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- #if defined(Hiro_LineEdit)
- auto mLineEdit::allocate() -> pObject* {
- return new pLineEdit(*this);
- }
- //
- auto mLineEdit::backgroundColor() const -> Color {
- return state.backgroundColor;
- }
- auto mLineEdit::doActivate() const -> void {
- if(state.onActivate) return state.onActivate();
- }
- auto mLineEdit::doChange() const -> void {
- if(state.onChange) return state.onChange();
- }
- auto mLineEdit::editable() const -> bool {
- return state.editable;
- }
- auto mLineEdit::foregroundColor() const -> Color {
- return state.foregroundColor;
- }
- auto mLineEdit::onActivate(const function<void ()>& callback) -> type& {
- state.onActivate = callback;
- return *this;
- }
- auto mLineEdit::onChange(const function<void ()>& callback) -> type& {
- state.onChange = callback;
- return *this;
- }
- auto mLineEdit::setBackgroundColor(Color color) -> type& {
- state.backgroundColor = color;
- signal(setBackgroundColor, color);
- return *this;
- }
- auto mLineEdit::setEditable(bool editable) -> type& {
- state.editable = editable;
- signal(setEditable, editable);
- return *this;
- }
- auto mLineEdit::setForegroundColor(Color color) -> type& {
- state.foregroundColor = color;
- signal(setForegroundColor, color);
- return *this;
- }
- auto mLineEdit::setText(const string& text) -> type& {
- state.text = text;
- signal(setText, text);
- return *this;
- }
- auto mLineEdit::text() const -> string {
- return state.text;
- }
- #endif
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