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- #if defined(Hiro_RadioLabel)
- auto mRadioLabel::allocate() -> pObject* {
- return new pRadioLabel(*this);
- }
- //
- auto mRadioLabel::checked() const -> bool {
- return state.checked;
- }
- auto mRadioLabel::doActivate() const -> void {
- if(state.onActivate) return state.onActivate();
- }
- auto mRadioLabel::group() const -> Group {
- return state.group;
- }
- auto mRadioLabel::onActivate(const function<void ()>& callback) -> type& {
- state.onActivate = callback;
- return *this;
- }
- auto mRadioLabel::setChecked() -> type& {
- if(auto group = this->group()) {
- for(auto& weak : group->state.objects) {
- if(auto object = weak.acquire()) {
- if(auto radioLabel = dynamic_cast<mRadioLabel*>(object.data())) {
- radioLabel->state.checked = false;
- }
- }
- }
- }
- state.checked = true;
- signal(setChecked);
- return *this;
- }
- auto mRadioLabel::setGroup(sGroup group) -> type& {
- state.group = group ? group : Group{&instance};
- signal(setGroup, group);
- return *this;
- }
- auto mRadioLabel::setText(const string& text) -> type& {
- state.text = text;
- signal(setText, text);
- return *this;
- }
- auto mRadioLabel::text() const -> string {
- return state.text;
- }
- #endif
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