_input_gamma())), 1.0);
- }
- else
- {
- return float4(pow(color.rgb, float3(get_pass_input_gamma())), color.a);
- }
- }
- else
- {
- return color;
- }
- }
- inline float4 decode_gamma_input(const float4 color, const float3 gamma)
- {
- if(assume_opaque_alpha)
- {
- return float4(pow(color.rgb, gamma), 1.0);
- }
- else
- {
- return float4(pow(color.rgb, gamma), color.a);
- }
- }
- inline float4 tex2D_linearize(const sampler2D tex, float2 tex_coords)
- { return decode_input(COMPAT_TEXTURE(tex, tex_coords)); }
- inline float4 tex2D_linearize(const sampler2D tex, float3 tex_coords)
- { return decode_input(COMPAT_TEXTURE(tex, tex_coords.xy)); }
- inline float4 tex2D_linearize(const sampler2D tex, float2 tex_coords, int texel_off)
- { return decode_input(textureLod(tex, tex_coords, texel_off)); }
- inline float4 tex2D_linearize(const sampler2D tex, float3 tex_coords, int texel_off)
- { return decode_input(textureLod(tex, tex_coords.xy, texel_off)); }
- inline float4 tex2Dlod_linearize(const sampler2D tex, float4 tex_coords)
- { return decode_input(textureLod(tex, tex_coords.xy, 0.0)); }
- inline float4 tex2Dlod_linearize(const sampler2D tex, float4 tex_coords, int texel_off)
- { return decode_input(textureLod(tex, tex_coords.xy, texel_off)); }
- inline float4 tex2Dlod_linearize_gamma(const sampler2D tex, float4 tex_coords, float3 gamma)
- { return decode_gamma_input(textureLod(tex, tex_coords.xy, 0.0), gamma); }
- inline float4 tex2Dlod_linearize_gamma(const sampler2D tex, float4 tex_coords, int texel_off, float3 gamma)
- { return decode_gamma_input(textureLod(tex, tex_coords.xy, texel_off), gamma); }
-
-
-
-
-
- static const float mask_min_allowed_tile_size = ceil(
- mask_min_allowed_triad_size * mask_triads_per_tile);
- static const float mask_min_expected_tile_size =
- mask_min_allowed_tile_size;
- static const float pi_over_lobes = pi/mask_sinc_lobes;
- static const float max_sinc_resize_samples_float = 2.0 * mask_sinc_lobes *
- mask_resize_src_lut_size.x/mask_min_expected_tile_size;
- static const float max_sinc_resize_samples_m4 = ceil(
- max_sinc_resize_samples_float * 0.25) * 4.0;
- inline float get_dynamic_loop_size(const float magnification_scale)
- {
-
-
-
-
-
-
-
-
- const float min_samples_float = 2.0 * mask_sinc_lobes / magnification_scale;
- const float min_samples_m4 = ceil(min_samples_float * 0.25) * 4.0;
-
- const float max_samples_m4 = max_sinc_resize_samples_m4;
-
-
- const float max_samples_m4 = min(128.0, max_sinc_resize_samples_m4);
-
- return min(min_samples_m4, max_samples_m4);
- }
- float2 get_first_texel_tile_uv_and_dist(const float2 tex_uv,
- const float2 tex_size, const float dr,
- const float input_tiles_per_texture_r, const float samples,
- static const bool vertical)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- const float2 curr_texel = tex_uv * tex_size;
- const float2 prev_texel =
- floor(curr_texel - float2(under_half)) + float2(0.5);
- const float2 first_texel = prev_texel - float2(samples/2.0 - 1.0);
- const float2 first_texel_uv_wrap_2D = first_texel * dr;
- const float2 first_texel_dist_2D = curr_texel - first_texel;
-
- const float2 first_texel_tile_uv_wrap_2D =
- first_texel_uv_wrap_2D * input_tiles_per_texture_r;
-
-
- const float2 coord_negative =
- float2((first_texel_tile_uv_wrap_2D.x < 0.),(first_texel_tile_uv_wrap_2D.y < 0.));
- const float2 first_texel_tile_uv_2D =
- frac(first_texel_tile_uv_wrap_2D) + coord_negative;
-
- const float2 tile_u_and_dist =
- float2(first_texel_tile_uv_2D.x, first_texel_dist_2D.x);
- const float2 tile_v_and_dist =
- float2(first_texel_tile_uv_2D.y, first_texel_dist_2D.y);
- return vertical ? tile_v_and_dist : tile_u_and_dist;
-
- }
- inline float4 tex2Dlod0try(const sampler2D tex, const float2 tex_uv)
- {
-
-
-
- return textureLod(tex, float4(tex_uv, 0.0, 0.0).xy);
-
-
- return tex2Dbias(tex, float4(tex_uv, 0.0, -16.0));
-
- return texture(tex, tex_uv);
-
-
- }
-
-
-
-
-
- const float4 true_i = float4(i_base + i) + float4(0.0, 1.0, 2.0, 3.0); \
- const float4 tile_uv_r = frac( \
- first_texel_tile_uv_rrrr + true_i * tile_dr); \
- const float4 tex_uv_r = tile_uv_r * tile_size_uv_r;
-
-
- const float4 pi_dist_over_lobes = pi_over_lobes * dist; \
- const float4 weights = min(sin(pi_dist) * sin(pi_dist_over_lobes) /\
- (pi_dist*pi_dist_over_lobes), float4(1.0));
-
-
- const float4 weights = min(sin(pi_dist)/pi_dist, float4(1.0));
-
-
- const float4 dist = magnification_scale * \
- abs(first_dist_unscaled - true_i); \
- const float4 pi_dist = pi * dist; \
- CALCULATE_SINC_RESAMPLE_WEIGHTS; \
- pixel_color += new_sample0 * weights.xxx; \
- pixel_color += new_sample1 * weights.yyy; \
- pixel_color += new_sample2 * weights.zzz; \
- pixel_color += new_sample3 * weights.www; \
- weight_sum += weights;
-
- CALCULATE_R_COORD_FOR_4_SAMPLES; \
- const float3 new_sample0 = tex2Dlod0try(tex, \
- float2(tex_uv.x, tex_uv_r.x)).rgb; \
- const float3 new_sample1 = tex2Dlod0try(tex, \
- float2(tex_uv.x, tex_uv_r.y)).rgb; \
- const float3 new_sample2 = tex2Dlod0try(tex, \
- float2(tex_uv.x, tex_uv_r.z)).rgb; \
- const float3 new_sample3 = tex2Dlod0try(tex, \
- float2(tex_uv.x, tex_uv_r.w)).rgb; \
- UPDATE_COLOR_AND_WEIGHT_SUMS;
-
- CALCULATE_R_COORD_FOR_4_SAMPLES; \
- const float3 new_sample0 = tex2Dlod0try(tex, \
- float2(tex_uv_r.x, tex_uv.y)).rgb; \
- const float3 new_sample1 = tex2Dlod0try(tex, \
- float2(tex_uv_r.y, tex_uv.y)).rgb; \
- const float3 new_sample2 = tex2Dlod0try(tex, \
- float2(tex_uv_r.z, tex_uv.y)).rgb; \
- const float3 new_sample3 = tex2Dlod0try(tex, \
- float2(tex_uv_r.w, tex_uv.y)).rgb; \
- UPDATE_COLOR_AND_WEIGHT_SUMS;
- float3 downsample_vertical_sinc_tiled(const sampler2D tex,
- const float2 tex_uv, const float2 tex_size, static const float dr,
- const float magnification_scale, static const float tile_size_uv_r)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const int samples = int(max_sinc_resize_samples_m4);
-
- const int samples = int(get_dynamic_loop_size(magnification_scale));
-
-
-
- static const float input_tiles_per_texture_r = 1.0/tile_size_uv_r;
-
- const float2 first_texel_tile_r_and_dist = get_first_texel_tile_uv_and_dist(
- tex_uv, tex_size, dr, input_tiles_per_texture_r, samples, true);
- const float4 first_texel_tile_uv_rrrr = first_texel_tile_r_and_dist.xxxx;
- const float4 first_dist_unscaled = first_texel_tile_r_and_dist.yyyy;
-
- static const float tile_dr = dr * input_tiles_per_texture_r;
-
-
-
- int i_base = 0;
- float4 weight_sum = float4(0.0);
- float3 pixel_color = float3(0.0);
- static const int i_step = 4;
-
- if(samples - i_base >= 64)
- {
- for(int i = 0; i < 64; i += i_step)
- {
- VERTICAL_SINC_RESAMPLE_LOOP_BODY;
- }
- i_base += 64;
- }
- if(samples - i_base >= 32)
- {
- for(int i = 0; i < 32; i += i_step)
- {
- VERTICAL_SINC_RESAMPLE_LOOP_BODY;
- }
- i_base += 32;
- }
- if(samples - i_base >= 16)
- {
- for(int i = 0; i < 16; i += i_step)
- {
- VERTICAL_SINC_RESAMPLE_LOOP_BODY;
- }
- i_base += 16;
- }
- if(samples - i_base >= 8)
- {
- for(int i = 0; i < 8; i += i_step)
- {
- VERTICAL_SINC_RESAMPLE_LOOP_BODY;
- }
- i_base += 8;
- }
- if(samples - i_base >= 4)
- {
- for(int i = 0; i < 4; i += i_step)
- {
- VERTICAL_SINC_RESAMPLE_LOOP_BODY;
- }
- i_base += 4;
- }
-
- if(samples - i_base > 0)
- {
- for(int i = 0; i < 4; i += i_step)
- {
- VERTICAL_SINC_RESAMPLE_LOOP_BODY;
- }
- }
-
- for(int i = 0; i < samples; i += i_step)
- {
- VERTICAL_SINC_RESAMPLE_LOOP_BODY;
- }
-
-
- const float2 weight_sum_reduce = weight_sum.xy + weight_sum.zw;
- const float3 scalar_weight_sum = float3(weight_sum_reduce.x +
- weight_sum_reduce.y);
- return (pixel_color/scalar_weight_sum);
- }
- float3 downsample_horizontal_sinc_tiled(const sampler2D tex,
- const float2 tex_uv, const float2 tex_size, const float dr,
- const float magnification_scale, const float tile_size_uv_r)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const int samples = int(max_sinc_resize_samples_m4);
-
- const int samples = int(get_dynamic_loop_size(magnification_scale));
-
-
-
- const float input_tiles_per_texture_r = 1.0/tile_size_uv_r;
-
- const float2 first_texel_tile_r_and_dist = get_first_texel_tile_uv_and_dist(
- tex_uv, tex_size, dr, input_tiles_per_texture_r, samples, false);
- const float4 first_texel_tile_uv_rrrr = first_texel_tile_r_and_dist.xxxx;
- const float4 first_dist_unscaled = first_texel_tile_r_and_dist.yyyy;
-
- const float tile_dr = dr * input_tiles_per_texture_r;
-
-
-
- int i_base = 0;
- float4 weight_sum = float4(0.0);
- float3 pixel_color = float3(0.0);
- static const int i_step = 4;
-
- if(samples - i_base >= 64)
- {
- for(int i = 0; i < 64; i += i_step)
- {
- HORIZONTAL_SINC_RESAMPLE_LOOP_BODY;
- }
- i_base += 64;
- }
- if(samples - i_base >= 32)
- {
- for(int i = 0; i < 32; i += i_step)
- {
- HORIZONTAL_SINC_RESAMPLE_LOOP_BODY;
- }
- i_base += 32;
- }
- if(samples - i_base >= 16)
- {
- for(int i = 0; i < 16; i += i_step)
- {
- HORIZONTAL_SINC_RESAMPLE_LOOP_BODY;
- }
- i_base += 16;
- }
- if(samples - i_base >= 8)
- {
- for(int i = 0; i < 8; i += i_step)
- {
- HORIZONTAL_SINC_RESAMPLE_LOOP_BODY;
- }
- i_base += 8;
- }
- if(samples - i_base >= 4)
- {
- for(int i = 0; i < 4; i += i_step)
- {
- HORIZONTAL_SINC_RESAMPLE_LOOP_BODY;
- }
- i_base += 4;
- }
-
- if(samples - i_base > 0)
- {
- for(int i = 0; i < 4; i += i_step)
- {
- HORIZONTAL_SINC_RESAMPLE_LOOP_BODY;
- }
- }
-
- for(int i = 0; i < samples; i += i_step)
- {
- HORIZONTAL_SINC_RESAMPLE_LOOP_BODY;
- }
-
-
- const float2 weight_sum_reduce = weight_sum.xy + weight_sum.zw;
- const float3 scalar_weight_sum = float3(weight_sum_reduce.x +
- weight_sum_reduce.y);
- return (pixel_color/scalar_weight_sum);
- }
- float2 get_resized_mask_tile_size(const float2 estimated_viewport_size,
- const float2 estimated_mask_resize_output_size,
- const bool solemnly_swear_same_inputs_for_every_pass)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float tile_aspect_ratio_inv =
- mask_resize_src_lut_size.y/mask_resize_src_lut_size.x;
- static const float tile_aspect_ratio = 1.0/tile_aspect_ratio_inv;
- static const float2 tile_aspect = float2(1.0, tile_aspect_ratio_inv);
-
-
- const float desired_tile_size_x = mask_triads_per_tile * lerp(
- mask_triad_size_desired,
- estimated_viewport_size.x / mask_num_triads_desired,
- mask_specify_num_triads);
- if(get_mask_sample_mode() > 0.5)
- {
-
- return desired_tile_size_x * tile_aspect;
- }
-
- const float temp_tile_size_x =
- min(desired_tile_size_x, mask_resize_src_lut_size.x);
-
- const float2 temp_tile_size = temp_tile_size_x * tile_aspect;
- static const float2 min_tile_size =
- mask_min_allowed_tile_size * tile_aspect;
- const float2 max_tile_size =
- estimated_mask_resize_output_size / mask_resize_num_tiles;
- const float2 clamped_tile_size =
- clamp(temp_tile_size, min_tile_size, max_tile_size);
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- const float x_tile_size_from_y =
- clamped_tile_size.y * tile_aspect_ratio;
- const float y_tile_size_from_x = lerp(clamped_tile_size.y,
- clamped_tile_size.x * tile_aspect_ratio_inv,
- float(solemnly_swear_same_inputs_for_every_pass));
- const float2 reclamped_tile_size = float2(
- min(clamped_tile_size.x, x_tile_size_from_y),
- min(clamped_tile_size.y, y_tile_size_from_x));
-
-
-
- const float2 final_resized_tile_size =
- floor(reclamped_tile_size + float2(FIX_ZERO(0.0)));
- return final_resized_tile_size;
- }
- float4 get_mask_sampling_parameters(const float2 mask_resize_texture_size,
- const float2 mask_resize_video_size, const float2 true_viewport_size,
- out float2 mask_tiles_per_screen)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- const float mask_sample_mode = get_mask_sample_mode();
- const float2 mask_resize_tile_size = get_resized_mask_tile_size(
- true_viewport_size, mask_resize_video_size, false);
- if(mask_sample_mode < 0.5)
- {
-
-
- const float2 mask_tile_uv_size = mask_resize_tile_size /
- mask_resize_texture_size;
- const float2 skipped_tiles = mask_start_texels/mask_resize_tile_size;
- const float2 mask_tile_start_uv = skipped_tiles * mask_tile_uv_size;
-
- mask_tiles_per_screen = true_viewport_size / mask_resize_tile_size;
- return float4(mask_tile_start_uv, mask_tile_uv_size);
- }
- else
- {
-
-
-
-
- static const float2 mask_tile_uv_size = float2(1.0);
- static const float2 mask_tile_start_uv = float2(0.0);
- if(mask_sample_mode > 1.5)
- {
-
- mask_tiles_per_screen = true_viewport_size/mask_texture_large_size;
- }
- else
- {
-
- mask_tiles_per_screen = true_viewport_size / mask_resize_tile_size;
- }
- return float4(mask_tile_start_uv, mask_tile_uv_size);
- }
- }
- float2 convert_phosphor_tile_uv_wrap_to_tex_uv(const float2 tile_uv_wrap,
- const float4 mask_tile_start_uv_and_size)
- {
-
-
-
-
-
-
-
-
-
-
-
-
- if(get_mask_sample_mode() < 0.5)
- {
-
-
-
-
-
- float2 tile_uv = frac(tile_uv_wrap * 0.5) * 2.0;
-
- float2 tile_uv = frac(tile_uv_wrap);
-
-
- const float2 tile_uv_dx = ddx(tile_uv);
- const float2 tile_uv_dy = ddy(tile_uv);
- tile_uv = fix_tiling_discontinuities_normalized(tile_uv,
- tile_uv_dx, tile_uv_dy);
-
-
-
- const float2 mask_tex_uv = mask_tile_start_uv_and_size.xy +
- tile_uv * mask_tile_start_uv_and_size.zw;
- return mask_tex_uv;
- }
- else
- {
-
-
-
-
-
- return tile_uv_wrap;
- }
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float crt_gamma_static = 2.5;
- static const float lcd_gamma_static = 2.2;
-
- static const float levels_contrast_static = 1.0;
-
-
-
- static const float levels_autodim_temp = 0.5;
-
-
- static const float halation_weight_static = 0.0;
-
-
- static const float diffusion_weight_static = 0.075;
-
-
-
- static const float bloom_underestimate_levels_static = 0.8;
-
- static const float bloom_excess_static = 0.0;
-
-
-
-
-
-
-
-
-
-
-
- static const float bloom_approx_filter_static = 2.0;
- static const float bloom_approx_filter_static = 1.0;
-
-
-
-
-
-
-
-
-
-
- static const float beam_num_scanlines = 3.0;
-
-
- static const bool beam_generalized_gaussian = true;
-
-
-
-
- static const float beam_antialias_level = 1.0;
-
-
- static const float beam_min_sigma_static = 0.02;
- static const float beam_max_sigma_static = 0.3;
-
-
-
- static const float beam_spot_shape_function = 0.0;
-
-
- static const float beam_spot_power_static = 1.0/3.0;
-
-
-
-
- static const float beam_min_shape_static = 2.0;
- static const float beam_max_shape_static = 4.0;
-
-
-
-
- static const float beam_shape_power_static = 1.0/4.0;
-
-
- static const float beam_horiz_filter_static = 0.0;
-
- static const float beam_horiz_sigma_static = 0.35;
-
-
-
- static const float beam_horiz_linear_rgb_weight_static = 1.0;
-
-
-
- static const bool beam_misconvergence = true;
-
-
- static const float2 convergence_offsets_r_static = float2(0.1, 0.2);
- static const float2 convergence_offsets_g_static = float2(0.3, 0.4);
- static const float2 convergence_offsets_b_static = float2(0.5, 0.6);
-
- static const bool interlace_detect = true;
-
- static const bool interlace_1080i_static = false;
-
-
- static const bool interlace_bff_static = false;
-
-
-
- static const float aa_level = 12.0;
-
-
-
-
-
-
-
- static const float aa_filter = 6.0;
-
- static const bool aa_temporal = false;
-
-
- static const float2 aa_subpixel_r_offset_static = float2(-1.0/3.0, 0.0);
-
-
-
-
-
- static const float aa_cubic_c_static = 0.5;
-
- static const float aa_gauss_sigma_static = 0.5;
-
- static const float mask_type_static = 1.0;
-
-
-
-
-
-
-
-
-
- static const float mask_sample_mode_static = 0.0;
-
-
-
- static const float mask_specify_num_triads_static = 0.0;
-
-
-
-
-
-
-
- static const float mask_triad_size_desired_static = 24.0 / 8.0;
-
-
- static const float mask_num_triads_desired_static = 480.0;
-
-
-
- static const float mask_sinc_lobes = 3.0;
-
-
-
-
-
-
-
- static const float mask_min_allowed_triad_size = 2.0;
-
-
-
- static const float geom_mode_static = 0.0;
-
- static const float geom_radius_static = 2.0;
-
-
- static const float geom_view_dist_static = 2.0;
-
- static const float2 geom_tilt_angle_static = float2(0.0, 0.0);
-
-
-
-
-
-
- static const float geom_aspect_ratio_static = 1.313069909;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float2 geom_overscan_static = float2(1.0, 1.0);
-
-
-
- static const bool geom_force_correct_tangent_matrix = true;
-
- static const float border_size_static = 0.015;
-
-
- static const float border_darkness_static = 2.0;
-
-
- static const float border_compress_static = 2.5;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float crt_gamma_static = 2.5;
- static const float lcd_gamma_static = 2.2;
-
- static const float levels_contrast_static = 1.0;
-
-
-
- static const float levels_autodim_temp = 0.5;
-
-
- static const float halation_weight_static = 0.0;
-
-
- static const float diffusion_weight_static = 0.075;
-
-
-
- static const float bloom_underestimate_levels_static = 0.8;
-
- static const float bloom_excess_static = 0.0;
-
-
-
-
-
-
-
-
-
-
-
- static const float bloom_approx_filter_static = 2.0;
- static const float bloom_approx_filter_static = 1.0;
-
-
-
-
-
-
-
-
-
-
- static const float beam_num_scanlines = 3.0;
-
-
- static const bool beam_generalized_gaussian = true;
-
-
-
-
- static const float beam_antialias_level = 1.0;
-
-
- static const float beam_min_sigma_static = 0.02;
- static const float beam_max_sigma_static = 0.3;
-
-
-
- static const float beam_spot_shape_function = 0.0;
-
-
- static const float beam_spot_power_static = 1.0/3.0;
-
-
-
-
- static const float beam_min_shape_static = 2.0;
- static const float beam_max_shape_static = 4.0;
-
-
-
-
- static const float beam_shape_power_static = 1.0/4.0;
-
-
- static const float beam_horiz_filter_static = 0.0;
-
- static const float beam_horiz_sigma_static = 0.35;
-
-
-
- static const float beam_horiz_linear_rgb_weight_static = 1.0;
-
-
-
- static const bool beam_misconvergence = true;
-
-
- static const float2 convergence_offsets_r_static = float2(0.1, 0.2);
- static const float2 convergence_offsets_g_static = float2(0.3, 0.4);
- static const float2 convergence_offsets_b_static = float2(0.5, 0.6);
-
- static const bool interlace_detect = true;
-
- static const bool interlace_1080i_static = false;
-
-
- static const bool interlace_bff_static = false;
-
-
-
- static const float aa_level = 12.0;
-
-
-
-
-
-
-
- static const float aa_filter = 6.0;
-
- static const bool aa_temporal = false;
-
-
- static const float2 aa_subpixel_r_offset_static = float2(-1.0/3.0, 0.0);
-
-
-
-
-
- static const float aa_cubic_c_static = 0.5;
-
- static const float aa_gauss_sigma_static = 0.5;
-
- static const float mask_type_static = 1.0;
-
-
-
-
-
-
-
-
-
- static const float mask_sample_mode_static = 0.0;
-
-
-
- static const float mask_specify_num_triads_static = 0.0;
-
-
-
-
-
-
-
- static const float mask_triad_size_desired_static = 24.0 / 8.0;
-
-
- static const float mask_num_triads_desired_static = 480.0;
-
-
-
- static const float mask_sinc_lobes = 3.0;
-
-
-
-
-
-
-
- static const float mask_min_allowed_triad_size = 2.0;
-
-
-
- static const float geom_mode_static = 0.0;
-
- static const float geom_radius_static = 2.0;
-
-
- static const float geom_view_dist_static = 2.0;
-
- static const float2 geom_tilt_angle_static = float2(0.0, 0.0);
-
-
-
-
-
-
- static const float geom_aspect_ratio_static = 1.313069909;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float2 geom_overscan_static = float2(1.0, 1.0);
-
-
-
- static const bool geom_force_correct_tangent_matrix = true;
-
- static const float border_size_static = 0.015;
-
-
- static const float border_darkness_static = 2.0;
-
-
- static const float border_compress_static = 2.5;
- static const float bloom_approx_size_x = 320.0;
- static const float bloom_approx_size_x_for_fake = 400.0;
- static const float2 mask_resize_viewport_scale = float2(0.0625, 0.0625);
- static const float geom_max_aspect_ratio = 4.0/3.0;
- static const float2 mask_texture_small_size = float2(64.0, 64.0);
- static const float2 mask_texture_large_size = float2(512.0, 512.0);
- static const float mask_triads_per_tile = 8.0;
- static const float mask_grille14_avg_color = 50.6666666/255.0;
-
-
- static const float mask_grille15_avg_color = 53.0/255.0;
-
-
- static const float mask_slot_avg_color = 46.0/255.0;
-
-
- static const float mask_shadow_avg_color = 41.0/255.0;
-
-
- static const float mask_grille_avg_color = mask_grille14_avg_color;
- static const float mask_grille_avg_color = mask_grille15_avg_color;
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float bloom_approx_filter =
- bloom_approx_filter_static > 1.5 ? 0.0 : bloom_approx_filter_static;
- static const float bloom_approx_filter = bloom_approx_filter_static;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float2 mask_resize_src_lut_size = mask_texture_large_size;
-
- static const float2 mask_resize_src_lut_size = mask_texture_small_size;
-
- static const float2 mask_resize_src_lut_size = mask_texture_small_size;
-
-
-
-
- static const float max_subpixel_offset = aa_subpixel_r_offset_static.x;
-
- static const float max_aa_base_pixel_border = 4.0 +
- max_subpixel_offset;
- static const float max_aa_base_pixel_border = 0.0;
- static const float max_aniso_pixel_border = max_aa_base_pixel_border + 0.5;
- static const float max_aniso_pixel_border = max_aa_base_pixel_border;
- static const float max_tiled_pixel_border = max_aniso_pixel_border + 1.0;
- static const float max_tiled_pixel_border = max_aniso_pixel_border;
- static const float max_mask_texel_border =
- ceil(max_tiled_pixel_border * 3.0);
- static const float max_mask_texel_border = ceil(max_tiled_pixel_border);
- static const float max_mask_tile_border = max_mask_texel_border/
- (mask_min_allowed_triad_size * mask_triads_per_tile);
-
-
-
- static const float mask_resize_num_tiles = 1.0 + 1.0;
- static const float mask_start_texels = 0.0;
-
- static const float mask_resize_num_tiles = 1.0 +
- 2.0 * max_mask_tile_border;
- static const float mask_start_texels = max_mask_texel_border;
-
- static const float mask_resize_num_tiles = 1.0 + 2.0*max_mask_tile_border;
- static const float mask_start_texels = max_mask_texel_border;
- static const float mask_resize_num_triads =
- mask_resize_num_tiles * mask_triads_per_tile;
- static const float2 min_allowed_viewport_triads =
- float2(mask_resize_num_triads) / mask_resize_viewport_scale;
- static const float pi = 3.141592653589;
- static const float under_half = 0.4995;
- float4 erf6(float4 x)
- {
-
-
-
-
-
-
- static const float4 one = float4(1.0);
- const float4 sign_x = sign(x);
- const float4 t = one/(one + 0.47047*abs(x));
- const float4 result = one - t*(0.3480242 + t*(-0.0958798 + t*0.7478556))*
- exp(-(x*x));
- return result * sign_x;
- }
- float3 erf6(const float3 x)
- {
-
- static const float3 one = float3(1.0);
- const float3 sign_x = sign(x);
- const float3 t = one/(one + 0.47047*abs(x));
- const float3 result = one - t*(0.3480242 + t*(-0.0958798 + t*0.7478556))*
- exp(-(x*x));
- return result * sign_x;
- }
- float2 erf6(const float2 x)
- {
-
- static const float2 one = float2(1.0);
- const float2 sign_x = sign(x);
- const float2 t = one/(one + 0.47047*abs(x));
- const float2 result = one - t*(0.3480242 + t*(-0.0958798 + t*0.7478556))*
- exp(-(x*x));
- return result * sign_x;
- }
- float erf6(const float x)
- {
-
- const float sign_x = sign(x);
- const float t = 1.0/(1.0 + 0.47047*abs(x));
- const float result = 1.0 - t*(0.3480242 + t*(-0.0958798 + t*0.7478556))*
- exp(-(x*x));
- return result * sign_x;
- }
- float4 erft(const float4 x)
- {
-
-
-
-
-
-
-
- return tanh(1.202760580 * x);
- }
- float3 erft(const float3 x)
- {
-
- return tanh(1.202760580 * x);
- }
- float2 erft(const float2 x)
- {
-
- return tanh(1.202760580 * x);
- }
- float erft(const float x)
- {
-
- return tanh(1.202760580 * x);
- }
- inline float4 erf(const float4 x)
- {
-
-
-
- return erft(x);
-
- return erf6(x);
-
- }
- inline float3 erf(const float3 x)
- {
-
-
- return erft(x);
-
- return erf6(x);
-
- }
- inline float2 erf(const float2 x)
- {
-
-
- return erft(x);
-
- return erf6(x);
-
- }
- inline float erf(const float x)
- {
-
-
- return erft(x);
-
- return erf6(x);
-
- }
- float4 gamma_impl(const float4 s, const float4 s_inv)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- static const float4 g = float4(1.12906830989);
- static const float4 c0 = float4(0.8109119309638332633713423362694399653724431);
- static const float4 c1 = float4(0.4808354605142681877121661197951496120000040);
- static const float4 e = float4(2.71828182845904523536028747135266249775724709);
- const float4 sph = s + float4(0.5);
- const float4 lanczos_sum = c0 + c1/(s + float4(1.0));
- const float4 base = (sph + g)/e;
-
-
- return (pow(base, sph) * lanczos_sum) * s_inv;
- }
- float3 gamma_impl(const float3 s, const float3 s_inv)
- {
-
- static const float3 g = float3(1.12906830989);
- static const float3 c0 = float3(0.8109119309638332633713423362694399653724431);
- static const float3 c1 = float3(0.4808354605142681877121661197951496120000040);
- static const float3 e = float3(2.71828182845904523536028747135266249775724709);
- const float3 sph = s + float3(0.5);
- const float3 lanczos_sum = c0 + c1/(s + float3(1.0));
- const float3 base = (sph + g)/e;
- return (pow(base, sph) * lanczos_sum) * s_inv;
- }
- float2 gamma_impl(const float2 s, const float2 s_inv)
- {
-
- static const float2 g = float2(1.12906830989);
- static const float2 c0 = float2(0.8109119309638332633713423362694399653724431);
- static const float2 c1 = float2(0.4808354605142681877121661197951496120000040);
- static const float2 e = float2(2.71828182845904523536028747135266249775724709);
- const float2 sph = s + float2(0.5);
- const float2 lanczos_sum = c0 + c1/(s + float2(1.0));
- const float2 base = (sph + g)/e;
- return (pow(base, sph) * lanczos_sum) * s_inv;
- }
- float gamma_impl(const float s, const float s_inv)
- {
-
- static const float g = 1.12906830989;
- static const float c0 = 0.8109119309638332633713423362694399653724431;
- static const float c1 = 0.4808354605142681877121661197951496120000040;
- static const float e = 2.71828182845904523536028747135266249775724709;
- const float sph = s + 0.5;
- const float lanczos_sum = c0 + c1/(s + 1.0);
- const float base = (sph + g)/e;
- return (pow(base, sph) * lanczos_sum) * s_inv;
- }
- float4 gamma(const float4 s)
- {
-
-
-
-
- return gamma_impl(s, float4(1.0)/s);
- }
- float3 gamma(const float3 s)
- {
-
- return gamma_impl(s, float3(1.0)/s);
- }
- float2 gamma(const float2 s)
- {
-
- return gamma_impl(s, float2(1.0)/s);
- }
- float gamma(const float s)
- {
-
- return gamma_impl(s, 1.0/s);
- }
- float4 ligamma_small_z_impl(const float4 s, const float4 z, const float4 s_inv)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- const float4 scale = pow(z, s);
- float4 sum = s_inv;
-
- const float4 z_sq = z*z;
- const float4 denom1 = s + float4(1.0);
- const float4 denom2 = 2.0*s + float4(4.0);
- const float4 denom3 = 6.0*s + float4(18.0);
-
- sum -= z/denom1;
- sum += z_sq/denom2;
- sum -= z * z_sq/denom3;
-
-
- return scale * sum;
- }
- float3 ligamma_small_z_impl(const float3 s, const float3 z, const float3 s_inv)
- {
-
- const float3 scale = pow(z, s);
- float3 sum = s_inv;
- const float3 z_sq = z*z;
- const float3 denom1 = s + float3(1.0);
- const float3 denom2 = 2.0*s + float3(4.0);
- const float3 denom3 = 6.0*s + float3(18.0);
- sum -= z/denom1;
- sum += z_sq/denom2;
- sum -= z * z_sq/denom3;
- return scale * sum;
- }
- float2 ligamma_small_z_impl(const float2 s, const float2 z, const float2 s_inv)
- {
-
- const float2 scale = pow(z, s);
- float2 sum = s_inv;
- const float2 z_sq = z*z;
- const float2 denom1 = s + float2(1.0);
- const float2 denom2 = 2.0*s + float2(4.0);
- const float2 denom3 = 6.0*s + float2(18.0);
- sum -= z/denom1;
- sum += z_sq/denom2;
- sum -= z * z_sq/denom3;
- return scale * sum;
- }
- float ligamma_small_z_impl(const float s, const float z, const float s_inv)
- {
-
- const float scale = pow(z, s);
- float sum = s_inv;
- const float z_sq = z*z;
- const float denom1 = s + 1.0;
- const float denom2 = 2.0*s + 4.0;
- const float denom3 = 6.0*s + 18.0;
- sum -= z/denom1;
- sum += z_sq/denom2;
- sum -= z * z_sq/denom3;
- return scale * sum;
- }
- float4 uigamma_large_z_impl(const float4 s, const float4 z)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
- const float4 numerator = pow(z, s) * exp(-z);
- float4 denom = float4(7.0) + z - s;
- denom = float4(5.0) + z - s + (3.0*s - float4(9.0))/denom;
- denom = float4(3.0) + z - s + (2.0*s - float4(4.0))/denom;
- denom = float4(1.0) + z - s + (s - float4(1.0))/denom;
- return numerator / denom;
- }
- float3 uigamma_large_z_impl(const float3 s, const float3 z)
- {
-
- const float3 numerator = pow(z, s) * exp(-z);
- float3 denom = float3(7.0) + z - s;
- denom = float3(5.0) + z - s + (3.0*s - float3(9.0))/denom;
- denom = float3(3.0) + z - s + (2.0*s - float3(4.0))/denom;
- denom = float3(1.0) + z - s + (s - float3(1.0))/denom;
- return numerator / denom;
- }
- float2 uigamma_large_z_impl(const float2 s, const float2 z)
- {
-
- const float2 numerator = pow(z, s) * exp(-z);
- float2 denom = float2(7.0) + z - s;
- denom = float2(5.0) + z - s + (3.0*s - float2(9.0))/denom;
- denom = float2(3.0) + z - s + (2.0*s - float2(4.0))/denom;
- denom = float2(1.0) + z - s + (s - float2(1.0))/denom;
- return numerator / denom;
- }
- float uigamma_large_z_impl(const float s, const float z)
- {
-
- const float numerator = pow(z, s) * exp(-z);
- float denom = 7.0 + z - s;
- denom = 5.0 + z - s + (3.0*s - 9.0)/denom;
- denom = 3.0 + z - s + (2.0*s - 4.0)/denom;
- denom = 1.0 + z - s + (s - 1.0)/denom;
- return numerator / denom;
- }
- float4 normalized_ligamma_impl(const float4 s, const float4 z,
- const float4 s_inv, const float4 gamma_s_inv)
- {
-
-
-
-
-
-
-
-
-
-
-
- static const float4 thresh = float4(0.775075);
- bool4 z_is_large;
- z_is_large.x = z.x > thresh.x;
- z_is_large.y = z.y > thresh.y;
- z_is_large.z = z.z > thresh.z;
- z_is_large.w = z.w > thresh.w;
- const float4 large_z = float4(1.0) - uigamma_large_z_impl(s, z) * gamma_s_inv;
- const float4 small_z = ligamma_small_z_impl(s, z, s_inv) * gamma_s_inv;
-
- bool4 inverse_z_is_large = not(z_is_large);
- return large_z * float4(z_is_large) + small_z * float4(inverse_z_is_large);
- }
- float3 normalized_ligamma_impl(const float3 s, const float3 z,
- const float3 s_inv, const float3 gamma_s_inv)
- {
-
- static const float3 thresh = float3(0.775075);
- bool3 z_is_large;
- z_is_large.x = z.x > thresh.x;
- z_is_large.y = z.y > thresh.y;
- z_is_large.z = z.z > thresh.z;
- const float3 large_z = float3(1.0) - uigamma_large_z_impl(s, z) * gamma_s_inv;
- const float3 small_z = ligamma_small_z_impl(s, z, s_inv) * gamma_s_inv;
- bool3 inverse_z_is_large = not(z_is_large);
- return large_z * float3(z_is_large) + small_z * float3(inverse_z_is_large);
- }
- float2 normalized_ligamma_impl(const float2 s, const float2 z,
- const float2 s_inv, const float2 gamma_s_inv)
- {
-
- static const float2 thresh = float2(0.775075);
- bool2 z_is_large;
- z_is_large.x = z.x > thresh.x;
- z_is_large.y = z.y > thresh.y;
- const float2 large_z = float2(1.0) - uigamma_large_z_impl(s, z) * gamma_s_inv;
- const float2 small_z = ligamma_small_z_impl(s, z, s_inv) * gamma_s_inv;
- bool2 inverse_z_is_large = not(z_is_large);
- return large_z * float2(z_is_large) + small_z * float2(inverse_z_is_large);
- }
- float normalized_ligamma_impl(const float s, const float z,
- const float s_inv, const float gamma_s_inv)
- {
-
- static const float thresh = 0.775075;
- const bool z_is_large = z > thresh;
- const float large_z = 1.0 - uigamma_large_z_impl(s, z) * gamma_s_inv;
- const float small_z = ligamma_small_z_impl(s, z, s_inv) * gamma_s_inv;
- return large_z * float(z_is_large) + small_z * float(!z_is_large);
- }
- float4 normalized_ligamma(const float4 s, const float4 z)
- {
-
-
-
- const float4 s_inv = float4(1.0)/s;
- const float4 gamma_s_inv = float4(1.0)/gamma_impl(s, s_inv);
- return normalized_ligamma_impl(s, z, s_inv, gamma_s_inv);
- }
- float3 normalized_ligamma(const float3 s, const float3 z)
- {
-
- const float3 s_inv = float3(1.0)/s;
- const float3 gamma_s_inv = float3(1.0)/gamma_impl(s, s_inv);
- return normalized_ligamma_impl(s, z, s_inv, gamma_s_inv);
- }
- float2 normalized_ligamma(const float2 s, const float2 z)
- {
-
- const float2 s_inv = float2(1.0)/s;
- const float2 gamma_s_inv = float2(1.0)/gamma_impl(s, s_inv);
- return normalized_ligamma_impl(s, z, s_inv, gamma_s_inv);
- }
- float normalized_ligamma(const float s, const float z)
- {
-
- const float s_inv = 1.0/s;
- const float gamma_s_inv = 1.0/gamma_impl(s, s_inv);
- return normalized_ligamma_impl(s, z, s_inv, gamma_s_inv);
- }
-
- static const float ntsc_gamma = 2.2;
- static const float pal_gamma = 2.8;
-
-
-
-
-
-
-
-
-
-
-
- static const float crt_reference_gamma_high = 2.5;
- static const float crt_reference_gamma_low = 2.35;
- static const float lcd_reference_gamma = 2.5;
- static const float crt_office_gamma = 2.2;
- static const float lcd_office_gamma = 2.2;
- static const bool assume_opaque_alpha = false;
-
- inline float get_crt_gamma() { return crt_gamma; }
- inline float get_gba_gamma() { return gba_gamma; }
- inline float get_lcd_gamma() { return lcd_gamma; }
- inline float get_crt_gamma() { return crt_reference_gamma_high; }
- inline float get_gba_gamma() { return 3.5; }
- inline float get_lcd_gamma() { return lcd_office_gamma; }
-
- inline float get_intermediate_gamma() { return intermediate_gamma; }
- inline float get_input_gamma() { return input_gamma; }
- inline float get_output_gamma() { return output_gamma; }
-
-
- inline float get_intermediate_gamma() { return ntsc_gamma; }
-
- inline float get_input_gamma() { return get_crt_gamma(); }
- inline float get_output_gamma() { return get_lcd_gamma(); }
-
-
- inline float get_input_gamma() { return get_gba_gamma(); }
- inline float get_output_gamma() { return get_lcd_gamma(); }
-
-
- inline float get_input_gamma() { return get_lcd_gamma(); }
- inline float get_output_gamma() { return get_crt_gamma(); }
-
-
- inline float get_input_gamma() { return get_gba_gamma(); }
- inline float get_output_gamma() { return get_crt_gamma(); }
-
- inline float get_input_gamma() { return ntsc_gamma; }
- inline float get_output_gamma() { return ntsc_gamma; }
-
-
-
-
-
- static const bool linearize_input = true;
- inline float get_pass_input_gamma() { return get_input_gamma(); }
-
- static const bool linearize_input = false;
- inline float get_pass_input_gamma() { return 1.0; }
-
-
- static const bool gamma_encode_output = true;
- inline float get_pass_output_gamma() { return get_output_gamma(); }
-
- static const bool gamma_encode_output = false;
- inline float get_pass_output_gamma() { return 1.0; }
-
- static const bool linearize_input = true;
- static const bool gamma_encode_output = true;
-
- inline float get_pass_input_gamma() { return get_input_gamma(); }
-
- inline float get_pass_input_gamma() { return get_intermediate_gamma(); }
-
-
- inline float get_pass_output_gamma() { return get_output_gamma(); }
-
- inline float get_pass_output_gamma() { return get_intermediate_gamma(); }
-
- static const bool gamma_aware_bilinear = !linearize_input;
- inline float4 encode_output(const float4 color)
- {
- if(gamma_encode_output)
- {
- if(assume_opaque_alpha)
- {
- return float4(pow(color.rgb, float3(1.0/get_pass_output_gamma())), 1.0);
- }
- else
- {
- return float4(pow(color.rgb, float3(1.0/get_pass_output_gamma())), color.a);
- }
- }
- else
- {
- return color;
- }
- }
- inline float4 decode_input(const float4 color)
- {
- if(linearize_input)
- {
- if(assume_opaque_alpha)
- {
- return float4(pow(color.rgb, float3(get_pass_input_gamma())), 1.0);
- }
- else
- {
- return float4(pow(color.rgb, float3(get_pass_input_gamma())), color.a);
- }
- }
- else
- {
- return color;
- }
- }
- inline float4 decode_gamma_input(const float4 color, const float3 gamma)
- {
- if(assume_opaque_alpha)
- {
- return float4(pow(color.rgb, gamma), 1.0);
- }
- else
- {
- return float4(pow(color.rgb, gamma), color.a);
- }
- }
- inline float4 tex2D_linearize(const sampler2D tex, float2 tex_coords)
- { return decode_input(COMPAT_TEXTURE(tex, tex_coords)); }
- inline float4 tex2D_linearize(const sampler2D tex, float3 tex_coords)
- { return decode_input(COMPAT_TEXTURE(tex, tex_coords.xy)); }
- inline float4 tex2D_linearize(const sampler2D tex, float2 tex_coords, int texel_off)
- { return decode_input(textureLod(tex, tex_coords, texel_off)); }
- inline float4 tex2D_linearize(const sampler2D tex, float3 tex_coords, int texel_off)
- { return decode_input(textureLod(tex, tex_coords.xy, texel_off)); }
- inline float4 tex2Dlod_linearize(const sampler2D tex, float4 tex_coords)
- { return decode_input(textureLod(tex, tex_coords.xy, 0.0)); }
- inline float4 tex2Dlod_linearize(const sampler2D tex, float4 tex_coords, int texel_off)
- { return decode_input(textureLod(tex, tex_coords.xy, texel_off)); }
- inline float4 tex2Dlod_linearize_gamma(const sampler2D tex, float4 tex_coords, float3 gamma)
- { return decode_gamma_input(textureLod(tex, tex_coords.xy, 0.0), gamma); }
- inline float4 tex2Dlod_linearize_gamma(const sampler2D tex, float4 tex_coords, int texel_off, float3 gamma)
- { return decode_gamma_input(textureLod(tex, tex_coords.xy, texel_off), gamma); }
- inline float3 get_gaussian_sigma(const float3 color, const float sigma_range)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- if(beam_spot_shape_function < 0.5)
- {
-
- return float3(beam_min_sigma) + sigma_range *
- pow(color, float3(beam_spot_power));
- }
- else
- {
-
- const float3 color_minus_1 = color - float3(1.0);
- return float3(beam_min_sigma) + sigma_range *
- sqrt(float3(1.0) - color_minus_1*color_minus_1);
- }
- }
- inline float3 get_generalized_gaussian_beta(const float3 color,
- const float shape_range)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- return beam_min_shape + shape_range * pow(color, float3(beam_shape_power));
- }
- float3 scanline_gaussian_integral_contrib(const float3 dist,
- const float3 color, const float pixel_height, const float sigma_range)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- const float3 sigma = get_gaussian_sigma(color, sigma_range);
- const float3 ph_offset = float3(pixel_height * 0.5);
- const float3 denom_inv = 1.0/(sigma*sqrt(2.0));
- const float3 integral_high = erf((dist + ph_offset)*denom_inv);
- const float3 integral_low = erf((dist - ph_offset)*denom_inv);
- return color * 0.5*(integral_high - integral_low)/pixel_height;
- }
- float3 scanline_generalized_gaussian_integral_contrib(float3 dist,
- float3 color, float pixel_height, float sigma_range,
- float shape_range)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- const float3 alpha = sqrt(2.0) * get_gaussian_sigma(color, sigma_range);
- const float3 beta = get_generalized_gaussian_beta(color, shape_range);
- const float3 alpha_inv = float3(1.0)/alpha;
- const float3 s = float3(1.0)/beta;
- const float3 ph_offset = float3(pixel_height * 0.5);
-
-
- const float3 gamma_s_inv = float3(1.0)/gamma_impl(s, beta);
- const float3 dist1 = dist + ph_offset;
- const float3 dist0 = dist - ph_offset;
- const float3 integral_high = sign(dist1) * normalized_ligamma_impl(
- s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv);
- const float3 integral_low = sign(dist0) * normalized_ligamma_impl(
- s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv);
- return color * 0.5*(integral_high - integral_low)/pixel_height;
- }
- float3 scanline_gaussian_sampled_contrib(const float3 dist, const float3 color,
- const float pixel_height, const float sigma_range)
- {
-
-
- const float3 sigma = get_gaussian_sigma(color, sigma_range);
-
- const float3 sigma_inv = float3(1.0)/sigma;
- const float3 inner_denom_inv = 0.5 * sigma_inv * sigma_inv;
- const float3 outer_denom_inv = sigma_inv/sqrt(2.0*pi);
- if(beam_antialias_level > 0.5)
- {
-
- const float3 sample_offset = float3(pixel_height/3.0);
- const float3 dist2 = dist + sample_offset;
- const float3 dist3 = abs(dist - sample_offset);
-
- const float3 scale = color/3.0 * outer_denom_inv;
- const float3 weight1 = exp(-(dist*dist)*inner_denom_inv);
- const float3 weight2 = exp(-(dist2*dist2)*inner_denom_inv);
- const float3 weight3 = exp(-(dist3*dist3)*inner_denom_inv);
- return scale * (weight1 + weight2 + weight3);
- }
- else
- {
- return color*exp(-(dist*dist)*inner_denom_inv)*outer_denom_inv;
- }
- }
- float3 scanline_generalized_gaussian_sampled_contrib(float3 dist,
- float3 color, float pixel_height, float sigma_range,
- float shape_range)
- {
-
-
-
- const float3 alpha = sqrt(2.0) * get_gaussian_sigma(color, sigma_range);
- const float3 beta = get_generalized_gaussian_beta(color, shape_range);
-
- const float3 alpha_inv = float3(1.0)/alpha;
- const float3 beta_inv = float3(1.0)/beta;
- const float3 scale = color * beta * 0.5 * alpha_inv /
- gamma_impl(beta_inv, beta);
- if(beam_antialias_level > 0.5)
- {
-
- const float3 sample_offset = float3(pixel_height/3.0);
- const float3 dist2 = dist + sample_offset;
- const float3 dist3 = abs(dist - sample_offset);
-
- const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta));
- const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta));
- const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta));
- return scale/3.0 * (weight1 + weight2 + weight3);
- }
- else
- {
- return scale * exp(-pow(abs(dist*alpha_inv), beta));
- }
- }
- inline float3 scanline_contrib(float3 dist, float3 color,
- float pixel_height, const float sigma_range, const float shape_range)
- {
-
-
-
-
-
-
-
-
- if(beam_generalized_gaussian)
- {
- if(beam_antialias_level > 1.5)
- {
- return scanline_generalized_gaussian_integral_contrib(
- dist, color, pixel_height, sigma_range, shape_range);
- }
- else
- {
- return scanline_generalized_gaussian_sampled_contrib(
- dist, color, pixel_height, sigma_range, shape_range);
- }
- }
- else
- {
- if(beam_antialias_level > 1.5)
- {
- return scanline_gaussian_integral_contrib(
- dist, color, pixel_height, sigma_range);
- }
- else
- {
- return scanline_gaussian_sampled_contrib(
- dist, color, pixel_height, sigma_range);
- }
- }
- }
- inline float3 get_raw_interpolated_color(const float3 color0,
- const float3 color1, const float3 color2, const float3 color3,
- const float4 weights)
- {
-
- return max(mul(weights, float4x3(color0, color1, color2, color3)), 0.0);
- }
- float3 get_interpolated_linear_color(const float3 color0, const float3 color1,
- const float3 color2, const float3 color3, const float4 weights)
- {
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- const float intermediate_gamma = get_intermediate_gamma();
-
-
-
-
-
-
-
-
-
-
-
-
- const float3 gamma_mixed_color = pow(get_raw_interpolated_color(
- color0, color1, color2, color3, weights), float3(intermediate_gamma));
- if(beam_horiz_linear_rgb_weight > 0.0)
- {
- const float3 linear_mixed_color = get_raw_interpolated_color(
- pow(color0, float3(intermediate_gamma)),
- pow(color1, float3(intermediate_gamma)),
- pow(color2, float3(intermediate_gamma)),
- pow(color3, float3(intermediate_gamma)),
- weights);
- return lerp(gamma_mixed_color, linear_mixed_color,
- beam_horiz_linear_rgb_weight);
- }
- else
- {
- return gamma_mixed_color;
- }
-
- const float3 linear_mixed_color = get_raw_interpolated_color(
- color0, color1, color2, color3, weights);
- if(beam_horiz_linear_rgb_weight < 1.0)
- {
- const float3 gamma_mixed_color = get_raw_interpolated_color(
- pow(color0, float3(1.0/intermediate_gamma)),
- pow(color1, float3(1.0/intermediate_gamma)),
- pow(color2, float3(1.0/intermediate_gamma)),
- pow(color3, float3(1.0/intermediate_gamma)),
- weights);
- return lerp(gamma_mixed_color, linear_mixed_color,
- beam_horiz_linear_rgb_weight);
- }
- else
- {
- return linear_mixed_color;
- }
-
-
-
-
- const float3 gamma_mixed_color = pow(get_raw_interpolated_color(
- color0, color1, color2, color3, weights), intermediate_gamma);
- const float3 linear_mixed_color = get_raw_interpolated_color(
- pow(color0, float3(intermediate_gamma)),
- pow(color1, float3(intermediate_gamma)),
- pow(color2, float3(intermediate_gamma)),
- pow(color3, float3(intermediate_gamma)),
- weights);
- return lerp(gamma_mixed_color, linear_mixed_color,
- beam_horiz_linear_rgb_weight);
-
-
- const float3 linear_mixed_color = get_raw_interpolated_color(
- color0, color1, color2, color3, weights);
- const float3 gamma_mixed_color = get_raw_interpolated_color(
- pow(color0, float3(1.0/intermediate_gamma)),
- pow(color1, float3(1.0/intermediate_gamma)),
- pow(color2, float3(1.0/intermediate_gamma)),
- pow(color3, float3(1.0/intermediate_gamma)),
- weights);
-
- return lerp(gamma_mixed_color, linear_mixed_color,
- beam_horiz_linear_rgb_weight);
-
-
- }
- float3 get_scanline_color(const sampler2D tex, const float2 scanline_uv,
- const float2 uv_step_x, const float4 weights)
- {
-
-
-
-
-
-
-
-
-
-
-
-
- const float3 color1 = COMPAT_TEXTURE(tex, scanline_uv).rgb;
- const float3 color2 = COMPAT_TEXTURE(tex, scanline_uv + uv_step_x).rgb;
- float3 color0 = float3(0.0);
- float3 color3 = float3(0.0);
- if(beam_horiz_filter > 0.5)
- {
- color0 = COMPAT_TEXTURE(tex, scanline_uv - uv_step_x).rgb;
- color3 = COMPAT_TEXTURE(tex, scanline_uv + 2.0 * uv_step_x).rgb;
- }
-
-
- return get_interpolated_linear_color(color0, color1, color2, color3, weights);
- }
- float3 sample_single_scanline_horizontal(const sampler2D tex,
- const float2 tex_uv, const float2 tex_size,
- const float2 texture_size_inv)
- {
-
-
- const float2 curr_texel = tex_uv * tex_size;
-
- const float2 prev_texel =
- floor(curr_texel - float2(under_half)) + float2(0.5);
- const float2 prev_texel_hor = float2(prev_texel.x, curr_texel.y);
- const float2 prev_texel_hor_uv = prev_texel_hor * texture_size_inv;
- const float prev_dist = curr_texel.x - prev_texel_hor.x;
- const float4 sample_dists = float4(1.0 + prev_dist, prev_dist,
- 1.0 - prev_dist, 2.0 - prev_dist);
-
- float4 weights;
- if(beam_horiz_filter < 0.5)
- {
-
- const float x = sample_dists.y;
- const float w2 = x*x*x*(x*(x*6.0 - 15.0) + 10.0);
- weights = float4(0.0, 1.0 - w2, w2, 0.0);
- }
- else if(beam_horiz_filter < 1.5)
- {
-
- float inner_denom_inv = 1.0/(2.0*beam_horiz_sigma*beam_horiz_sigma);
- weights = exp(-(sample_dists*sample_dists)*inner_denom_inv);
- }
- else
- {
-
- const float4 pi_dists = FIX_ZERO(sample_dists * pi);
- weights = 2.0 * sin(pi_dists) * sin(pi_dists * 0.5) /
- (pi_dists * pi_dists);
- }
-
- const float4 final_weights = weights/dot(weights, float4(1.0));
-
- const float2 uv_step_x = float2(texture_size_inv.x, 0.0);
- return get_scanline_color(
- tex, prev_texel_hor_uv, uv_step_x, final_weights);
- }
- float3 sample_rgb_scanline_horizontal(const sampler2D tex,
- const float2 tex_uv, const float2 tex_size,
- const float2 texture_size_inv)
- {
-
-
- if(beam_misconvergence)
- {
- const float3 convergence_offsets_rgb =
- get_convergence_offsets_x_vector();
- const float3 offset_u_rgb =
- convergence_offsets_rgb * texture_size_inv.xxx;
- const float2 scanline_uv_r = tex_uv - float2(offset_u_rgb.r, 0.0);
- const float2 scanline_uv_g = tex_uv - float2(offset_u_rgb.g, 0.0);
- const float2 scanline_uv_b = tex_uv - float2(offset_u_rgb.b, 0.0);
- const float3 sample_r = sample_single_scanline_horizontal(
- tex, scanline_uv_r, tex_size, texture_size_inv);
- const float3 sample_g = sample_single_scanline_horizontal(
- tex, scanline_uv_g, tex_size, texture_size_inv);
- const float3 sample_b = sample_single_scanline_horizontal(
- tex, scanline_uv_b, tex_size, texture_size_inv);
- return float3(sample_r.r, sample_g.g, sample_b.b);
- }
- else
- {
- return sample_single_scanline_horizontal(tex, tex_uv, tex_size,
- texture_size_inv);
- }
- }
- float2 get_last_scanline_uv(const float2 tex_uv, const float2 tex_size,
- const float2 texture_size_inv, const float2 il_step_multiple,
- const float frame_count, out float dist)
- {
-
-
-
-
-
-
-
-
-
- const float field_offset = floor(il_step_multiple.y * 0.75) *
- fmod(frame_count + float(interlace_bff), 2.0);
- const float2 curr_texel = tex_uv * tex_size;
-
- const float2 prev_texel_num = floor(curr_texel - float2(under_half));
- const float wrong_field = fmod(
- prev_texel_num.y + field_offset, il_step_multiple.y);
- const float2 scanline_texel_num = prev_texel_num - float2(0.0, wrong_field);
-
- const float2 scanline_texel = scanline_texel_num + float2(0.5);
- const float2 scanline_uv = scanline_texel * texture_size_inv;
-
- dist = (curr_texel.y - scanline_texel.y)/il_step_multiple.y;
- return scanline_uv;
- }
- inline bool is_interlaced(float num_lines)
- {
-
- if(interlace_detect)
- {
-
-
-
-
-
-
-
-
-
-
-
-
- const bool sd_interlace = ((num_lines > 288.5) && (num_lines < 576.5));
- const bool hd_interlace = bool(interlace_1080i) ?
- ((num_lines > 1079.5) && (num_lines < 1080.5)) :
- false;
- return (sd_interlace || hd_interlace);
- }
- else
- {
- return false;
- }
- }
- float bloom_approx_scale_x = targetSize.x / sourceSize[0].y;
- const float max_viewport_size_x = 1080.0*1024.0*(4.0/3.0);
- const float bloom_diff_thresh_ = 1.0/256.0;
- inline float get_min_sigma_to_blur_triad(const float triad_size,
- const float thresh)
- {
-
-
-
-
-
-
-
- return -0.05168 + 0.6113*triad_size -
- 1.122*triad_size*sqrt(0.000416 + thresh);
-
-
- }
- void main() {
- gl_Position = position;
- vTexCoord = texCoord * 1.00001;
- float2 tex_uv = vTexCoord.xy;
-
- float2 video_uv = tex_uv * texture_size/video_size;
-
- scanline_tex_uv = video_uv * MASKED_SCANLINESvideo_size /
- MASKED_SCANLINEStexture_size;
- blur3x3_tex_uv = video_uv;
-
- const float mask_tile_size_x = get_resized_mask_tile_size(
- output_size, output_size * mask_resize_viewport_scale, false).x;
- bloom_sigma_runtime = get_min_sigma_to_blur_triad(
- mask_tile_size_x / mask_triads_per_tile, bloom_diff_thresh_);
- }
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