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- /*
- ==============================================================================
- This file is part of the juce_core module of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
- Permission to use, copy, modify, and/or distribute this software for any purpose with
- or without fee is hereby granted, provided that the above copyright notice and this
- permission notice appear in all copies.
- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- ------------------------------------------------------------------------------
- NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
- All other JUCE modules are covered by a dual GPL/commercial license, so if you are
- using any other modules, be sure to check that you also comply with their license.
- For more details, visit www.juce.com
- ==============================================================================
- */
- class ThreadPool::ThreadPoolThread : public Thread
- {
- public:
- ThreadPoolThread (ThreadPool& p)
- : Thread ("Pool"), currentJob (nullptr), pool (p)
- {
- }
- void run() override
- {
- while (! threadShouldExit())
- if (! pool.runNextJob (*this))
- wait (500);
- }
- ThreadPoolJob* volatile currentJob;
- ThreadPool& pool;
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ThreadPoolThread)
- };
- //==============================================================================
- ThreadPoolJob::ThreadPoolJob (const String& name)
- : jobName (name), pool (nullptr),
- shouldStop (false), isActive (false), shouldBeDeleted (false)
- {
- }
- ThreadPoolJob::~ThreadPoolJob()
- {
- // you mustn't delete a job while it's still in a pool! Use ThreadPool::removeJob()
- // to remove it first!
- jassert (pool == nullptr || ! pool->contains (this));
- }
- String ThreadPoolJob::getJobName() const
- {
- return jobName;
- }
- void ThreadPoolJob::setJobName (const String& newName)
- {
- jobName = newName;
- }
- void ThreadPoolJob::signalJobShouldExit()
- {
- shouldStop = true;
- }
- ThreadPoolJob* ThreadPoolJob::getCurrentThreadPoolJob()
- {
- if (ThreadPool::ThreadPoolThread* t = dynamic_cast<ThreadPool::ThreadPoolThread*> (Thread::getCurrentThread()))
- return t->currentJob;
- return nullptr;
- }
- //==============================================================================
- ThreadPool::ThreadPool (const int numThreads)
- {
- jassert (numThreads > 0); // not much point having a pool without any threads!
- createThreads (numThreads);
- }
- ThreadPool::ThreadPool()
- {
- createThreads (SystemStats::getNumCpus());
- }
- ThreadPool::~ThreadPool()
- {
- removeAllJobs (true, 5000);
- stopThreads();
- }
- void ThreadPool::createThreads (int numThreads)
- {
- for (int i = jmax (1, numThreads); --i >= 0;)
- threads.add (new ThreadPoolThread (*this));
- for (int i = threads.size(); --i >= 0;)
- threads.getUnchecked(i)->startThread();
- }
- void ThreadPool::stopThreads()
- {
- for (int i = threads.size(); --i >= 0;)
- threads.getUnchecked(i)->signalThreadShouldExit();
- for (int i = threads.size(); --i >= 0;)
- threads.getUnchecked(i)->stopThread (500);
- }
- void ThreadPool::addJob (ThreadPoolJob* const job, const bool deleteJobWhenFinished)
- {
- jassert (job != nullptr);
- jassert (job->pool == nullptr);
- if (job->pool == nullptr)
- {
- job->pool = this;
- job->shouldStop = false;
- job->isActive = false;
- job->shouldBeDeleted = deleteJobWhenFinished;
- {
- const ScopedLock sl (lock);
- jobs.add (job);
- }
- for (int i = threads.size(); --i >= 0;)
- threads.getUnchecked(i)->notify();
- }
- }
- int ThreadPool::getNumJobs() const
- {
- return jobs.size();
- }
- ThreadPoolJob* ThreadPool::getJob (const int index) const
- {
- const ScopedLock sl (lock);
- return jobs [index];
- }
- bool ThreadPool::contains (const ThreadPoolJob* const job) const
- {
- const ScopedLock sl (lock);
- return jobs.contains (const_cast <ThreadPoolJob*> (job));
- }
- bool ThreadPool::isJobRunning (const ThreadPoolJob* const job) const
- {
- const ScopedLock sl (lock);
- return jobs.contains (const_cast <ThreadPoolJob*> (job)) && job->isActive;
- }
- bool ThreadPool::waitForJobToFinish (const ThreadPoolJob* const job, const int timeOutMs) const
- {
- if (job != nullptr)
- {
- const uint32 start = Time::getMillisecondCounter();
- while (contains (job))
- {
- if (timeOutMs >= 0 && Time::getMillisecondCounter() >= start + (uint32) timeOutMs)
- return false;
- jobFinishedSignal.wait (2);
- }
- }
- return true;
- }
- bool ThreadPool::removeJob (ThreadPoolJob* const job,
- const bool interruptIfRunning,
- const int timeOutMs)
- {
- bool dontWait = true;
- OwnedArray<ThreadPoolJob> deletionList;
- if (job != nullptr)
- {
- const ScopedLock sl (lock);
- if (jobs.contains (job))
- {
- if (job->isActive)
- {
- if (interruptIfRunning)
- job->signalJobShouldExit();
- dontWait = false;
- }
- else
- {
- jobs.removeFirstMatchingValue (job);
- addToDeleteList (deletionList, job);
- }
- }
- }
- return dontWait || waitForJobToFinish (job, timeOutMs);
- }
- bool ThreadPool::removeAllJobs (const bool interruptRunningJobs, const int timeOutMs,
- ThreadPool::JobSelector* const selectedJobsToRemove)
- {
- Array <ThreadPoolJob*> jobsToWaitFor;
- {
- OwnedArray<ThreadPoolJob> deletionList;
- {
- const ScopedLock sl (lock);
- for (int i = jobs.size(); --i >= 0;)
- {
- ThreadPoolJob* const job = jobs.getUnchecked(i);
- if (selectedJobsToRemove == nullptr || selectedJobsToRemove->isJobSuitable (job))
- {
- if (job->isActive)
- {
- jobsToWaitFor.add (job);
- if (interruptRunningJobs)
- job->signalJobShouldExit();
- }
- else
- {
- jobs.remove (i);
- addToDeleteList (deletionList, job);
- }
- }
- }
- }
- }
- const uint32 start = Time::getMillisecondCounter();
- for (;;)
- {
- for (int i = jobsToWaitFor.size(); --i >= 0;)
- {
- ThreadPoolJob* const job = jobsToWaitFor.getUnchecked (i);
- if (! isJobRunning (job))
- jobsToWaitFor.remove (i);
- }
- if (jobsToWaitFor.size() == 0)
- break;
- if (timeOutMs >= 0 && Time::getMillisecondCounter() >= start + (uint32) timeOutMs)
- return false;
- jobFinishedSignal.wait (20);
- }
- return true;
- }
- StringArray ThreadPool::getNamesOfAllJobs (const bool onlyReturnActiveJobs) const
- {
- StringArray s;
- const ScopedLock sl (lock);
- for (int i = 0; i < jobs.size(); ++i)
- {
- const ThreadPoolJob* const job = jobs.getUnchecked(i);
- if (job->isActive || ! onlyReturnActiveJobs)
- s.add (job->getJobName());
- }
- return s;
- }
- bool ThreadPool::setThreadPriorities (const int newPriority)
- {
- bool ok = true;
- for (int i = threads.size(); --i >= 0;)
- if (! threads.getUnchecked(i)->setPriority (newPriority))
- ok = false;
- return ok;
- }
- ThreadPoolJob* ThreadPool::pickNextJobToRun()
- {
- OwnedArray<ThreadPoolJob> deletionList;
- {
- const ScopedLock sl (lock);
- for (int i = 0; i < jobs.size(); ++i)
- {
- ThreadPoolJob* job = jobs[i];
- if (job != nullptr && ! job->isActive)
- {
- if (job->shouldStop)
- {
- jobs.remove (i);
- addToDeleteList (deletionList, job);
- --i;
- continue;
- }
- job->isActive = true;
- return job;
- }
- }
- }
- return nullptr;
- }
- bool ThreadPool::runNextJob (ThreadPoolThread& thread)
- {
- if (ThreadPoolJob* const job = pickNextJobToRun())
- {
- ThreadPoolJob::JobStatus result = ThreadPoolJob::jobHasFinished;
- thread.currentJob = job;
- JUCE_TRY
- {
- result = job->runJob();
- }
- JUCE_CATCH_ALL_ASSERT
- thread.currentJob = nullptr;
- OwnedArray<ThreadPoolJob> deletionList;
- {
- const ScopedLock sl (lock);
- if (jobs.contains (job))
- {
- job->isActive = false;
- if (result != ThreadPoolJob::jobNeedsRunningAgain || job->shouldStop)
- {
- jobs.removeFirstMatchingValue (job);
- addToDeleteList (deletionList, job);
- jobFinishedSignal.signal();
- }
- else
- {
- // move the job to the end of the queue if it wants another go
- jobs.move (jobs.indexOf (job), -1);
- }
- }
- }
- return true;
- }
- return false;
- }
- void ThreadPool::addToDeleteList (OwnedArray<ThreadPoolJob>& deletionList, ThreadPoolJob* const job) const
- {
- job->shouldStop = true;
- job->pool = nullptr;
- if (job->shouldBeDeleted)
- deletionList.add (job);
- }
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