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- #pragma once
- namespace nall {
- template<uint Precision> struct Natural {
- static_assert(Precision >= 1 && Precision <= 64);
- static inline constexpr auto bits() -> uint { return Precision; }
- using utype =
- conditional_t<bits() <= 8, uint8_t,
- conditional_t<bits() <= 16, uint16_t,
- conditional_t<bits() <= 32, uint32_t,
- conditional_t<bits() <= 64, uint64_t,
- void>>>>;
- static inline constexpr auto mask() -> utype { return ~0ull >> 64 - Precision; }
- inline Natural() : data(0) {}
- template<uint Bits> inline Natural(Natural<Bits> value) { data = cast(value); }
- template<typename T> inline Natural(const T& value) { data = cast(value); }
- explicit inline Natural(const char* value) { data = cast(toNatural(value)); }
- inline operator utype() const { return data; }
- inline auto operator++(int) { auto value = *this; data = cast(data + 1); return value; }
- inline auto operator--(int) { auto value = *this; data = cast(data - 1); return value; }
- inline auto& operator++() { data = cast(data + 1); return *this; }
- inline auto& operator--() { data = cast(data - 1); return *this; }
- template<typename T> inline auto& operator =(const T& value) { data = cast( value); return *this; }
- template<typename T> inline auto& operator *=(const T& value) { data = cast(data * value); return *this; }
- template<typename T> inline auto& operator /=(const T& value) { data = cast(data / value); return *this; }
- template<typename T> inline auto& operator %=(const T& value) { data = cast(data % value); return *this; }
- template<typename T> inline auto& operator +=(const T& value) { data = cast(data + value); return *this; }
- template<typename T> inline auto& operator -=(const T& value) { data = cast(data - value); return *this; }
- template<typename T> inline auto& operator<<=(const T& value) { data = cast(data << value); return *this; }
- template<typename T> inline auto& operator>>=(const T& value) { data = cast(data >> value); return *this; }
- template<typename T> inline auto& operator &=(const T& value) { data = cast(data & value); return *this; }
- template<typename T> inline auto& operator ^=(const T& value) { data = cast(data ^ value); return *this; }
- template<typename T> inline auto& operator |=(const T& value) { data = cast(data | value); return *this; }
- inline auto bit(int index) -> BitRange<Precision> { return {&data, index}; }
- inline auto bit(int index) const -> const BitRange<Precision> { return {&data, index}; }
- inline auto bit(int lo, int hi) -> BitRange<Precision> { return {&data, lo, hi}; }
- inline auto bit(int lo, int hi) const -> const BitRange<Precision> { return {&data, lo, hi}; }
- inline auto byte(int index) -> BitRange<Precision> { return {&data, index * 8 + 0, index * 8 + 7}; }
- inline auto byte(int index) const -> const BitRange<Precision> { return {&data, index * 8 + 0, index * 8 + 7}; }
- inline auto mask(int index) const -> utype {
- return data & 1 << index;
- }
- inline auto mask(int lo, int hi) const -> utype {
- return data & (~0ull >> 64 - (hi - lo + 1) << lo);
- }
- inline auto slice(int index) const { return Natural<>{bit(index)}; }
- inline auto slice(int lo, int hi) const { return Natural<>{bit(lo, hi)}; }
- inline auto clamp(uint bits) -> utype {
- const uint64_t b = 1ull << bits - 1;
- const uint64_t m = b * 2 - 1;
- return data < m ? data : m;
- }
- inline auto clip(uint bits) -> utype {
- const uint64_t b = 1ull << bits - 1;
- const uint64_t m = b * 2 - 1;
- return data & m;
- }
- inline auto serialize(serializer& s) { s(data); }
- inline auto integer() const -> Integer<Precision>;
- private:
- inline auto cast(utype value) const -> utype {
- return value & mask();
- }
- utype data;
- };
- }
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