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- /*
- ==============================================================================
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
- JUCE is an open source library subject to commercial or open-source
- licensing.
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
- ==============================================================================
- */
- namespace juce
- {
- //==============================================================================
- /**
- A component that simply displays an image.
- Use setImage to give it an image, and it'll display it - simple as that!
- @tags{GUI}
- */
- class JUCE_API ImageComponent : public Component,
- public SettableTooltipClient
- {
- public:
- //==============================================================================
- /** Creates an ImageComponent. */
- ImageComponent (const String& componentName = String());
- /** Destructor. */
- ~ImageComponent() override;
- //==============================================================================
- /** Sets the image that should be displayed. */
- void setImage (const Image& newImage);
- /** Sets the image that should be displayed, and its placement within the component. */
- void setImage (const Image& newImage,
- RectanglePlacement placementToUse);
- /** Returns the current image. */
- const Image& getImage() const;
- /** Sets the method of positioning that will be used to fit the image within the component's bounds.
- By default the positioning is centred, and will fit the image inside the component's bounds
- whilst keeping its aspect ratio correct, but you can change it to whatever layout you need.
- */
- void setImagePlacement (RectanglePlacement newPlacement);
- /** Returns the current image placement. */
- RectanglePlacement getImagePlacement() const;
- //==============================================================================
- /** @internal */
- void paint (Graphics&) override;
- private:
- Image image;
- RectanglePlacement placement;
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ImageComponent)
- };
- } // namespace juce
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