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- Submitted By: DJ Lucas <dj@linuxfromscratch.org>
- based on previous patches submitted
- by Armin K and Fernando de Oliveira
- Date: 2020-10-16
- Initial Package Version: 19.0.4
- Upstream Status: Not applicable.
- Origin: Self.
- Description: This patch adds two OpenGL demos, glxinfo and
- glxgears and respective man pages.
- diff -Naurp mesa-20.2.1-orig/src/glx/meson.build mesa-20.2.1/src/glx/meson.build
- --- mesa-20.2.1-orig/src/glx/meson.build 2020-10-14 12:19:10.623185200 -0500
- +++ mesa-20.2.1/src/glx/meson.build 2020-10-15 23:06:45.823362439 -0500
- @@ -165,6 +165,8 @@ libgl = shared_library(
- install : true,
- )
-
- +subdir('xdemos')
- +
- if with_tests
- subdir('tests')
- endif
- diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.c mesa-20.2.1/src/glx/xdemos/glinfo_common.c
- --- mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.c 1969-12-31 18:00:00.000000000 -0600
- +++ mesa-20.2.1/src/glx/xdemos/glinfo_common.c 2020-10-15 23:06:45.826695773 -0500
- @@ -0,0 +1,800 @@
- +/*
- + * Copyright (C) 1999-2014 Brian Paul All Rights Reserved.
- + *
- + * Permission is hereby granted, free of charge, to any person obtaining a
- + * copy of this software and associated documentation files (the "Software"),
- + * to deal in the Software without restriction, including without limitation
- + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- + * and/or sell copies of the Software, and to permit persons to whom the
- + * Software is furnished to do so, subject to the following conditions:
- + *
- + * The above copyright notice and this permission notice shall be included
- + * in all copies or substantial portions of the Software.
- + *
- + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- + */
- +
- +#include <assert.h>
- +#include <ctype.h>
- +#include <stdio.h>
- +#include <stdlib.h>
- +#include <string.h>
- +#include "glinfo_common.h"
- +
- +#ifdef _WIN32
- +#define snprintf _snprintf
- +#endif
- +
- +
- +/**
- + * Return the GL enum name for a numeric value.
- + * We really only care about the compressed texture formats for now.
- + */
- +static const char *
- +enum_name(GLenum val)
- +{
- + static const struct {
- + const char *name;
- + GLenum val;
- + } enums [] = {
- + { "GL_COMPRESSED_ALPHA", 0x84E9 },
- + { "GL_COMPRESSED_LUMINANCE", 0x84EA },
- + { "GL_COMPRESSED_LUMINANCE_ALPHA", 0x84EB },
- + { "GL_COMPRESSED_INTENSITY", 0x84EC },
- + { "GL_COMPRESSED_RGB", 0x84ED },
- + { "GL_COMPRESSED_RGBA", 0x84EE },
- + { "GL_COMPRESSED_TEXTURE_FORMATS", 0x86A3 },
- + { "GL_COMPRESSED_RGB", 0x84ED },
- + { "GL_COMPRESSED_RGBA", 0x84EE },
- + { "GL_COMPRESSED_TEXTURE_FORMATS", 0x86A3 },
- + { "GL_COMPRESSED_ALPHA", 0x84E9 },
- + { "GL_COMPRESSED_LUMINANCE", 0x84EA },
- + { "GL_COMPRESSED_LUMINANCE_ALPHA", 0x84EB },
- + { "GL_COMPRESSED_INTENSITY", 0x84EC },
- + { "GL_COMPRESSED_SRGB", 0x8C48 },
- + { "GL_COMPRESSED_SRGB_ALPHA", 0x8C49 },
- + { "GL_COMPRESSED_SLUMINANCE", 0x8C4A },
- + { "GL_COMPRESSED_SLUMINANCE_ALPHA", 0x8C4B },
- + { "GL_COMPRESSED_RED", 0x8225 },
- + { "GL_COMPRESSED_RG", 0x8226 },
- + { "GL_COMPRESSED_RED_RGTC1", 0x8DBB },
- + { "GL_COMPRESSED_SIGNED_RED_RGTC1", 0x8DBC },
- + { "GL_COMPRESSED_RG_RGTC2", 0x8DBD },
- + { "GL_COMPRESSED_SIGNED_RG_RGTC2", 0x8DBE },
- + { "GL_COMPRESSED_RGB8_ETC2", 0x9274 },
- + { "GL_COMPRESSED_SRGB8_ETC2", 0x9275 },
- + { "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", 0x9276 },
- + { "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", 0x9277 },
- + { "GL_COMPRESSED_RGBA8_ETC2_EAC", 0x9278 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", 0x9279 },
- + { "GL_COMPRESSED_R11_EAC", 0x9270 },
- + { "GL_COMPRESSED_SIGNED_R11_EAC", 0x9271 },
- + { "GL_COMPRESSED_RG11_EAC", 0x9272 },
- + { "GL_COMPRESSED_SIGNED_RG11_EAC", 0x9273 },
- + { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 },
- + { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA },
- + { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB },
- + { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC },
- + { "GL_COMPRESSED_RGB_ARB", 0x84ED },
- + { "GL_COMPRESSED_RGBA_ARB", 0x84EE },
- + { "GL_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A3 },
- + { "GL_COMPRESSED_RGBA_BPTC_UNORM_ARB", 0x8E8C },
- + { "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB", 0x8E8D },
- + { "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB", 0x8E8E },
- + { "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB", 0x8E8F },
- + { "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", 0x93B0 },
- + { "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", 0x93B1 },
- + { "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", 0x93B2 },
- + { "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", 0x93B3 },
- + { "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", 0x93B4 },
- + { "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", 0x93B5 },
- + { "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", 0x93B6 },
- + { "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", 0x93B7 },
- + { "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", 0x93B8 },
- + { "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", 0x93B9 },
- + { "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", 0x93BA },
- + { "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", 0x93BB },
- + { "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", 0x93BC },
- + { "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", 0x93BD },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", 0x93D0 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", 0x93D1 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", 0x93D2 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", 0x93D3 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", 0x93D4 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", 0x93D5 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", 0x93D6 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", 0x93D7 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", 0x93D8 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", 0x93D9 },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", 0x93DA },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", 0x93DB },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", 0x93DC },
- + { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", 0x93DD },
- + { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 },
- + { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 },
- + { "GL_COMPRESSED_LUMINANCE_LATC1_EXT", 0x8C70 },
- + { "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", 0x8C71 },
- + { "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", 0x8C72 },
- + { "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", 0x8C73 },
- + { "GL_COMPRESSED_RED_RGTC1_EXT", 0x8DBB },
- + { "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT", 0x8DBC },
- + { "GL_COMPRESSED_RED_GREEN_RGTC2_EXT", 0x8DBD },
- + { "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT", 0x8DBE },
- + { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 },
- + { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 },
- + { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 },
- + { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 },
- + { "GL_COMPRESSED_SRGB_EXT", 0x8C48 },
- + { "GL_COMPRESSED_SRGB_ALPHA_EXT", 0x8C49 },
- + { "GL_COMPRESSED_SLUMINANCE_EXT", 0x8C4A },
- + { "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", 0x8C4B },
- + { "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", 0x8C4C },
- + { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", 0x8C4D },
- + { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", 0x8C4E },
- + { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", 0x8C4F },
- + { "GL_PALETTE4_RGB8_OES", 0x8B90 },
- + { "GL_PALETTE4_RGBA8_OES", 0x8B91 },
- + { "GL_PALETTE4_R5_G6_B5_OES", 0x8B92 },
- + { "GL_PALETTE4_RGBA4_OES", 0x8B93 },
- + { "GL_PALETTE4_RGB5_A1_OES", 0x8B94 },
- + { "GL_PALETTE8_RGB8_OES", 0x8B95 },
- + { "GL_PALETTE8_RGBA8_OES", 0x8B96 },
- + { "GL_PALETTE8_R5_G6_B5_OES", 0x8B97 },
- + { "GL_PALETTE8_RGBA4_OES", 0x8B98 },
- + { "GL_PALETTE8_RGB5_A1_OES", 0x8B99 }
- + };
- + const int n = sizeof(enums) / sizeof(enums[0]);
- + static char buffer[100];
- + int i;
- + for (i = 0; i < n; i++) {
- + if (enums[i].val == val) {
- + return enums[i].name;
- + }
- + }
- + /* enum val not found, just print hexadecimal value into static buffer */
- + snprintf(buffer, sizeof(buffer), "0x%x", val);
- + return buffer;
- +}
- +
- +
- +/*
- + * qsort callback for string comparison.
- + */
- +static int
- +compare_string_ptr(const void *p1, const void *p2)
- +{
- + return strcmp(* (char * const *) p1, * (char * const *) p2);
- +}
- +
- +/*
- + * Print a list of extensions, with word-wrapping.
- + */
- +void
- +print_extension_list(const char *ext, GLboolean singleLine)
- +{
- + char **extensions;
- + int num_extensions;
- + const char *indentString = " ";
- + const int indent = 4;
- + const int max = 79;
- + int width, i, j, k;
- +
- + if (!ext || !ext[0])
- + return;
- +
- + /* count the number of extensions, ignoring successive spaces */
- + num_extensions = 0;
- + j = 1;
- + do {
- + if ((ext[j] == ' ' || ext[j] == 0) && ext[j - 1] != ' ') {
- + ++num_extensions;
- + }
- + } while(ext[j++]);
- +
- + /* copy individual extensions to an array */
- + extensions = malloc(num_extensions * sizeof *extensions);
- + if (!extensions) {
- + fprintf(stderr, "Error: malloc() failed\n");
- + exit(1);
- + }
- + i = j = k = 0;
- + while (1) {
- + if (ext[j] == ' ' || ext[j] == 0) {
- + /* found end of an extension name */
- + const int len = j - i;
- +
- + if (len) {
- + assert(k < num_extensions);
- +
- + extensions[k] = malloc(len + 1);
- + if (!extensions[k]) {
- + fprintf(stderr, "Error: malloc() failed\n");
- + exit(1);
- + }
- +
- + memcpy(extensions[k], ext + i, len);
- + extensions[k][len] = 0;
- +
- + ++k;
- + };
- +
- + i += len + 1;
- +
- + if (ext[j] == 0) {
- + break;
- + }
- + }
- + j++;
- + }
- + assert(k == num_extensions);
- +
- + /* sort extensions alphabetically */
- + qsort(extensions, num_extensions, sizeof extensions[0], compare_string_ptr);
- +
- + /* print the extensions */
- + width = indent;
- + printf("%s", indentString);
- + for (k = 0; k < num_extensions; ++k) {
- + const int len = strlen(extensions[k]);
- + if ((!singleLine) && (width + len > max)) {
- + /* start a new line */
- + printf("\n");
- + width = indent;
- + printf("%s", indentString);
- + }
- + /* print the extension name */
- + printf("%s", extensions[k]);
- +
- + /* either we're all done, or we'll continue with next extension */
- + width += len + 1;
- +
- + if (singleLine) {
- + printf("\n");
- + width = indent;
- + printf("%s", indentString);
- + }
- + else if (k < (num_extensions -1)) {
- + printf(", ");
- + width += 2;
- + }
- + }
- + printf("\n");
- +
- + for (k = 0; k < num_extensions; ++k) {
- + free(extensions[k]);
- + }
- + free(extensions);
- +}
- +
- +
- +
- +
- +/**
- + * Get list of OpenGL extensions using core profile's glGetStringi().
- + */
- +char *
- +build_core_profile_extension_list(const struct ext_functions *extfuncs)
- +{
- + GLint i, n, totalLen;
- + char *buffer;
- +
- + glGetIntegerv(GL_NUM_EXTENSIONS, &n);
- +
- + /* compute totalLen */
- + totalLen = 0;
- + for (i = 0; i < n; i++) {
- + const char *ext = (const char *) extfuncs->GetStringi(GL_EXTENSIONS, i);
- + if (ext)
- + totalLen += strlen(ext) + 1; /* plus a space */
- + }
- +
- + if (!totalLen)
- + return NULL;
- +
- + buffer = malloc(totalLen + 1);
- + if (buffer) {
- + int pos = 0;
- + for (i = 0; i < n; i++) {
- + const char *ext = (const char *) extfuncs->GetStringi(GL_EXTENSIONS, i);
- + strcpy(buffer + pos, ext);
- + pos += strlen(ext);
- + buffer[pos++] = ' ';
- + }
- + buffer[pos] = '\0';
- + }
- + return buffer;
- +}
- +
- +
- +/** Is extension 'ext' supported? */
- +GLboolean
- +extension_supported(const char *ext, const char *extensionsList)
- +{
- + while (1) {
- + const char *p = strstr(extensionsList, ext);
- + if (p) {
- + /* check that next char is a space or end of string */
- + int extLen = strlen(ext);
- + if (p[extLen] == 0 || p[extLen] == ' ') {
- + return 1;
- + }
- + else {
- + /* We found a superset string, keep looking */
- + extensionsList += extLen;
- + }
- + }
- + else {
- + break;
- + }
- + }
- + return 0;
- +}
- +
- +
- +/**
- + * Is verNum >= verString?
- + * \param verString such as "2.1", "3.0", etc.
- + * \param verNum such as 20, 21, 30, 31, 32, etc.
- + */
- +static GLboolean
- +version_supported(const char *verString, int verNum)
- +{
- + int v;
- +
- + if (!verString ||
- + !isdigit(verString[0]) ||
- + verString[1] != '.' ||
- + !isdigit(verString[2])) {
- + return GL_FALSE;
- + }
- +
- + v = (verString[0] - '0') * 10 + (verString[2] - '0');
- +
- + return verNum >= v;
- +}
- +
- +
- +struct token_name
- +{
- + GLenum token;
- + const char *name;
- +};
- +
- +
- +static void
- +print_shader_limit_list(const struct token_name *lim)
- +{
- + GLint max[1];
- + unsigned i;
- +
- + for (i = 0; lim[i].token; i++) {
- + glGetIntegerv(lim[i].token, max);
- + if (glGetError() == GL_NO_ERROR) {
- + printf(" %s = %d\n", lim[i].name, max[0]);
- + }
- + }
- +}
- +
- +
- +/**
- + * Print interesting limits for vertex/fragment shaders.
- + */
- +static void
- +print_shader_limits(GLenum target)
- +{
- + static const struct token_name vertex_limits[] = {
- + { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" },
- + { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" },
- + { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" },
- + { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
- + { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" },
- + { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" },
- + { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
- + { GL_MAX_VERTEX_OUTPUT_COMPONENTS , "GL_MAX_VERTEX_OUTPUT_COMPONENTS " },
- + { (GLenum) 0, NULL }
- + };
- + static const struct token_name fragment_limits[] = {
- + { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" },
- + { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
- + { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
- + { GL_MAX_FRAGMENT_INPUT_COMPONENTS , "GL_MAX_FRAGMENT_INPUT_COMPONENTS " },
- + { (GLenum) 0, NULL }
- + };
- + static const struct token_name geometry_limits[] = {
- + { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS" },
- + { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" },
- + { GL_MAX_GEOMETRY_OUTPUT_VERTICES , "GL_MAX_GEOMETRY_OUTPUT_VERTICES " },
- + { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" },
- + { GL_MAX_GEOMETRY_INPUT_COMPONENTS , "GL_MAX_GEOMETRY_INPUT_COMPONENTS " },
- + { GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS" },
- + { (GLenum) 0, NULL }
- + };
- +
- + switch (target) {
- + case GL_VERTEX_SHADER:
- + printf(" GL_VERTEX_SHADER_ARB:\n");
- + print_shader_limit_list(vertex_limits);
- + break;
- +
- + case GL_FRAGMENT_SHADER:
- + printf(" GL_FRAGMENT_SHADER_ARB:\n");
- + print_shader_limit_list(fragment_limits);
- + break;
- +
- + case GL_GEOMETRY_SHADER:
- + printf(" GL_GEOMETRY_SHADER:\n");
- + print_shader_limit_list(geometry_limits);
- + break;
- + }
- +}
- +
- +
- +/**
- + * Print interesting limits for vertex/fragment programs.
- + */
- +static void
- +print_program_limits(GLenum target,
- + const struct ext_functions *extfuncs)
- +{
- +#if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
- + struct token_name {
- + GLenum token;
- + const char *name;
- + };
- + static const struct token_name common_limits[] = {
- + { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" },
- + { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" },
- + { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" },
- + { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" },
- + { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" },
- + { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" },
- + { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" },
- + { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" },
- + { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" },
- + { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" },
- + { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" },
- + { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" },
- + { (GLenum) 0, NULL }
- + };
- + static const struct token_name fragment_limits[] = {
- + { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" },
- + { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" },
- + { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" },
- + { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" },
- + { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" },
- + { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" },
- + { (GLenum) 0, NULL }
- + };
- +
- + GLint max[1];
- + int i;
- +
- + if (target == GL_VERTEX_PROGRAM_ARB) {
- + printf(" GL_VERTEX_PROGRAM_ARB:\n");
- + }
- + else if (target == GL_FRAGMENT_PROGRAM_ARB) {
- + printf(" GL_FRAGMENT_PROGRAM_ARB:\n");
- + }
- + else {
- + return; /* something's wrong */
- + }
- +
- + for (i = 0; common_limits[i].token; i++) {
- + extfuncs->GetProgramivARB(target, common_limits[i].token, max);
- + if (glGetError() == GL_NO_ERROR) {
- + printf(" %s = %d\n", common_limits[i].name, max[0]);
- + }
- + }
- + if (target == GL_FRAGMENT_PROGRAM_ARB) {
- + for (i = 0; fragment_limits[i].token; i++) {
- + extfuncs->GetProgramivARB(target, fragment_limits[i].token, max);
- + if (glGetError() == GL_NO_ERROR) {
- + printf(" %s = %d\n", fragment_limits[i].name, max[0]);
- + }
- + }
- + }
- +#endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
- +}
- +
- +
- +/**
- + * Print interesting OpenGL implementation limits.
- + * \param version 20, 21, 30, 31, 32, etc.
- + */
- +void
- +print_limits(const char *extensions, const char *oglstring, int version,
- + const struct ext_functions *extfuncs)
- +{
- + struct token_name {
- + GLuint count;
- + GLenum token;
- + const char *name;
- + const char *extension; /* NULL or GL extension name or version string */
- + };
- + static const struct token_name limits[] = {
- + { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH", NULL },
- + { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", NULL },
- + { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES", NULL },
- + { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH", "GL_ARB_imaging" },
- + { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES", NULL },
- + { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES", NULL },
- + { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER", NULL },
- + { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS", NULL },
- + { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING", NULL },
- + { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH", NULL },
- + { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH", NULL },
- + { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE", NULL },
- + { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH", NULL },
- + { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH", NULL },
- + { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE", NULL },
- + { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE", NULL },
- +#if defined(GL_EXT_texture_array)
- + { 1, GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, "GL_MAX_ARRAY_TEXTURE_LAYERS", "GL_EXT_texture_array" },
- +#endif
- + { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS", NULL },
- + { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE", NULL },
- + { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE", NULL },
- + { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE", NULL },
- + { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE", NULL },
- +#if defined(GL_ARB_texture_cube_map)
- + { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", "GL_ARB_texture_cube_map" },
- +#endif
- +#if defined(GL_NV_texture_rectangle)
- + { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", "GL_NV_texture_rectangle" },
- +#endif
- +#if defined(GL_ARB_multitexture)
- + { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB", "GL_ARB_multitexture" },
- +#endif
- +#if defined(GL_EXT_texture_lod_bias)
- + { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT", "GL_EXT_texture_lod_bias" },
- +#endif
- +#if defined(GL_EXT_texture_filter_anisotropic)
- + { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", "GL_EXT_texture_filter_anisotropic" },
- +#endif
- +#if defined(GL_ARB_draw_buffers)
- + { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB", "GL_ARB_draw_buffers" },
- +#endif
- +#if defined(GL_ARB_blend_func_extended)
- + { 1, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS", "GL_ARB_blend_func_extended" },
- +#endif
- +#if defined (GL_ARB_framebuffer_object)
- + { 1, GL_MAX_RENDERBUFFER_SIZE, "GL_MAX_RENDERBUFFER_SIZE", "GL_ARB_framebuffer_object" },
- + { 1, GL_MAX_COLOR_ATTACHMENTS, "GL_MAX_COLOR_ATTACHMENTS", "GL_ARB_framebuffer_object" },
- + { 1, GL_MAX_SAMPLES, "GL_MAX_SAMPLES", "GL_ARB_framebuffer_object" },
- +#endif
- +#if defined (GL_EXT_transform_feedback)
- + { 1, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS", "GL_EXT_transform_feedback" },
- + { 1, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", "GL_EXT_transform_feedback" },
- + { 1, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", "GL_EXT_transform_feedback", },
- + { 1, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", "GL_EXT_transform_feedback" },
- +#endif
- +#if defined (GL_ARB_texture_buffer_object)
- + { 1, GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT", "GL_ARB_texture_buffer_object" },
- + { 1, GL_MAX_TEXTURE_BUFFER_SIZE, "GL_MAX_TEXTURE_BUFFER_SIZE", "GL_ARB_texture_buffer_object" },
- +#endif
- +#if defined (GL_ARB_texture_multisample)
- + { 1, GL_MAX_COLOR_TEXTURE_SAMPLES, "GL_MAX_COLOR_TEXTURE_SAMPLES", "GL_ARB_texture_multisample" },
- + { 1, GL_MAX_DEPTH_TEXTURE_SAMPLES, "GL_MAX_DEPTH_TEXTURE_SAMPLES", "GL_ARB_texture_multisample" },
- + { 1, GL_MAX_INTEGER_SAMPLES, "GL_MAX_INTEGER_SAMPLES", "GL_ARB_texture_multisample" },
- +#endif
- +#if defined (GL_ARB_uniform_buffer_object)
- + { 1, GL_MAX_VERTEX_UNIFORM_BLOCKS, "GL_MAX_VERTEX_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" },
- + { 1, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, "GL_MAX_FRAGMENT_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" },
- + { 1, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, "GL_MAX_GEOMETRY_UNIFORM_BLOCKS" , "GL_ARB_uniform_buffer_object" },
- + { 1, GL_MAX_COMBINED_UNIFORM_BLOCKS, "GL_MAX_COMBINED_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" },
- + { 1, GL_MAX_UNIFORM_BUFFER_BINDINGS, "GL_MAX_UNIFORM_BUFFER_BINDINGS", "GL_ARB_uniform_buffer_object" },
- + { 1, GL_MAX_UNIFORM_BLOCK_SIZE, "GL_MAX_UNIFORM_BLOCK_SIZE", "GL_ARB_uniform_buffer_object" },
- + { 1, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", "GL_ARB_uniform_buffer_object" },
- + { 1, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", "GL_ARB_uniform_buffer_object" },
- + { 1, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", "GL_ARB_uniform_buffer_object" },
- + { 1, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT", "GL_ARB_uniform_buffer_object" },
- +#endif
- +#if defined (GL_ARB_vertex_attrib_binding)
- + { 1, GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", "GL_ARB_vertex_attrib_binding" },
- + { 1, GL_MAX_VERTEX_ATTRIB_BINDINGS, "GL_MAX_VERTEX_ATTRIB_BINDINGS", "GL_ARB_vertex_attrib_binding" },
- +#endif
- +#if defined(GL_VERSION_4_4)
- + { 1, GL_MAX_VERTEX_ATTRIB_STRIDE, "GL_MAX_VERTEX_ATTRIB_STRIDE", "4.4" },
- +#endif
- + { 0, (GLenum) 0, NULL, NULL }
- + };
- + GLint i, max[2];
- +
- + printf("%s limits:\n", oglstring);
- + for (i = 0; limits[i].count; i++) {
- + if (!limits[i].extension ||
- + version_supported(limits[i].extension, version) ||
- + extension_supported(limits[i].extension, extensions)) {
- + glGetIntegerv(limits[i].token, max);
- + if (glGetError() == GL_NO_ERROR) {
- + if (limits[i].count == 1)
- + printf(" %s = %d\n", limits[i].name, max[0]);
- + else /* XXX fix if we ever query something with more than 2 values */
- + printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]);
- + }
- + }
- + }
- +
- + /* these don't fit into the above mechanism, unfortunately */
- + if (extension_supported("GL_ARB_imaging", extensions)) {
- + extfuncs->GetConvolutionParameteriv(GL_CONVOLUTION_2D,
- + GL_MAX_CONVOLUTION_WIDTH, max);
- + extfuncs->GetConvolutionParameteriv(GL_CONVOLUTION_2D,
- + GL_MAX_CONVOLUTION_HEIGHT, max+1);
- + printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]);
- + }
- +
- + if (extension_supported("GL_ARB_texture_compression", extensions)) {
- + GLint i, n;
- + GLint *formats;
- + glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &n);
- + printf(" GL_NUM_COMPRESSED_TEXTURE_FORMATS = %d\n", n);
- + formats = (GLint *) malloc(n * sizeof(GLint));
- + glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats);
- + for (i = 0; i < n; i++) {
- + printf(" %s\n", enum_name(formats[i]));
- + }
- + free(formats);
- + }
- +#if defined(GL_ARB_vertex_program)
- + if (extension_supported("GL_ARB_vertex_program", extensions)) {
- + print_program_limits(GL_VERTEX_PROGRAM_ARB, extfuncs);
- + }
- +#endif
- +#if defined(GL_ARB_fragment_program)
- + if (extension_supported("GL_ARB_fragment_program", extensions)) {
- + print_program_limits(GL_FRAGMENT_PROGRAM_ARB, extfuncs);
- + }
- +#endif
- + if (extension_supported("GL_ARB_vertex_shader", extensions)) {
- + print_shader_limits(GL_VERTEX_SHADER_ARB);
- + }
- + if (extension_supported("GL_ARB_fragment_shader", extensions)) {
- + print_shader_limits(GL_FRAGMENT_SHADER_ARB);
- + }
- + if (version >= 32) {
- + print_shader_limits(GL_GEOMETRY_SHADER);
- + }
- +}
- +
- +
- +
- +/**
- + * Return string representation for bits in a bitmask.
- + */
- +const char *
- +bitmask_to_string(const struct bit_info bits[], int numBits, int mask)
- +{
- + static char buffer[256], *p;
- + int i;
- +
- + strcpy(buffer, "(none)");
- + p = buffer;
- + for (i = 0; i < numBits; i++) {
- + if (mask & bits[i].bit) {
- + if (p > buffer)
- + *p++ = ',';
- + strcpy(p, bits[i].name);
- + p += strlen(bits[i].name);
- + }
- + }
- +
- + return buffer;
- +}
- +
- +/**
- + * Return string representation for the bitmask returned by
- + * GL_CONTEXT_PROFILE_MASK (OpenGL 3.2 or later).
- + */
- +const char *
- +profile_mask_string(int mask)
- +{
- + const static struct bit_info bits[] = {
- +#ifdef GL_CONTEXT_CORE_PROFILE_BIT
- + { GL_CONTEXT_CORE_PROFILE_BIT, "core profile"},
- +#endif
- +#ifdef GL_CONTEXT_COMPATIBILITY_PROFILE_BIT
- + { GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, "compatibility profile" }
- +#endif
- + };
- +
- + return bitmask_to_string(bits, ELEMENTS(bits), mask);
- +}
- +
- +
- +/**
- + * Return string representation for the bitmask returned by
- + * GL_CONTEXT_FLAGS (OpenGL 3.0 or later).
- + */
- +const char *
- +context_flags_string(int mask)
- +{
- + const static struct bit_info bits[] = {
- +#ifdef GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
- + { GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, "forward-compatible" },
- +#endif
- +#ifdef GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB
- + { GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, "robust-access" },
- +#endif
- + };
- +
- + return bitmask_to_string(bits, ELEMENTS(bits), mask);
- +}
- +
- +
- +static void
- +usage(void)
- +{
- +#ifdef _WIN32
- + printf("Usage: wglinfo [-v] [-t] [-h] [-b] [-l] [-s]\n");
- +#else
- + printf("Usage: glxinfo [-v] [-t] [-h] [-b] [-l] [-s] [-i] [-display <dname>]\n");
- + printf("\t-display <dname>: Print GLX visuals on specified server.\n");
- + printf("\t-i: Force an indirect rendering context.\n");
- +#endif
- + printf("\t-B: brief output, print only the basics.\n");
- + printf("\t-v: Print visuals info in verbose form.\n");
- + printf("\t-t: Print verbose table.\n");
- + printf("\t-h: This information.\n");
- + printf("\t-b: Find the 'best' visual and print its number.\n");
- + printf("\t-l: Print interesting OpenGL limits.\n");
- + printf("\t-s: Print a single extension per line.\n");
- +}
- +
- +void
- +parse_args(int argc, char *argv[], struct options *options)
- +{
- + int i;
- +
- + options->mode = Normal;
- + options->findBest = GL_FALSE;
- + options->limits = GL_FALSE;
- + options->singleLine = GL_FALSE;
- + options->displayName = NULL;
- + options->allowDirect = GL_TRUE;
- +
- + for (i = 1; i < argc; i++) {
- +#ifndef _WIN32
- + if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) {
- + options->displayName = argv[i + 1];
- + i++;
- + }
- + else if (strcmp(argv[i], "-i") == 0) {
- + options->allowDirect = GL_FALSE;
- + }
- + else
- +#endif
- + if (strcmp(argv[i], "-t") == 0) {
- + options->mode = Wide;
- + }
- + else if (strcmp(argv[i], "-v") == 0) {
- + options->mode = Verbose;
- + }
- + else if (strcmp(argv[i], "-B") == 0) {
- + options->mode = Brief;
- + }
- + else if (strcmp(argv[i], "-b") == 0) {
- + options->findBest = GL_TRUE;
- + }
- + else if (strcmp(argv[i], "-l") == 0) {
- + options->limits = GL_TRUE;
- + }
- + else if (strcmp(argv[i], "-h") == 0) {
- + usage();
- + exit(0);
- + }
- + else if(strcmp(argv[i], "-s") == 0) {
- + options->singleLine = GL_TRUE;
- + }
- + else {
- + printf("Unknown option `%s'\n", argv[i]);
- + usage();
- + exit(0);
- + }
- + }
- +}
- diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.h mesa-20.2.1/src/glx/xdemos/glinfo_common.h
- --- mesa-20.2.1-orig/src/glx/xdemos/glinfo_common.h 1969-12-31 18:00:00.000000000 -0600
- +++ mesa-20.2.1/src/glx/xdemos/glinfo_common.h 2020-10-15 23:06:45.826695773 -0500
- @@ -0,0 +1,142 @@
- +/*
- + * Copyright (C) 1999-2014 Brian Paul All Rights Reserved.
- + *
- + * Permission is hereby granted, free of charge, to any person obtaining a
- + * copy of this software and associated documentation files (the "Software"),
- + * to deal in the Software without restriction, including without limitation
- + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- + * and/or sell copies of the Software, and to permit persons to whom the
- + * Software is furnished to do so, subject to the following conditions:
- + *
- + * The above copyright notice and this permission notice shall be included
- + * in all copies or substantial portions of the Software.
- + *
- + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- + */
- +
- +
- +/**
- + * Common code shared by glxinfo and wglinfo.
- + */
- +
- +#ifndef GLINFO_COMMON_H
- +#define GLINFO_COMMON_H
- +
- +
- +#ifdef _WIN32
- +/* GL/glext.h is not commonly available on Windows. */
- +#include <GL/glew.h>
- +#else
- +#include <GL/gl.h>
- +#include <GL/glext.h>
- +#endif
- +
- +typedef void (APIENTRY * GETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
- +typedef const GLubyte *(APIENTRY * GETSTRINGIPROC) (GLenum name, GLuint index);
- +typedef void (APIENTRY * GETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
- +
- +
- +/**
- + * Ext functions needed in common code but must be provided by
- + * glxinfo or wglinfo.
- + */
- +struct ext_functions
- +{
- + GETPROGRAMIVARBPROC GetProgramivARB;
- + GETSTRINGIPROC GetStringi;
- + GETCONVOLUTIONPARAMETERIVPROC GetConvolutionParameteriv;
- +};
- +
- +
- +#define ELEMENTS(array) (sizeof(array) / sizeof(array[0]))
- +
- +
- +struct bit_info
- +{
- + int bit;
- + const char *name;
- +};
- +
- +
- +typedef enum
- +{
- + Normal,
- + Wide,
- + Verbose,
- + Brief
- +} InfoMode;
- +
- +
- +struct options
- +{
- + InfoMode mode;
- + GLboolean findBest;
- + GLboolean limits;
- + GLboolean singleLine;
- + /* GLX only */
- + char *displayName;
- + GLboolean allowDirect;
- +};
- +
- +
- +/** list of known OpenGL versions */
- +static const struct { int major, minor; } gl_versions[] = {
- + {4, 5},
- + {4, 4},
- + {4, 3},
- + {4, 2},
- + {4, 1},
- + {4, 0},
- +
- + {3, 3},
- + {3, 2},
- + {3, 1},
- + {3, 0},
- +
- + {2, 1},
- + {2, 0},
- +
- + {1, 5},
- + {1, 4},
- + {1, 3},
- + {1, 2},
- + {1, 1},
- + {1, 0},
- +
- + {0, 0} /* end of list */
- +};
- +
- +
- +void
- +print_extension_list(const char *ext, GLboolean singleLine);
- +
- +char *
- +build_core_profile_extension_list(const struct ext_functions *extfuncs);
- +
- +GLboolean
- +extension_supported(const char *ext, const char *extensionsList);
- +
- +void
- +print_limits(const char *extensions, const char *oglstring, int version,
- + const struct ext_functions *extfuncs);
- +
- +const char *
- +bitmask_to_string(const struct bit_info bits[], int numBits, int mask);
- +
- +const char *
- +profile_mask_string(int mask);
- +
- +const char *
- +context_flags_string(int mask);
- +
- +
- +void
- +parse_args(int argc, char *argv[], struct options *options);
- +
- +
- +#endif /* GLINFO_COMMON_H */
- diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxgears.1 mesa-20.2.1/src/glx/xdemos/glxgears.1
- --- mesa-20.2.1-orig/src/glx/xdemos/glxgears.1 1969-12-31 18:00:00.000000000 -0600
- +++ mesa-20.2.1/src/glx/xdemos/glxgears.1 2020-10-15 23:06:45.826695773 -0500
- @@ -0,0 +1,37 @@
- +.TH glxgears 1 "2006-11-29"
- +.SH NAME
- +glxgears \- ``gears'' demo for GLX
- +.SH SYNOPSIS
- +.B glxgears
- +.RI [ options ]
- +.SH DESCRIPTION
- +The \fIglxgears\fP program is a port of the ``gears'' demo to GLX. It displays
- +a set of rotating gears and prints out the frame rate at regular intervals. It
- +has become quite popular as basic benchmarking tool.
- +.SH OPTIONS
- +.TP 8
- +.B \-display \fIdisplay\fP
- +Specify which X display to run on.
- +.TP 8
- +.B \-stereo
- +Use a stereo enabled GLX visual.
- +.TP 8
- +.B \-samples \fIN\fP
- +Run in multisample mode with at least N samples.
- +.TP 8
- +.B \-fullscreen
- +Run in fullscreen mode.
- +.TP 8
- +.B \-info
- +Display OpenGL renderer information.
- +.TP 8
- +.B \-geometry \fIWxH+X+Y\fP
- +Window geometry.
- +.SH AUTHOR
- +glxgears was written by Brian Paul <brian.paul@tungstengraphics.com>.
- +.PP
- +This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
- +Debian project and updated by Fernando de Oliveira <famobr at yahoo dot
- +com dot br>, for the Linux From Scratch (LFS) project (but may be used by
- +others).
- +
- diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxgears.c mesa-20.2.1/src/glx/xdemos/glxgears.c
- --- mesa-20.2.1-orig/src/glx/xdemos/glxgears.c 1969-12-31 18:00:00.000000000 -0600
- +++ mesa-20.2.1/src/glx/xdemos/glxgears.c 2020-10-15 23:06:45.826695773 -0500
- @@ -0,0 +1,809 @@
- +/*
- + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- + *
- + * Permission is hereby granted, free of charge, to any person obtaining a
- + * copy of this software and associated documentation files (the "Software"),
- + * to deal in the Software without restriction, including without limitation
- + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- + * and/or sell copies of the Software, and to permit persons to whom the
- + * Software is furnished to do so, subject to the following conditions:
- + *
- + * The above copyright notice and this permission notice shall be included
- + * in all copies or substantial portions of the Software.
- + *
- + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- + */
- +
- +/*
- + * This is a port of the infamous "gears" demo to straight GLX (i.e. no GLUT)
- + * Port by Brian Paul 23 March 2001
- + *
- + * See usage() below for command line options.
- + */
- +
- +
- +#include <math.h>
- +#include <stdlib.h>
- +#include <stdio.h>
- +#include <string.h>
- +#include <X11/Xlib.h>
- +#include <X11/keysym.h>
- +#include <GL/gl.h>
- +#include <GL/glx.h>
- +#include <GL/glxext.h>
- +
- +#ifndef GLX_MESA_swap_control
- +#define GLX_MESA_swap_control 1
- +typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void);
- +#endif
- +
- +
- +#define BENCHMARK
- +
- +#ifdef BENCHMARK
- +
- +/* XXX this probably isn't very portable */
- +
- +#include <sys/time.h>
- +#include <unistd.h>
- +
- +/* return current time (in seconds) */
- +static double
- +current_time(void)
- +{
- + struct timeval tv;
- +#ifdef __VMS
- + (void) gettimeofday(&tv, NULL );
- +#else
- + struct timezone tz;
- + (void) gettimeofday(&tv, &tz);
- +#endif
- + return (double) tv.tv_sec + tv.tv_usec / 1000000.0;
- +}
- +
- +#else /*BENCHMARK*/
- +
- +/* dummy */
- +static double
- +current_time(void)
- +{
- + /* update this function for other platforms! */
- + static double t = 0.0;
- + static int warn = 1;
- + if (warn) {
- + fprintf(stderr, "Warning: current_time() not implemented!!\n");
- + warn = 0;
- + }
- + return t += 1.0;
- +}
- +
- +#endif /*BENCHMARK*/
- +
- +
- +
- +#ifndef M_PI
- +#define M_PI 3.14159265
- +#endif
- +
- +
- +/** Event handler results: */
- +#define NOP 0
- +#define EXIT 1
- +#define DRAW 2
- +
- +static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
- +static GLint gear1, gear2, gear3;
- +static GLfloat angle = 0.0;
- +
- +static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */
- +static GLboolean stereo = GL_FALSE; /* Enable stereo. */
- +static GLint samples = 0; /* Choose visual with at least N samples. */
- +static GLboolean animate = GL_TRUE; /* Animation */
- +static GLfloat eyesep = 5.0; /* Eye separation. */
- +static GLfloat fix_point = 40.0; /* Fixation point distance. */
- +static GLfloat left, right, asp; /* Stereo frustum params. */
- +
- +
- +/*
- + *
- + * Draw a gear wheel. You'll probably want to call this function when
- + * building a display list since we do a lot of trig here.
- + *
- + * Input: inner_radius - radius of hole at center
- + * outer_radius - radius at center of teeth
- + * width - width of gear
- + * teeth - number of teeth
- + * tooth_depth - depth of tooth
- + */
- +static void
- +gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
- + GLint teeth, GLfloat tooth_depth)
- +{
- + GLint i;
- + GLfloat r0, r1, r2;
- + GLfloat angle, da;
- + GLfloat u, v, len;
- +
- + r0 = inner_radius;
- + r1 = outer_radius - tooth_depth / 2.0;
- + r2 = outer_radius + tooth_depth / 2.0;
- +
- + da = 2.0 * M_PI / teeth / 4.0;
- +
- + glShadeModel(GL_FLAT);
- +
- + glNormal3f(0.0, 0.0, 1.0);
- +
- + /* draw front face */
- + glBegin(GL_QUAD_STRIP);
- + for (i = 0; i <= teeth; i++) {
- + angle = i * 2.0 * M_PI / teeth;
- + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
- + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
- + if (i < teeth) {
- + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
- + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- + width * 0.5);
- + }
- + }
- + glEnd();
- +
- + /* draw front sides of teeth */
- + glBegin(GL_QUADS);
- + da = 2.0 * M_PI / teeth / 4.0;
- + for (i = 0; i < teeth; i++) {
- + angle = i * 2.0 * M_PI / teeth;
- +
- + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
- + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
- + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
- + width * 0.5);
- + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- + width * 0.5);
- + }
- + glEnd();
- +
- + glNormal3f(0.0, 0.0, -1.0);
- +
- + /* draw back face */
- + glBegin(GL_QUAD_STRIP);
- + for (i = 0; i <= teeth; i++) {
- + angle = i * 2.0 * M_PI / teeth;
- + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
- + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
- + if (i < teeth) {
- + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- + -width * 0.5);
- + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
- + }
- + }
- + glEnd();
- +
- + /* draw back sides of teeth */
- + glBegin(GL_QUADS);
- + da = 2.0 * M_PI / teeth / 4.0;
- + for (i = 0; i < teeth; i++) {
- + angle = i * 2.0 * M_PI / teeth;
- +
- + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- + -width * 0.5);
- + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
- + -width * 0.5);
- + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
- + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
- + }
- + glEnd();
- +
- + /* draw outward faces of teeth */
- + glBegin(GL_QUAD_STRIP);
- + for (i = 0; i < teeth; i++) {
- + angle = i * 2.0 * M_PI / teeth;
- +
- + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
- + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
- + u = r2 * cos(angle + da) - r1 * cos(angle);
- + v = r2 * sin(angle + da) - r1 * sin(angle);
- + len = sqrt(u * u + v * v);
- + u /= len;
- + v /= len;
- + glNormal3f(v, -u, 0.0);
- + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
- + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
- + glNormal3f(cos(angle), sin(angle), 0.0);
- + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
- + width * 0.5);
- + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
- + -width * 0.5);
- + u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
- + v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
- + glNormal3f(v, -u, 0.0);
- + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- + width * 0.5);
- + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- + -width * 0.5);
- + glNormal3f(cos(angle), sin(angle), 0.0);
- + }
- +
- + glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
- + glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
- +
- + glEnd();
- +
- + glShadeModel(GL_SMOOTH);
- +
- + /* draw inside radius cylinder */
- + glBegin(GL_QUAD_STRIP);
- + for (i = 0; i <= teeth; i++) {
- + angle = i * 2.0 * M_PI / teeth;
- + glNormal3f(-cos(angle), -sin(angle), 0.0);
- + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
- + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
- + }
- + glEnd();
- +}
- +
- +
- +static void
- +draw(void)
- +{
- + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- +
- + glPushMatrix();
- + glRotatef(view_rotx, 1.0, 0.0, 0.0);
- + glRotatef(view_roty, 0.0, 1.0, 0.0);
- + glRotatef(view_rotz, 0.0, 0.0, 1.0);
- +
- + glPushMatrix();
- + glTranslatef(-3.0, -2.0, 0.0);
- + glRotatef(angle, 0.0, 0.0, 1.0);
- + glCallList(gear1);
- + glPopMatrix();
- +
- + glPushMatrix();
- + glTranslatef(3.1, -2.0, 0.0);
- + glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
- + glCallList(gear2);
- + glPopMatrix();
- +
- + glPushMatrix();
- + glTranslatef(-3.1, 4.2, 0.0);
- + glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
- + glCallList(gear3);
- + glPopMatrix();
- +
- + glPopMatrix();
- +}
- +
- +
- +static void
- +draw_gears(void)
- +{
- + if (stereo) {
- + /* First left eye. */
- + glDrawBuffer(GL_BACK_LEFT);
- +
- + glMatrixMode(GL_PROJECTION);
- + glLoadIdentity();
- + glFrustum(left, right, -asp, asp, 5.0, 60.0);
- +
- + glMatrixMode(GL_MODELVIEW);
- +
- + glPushMatrix();
- + glTranslated(+0.5 * eyesep, 0.0, 0.0);
- + draw();
- + glPopMatrix();
- +
- + /* Then right eye. */
- + glDrawBuffer(GL_BACK_RIGHT);
- +
- + glMatrixMode(GL_PROJECTION);
- + glLoadIdentity();
- + glFrustum(-right, -left, -asp, asp, 5.0, 60.0);
- +
- + glMatrixMode(GL_MODELVIEW);
- +
- + glPushMatrix();
- + glTranslated(-0.5 * eyesep, 0.0, 0.0);
- + draw();
- + glPopMatrix();
- + }
- + else {
- + draw();
- + }
- +}
- +
- +
- +/** Draw single frame, do SwapBuffers, compute FPS */
- +static void
- +draw_frame(Display *dpy, Window win)
- +{
- + static int frames = 0;
- + static double tRot0 = -1.0, tRate0 = -1.0;
- + double dt, t = current_time();
- +
- + if (tRot0 < 0.0)
- + tRot0 = t;
- + dt = t - tRot0;
- + tRot0 = t;
- +
- + if (animate) {
- + /* advance rotation for next frame */
- + angle += 70.0 * dt; /* 70 degrees per second */
- + if (angle > 3600.0)
- + angle -= 3600.0;
- + }
- +
- + draw_gears();
- + glXSwapBuffers(dpy, win);
- +
- + frames++;
- +
- + if (tRate0 < 0.0)
- + tRate0 = t;
- + if (t - tRate0 >= 5.0) {
- + GLfloat seconds = t - tRate0;
- + GLfloat fps = frames / seconds;
- + printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds,
- + fps);
- + fflush(stdout);
- + tRate0 = t;
- + frames = 0;
- + }
- +}
- +
- +
- +/* new window size or exposure */
- +static void
- +reshape(int width, int height)
- +{
- + glViewport(0, 0, (GLint) width, (GLint) height);
- +
- + if (stereo) {
- + GLfloat w;
- +
- + asp = (GLfloat) height / (GLfloat) width;
- + w = fix_point * (1.0 / 5.0);
- +
- + left = -5.0 * ((w - 0.5 * eyesep) / fix_point);
- + right = 5.0 * ((w + 0.5 * eyesep) / fix_point);
- + }
- + else {
- + GLfloat h = (GLfloat) height / (GLfloat) width;
- +
- + glMatrixMode(GL_PROJECTION);
- + glLoadIdentity();
- + glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
- + }
- +
- + glMatrixMode(GL_MODELVIEW);
- + glLoadIdentity();
- + glTranslatef(0.0, 0.0, -40.0);
- +}
- +
- +
- +
- +static void
- +init(void)
- +{
- + static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
- + static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
- + static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
- + static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };
- +
- + glLightfv(GL_LIGHT0, GL_POSITION, pos);
- + glEnable(GL_CULL_FACE);
- + glEnable(GL_LIGHTING);
- + glEnable(GL_LIGHT0);
- + glEnable(GL_DEPTH_TEST);
- +
- + /* make the gears */
- + gear1 = glGenLists(1);
- + glNewList(gear1, GL_COMPILE);
- + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
- + gear(1.0, 4.0, 1.0, 20, 0.7);
- + glEndList();
- +
- + gear2 = glGenLists(1);
- + glNewList(gear2, GL_COMPILE);
- + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
- + gear(0.5, 2.0, 2.0, 10, 0.7);
- + glEndList();
- +
- + gear3 = glGenLists(1);
- + glNewList(gear3, GL_COMPILE);
- + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
- + gear(1.3, 2.0, 0.5, 10, 0.7);
- + glEndList();
- +
- + glEnable(GL_NORMALIZE);
- +}
- +
- +
- +/**
- + * Remove window border/decorations.
- + */
- +static void
- +no_border( Display *dpy, Window w)
- +{
- + static const unsigned MWM_HINTS_DECORATIONS = (1 << 1);
- + static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5;
- +
- + typedef struct
- + {
- + unsigned long flags;
- + unsigned long functions;
- + unsigned long decorations;
- + long inputMode;
- + unsigned long status;
- + } PropMotifWmHints;
- +
- + PropMotifWmHints motif_hints;
- + Atom prop, proptype;
- + unsigned long flags = 0;
- +
- + /* setup the property */
- + motif_hints.flags = MWM_HINTS_DECORATIONS;
- + motif_hints.decorations = flags;
- +
- + /* get the atom for the property */
- + prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True );
- + if (!prop) {
- + /* something went wrong! */
- + return;
- + }
- +
- + /* not sure this is correct, seems to work, XA_WM_HINTS didn't work */
- + proptype = prop;
- +
- + XChangeProperty( dpy, w, /* display, window */
- + prop, proptype, /* property, type */
- + 32, /* format: 32-bit datums */
- + PropModeReplace, /* mode */
- + (unsigned char *) &motif_hints, /* data */
- + PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */
- + );
- +}
- +
- +
- +/*
- + * Create an RGB, double-buffered window.
- + * Return the window and context handles.
- + */
- +static void
- +make_window( Display *dpy, const char *name,
- + int x, int y, int width, int height,
- + Window *winRet, GLXContext *ctxRet, VisualID *visRet)
- +{
- + int attribs[64];
- + int i = 0;
- +
- + int scrnum;
- + XSetWindowAttributes attr;
- + unsigned long mask;
- + Window root;
- + Window win;
- + GLXContext ctx;
- + XVisualInfo *visinfo;
- +
- + /* Singleton attributes. */
- + attribs[i++] = GLX_RGBA;
- + attribs[i++] = GLX_DOUBLEBUFFER;
- + if (stereo)
- + attribs[i++] = GLX_STEREO;
- +
- + /* Key/value attributes. */
- + attribs[i++] = GLX_RED_SIZE;
- + attribs[i++] = 1;
- + attribs[i++] = GLX_GREEN_SIZE;
- + attribs[i++] = 1;
- + attribs[i++] = GLX_BLUE_SIZE;
- + attribs[i++] = 1;
- + attribs[i++] = GLX_DEPTH_SIZE;
- + attribs[i++] = 1;
- + if (samples > 0) {
- + attribs[i++] = GLX_SAMPLE_BUFFERS;
- + attribs[i++] = 1;
- + attribs[i++] = GLX_SAMPLES;
- + attribs[i++] = samples;
- + }
- +
- + attribs[i++] = None;
- +
- + scrnum = DefaultScreen( dpy );
- + root = RootWindow( dpy, scrnum );
- +
- + visinfo = glXChooseVisual(dpy, scrnum, attribs);
- + if (!visinfo) {
- + printf("Error: couldn't get an RGB, Double-buffered");
- + if (stereo)
- + printf(", Stereo");
- + if (samples > 0)
- + printf(", Multisample");
- + printf(" visual\n");
- + exit(1);
- + }
- +
- + /* window attributes */
- + attr.background_pixel = 0;
- + attr.border_pixel = 0;
- + attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
- + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- + /* XXX this is a bad way to get a borderless window! */
- + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
- +
- + win = XCreateWindow( dpy, root, x, y, width, height,
- + 0, visinfo->depth, InputOutput,
- + visinfo->visual, mask, &attr );
- +
- + if (fullscreen)
- + no_border(dpy, win);
- +
- + /* set hints and properties */
- + {
- + XSizeHints sizehints;
- + sizehints.x = x;
- + sizehints.y = y;
- + sizehints.width = width;
- + sizehints.height = height;
- + sizehints.flags = USSize | USPosition;
- + XSetNormalHints(dpy, win, &sizehints);
- + XSetStandardProperties(dpy, win, name, name,
- + None, (char **)NULL, 0, &sizehints);
- + }
- +
- + ctx = glXCreateContext( dpy, visinfo, NULL, True );
- + if (!ctx) {
- + printf("Error: glXCreateContext failed\n");
- + exit(1);
- + }
- +
- + *winRet = win;
- + *ctxRet = ctx;
- + *visRet = visinfo->visualid;
- +
- + XFree(visinfo);
- +}
- +
- +
- +/**
- + * Determine whether or not a GLX extension is supported.
- + */
- +static int
- +is_glx_extension_supported(Display *dpy, const char *query)
- +{
- + const int scrnum = DefaultScreen(dpy);
- + const char *glx_extensions = NULL;
- + const size_t len = strlen(query);
- + const char *ptr;
- +
- + if (glx_extensions == NULL) {
- + glx_extensions = glXQueryExtensionsString(dpy, scrnum);
- + }
- +
- + ptr = strstr(glx_extensions, query);
- + return ((ptr != NULL) && ((ptr[len] == ' ') || (ptr[len] == '\0')));
- +}
- +
- +
- +/**
- + * Attempt to determine whether or not the display is synched to vblank.
- + */
- +static void
- +query_vsync(Display *dpy, GLXDrawable drawable)
- +{
- + int interval = 0;
- +
- +#if defined(GLX_EXT_swap_control)
- + if (is_glx_extension_supported(dpy, "GLX_EXT_swap_control")) {
- + unsigned int tmp = -1;
- + glXQueryDrawable(dpy, drawable, GLX_SWAP_INTERVAL_EXT, &tmp);
- + interval = tmp;
- + } else
- +#endif
- + if (is_glx_extension_supported(dpy, "GLX_MESA_swap_control")) {
- + PFNGLXGETSWAPINTERVALMESAPROC pglXGetSwapIntervalMESA =
- + (PFNGLXGETSWAPINTERVALMESAPROC)
- + glXGetProcAddressARB((const GLubyte *) "glXGetSwapIntervalMESA");
- +
- + interval = (*pglXGetSwapIntervalMESA)();
- + } else if (is_glx_extension_supported(dpy, "GLX_SGI_swap_control")) {
- + /* The default swap interval with this extension is 1. Assume that it
- + * is set to the default.
- + *
- + * Many Mesa-based drivers default to 0, but all of these drivers also
- + * export GLX_MESA_swap_control. In that case, this branch will never
- + * be taken, and the correct result should be reported.
- + */
- + interval = 1;
- + }
- +
- +
- + if (interval > 0) {
- + printf("Running synchronized to the vertical refresh. The framerate should be\n");
- + if (interval == 1) {
- + printf("approximately the same as the monitor refresh rate.\n");
- + } else if (interval > 1) {
- + printf("approximately 1/%d the monitor refresh rate.\n",
- + interval);
- + }
- + }
- +}
- +
- +/**
- + * Handle one X event.
- + * \return NOP, EXIT or DRAW
- + */
- +static int
- +handle_event(Display *dpy, Window win, XEvent *event)
- +{
- + (void) dpy;
- + (void) win;
- +
- + switch (event->type) {
- + case Expose:
- + return DRAW;
- + case ConfigureNotify:
- + reshape(event->xconfigure.width, event->xconfigure.height);
- + break;
- + case KeyPress:
- + {
- + char buffer[10];
- + int code;
- + code = XLookupKeysym(&event->xkey, 0);
- + if (code == XK_Left) {
- + view_roty += 5.0;
- + }
- + else if (code == XK_Right) {
- + view_roty -= 5.0;
- + }
- + else if (code == XK_Up) {
- + view_rotx += 5.0;
- + }
- + else if (code == XK_Down) {
- + view_rotx -= 5.0;
- + }
- + else {
- + XLookupString(&event->xkey, buffer, sizeof(buffer),
- + NULL, NULL);
- + if (buffer[0] == 27) {
- + /* escape */
- + return EXIT;
- + }
- + else if (buffer[0] == 'a' || buffer[0] == 'A') {
- + animate = !animate;
- + }
- + }
- + return DRAW;
- + }
- + }
- + return NOP;
- +}
- +
- +
- +static void
- +event_loop(Display *dpy, Window win)
- +{
- + while (1) {
- + int op;
- + while (!animate || XPending(dpy) > 0) {
- + XEvent event;
- + XNextEvent(dpy, &event);
- + op = handle_event(dpy, win, &event);
- + if (op == EXIT)
- + return;
- + else if (op == DRAW)
- + break;
- + }
- +
- + draw_frame(dpy, win);
- + }
- +}
- +
- +
- +static void
- +usage(void)
- +{
- + printf("Usage:\n");
- + printf(" -display <displayname> set the display to run on\n");
- + printf(" -stereo run in stereo mode\n");
- + printf(" -samples N run in multisample mode with at least N samples\n");
- + printf(" -fullscreen run in fullscreen mode\n");
- + printf(" -info display OpenGL renderer info\n");
- + printf(" -geometry WxH+X+Y window geometry\n");
- +}
- +
- +
- +int
- +main(int argc, char *argv[])
- +{
- + unsigned int winWidth = 300, winHeight = 300;
- + int x = 0, y = 0;
- + Display *dpy;
- + Window win;
- + GLXContext ctx;
- + char *dpyName = NULL;
- + GLboolean printInfo = GL_FALSE;
- + VisualID visId;
- + int i;
- +
- + for (i = 1; i < argc; i++) {
- + if (strcmp(argv[i], "-display") == 0) {
- + dpyName = argv[i+1];
- + i++;
- + }
- + else if (strcmp(argv[i], "-info") == 0) {
- + printInfo = GL_TRUE;
- + }
- + else if (strcmp(argv[i], "-stereo") == 0) {
- + stereo = GL_TRUE;
- + }
- + else if (i < argc-1 && strcmp(argv[i], "-samples") == 0) {
- + samples = strtod(argv[i+1], NULL );
- + ++i;
- + }
- + else if (strcmp(argv[i], "-fullscreen") == 0) {
- + fullscreen = GL_TRUE;
- + }
- + else if (i < argc-1 && strcmp(argv[i], "-geometry") == 0) {
- + XParseGeometry(argv[i+1], &x, &y, &winWidth, &winHeight);
- + i++;
- + }
- + else {
- + usage();
- + return -1;
- + }
- + }
- +
- + dpy = XOpenDisplay(dpyName);
- + if (!dpy) {
- + printf("Error: couldn't open display %s\n",
- + dpyName ? dpyName : getenv("DISPLAY"));
- + return -1;
- + }
- +
- + if (fullscreen) {
- + int scrnum = DefaultScreen(dpy);
- +
- + x = 0; y = 0;
- + winWidth = DisplayWidth(dpy, scrnum);
- + winHeight = DisplayHeight(dpy, scrnum);
- + }
- +
- + make_window(dpy, "glxgears", x, y, winWidth, winHeight, &win, &ctx, &visId);
- + XMapWindow(dpy, win);
- + glXMakeCurrent(dpy, win, ctx);
- + query_vsync(dpy, win);
- +
- + if (printInfo) {
- + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
- + printf("VisualID %d, 0x%x\n", (int) visId, (int) visId);
- + }
- +
- + init();
- +
- + /* Set initial projection/viewing transformation.
- + * We can't be sure we'll get a ConfigureNotify event when the window
- + * first appears.
- + */
- + reshape(winWidth, winHeight);
- +
- + event_loop(dpy, win);
- +
- + glDeleteLists(gear1, 1);
- + glDeleteLists(gear2, 1);
- + glDeleteLists(gear3, 1);
- + glXMakeCurrent(dpy, None, NULL);
- + glXDestroyContext(dpy, ctx);
- + XDestroyWindow(dpy, win);
- + XCloseDisplay(dpy);
- +
- + return 0;
- +}
- diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxinfo.1 mesa-20.2.1/src/glx/xdemos/glxinfo.1
- --- mesa-20.2.1-orig/src/glx/xdemos/glxinfo.1 1969-12-31 18:00:00.000000000 -0600
- +++ mesa-20.2.1/src/glx/xdemos/glxinfo.1 2020-10-15 23:06:45.826695773 -0500
- @@ -0,0 +1,46 @@
- +.TH glxinfo 1 "2006-11-29"
- +.SH NAME
- +glxinfo \- show information about the GLX implementation
- +.SH SYNOPSIS
- +.B glxinfo
- +.RI [ options ]
- +.SH DESCRIPTION
- +The \fIglxinfo\fP program shows information about the OpenGL and GLX
- +implementations running on a given X display.
- +.PP
- +The information includes details about the server- and client-side GLX
- +implementation, the OpenGL and GLU implementations as well as a list
- +of available GLX visuals.
- +.SH OPTIONS
- +.TP 8
- +.B \-v
- +Print visuals info in verbose form.
- +.TP 8
- +.B \-t
- +Print verbose table.
- +.TP 8
- +.B \-display \fIdisplay\fP
- +Specify the X display to interrogate.
- +.TP 8
- +.B \-h
- +Print usage information.
- +.TP 8
- +.B \-i
- +Force an indirect rendering context.
- +.TP 8
- +.B \-b
- +Find the "best" visual and print its number.
- +.TP 8
- +.B \-l
- +Print interesting OpenGL limits.
- +.TP 8
- +.B \-s
- +Print a single extension per line.
- +.SH AUTHOR
- +glxinfo was written by Brian Paul <brian.paul@tungstengraphics.com>.
- +.PP
- +This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
- +Debian project and updated by Fernando de Oliveira <famobr at yahoo dot
- +com dot br>, for the Linux From Scratch (LFS) project (but may be used by
- +others).
- +
- diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/glxinfo.c mesa-20.2.1/src/glx/xdemos/glxinfo.c
- --- mesa-20.2.1-orig/src/glx/xdemos/glxinfo.c 1969-12-31 18:00:00.000000000 -0600
- +++ mesa-20.2.1/src/glx/xdemos/glxinfo.c 2020-10-15 23:06:45.826695773 -0500
- @@ -0,0 +1,1281 @@
- +/*
- + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- + *
- + * Permission is hereby granted, free of charge, to any person obtaining a
- + * copy of this software and associated documentation files (the "Software"),
- + * to deal in the Software without restriction, including without limitation
- + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- + * and/or sell copies of the Software, and to permit persons to whom the
- + * Software is furnished to do so, subject to the following conditions:
- + *
- + * The above copyright notice and this permission notice shall be included
- + * in all copies or substantial portions of the Software.
- + *
- + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- + */
- +
- +
- +/*
- + * This program is a work-alike of the IRIX glxinfo program.
- + * Command line options:
- + * -t print wide table
- + * -v print verbose information
- + * -display DisplayName specify the X display to interogate
- + * -B brief, print only the basics
- + * -b only print ID of "best" visual on screen 0
- + * -i use indirect rendering connection only
- + * -l print interesting OpenGL limits (added 5 Sep 2002)
- + *
- + * Brian Paul 26 January 2000
- + */
- +
- +#define GLX_GLXEXT_PROTOTYPES
- +#define GL_GLEXT_PROTOTYPES
- +
- +#include <assert.h>
- +#include <X11/Xlib.h>
- +#include <X11/Xutil.h>
- +#include <GL/gl.h>
- +#include <GL/glx.h>
- +#include <stdio.h>
- +#include <string.h>
- +#include <stdlib.h>
- +#include "glinfo_common.h"
- +
- +
- +#ifndef GLX_NONE_EXT
- +#define GLX_NONE_EXT 0x8000
- +#endif
- +
- +#ifndef GLX_TRANSPARENT_RGB
- +#define GLX_TRANSPARENT_RGB 0x8008
- +#endif
- +
- +#ifndef GLX_RGBA_BIT
- +#define GLX_RGBA_BIT 0x00000001
- +#endif
- +
- +#ifndef GLX_COLOR_INDEX_BIT
- +#define GLX_COLOR_INDEX_BIT 0x00000002
- +#endif
- +
- +
- +struct visual_attribs
- +{
- + /* X visual attribs */
- + int id; /* May be visual ID or FBConfig ID */
- + int vis_id; /* Visual ID. Only set for FBConfigs */
- + int klass;
- + int depth;
- + int redMask, greenMask, blueMask;
- + int colormapSize;
- + int bitsPerRGB;
- +
- + /* GL visual attribs */
- + int supportsGL;
- + int drawableType;
- + int transparentType;
- + int transparentRedValue;
- + int transparentGreenValue;
- + int transparentBlueValue;
- + int transparentAlphaValue;
- + int transparentIndexValue;
- + int bufferSize;
- + int level;
- + int render_type;
- + int doubleBuffer;
- + int stereo;
- + int auxBuffers;
- + int redSize, greenSize, blueSize, alphaSize;
- + int depthSize;
- + int stencilSize;
- + int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
- + int numSamples, numMultisample;
- + int visualCaveat;
- + int floatComponents;
- + int packedfloatComponents;
- + int srgb;
- +};
- +
- +
- +/**
- + * Version of the context that was created
- + *
- + * 20, 21, 30, 31, 32, etc.
- + */
- +static int version;
- +
- +/**
- + * GL Error checking/warning.
- + */
- +static void
- +CheckError(int line)
- +{
- + int n;
- + n = glGetError();
- + if (n)
- + printf("Warning: GL error 0x%x at line %d\n", n, line);
- +}
- +
- +
- +static void
- +print_display_info(Display *dpy)
- +{
- + printf("name of display: %s\n", DisplayString(dpy));
- +}
- +
- +
- +/**
- + * Choose a simple FB Config.
- + */
- +static GLXFBConfig *
- +choose_fb_config(Display *dpy, int scrnum)
- +{
- + int fbAttribSingle[] = {
- + GLX_RENDER_TYPE, GLX_RGBA_BIT,
- + GLX_RED_SIZE, 1,
- + GLX_GREEN_SIZE, 1,
- + GLX_BLUE_SIZE, 1,
- + GLX_DOUBLEBUFFER, False,
- + None };
- + int fbAttribDouble[] = {
- + GLX_RENDER_TYPE, GLX_RGBA_BIT,
- + GLX_RED_SIZE, 1,
- + GLX_GREEN_SIZE, 1,
- + GLX_BLUE_SIZE, 1,
- + GLX_DOUBLEBUFFER, True,
- + None };
- + GLXFBConfig *configs;
- + int nConfigs;
- +
- + configs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &nConfigs);
- + if (!configs)
- + configs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &nConfigs);
- +
- + return configs;
- +}
- +
- +
- +static Bool CreateContextErrorFlag;
- +
- +static int
- +create_context_error_handler(Display *dpy, XErrorEvent *error)
- +{
- + (void) dpy;
- + (void) error->error_code;
- + CreateContextErrorFlag = True;
- + return 0;
- +}
- +
- +
- +/**
- + * Try to create a GLX context of the given version with flags/options.
- + * Note: A version number is required in order to get a core profile
- + * (at least w/ NVIDIA).
- + */
- +static GLXContext
- +create_context_flags(Display *dpy, GLXFBConfig fbconfig, int major, int minor,
- + int contextFlags, int profileMask, Bool direct)
- +{
- +#ifdef GLX_ARB_create_context
- + static PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB_func = 0;
- + static Bool firstCall = True;
- + int (*old_handler)(Display *, XErrorEvent *);
- + GLXContext context;
- + int attribs[20];
- + int n = 0;
- +
- + if (firstCall) {
- + /* See if we have GLX_ARB_create_context_profile and get pointer to
- + * glXCreateContextAttribsARB() function.
- + */
- + const char *glxExt = glXQueryExtensionsString(dpy, 0);
- + if (extension_supported("GLX_ARB_create_context_profile", glxExt)) {
- + glXCreateContextAttribsARB_func = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
- + glXGetProcAddress((const GLubyte *) "glXCreateContextAttribsARB");
- + }
- + firstCall = False;
- + }
- +
- + if (!glXCreateContextAttribsARB_func)
- + return 0;
- +
- + /* setup attribute array */
- + if (major) {
- + attribs[n++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
- + attribs[n++] = major;
- + attribs[n++] = GLX_CONTEXT_MINOR_VERSION_ARB;
- + attribs[n++] = minor;
- + }
- + if (contextFlags) {
- + attribs[n++] = GLX_CONTEXT_FLAGS_ARB;
- + attribs[n++] = contextFlags;
- + }
- +#ifdef GLX_ARB_create_context_profile
- + if (profileMask) {
- + attribs[n++] = GLX_CONTEXT_PROFILE_MASK_ARB;
- + attribs[n++] = profileMask;
- + }
- +#endif
- + attribs[n++] = 0;
- +
- + /* install X error handler */
- + old_handler = XSetErrorHandler(create_context_error_handler);
- + CreateContextErrorFlag = False;
- +
- + /* try creating context */
- + context = glXCreateContextAttribsARB_func(dpy,
- + fbconfig,
- + 0, /* share_context */
- + direct,
- + attribs);
- +
- + /* restore error handler */
- + XSetErrorHandler(old_handler);
- +
- + if (CreateContextErrorFlag)
- + context = 0;
- +
- + if (context && direct) {
- + if (!glXIsDirect(dpy, context)) {
- + glXDestroyContext(dpy, context);
- + return 0;
- + }
- + }
- +
- + return context;
- +#else
- + return 0;
- +#endif
- +}
- +
- +
- +/**
- + * Try to create a GLX context of the newest version.
- + */
- +static GLXContext
- +create_context_with_config(Display *dpy, GLXFBConfig config,
- + Bool coreProfile, Bool es2Profile, Bool direct)
- +{
- + GLXContext ctx = 0;
- +
- + if (coreProfile) {
- + /* Try to create a core profile, starting with the newest version of
- + * GL that we're aware of. If we don't specify the version
- + */
- + int i;
- + for (i = 0; gl_versions[i].major > 0; i++) {
- + /* don't bother below GL 3.0 */
- + if (gl_versions[i].major == 3 &&
- + gl_versions[i].minor == 0)
- + return 0;
- + ctx = create_context_flags(dpy, config,
- + gl_versions[i].major,
- + gl_versions[i].minor,
- + 0x0,
- + GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
- + direct);
- + if (ctx)
- + return ctx;
- + }
- + /* couldn't get core profile context */
- + return 0;
- + }
- +
- + if (es2Profile) {
- +#ifdef GLX_CONTEXT_ES2_PROFILE_BIT_EXT
- + if (extension_supported("GLX_EXT_create_context_es2_profile",
- + glXQueryExtensionsString(dpy, 0))) {
- + ctx = create_context_flags(dpy, config, 2, 0, 0x0,
- + GLX_CONTEXT_ES2_PROFILE_BIT_EXT,
- + direct);
- + return ctx;
- + }
- +#endif
- + return 0;
- + }
- +
- + /* GLX should return a context of the latest GL version that supports
- + * the full profile.
- + */
- + ctx = glXCreateNewContext(dpy, config, GLX_RGBA_TYPE, NULL, direct);
- +
- + /* make sure the context is direct, if direct was requested */
- + if (ctx && direct) {
- + if (!glXIsDirect(dpy, ctx)) {
- + glXDestroyContext(dpy, ctx);
- + return 0;
- + }
- + }
- +
- + return ctx;
- +}
- +
- +
- +static XVisualInfo *
- +choose_xvisinfo(Display *dpy, int scrnum)
- +{
- + int attribSingle[] = {
- + GLX_RGBA,
- + GLX_RED_SIZE, 1,
- + GLX_GREEN_SIZE, 1,
- + GLX_BLUE_SIZE, 1,
- + None };
- + int attribDouble[] = {
- + GLX_RGBA,
- + GLX_RED_SIZE, 1,
- + GLX_GREEN_SIZE, 1,
- + GLX_BLUE_SIZE, 1,
- + GLX_DOUBLEBUFFER,
- + None };
- + XVisualInfo *visinfo;
- +
- + visinfo = glXChooseVisual(dpy, scrnum, attribSingle);
- + if (!visinfo)
- + visinfo = glXChooseVisual(dpy, scrnum, attribDouble);
- +
- + return visinfo;
- +}
- +
- +
- +static void
- +query_renderer(void)
- +{
- +#ifdef GLX_MESA_query_renderer
- + PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC queryInteger;
- + PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC queryString;
- + unsigned int v[3];
- +
- + queryInteger = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)
- + glXGetProcAddressARB((const GLubyte *)
- + "glXQueryCurrentRendererIntegerMESA");
- + queryString = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)
- + glXGetProcAddressARB((const GLubyte *)
- + "glXQueryCurrentRendererStringMESA");
- +
- + printf("Extended renderer info (GLX_MESA_query_renderer):\n");
- + queryInteger(GLX_RENDERER_VENDOR_ID_MESA, v);
- + printf(" Vendor: %s (0x%x)\n",
- + queryString(GLX_RENDERER_VENDOR_ID_MESA), *v);
- + queryInteger(GLX_RENDERER_DEVICE_ID_MESA, v);
- + printf(" Device: %s (0x%x)\n",
- + queryString(GLX_RENDERER_DEVICE_ID_MESA), *v);
- + queryInteger(GLX_RENDERER_VERSION_MESA, v);
- + printf(" Version: %d.%d.%d\n", v[0], v[1], v[2]);
- + queryInteger(GLX_RENDERER_ACCELERATED_MESA, v);
- + printf(" Accelerated: %s\n", *v ? "yes" : "no");
- + queryInteger(GLX_RENDERER_VIDEO_MEMORY_MESA, v);
- + printf(" Video memory: %dMB\n", *v);
- + queryInteger(GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA, v);
- + printf(" Unified memory: %s\n", *v ? "yes" : "no");
- + queryInteger(GLX_RENDERER_PREFERRED_PROFILE_MESA, v);
- + printf(" Preferred profile: %s (0x%x)\n",
- + *v == GLX_CONTEXT_CORE_PROFILE_BIT_ARB ? "core" :
- + *v == GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB ? "compat" :
- + "unknown", *v);
- + queryInteger(GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA, v);
- + printf(" Max core profile version: %d.%d\n", v[0], v[1]);
- + queryInteger(GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA, v);
- + printf(" Max compat profile version: %d.%d\n", v[0], v[1]);
- + queryInteger(GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA, v);
- + printf(" Max GLES1 profile version: %d.%d\n", v[0], v[1]);
- + queryInteger(GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA, v);
- + printf(" Max GLES[23] profile version: %d.%d\n", v[0], v[1]);
- +#endif
- +}
- +
- +
- +static Bool
- +print_screen_info(Display *dpy, int scrnum,
- + const struct options *opts,
- + Bool coreProfile, Bool es2Profile, Bool limits,
- + Bool coreWorked)
- +{
- + Window win;
- + XSetWindowAttributes attr;
- + unsigned long mask;
- + Window root;
- + GLXContext ctx = NULL;
- + XVisualInfo *visinfo;
- + int width = 100, height = 100;
- + GLXFBConfig *fbconfigs;
- + const char *oglstring = coreProfile ? "OpenGL core profile" :
- + es2Profile ? "OpenGL ES profile" : "OpenGL";
- +
- + root = RootWindow(dpy, scrnum);
- +
- + /*
- + * Choose FBConfig or XVisualInfo and create a context.
- + */
- + fbconfigs = choose_fb_config(dpy, scrnum);
- + if (fbconfigs) {
- + ctx = create_context_with_config(dpy, fbconfigs[0],
- + coreProfile, es2Profile,
- + opts->allowDirect);
- + if (!ctx && opts->allowDirect && !coreProfile) {
- + /* try indirect */
- + ctx = create_context_with_config(dpy, fbconfigs[0],
- + coreProfile, es2Profile, False);
- + }
- +
- + visinfo = glXGetVisualFromFBConfig(dpy, fbconfigs[0]);
- + XFree(fbconfigs);
- + }
- + else if (!coreProfile && !es2Profile) {
- + visinfo = choose_xvisinfo(dpy, scrnum);
- + if (visinfo)
- + ctx = glXCreateContext(dpy, visinfo, NULL, opts->allowDirect);
- + } else
- + visinfo = NULL;
- +
- + if (!visinfo && !coreProfile && !es2Profile) {
- + fprintf(stderr, "Error: couldn't find RGB GLX visual or fbconfig\n");
- + return False;
- + }
- +
- + if (!ctx) {
- + if (!coreProfile && !es2Profile)
- + fprintf(stderr, "Error: glXCreateContext failed\n");
- + XFree(visinfo);
- + return False;
- + }
- +
- + /*
- + * Create a window so that we can just bind the context.
- + */
- + attr.background_pixel = 0;
- + attr.border_pixel = 0;
- + attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
- + attr.event_mask = StructureNotifyMask | ExposureMask;
- + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
- + win = XCreateWindow(dpy, root, 0, 0, width, height,
- + 0, visinfo->depth, InputOutput,
- + visinfo->visual, mask, &attr);
- +
- + if (glXMakeCurrent(dpy, win, ctx)) {
- + const char *serverVendor = glXQueryServerString(dpy, scrnum, GLX_VENDOR);
- + const char *serverVersion = glXQueryServerString(dpy, scrnum, GLX_VERSION);
- + const char *serverExtensions = glXQueryServerString(dpy, scrnum, GLX_EXTENSIONS);
- + const char *clientVendor = glXGetClientString(dpy, GLX_VENDOR);
- + const char *clientVersion = glXGetClientString(dpy, GLX_VERSION);
- + const char *clientExtensions = glXGetClientString(dpy, GLX_EXTENSIONS);
- + const char *glxExtensions = glXQueryExtensionsString(dpy, scrnum);
- + const char *glVendor = (const char *) glGetString(GL_VENDOR);
- + const char *glRenderer = (const char *) glGetString(GL_RENDERER);
- + const char *glVersion = (const char *) glGetString(GL_VERSION);
- + char *glExtensions = NULL;
- + int glxVersionMajor = 0;
- + int glxVersionMinor = 0;
- + char *displayName = NULL;
- + char *colon = NULL, *period = NULL;
- + struct ext_functions extfuncs;
- +
- + CheckError(__LINE__);
- +
- + /* Get some ext functions */
- + extfuncs.GetProgramivARB = (GETPROGRAMIVARBPROC)
- + glXGetProcAddressARB((GLubyte *) "glGetProgramivARB");
- + extfuncs.GetStringi = (GETSTRINGIPROC)
- + glXGetProcAddressARB((GLubyte *) "glGetStringi");
- + extfuncs.GetConvolutionParameteriv = (GETCONVOLUTIONPARAMETERIVPROC)
- + glXGetProcAddressARB((GLubyte *) "glGetConvolutionParameteriv");
- +
- + if (!glXQueryVersion(dpy, & glxVersionMajor, & glxVersionMinor)) {
- + fprintf(stderr, "Error: glXQueryVersion failed\n");
- + exit(1);
- + }
- +
- + /* Get list of GL extensions */
- + if (coreProfile && extfuncs.GetStringi)
- + glExtensions = build_core_profile_extension_list(&extfuncs);
- + if (!glExtensions) {
- + coreProfile = False;
- + glExtensions = (char *) glGetString(GL_EXTENSIONS);
- + }
- +
- + CheckError(__LINE__);
- +
- + if (!coreWorked) {
- + /* Strip the screen number from the display name, if present. */
- + if (!(displayName = (char *) malloc(strlen(DisplayString(dpy)) + 1))) {
- + fprintf(stderr, "Error: malloc() failed\n");
- + exit(1);
- + }
- + strcpy(displayName, DisplayString(dpy));
- + colon = strrchr(displayName, ':');
- + if (colon) {
- + period = strchr(colon, '.');
- + if (period)
- + *period = '\0';
- + }
- +
- + printf("display: %s screen: %d\n", displayName, scrnum);
- + free(displayName);
- + printf("direct rendering: ");
- + if (glXIsDirect(dpy, ctx)) {
- + printf("Yes\n");
- + }
- + else {
- + if (!opts->allowDirect) {
- + printf("No (-i specified)\n");
- + }
- + else if (getenv("LIBGL_ALWAYS_INDIRECT")) {
- + printf("No (LIBGL_ALWAYS_INDIRECT set)\n");
- + }
- + else {
- + printf("No (If you want to find out why, try setting "
- + "LIBGL_DEBUG=verbose)\n");
- + }
- + }
- + if (opts->mode != Brief) {
- + printf("server glx vendor string: %s\n", serverVendor);
- + printf("server glx version string: %s\n", serverVersion);
- + printf("server glx extensions:\n");
- + print_extension_list(serverExtensions, opts->singleLine);
- + printf("client glx vendor string: %s\n", clientVendor);
- + printf("client glx version string: %s\n", clientVersion);
- + printf("client glx extensions:\n");
- + print_extension_list(clientExtensions, opts->singleLine);
- + printf("GLX version: %u.%u\n", glxVersionMajor, glxVersionMinor);
- + printf("GLX extensions:\n");
- + print_extension_list(glxExtensions, opts->singleLine);
- + }
- + if (strstr(glxExtensions, "GLX_MESA_query_renderer"))
- + query_renderer();
- + printf("OpenGL vendor string: %s\n", glVendor);
- + printf("OpenGL renderer string: %s\n", glRenderer);
- + } else
- + printf("\n");
- +
- + printf("%s version string: %s\n", oglstring, glVersion);
- +
- + version = (glVersion[0] - '0') * 10 + (glVersion[2] - '0');
- +
- + CheckError(__LINE__);
- +
- +#ifdef GL_VERSION_2_0
- + if (version >= 20) {
- + char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
- + printf("%s shading language version string: %s\n", oglstring, v);
- + }
- +#endif
- + CheckError(__LINE__);
- +#ifdef GL_VERSION_3_0
- + if (version >= 30 && !es2Profile) {
- + GLint flags;
- + glGetIntegerv(GL_CONTEXT_FLAGS, &flags);
- + printf("%s context flags: %s\n", oglstring, context_flags_string(flags));
- + }
- +#endif
- + CheckError(__LINE__);
- +#ifdef GL_VERSION_3_2
- + if (version >= 32 && !es2Profile) {
- + GLint mask;
- + glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
- + printf("%s profile mask: %s\n", oglstring, profile_mask_string(mask));
- + }
- +#endif
- +
- + CheckError(__LINE__);
- +
- + if (opts->mode != Brief) {
- + printf("%s extensions:\n", oglstring);
- + print_extension_list(glExtensions, opts->singleLine);
- + }
- +
- + if (limits) {
- + print_limits(glExtensions, oglstring, version, &extfuncs);
- + }
- +
- + if (coreProfile)
- + free(glExtensions);
- + }
- + else {
- + fprintf(stderr, "Error: glXMakeCurrent failed\n");
- + }
- +
- + glXDestroyContext(dpy, ctx);
- + XFree(visinfo);
- + XDestroyWindow(dpy, win);
- + XSync(dpy, 1);
- + return True;
- +}
- +
- +
- +static const char *
- +visual_class_name(int cls)
- +{
- + switch (cls) {
- + case StaticColor:
- + return "StaticColor";
- + case PseudoColor:
- + return "PseudoColor";
- + case StaticGray:
- + return "StaticGray";
- + case GrayScale:
- + return "GrayScale";
- + case TrueColor:
- + return "TrueColor";
- + case DirectColor:
- + return "DirectColor";
- + default:
- + return "";
- + }
- +}
- +
- +static const char *
- +visual_drawable_type(int type)
- +{
- + const static struct bit_info bits[] = {
- + { GLX_WINDOW_BIT, "window" },
- + { GLX_PIXMAP_BIT, "pixmap" },
- + { GLX_PBUFFER_BIT, "pbuffer" }
- + };
- +
- + return bitmask_to_string(bits, ELEMENTS(bits), type);
- +}
- +
- +static const char *
- +visual_class_abbrev(int cls)
- +{
- + switch (cls) {
- + case StaticColor:
- + return "sc";
- + case PseudoColor:
- + return "pc";
- + case StaticGray:
- + return "sg";
- + case GrayScale:
- + return "gs";
- + case TrueColor:
- + return "tc";
- + case DirectColor:
- + return "dc";
- + default:
- + return "";
- + }
- +}
- +
- +static const char *
- +visual_render_type_name(int type)
- +{
- + switch (type) {
- + case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT:
- + return "ufloat";
- + case GLX_RGBA_FLOAT_BIT_ARB:
- + return "float";
- + case GLX_RGBA_BIT:
- + return "rgba";
- + case GLX_COLOR_INDEX_BIT:
- + return "ci";
- + case GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT:
- + return "rgba|ci";
- + default:
- + return "";
- + }
- +}
- +
- +static const char *
- +caveat_string(int caveat)
- +{
- + switch (caveat) {
- +#ifdef GLX_EXT_visual_rating
- + case GLX_SLOW_VISUAL_EXT:
- + return "Slow";
- + case GLX_NON_CONFORMANT_VISUAL_EXT:
- + return "Ncon";
- + case GLX_NONE_EXT:
- + /* fall-through */
- +#endif
- + case 0:
- + /* fall-through */
- + default:
- + return "None";
- + }
- +}
- +
- +
- +static Bool
- +get_visual_attribs(Display *dpy, XVisualInfo *vInfo,
- + struct visual_attribs *attribs)
- +{
- + const char *ext = glXQueryExtensionsString(dpy, vInfo->screen);
- + int rgba;
- +
- + memset(attribs, 0, sizeof(struct visual_attribs));
- +
- + attribs->id = vInfo->visualid;
- +#if defined(__cplusplus) || defined(c_plusplus)
- + attribs->klass = vInfo->c_class;
- +#else
- + attribs->klass = vInfo->class;
- +#endif
- + attribs->depth = vInfo->depth;
- + attribs->redMask = vInfo->red_mask;
- + attribs->greenMask = vInfo->green_mask;
- + attribs->blueMask = vInfo->blue_mask;
- + attribs->colormapSize = vInfo->colormap_size;
- + attribs->bitsPerRGB = vInfo->bits_per_rgb;
- +
- + if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 ||
- + !attribs->supportsGL)
- + return False;
- + glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize);
- + glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level);
- + glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba);
- + if (rgba)
- + attribs->render_type = GLX_RGBA_BIT;
- + else
- + attribs->render_type = GLX_COLOR_INDEX_BIT;
- +
- + glXGetConfig(dpy, vInfo, GLX_DRAWABLE_TYPE, &attribs->drawableType);
- + glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
- + glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo);
- + glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers);
- + glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize);
- + glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize);
- + glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize);
- + glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize);
- + glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize);
- + glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize);
- + glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
- + glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
- + glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
- + glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
- +
- + /* get transparent pixel stuff */
- + glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
- + if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
- + glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
- + glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
- + glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
- + glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
- + }
- + else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
- + glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
- + }
- +
- + /* multisample attribs */
- +#ifdef GLX_ARB_multisample
- + if (ext && strstr(ext, "GLX_ARB_multisample")) {
- + glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample);
- + glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples);
- + }
- +#endif
- + else {
- + attribs->numSamples = 0;
- + attribs->numMultisample = 0;
- + }
- +
- +#if defined(GLX_EXT_visual_rating)
- + if (ext && strstr(ext, "GLX_EXT_visual_rating")) {
- + glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat);
- + }
- + else {
- + attribs->visualCaveat = GLX_NONE_EXT;
- + }
- +#else
- + attribs->visualCaveat = 0;
- +#endif
- +
- +#if defined(GLX_EXT_framebuffer_sRGB)
- + if (ext && strstr(ext, "GLX_EXT_framebuffer_sRGB")) {
- + glXGetConfig(dpy, vInfo, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &attribs->srgb);
- + }
- +#endif
- +
- + return True;
- +}
- +
- +#ifdef GLX_VERSION_1_3
- +
- +static int
- +glx_token_to_visual_class(int visual_type)
- +{
- + switch (visual_type) {
- + case GLX_TRUE_COLOR:
- + return TrueColor;
- + case GLX_DIRECT_COLOR:
- + return DirectColor;
- + case GLX_PSEUDO_COLOR:
- + return PseudoColor;
- + case GLX_STATIC_COLOR:
- + return StaticColor;
- + case GLX_GRAY_SCALE:
- + return GrayScale;
- + case GLX_STATIC_GRAY:
- + return StaticGray;
- + case GLX_NONE:
- + default:
- + return None;
- + }
- +}
- +
- +static Bool
- +get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
- + struct visual_attribs *attribs)
- +{
- + const char *ext = glXQueryExtensionsString(dpy, 0);
- + int visual_type;
- + XVisualInfo *vInfo;
- +
- + memset(attribs, 0, sizeof(struct visual_attribs));
- +
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &attribs->id);
- +
- + vInfo = glXGetVisualFromFBConfig(dpy, fbconfig);
- +
- + if (vInfo != NULL) {
- + attribs->vis_id = vInfo->visualid;
- + attribs->depth = vInfo->depth;
- + attribs->redMask = vInfo->red_mask;
- + attribs->greenMask = vInfo->green_mask;
- + attribs->blueMask = vInfo->blue_mask;
- + attribs->colormapSize = vInfo->colormap_size;
- + attribs->bitsPerRGB = vInfo->bits_per_rgb;
- + }
- +
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type);
- + attribs->klass = glx_token_to_visual_class(visual_type);
- +
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_DRAWABLE_TYPE, &attribs->drawableType);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers);
- +
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize);
- +
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
- +
- + /* get transparent pixel stuff */
- + glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
- + if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
- + }
- + else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
- + }
- +
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples);
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat);
- +
- +#if defined(GLX_NV_float_buffer)
- + if (ext && strstr(ext, "GLX_NV_float_buffer")) {
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_FLOAT_COMPONENTS_NV, &attribs->floatComponents);
- + }
- +#endif
- +#if defined(GLX_ARB_fbconfig_float)
- + if (ext && strstr(ext, "GLX_ARB_fbconfig_float")) {
- + if (attribs->render_type & GLX_RGBA_FLOAT_BIT_ARB) {
- + attribs->floatComponents = True;
- + }
- + }
- +#endif
- +#if defined(GLX_EXT_fbconfig_packed_float)
- + if (ext && strstr(ext, "GLX_EXT_fbconfig_packed_float")) {
- + if (attribs->render_type & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) {
- + attribs->packedfloatComponents = True;
- + }
- + }
- +#endif
- +
- +#if defined(GLX_EXT_framebuffer_sRGB)
- + if (ext && strstr(ext, "GLX_EXT_framebuffer_sRGB")) {
- + glXGetFBConfigAttrib(dpy, fbconfig, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &attribs->srgb);
- + }
- +#endif
- + return True;
- +}
- +
- +#endif
- +
- +
- +
- +static void
- +print_visual_attribs_verbose(const struct visual_attribs *attribs,
- + int fbconfigs)
- +{
- + if (fbconfigs) {
- + printf("FBConfig ID: %x Visual ID=%x depth=%d class=%s, type=%s\n",
- + attribs->id, attribs->vis_id, attribs->depth,
- + visual_class_name(attribs->klass),
- + visual_drawable_type(attribs->drawableType));
- + }
- + else {
- + printf("Visual ID: %x depth=%d class=%s, type=%s\n",
- + attribs->id, attribs->depth, visual_class_name(attribs->klass),
- + visual_drawable_type(attribs->drawableType));
- + }
- + printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
- + attribs->bufferSize, attribs->level,
- + visual_render_type_name(attribs->render_type),
- + attribs->doubleBuffer, attribs->stereo);
- + printf(" rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d float=%c sRGB=%c\n",
- + attribs->redSize, attribs->greenSize,
- + attribs->blueSize, attribs->alphaSize,
- + attribs->packedfloatComponents ? 'P' : attribs->floatComponents ? 'Y' : 'N',
- + attribs->srgb ? 'Y' : 'N');
- + printf(" auxBuffers=%d depthSize=%d stencilSize=%d\n",
- + attribs->auxBuffers, attribs->depthSize, attribs->stencilSize);
- + printf(" accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
- + attribs->accumRedSize, attribs->accumGreenSize,
- + attribs->accumBlueSize, attribs->accumAlphaSize);
- + printf(" multiSample=%d multiSampleBuffers=%d\n",
- + attribs->numSamples, attribs->numMultisample);
- +#ifdef GLX_EXT_visual_rating
- + if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0)
- + printf(" visualCaveat=None\n");
- + else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT)
- + printf(" visualCaveat=Slow\n");
- + else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT)
- + printf(" visualCaveat=Nonconformant\n");
- +#endif
- + if (attribs->transparentType == GLX_NONE) {
- + printf(" Opaque.\n");
- + }
- + else if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
- + printf(" Transparent RGB: Red=%d Green=%d Blue=%d Alpha=%d\n",attribs->transparentRedValue,attribs->transparentGreenValue,attribs->transparentBlueValue,attribs->transparentAlphaValue);
- + }
- + else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
- + printf(" Transparent index=%d\n",attribs->transparentIndexValue);
- + }
- +}
- +
- +
- +static void
- +print_visual_attribs_short_header(void)
- +{
- + printf(" visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav\n");
- + printf(" id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat\n");
- + printf("----------------------------------------------------------------------------\n");
- +}
- +
- +
- +static void
- +print_visual_attribs_short(const struct visual_attribs *attribs)
- +{
- + const char *caveat = caveat_string(attribs->visualCaveat);
- +
- + printf("0x%03x %2d %2s %2d %3d %2d %c%c %c %c %2d %2d %2d %2d %c %c %2d %2d %2d",
- + attribs->id,
- + attribs->depth,
- + visual_class_abbrev(attribs->klass),
- + attribs->transparentType != GLX_NONE,
- + attribs->bufferSize,
- + attribs->level,
- + (attribs->render_type & GLX_RGBA_BIT) ? 'r' : ' ',
- + (attribs->render_type & GLX_COLOR_INDEX_BIT) ? 'c' : ' ',
- + attribs->doubleBuffer ? 'y' : '.',
- + attribs->stereo ? 'y' : '.',
- + attribs->redSize, attribs->greenSize,
- + attribs->blueSize, attribs->alphaSize,
- + attribs->packedfloatComponents ? 'u' : attribs->floatComponents ? 'f' : '.',
- + attribs->srgb ? 's' : '.',
- + attribs->auxBuffers,
- + attribs->depthSize,
- + attribs->stencilSize
- + );
- +
- + printf(" %2d %2d %2d %2d %2d %1d %s\n",
- + attribs->accumRedSize, attribs->accumGreenSize,
- + attribs->accumBlueSize, attribs->accumAlphaSize,
- + attribs->numSamples, attribs->numMultisample,
- + caveat
- + );
- +}
- +
- +
- +static void
- +print_visual_attribs_long_header(void)
- +{
- + printf("Vis Vis Visual Trans buff lev render DB ste r g b a s aux dep ste accum buffer MS MS \n");
- + printf(" ID Depth Type parent size el type reo sz sz sz sz flt rgb buf th ncl r g b a num bufs caveats\n");
- + printf("--------------------------------------------------------------------------------------------------------------------\n");
- +}
- +
- +
- +static void
- +print_visual_attribs_long(const struct visual_attribs *attribs)
- +{
- + const char *caveat = caveat_string(attribs->visualCaveat);
- +
- + printf("0x%3x %2d %-11s %2d %3d %2d %4s %3d %3d %3d %3d %3d %3d",
- + attribs->id,
- + attribs->depth,
- + visual_class_name(attribs->klass),
- + attribs->transparentType != GLX_NONE,
- + attribs->bufferSize,
- + attribs->level,
- + visual_render_type_name(attribs->render_type),
- + attribs->doubleBuffer,
- + attribs->stereo,
- + attribs->redSize, attribs->greenSize,
- + attribs->blueSize, attribs->alphaSize
- + );
- +
- + printf(" %c %c %3d %4d %2d %3d %3d %3d %3d %2d %2d %6s\n",
- + attribs->floatComponents ? 'f' : '.',
- + attribs->srgb ? 's' : '.',
- + attribs->auxBuffers,
- + attribs->depthSize,
- + attribs->stencilSize,
- + attribs->accumRedSize, attribs->accumGreenSize,
- + attribs->accumBlueSize, attribs->accumAlphaSize,
- + attribs->numSamples, attribs->numMultisample,
- + caveat
- + );
- +}
- +
- +
- +static void
- +print_visual_info(Display *dpy, int scrnum, InfoMode mode)
- +{
- + XVisualInfo theTemplate;
- + XVisualInfo *visuals;
- + int numVisuals, numGlxVisuals;
- + long mask;
- + int i;
- + struct visual_attribs attribs;
- +
- + /* get list of all visuals on this screen */
- + theTemplate.screen = scrnum;
- + mask = VisualScreenMask;
- + visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
- +
- + numGlxVisuals = 0;
- + for (i = 0; i < numVisuals; i++) {
- + if (get_visual_attribs(dpy, &visuals[i], &attribs))
- + numGlxVisuals++;
- + }
- +
- + if (numGlxVisuals == 0)
- + return;
- +
- + printf("%d GLX Visuals\n", numGlxVisuals);
- +
- + if (mode == Normal)
- + print_visual_attribs_short_header();
- + else if (mode == Wide)
- + print_visual_attribs_long_header();
- +
- + for (i = 0; i < numVisuals; i++) {
- + if (!get_visual_attribs(dpy, &visuals[i], &attribs))
- + continue;
- +
- + if (mode == Verbose)
- + print_visual_attribs_verbose(&attribs, False);
- + else if (mode == Normal)
- + print_visual_attribs_short(&attribs);
- + else if (mode == Wide)
- + print_visual_attribs_long(&attribs);
- + }
- + printf("\n");
- +
- + XFree(visuals);
- +}
- +
- +#ifdef GLX_VERSION_1_3
- +
- +static void
- +print_fbconfig_info(Display *dpy, int scrnum, InfoMode mode)
- +{
- + int numFBConfigs = 0;
- + struct visual_attribs attribs;
- + GLXFBConfig *fbconfigs;
- + int i;
- +
- + /* get list of all fbconfigs on this screen */
- + fbconfigs = glXGetFBConfigs(dpy, scrnum, &numFBConfigs);
- +
- + if (numFBConfigs == 0) {
- + XFree(fbconfigs);
- + return;
- + }
- +
- + printf("%d GLXFBConfigs:\n", numFBConfigs);
- + if (mode == Normal)
- + print_visual_attribs_short_header();
- + else if (mode == Wide)
- + print_visual_attribs_long_header();
- +
- + for (i = 0; i < numFBConfigs; i++) {
- + get_fbconfig_attribs(dpy, fbconfigs[i], &attribs);
- +
- + if (mode == Verbose)
- + print_visual_attribs_verbose(&attribs, True);
- + else if (mode == Normal)
- + print_visual_attribs_short(&attribs);
- + else if (mode == Wide)
- + print_visual_attribs_long(&attribs);
- + }
- + printf("\n");
- +
- + XFree(fbconfigs);
- +}
- +
- +#endif
- +
- +/*
- + * Stand-alone Mesa doesn't really implement the GLX protocol so it
- + * doesn't really know the GLX attributes associated with an X visual.
- + * The first time a visual is presented to Mesa's pseudo-GLX it
- + * attaches ancilliary buffers to it (like depth and stencil).
- + * But that usually only works if glXChooseVisual is used.
- + * This function calls glXChooseVisual() to sort of "prime the pump"
- + * for Mesa's GLX so that the visuals that get reported actually
- + * reflect what applications will see.
- + * This has no effect when using true GLX.
- + */
- +static void
- +mesa_hack(Display *dpy, int scrnum)
- +{
- + static int attribs[] = {
- + GLX_RGBA,
- + GLX_RED_SIZE, 1,
- + GLX_GREEN_SIZE, 1,
- + GLX_BLUE_SIZE, 1,
- + GLX_DEPTH_SIZE, 1,
- + GLX_STENCIL_SIZE, 1,
- + GLX_ACCUM_RED_SIZE, 1,
- + GLX_ACCUM_GREEN_SIZE, 1,
- + GLX_ACCUM_BLUE_SIZE, 1,
- + GLX_ACCUM_ALPHA_SIZE, 1,
- + GLX_DOUBLEBUFFER,
- + None
- + };
- + XVisualInfo *visinfo;
- +
- + visinfo = glXChooseVisual(dpy, scrnum, attribs);
- + if (visinfo)
- + XFree(visinfo);
- +}
- +
- +
- +/*
- + * Examine all visuals to find the so-called best one.
- + * We prefer deepest RGBA buffer with depth, stencil and accum
- + * that has no caveats.
- + */
- +static int
- +find_best_visual(Display *dpy, int scrnum)
- +{
- + XVisualInfo theTemplate;
- + XVisualInfo *visuals;
- + int numVisuals;
- + long mask;
- + int i;
- + struct visual_attribs bestVis;
- +
- + /* get list of all visuals on this screen */
- + theTemplate.screen = scrnum;
- + mask = VisualScreenMask;
- + visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
- +
- + /* init bestVis with first visual info */
- + get_visual_attribs(dpy, &visuals[0], &bestVis);
- +
- + /* try to find a "better" visual */
- + for (i = 1; i < numVisuals; i++) {
- + struct visual_attribs vis;
- +
- + get_visual_attribs(dpy, &visuals[i], &vis);
- +
- + /* always skip visuals with caveats */
- + if (vis.visualCaveat != GLX_NONE_EXT)
- + continue;
- +
- + /* see if this vis is better than bestVis */
- + if ((!bestVis.supportsGL && vis.supportsGL) ||
- + (bestVis.visualCaveat != GLX_NONE_EXT) ||
- + (!(bestVis.render_type & GLX_RGBA_BIT) && (vis.render_type & GLX_RGBA_BIT)) ||
- + (!bestVis.doubleBuffer && vis.doubleBuffer) ||
- + (bestVis.redSize < vis.redSize) ||
- + (bestVis.greenSize < vis.greenSize) ||
- + (bestVis.blueSize < vis.blueSize) ||
- + (bestVis.alphaSize < vis.alphaSize) ||
- + (bestVis.depthSize < vis.depthSize) ||
- + (bestVis.stencilSize < vis.stencilSize) ||
- + (bestVis.accumRedSize < vis.accumRedSize)) {
- + /* found a better visual */
- + bestVis = vis;
- + }
- + }
- +
- + XFree(visuals);
- +
- + return bestVis.id;
- +}
- +
- +
- +int
- +main(int argc, char *argv[])
- +{
- + Display *dpy;
- + int numScreens, scrnum;
- + struct options opts;
- + Bool coreWorked;
- +
- + parse_args(argc, argv, &opts);
- +
- + dpy = XOpenDisplay(opts.displayName);
- + if (!dpy) {
- + fprintf(stderr, "Error: unable to open display %s\n",
- + XDisplayName(opts.displayName));
- + return -1;
- + }
- +
- + if (opts.findBest) {
- + int b;
- + mesa_hack(dpy, 0);
- + b = find_best_visual(dpy, 0);
- + printf("%d\n", b);
- + }
- + else {
- + numScreens = ScreenCount(dpy);
- + print_display_info(dpy);
- + for (scrnum = 0; scrnum < numScreens; scrnum++) {
- + mesa_hack(dpy, scrnum);
- + coreWorked = print_screen_info(dpy, scrnum, &opts,
- + True, False, opts.limits, False);
- + print_screen_info(dpy, scrnum, &opts, False, False,
- + opts.limits, coreWorked);
- + print_screen_info(dpy, scrnum, &opts, False, True, False, True);
- +
- + printf("\n");
- +
- + if (opts.mode != Brief) {
- + print_visual_info(dpy, scrnum, opts.mode);
- +#ifdef GLX_VERSION_1_3
- + print_fbconfig_info(dpy, scrnum, opts.mode);
- +#endif
- + }
- +
- + if (scrnum + 1 < numScreens)
- + printf("\n\n");
- + }
- + }
- +
- + XCloseDisplay(dpy);
- +
- + return 0;
- +}
- diff -Naurp mesa-20.2.1-orig/src/glx/xdemos/meson.build mesa-20.2.1/src/glx/xdemos/meson.build
- --- mesa-20.2.1-orig/src/glx/xdemos/meson.build 1969-12-31 18:00:00.000000000 -0600
- +++ mesa-20.2.1/src/glx/xdemos/meson.build 2020-10-15 23:07:14.486696790 -0500
- @@ -0,0 +1,32 @@
- +inc_xdemos = include_directories('.')
- +
- +glxinfo_files = files(
- + 'glxinfo.c',
- + 'glinfo_common.c',
- +)
- +
- +x11_dep = dependency('x11', required: true)
- +
- +executable('glxinfo', glxinfo_files,
- + install : true,
- + #c_args : gl_lib_cargs,
- + link_args : [ld_args_bsymbolic, ld_args_gc_sections, extra_ld_args_libgl, '-lm'],
- + link_with : libgl,
- + include_directories : [ inc_src, inc_include, inc_mesa, inc_glx],
- + dependencies : [x11_dep]
- +)
- +
- +executable('glxgears', 'glxgears.c',
- + install : true,
- + #c_args : gl_lib_cargs,
- + link_args : [ld_args_bsymbolic, ld_args_gc_sections, extra_ld_args_libgl, '-lm'],
- + link_with : libgl,
- + include_directories : [inc_src, inc_include, inc_mesa, inc_glx],
- + dependencies : [x11_dep]
- +)
- +
- +man_dir = get_option('prefix') + '/share/man/man1'
- +install_data(['glxinfo.1', 'glxgears.1'],
- + install_dir : man_dir
- +)
- +
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