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- /*
- ==============================================================================
- This file is part of the juce_core module of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
- Permission to use, copy, modify, and/or distribute this software for any purpose with
- or without fee is hereby granted, provided that the above copyright notice and this
- permission notice appear in all copies.
- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- ------------------------------------------------------------------------------
- NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
- All other JUCE modules are covered by a dual GPL/commercial license, so if you are
- using any other modules, be sure to check that you also comply with their license.
- For more details, visit www.juce.com
- ==============================================================================
- */
- #ifndef JUCE_TIMESLICETHREAD_H_INCLUDED
- #define JUCE_TIMESLICETHREAD_H_INCLUDED
- class TimeSliceThread;
- //==============================================================================
- /**
- Used by the TimeSliceThread class.
- To register your class with a TimeSliceThread, derive from this class and
- use the TimeSliceThread::addTimeSliceClient() method to add it to the list.
- Make sure you always call TimeSliceThread::removeTimeSliceClient() before
- deleting your client!
- @see TimeSliceThread
- */
- class JUCE_API TimeSliceClient
- {
- public:
- /** Destructor. */
- virtual ~TimeSliceClient() {}
- /** Called back by a TimeSliceThread.
- When you register this class with it, a TimeSliceThread will repeatedly call
- this method.
- The implementation of this method should use its time-slice to do something that's
- quick - never block for longer than absolutely necessary.
- @returns Your method should return the number of milliseconds which it would like to wait before being called
- again. Returning 0 will make the thread call again as soon as possible (after possibly servicing
- other busy clients). If you return a value below zero, your client will be removed from the list of clients,
- and won't be called again. The value you specify isn't a guaranteee, and is only used as a hint by the
- thread - the actual time before the next callback may be more or less than specified.
- You can force the TimeSliceThread to wake up and poll again immediately by calling its notify() method.
- */
- virtual int useTimeSlice() = 0;
- private:
- friend class TimeSliceThread;
- Time nextCallTime;
- };
- //==============================================================================
- /**
- A thread that keeps a list of clients, and calls each one in turn, giving them
- all a chance to run some sort of short task.
- @see TimeSliceClient, Thread
- */
- class JUCE_API TimeSliceThread : public Thread
- {
- public:
- //==============================================================================
- /**
- Creates a TimeSliceThread.
- When first created, the thread is not running. Use the startThread()
- method to start it.
- */
- explicit TimeSliceThread (const String& threadName);
- /** Destructor.
- Deleting a Thread object that is running will only give the thread a
- brief opportunity to stop itself cleanly, so it's recommended that you
- should always call stopThread() with a decent timeout before deleting,
- to avoid the thread being forcibly killed (which is a Bad Thing).
- */
- ~TimeSliceThread();
- //==============================================================================
- /** Adds a client to the list.
- The client's callbacks will start after the number of milliseconds specified
- by millisecondsBeforeStarting (and this may happen before this method has returned).
- */
- void addTimeSliceClient (TimeSliceClient* client, int millisecondsBeforeStarting = 0);
- /** Removes a client from the list.
- This method will make sure that all callbacks to the client have completely
- finished before the method returns.
- */
- void removeTimeSliceClient (TimeSliceClient* client);
- /** If the given client is waiting in the queue, it will be moved to the front
- and given a time-slice as soon as possible.
- If the specified client has not been added, nothing will happen.
- */
- void moveToFrontOfQueue (TimeSliceClient* client);
- /** Returns the number of registered clients. */
- int getNumClients() const;
- /** Returns one of the registered clients. */
- TimeSliceClient* getClient (int index) const;
- //==============================================================================
- #ifndef DOXYGEN
- void run() override;
- #endif
- //==============================================================================
- private:
- CriticalSection callbackLock, listLock;
- Array <TimeSliceClient*> clients;
- TimeSliceClient* clientBeingCalled;
- TimeSliceClient* getNextClient (int index) const;
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (TimeSliceThread)
- };
- #endif // JUCE_TIMESLICETHREAD_H_INCLUDED
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