juce_DropShadower.h 2.7 KB

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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. namespace juce
  20. {
  21. //==============================================================================
  22. /**
  23. Adds a drop-shadow to a component.
  24. This object creates and manages a set of components which sit around a
  25. component, creating a gaussian shadow around it. The components will track
  26. the position of the component and if it's brought to the front they'll also
  27. follow this.
  28. For desktop windows you don't need to use this class directly - just
  29. set the Component::windowHasDropShadow flag when calling
  30. Component::addToDesktop(), and the system will create one of these if it's
  31. needed (which it obviously isn't on the Mac, for example).
  32. @tags{GUI}
  33. */
  34. class JUCE_API DropShadower : private ComponentListener
  35. {
  36. public:
  37. //==============================================================================
  38. /** Creates a DropShadower. */
  39. DropShadower (const DropShadow& shadowType);
  40. /** Destructor. */
  41. ~DropShadower() override;
  42. /** Attaches the DropShadower to the component you want to shadow. */
  43. void setOwner (Component* componentToFollow);
  44. private:
  45. //==============================================================================
  46. class ShadowWindow;
  47. Component* owner;
  48. OwnedArray<Component> shadowWindows;
  49. DropShadow shadow;
  50. bool reentrant;
  51. WeakReference<Component> lastParentComp;
  52. void componentMovedOrResized (Component&, bool, bool) override;
  53. void componentBroughtToFront (Component&) override;
  54. void componentChildrenChanged (Component&) override;
  55. void componentParentHierarchyChanged (Component&) override;
  56. void componentVisibilityChanged (Component&) override;
  57. void updateParent();
  58. void updateShadows();
  59. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DropShadower)
  60. };
  61. } // namespace juce