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- cmake_minimum_required(VERSION 2.8.11)
- option(BUILD_EMULATOR "Build with cpp3ds emulator (Qt5 required)" OFF)
- option(BUILD_TESTS "Build unit tests" OFF)
- # Project name without spaces or special characters
- project("freeshop")
- set(APP_TITLE "freeShop")
- set(APP_DESCRIPTION "Open source eShop clone")
- set(APP_AUTHOR "Cruel")
- set(APP_ICON ${PROJECT_SOURCE_DIR}/res/app/icon.png)
- # First one is Title Version, second is the readable version
- set(APP_VERSION 9)
- add_definitions(-DFREESHOP_VERSION="2.1.4")
- add_definitions(-DFREESHOP_DIR="sdmc:/3ds/data/freeShop")
- # CIA settings
- set(APP_UNIQUE_ID 0xF12EE) # This must be unique for your CIA project
- set(APP_PRODUCT_CODE ${PROJECT_NAME})
- set(BANNER ${PROJECT_SOURCE_DIR}/res/app/banner.bnr)
- set(BANNER_IMAGE ${PROJECT_SOURCE_DIR}/res/app/banner.png)
- set(BANNER_SOUND ${PROJECT_SOURCE_DIR}/res/app/banner.wav)
- set(CIA_CONFIG ${PROJECT_SOURCE_DIR}/res/app/cia.rsf)
- # Include cpp3ds cmake module
- set(CPP3DS $ENV{CPP3DS})
- if(NOT CPP3DS)
- message(FATAL_ERROR "You need to set the env variable CPP3DS before compiling.")
- endif()
- set(CMAKE_MODULE_PATH "${CPP3DS}/cmake" ${CMAKE_MODULE_PATH})
- include(cpp3ds)
- include_directories(
- ${PROJECT_SOURCE_DIR}/external/tween-engine/include
- ${PROJECT_SOURCE_DIR}/external/GWEN/gwen/include
- ${PROJECT_SOURCE_DIR}/external/rapidjson/include
- ${PROJECT_SOURCE_DIR}/external/quirc/lib
- )
- FILE(GLOB_RECURSE TWEEN_ENGINE_SOURCE ${PROJECT_SOURCE_DIR}/external/tween-engine/src/*.cpp)
- FILE(GLOB_RECURSE GWEN_SOURCE ${PROJECT_SOURCE_DIR}/external/GWEN/gwen/src/*.cpp)
- FILE(GLOB_RECURSE QUIRC_SOURCE ${PROJECT_SOURCE_DIR}/external/quirc/lib/*.c)
- set(SOURCE_FILES
- ${PROJECT_SOURCE_DIR}/src/main.cpp
- ${PROJECT_SOURCE_DIR}/src/AppItem.cpp
- ${PROJECT_SOURCE_DIR}/src/AppList.cpp
- ${PROJECT_SOURCE_DIR}/src/AppInfo.cpp
- ${PROJECT_SOURCE_DIR}/src/Config.cpp
- ${PROJECT_SOURCE_DIR}/src/IconSet.cpp
- ${PROJECT_SOURCE_DIR}/src/InstalledItem.cpp
- ${PROJECT_SOURCE_DIR}/src/InstalledOptions.cpp
- ${PROJECT_SOURCE_DIR}/src/InstalledList.cpp
- ${PROJECT_SOURCE_DIR}/src/FreeShop.cpp
- ${PROJECT_SOURCE_DIR}/src/Util.cpp
- ${PROJECT_SOURCE_DIR}/src/RichText.cpp
- ${PROJECT_SOURCE_DIR}/src/Download.cpp
- ${PROJECT_SOURCE_DIR}/src/DownloadQueue.cpp
- ${PROJECT_SOURCE_DIR}/src/AssetManager.hpp
- ${PROJECT_SOURCE_DIR}/src/Notification.cpp
- ${PROJECT_SOURCE_DIR}/src/TitleKeys.cpp
- ${PROJECT_SOURCE_DIR}/src/Keyboard/Keyboard.cpp
- ${PROJECT_SOURCE_DIR}/src/Keyboard/tinyxml2.cpp
- ${PROJECT_SOURCE_DIR}/src/GUI/AppItem.cpp
- ${PROJECT_SOURCE_DIR}/src/GUI/Button.cpp
- ${PROJECT_SOURCE_DIR}/src/GUI/NinePatch.cpp
- ${PROJECT_SOURCE_DIR}/src/GUI/Scrollable.cpp
- ${PROJECT_SOURCE_DIR}/src/GUI/ScrollBar.cpp
- ${PROJECT_SOURCE_DIR}/src/GUI/Settings.cpp
- ${PROJECT_SOURCE_DIR}/src/States/State.cpp
- ${PROJECT_SOURCE_DIR}/src/States/SleepState.cpp
- ${PROJECT_SOURCE_DIR}/src/States/StateStack.cpp
- ${PROJECT_SOURCE_DIR}/src/States/NewsState.cpp
- ${PROJECT_SOURCE_DIR}/src/States/DialogState.cpp
- ${PROJECT_SOURCE_DIR}/src/States/LoadingState.cpp
- ${PROJECT_SOURCE_DIR}/src/States/TitleState.cpp
- ${PROJECT_SOURCE_DIR}/src/States/BrowseState.cpp
- ${PROJECT_SOURCE_DIR}/src/States/QrScannerState.cpp
- ${PROJECT_SOURCE_DIR}/src/States/SyncState.cpp
- ${TWEEN_ENGINE_SOURCE}
- ${GWEN_SOURCE}
- ${PROJECT_SOURCE_DIR}/external/GWEN/gwen/Renderers/cpp3ds/cpp3ds.cpp
- ${QUIRC_SOURCE}
- )
- set(ARM_SOURCE_FILES
- ${PROJECT_SOURCE_DIR}/src/KeyboardApplet.cpp
- ${PROJECT_SOURCE_DIR}/src/Installer.cpp
- )
- set(EMU_SOURCE_FILES
- ${PROJECT_SOURCE_DIR}/src/Installer_emu.cpp
- )
- # Use either nihstro or picasso for your shader scripts
- set(SHADER_AS nihstro)
- FILE(GLOB_RECURSE SHADER_FILES ${PROJECT_SOURCE_DIR}/res/romfs/shaders/[^.]*.vsh)
- ##################################################
- # Don't usually need to change anything below
- ##################################################
- set(CPP3DS_ARM_FLAGS "-O2 -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft")
- set(CPP3DS_EMU_FLAGS "-O0")
- set(TEST_FLAGS "-O0 -coverage")
- set(CPP3DS_ARM_LIBS cpp3ds-window cpp3ds-network cpp3ds-graphics cpp3ds-audio cpp3ds-system citro3d ctru freetype png z vorbisidec ogg archive)
- set(CPP3DS_EMU_LIBS cpp3ds-emu sfml-graphics sfml-window sfml-system sfml-audio openal GLEW GL jpeg freetype vorbisfile vorbis ogg ssl crypto pthread archive)
- add_subdirectory(${CPP3DS}/cmake/template_arm build/arm)
- if(BUILD_EMULATOR)
- add_subdirectory(${CPP3DS}/cmake/template_emu build/emu)
- endif()
- if(BUILD_TESTS)
- add_subdirectory(test)
- endif()
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