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- /*
- ==============================================================================
- This file is part of the juce_core module of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
- Permission to use, copy, modify, and/or distribute this software for any purpose with
- or without fee is hereby granted, provided that the above copyright notice and this
- permission notice appear in all copies.
- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- ------------------------------------------------------------------------------
- NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
- All other JUCE modules are covered by a dual GPL/commercial license, so if you are
- using any other modules, be sure to check that you also comply with their license.
- For more details, visit www.juce.com
- ==============================================================================
- */
- #ifndef JUCE_DYNAMICLIBRARY_H_INCLUDED
- #define JUCE_DYNAMICLIBRARY_H_INCLUDED
- /**
- Handles the opening and closing of DLLs.
- This class can be used to open a DLL and get some function pointers from it.
- Since the DLL is freed when this object is deleted, it's handy for managing
- library lifetimes using RAII.
- */
- class JUCE_API DynamicLibrary
- {
- public:
- /** Creates an unopened DynamicLibrary object.
- Call open() to actually open one.
- */
- DynamicLibrary() noexcept : handle (nullptr) {}
- /**
- */
- DynamicLibrary (const String& name) : handle (nullptr) { open (name); }
- /** Destructor.
- If a library is currently open, it will be closed when this object is destroyed.
- */
- ~DynamicLibrary() { close(); }
- /** Opens a DLL.
- The name and the method by which it gets found is of course platform-specific, and
- may or may not include a path, depending on the OS.
- If a library is already open when this method is called, it will first close the library
- before attempting to load the new one.
- @returns true if the library was successfully found and opened.
- */
- bool open (const String& name);
- /** Releases the currently-open DLL, or has no effect if none was open. */
- void close();
- /** Tries to find a named function in the currently-open DLL, and returns a pointer to it.
- If no library is open, or if the function isn't found, this will return a null pointer.
- */
- void* getFunction (const String& functionName) noexcept;
- /** Returns the platform-specific native library handle.
- You'll need to cast this to whatever is appropriate for the OS that's in use.
- */
- void* getNativeHandle() const noexcept { return handle; }
- private:
- void* handle;
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DynamicLibrary)
- };
- #endif // JUCE_DYNAMICLIBRARY_H_INCLUDED
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