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- /*
- ==============================================================================
- This file is part of the juce_core module of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
- Permission to use, copy, modify, and/or distribute this software for any purpose with
- or without fee is hereby granted, provided that the above copyright notice and this
- permission notice appear in all copies.
- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- ------------------------------------------------------------------------------
- NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
- All other JUCE modules are covered by a dual GPL/commercial license, so if you are
- using any other modules, be sure to check that you also comply with their license.
- For more details, visit www.juce.com
- ==============================================================================
- */
- #ifndef JUCE_STRINGPOOL_H_INCLUDED
- #define JUCE_STRINGPOOL_H_INCLUDED
- //==============================================================================
- /**
- A StringPool holds a set of shared strings, which reduces storage overheads and improves
- comparison speed when dealing with many duplicate strings.
- When you add a string to a pool using getPooledString, it'll return a character
- array containing the same string. This array is owned by the pool, and the same array
- is returned every time a matching string is asked for. This means that it's trivial to
- compare two pooled strings for equality, as you can simply compare their pointers. It
- also cuts down on storage if you're using many copies of the same string.
- */
- class JUCE_API StringPool
- {
- public:
- //==============================================================================
- /** Creates an empty pool. */
- StringPool() noexcept;
- /** Destructor */
- ~StringPool();
- //==============================================================================
- /** Returns a pointer to a shared copy of the string that is passed in.
- The pool will always return the same String object when asked for a string that matches it.
- */
- String getPooledString (const String& original);
- /** Returns a pointer to a copy of the string that is passed in.
- The pool will always return the same String object when asked for a string that matches it.
- */
- String getPooledString (const char* original);
- /** Returns a pointer to a shared copy of the string that is passed in.
- The pool will always return the same String object when asked for a string that matches it.
- */
- String getPooledString (StringRef original);
- /** Returns a pointer to a copy of the string that is passed in.
- The pool will always return the same String object when asked for a string that matches it.
- */
- String getPooledString (String::CharPointerType start, String::CharPointerType end);
- //==============================================================================
- /** Scans the pool, and removes any strings that are unreferenced.
- You don't generally need to call this - it'll be called automatically when the pool grows
- large enough to warrant it.
- */
- void garbageCollect();
- /** Returns a shared global pool which is used for things like Identifiers, XML parsing. */
- static StringPool& getGlobalPool() noexcept;
- private:
- Array<String> strings;
- CriticalSection lock;
- uint32 lastGarbageCollectionTime;
- void garbageCollectIfNeeded();
- };
- #endif // JUCE_STRINGPOOL_H_INCLUDED
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