A multi-track, multi-channel, looping audio recorder designed for live handsfree use.
bill auger 05eedf0489 add licence to main.cpp | 8 jaren geleden | |
---|---|---|
assets | 9 jaren geleden | |
build | 9 jaren geleden | |
src | 8 jaren geleden | |
.gitignore | 9 jaren geleden | |
.travis.yml | 9 jaren geleden | |
AUTHORS | 9 jaren geleden | |
LICENSE | 9 jaren geleden | |
README-MINGW.md | 8 jaren geleden | |
README.md | 9 jaren geleden | |
mk | 9 jaren geleden |
bash
$ cp /c/Program\ Files/Jack/includes/jack /usr/include/
$ cp /c/src/sdl/SDL-1.2.15/include/SDL/SDL.h /usr/include/SDL/
$ cp /c/src/sdl/SDL_gfx-2.0.25/SDL_gfxPrimitives.h /usr/include/SDL/
$ cp /c/src/sdl/SDL_gfx-2.0.25/SDL_rotozoom.h /usr/include/SDL/
$ cp /c/src/sdl/SDL_ttf-2.0.11/include/SDL_ttf.h /usr/include/SDL/
bash
$ cp /c/Program\ Files/Jack/lib/libjack.lib /usr/lib/
$ cp /c/src/sdl/SDL_gfx-2.0.25/Release/SDL_gfx.lib /usr/lib/
$ cp /c/src/sdl/SDL_ttf-2.0.11/lib/x86/SDL_ttf.lib /usr/lib/
workaround if system dirs are borked - e.g. GitBash gets MinGW confused
### * /usr/include/ is /c/MinGW/msys/1.0/include
### * sdl headers must be in /c/MinGW/msys/1.0/include
### * but jack headers must be in /c/MinGW/include
$ cp -rf /usr/include/* /c/MinGW/include/
$ rm -rf /usr/include/
$ ln -s /c/MinGW/include /usr/include