AppConfig.h 4.5 KB

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  1. /*
  2. IMPORTANT! This file is auto-generated each time you save your
  3. project - if you alter its contents, your changes may be overwritten!
  4. There's a section below where you can add your own custom code safely, and the
  5. Projucer will preserve the contents of that block, but the best way to change
  6. any of these definitions is by using the Projucer's project settings.
  7. Any commented-out settings will assume their default values.
  8. */
  9. #pragma once
  10. //==============================================================================
  11. // [BEGIN_USER_CODE_SECTION]
  12. // #define STRING(x) (__typeof__(x) == "bool") ? (!!x) ? "true" : "false" : x.toString()
  13. #define BOOLSTR(x) ((!!x) ? String("true") : String("false"))
  14. // #define IDSTR(x) x.toString()
  15. #define STRING(x) x.toString()
  16. // #define STRING(x) ((var(x).value().isBool()) ? (!!x) ? "true" : "false" : x.toString())
  17. #define UNUSED(x) (void)(x)
  18. #define UPTR std::unique_ptr
  19. // [END_USER_CODE_SECTION]
  20. /*
  21. ==============================================================================
  22. In accordance with the terms of the JUCE 5 End-Use License Agreement, the
  23. JUCE Code in SECTION A cannot be removed, changed or otherwise rendered
  24. ineffective unless you have a JUCE Indie or Pro license, or are using JUCE
  25. under the GPL v3 license.
  26. End User License Agreement: www.juce.com/juce-5-licence
  27. ==============================================================================
  28. */
  29. // BEGIN SECTION A
  30. #ifndef JUCE_DISPLAY_SPLASH_SCREEN
  31. #define JUCE_DISPLAY_SPLASH_SCREEN 0
  32. #endif
  33. #ifndef JUCE_REPORT_APP_USAGE
  34. #define JUCE_REPORT_APP_USAGE 0
  35. #endif
  36. // END SECTION A
  37. #define JUCE_USE_DARK_SPLASH_SCREEN 1
  38. #define JUCE_PROJUCER_VERSION 0x50407
  39. //==============================================================================
  40. #define JUCE_MODULE_AVAILABLE_juce_core 1
  41. #define JUCE_MODULE_AVAILABLE_juce_data_structures 1
  42. #define JUCE_MODULE_AVAILABLE_juce_events 1
  43. #define JUCE_MODULE_AVAILABLE_juce_graphics 1
  44. #define JUCE_MODULE_AVAILABLE_juce_gui_basics 1
  45. #define JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED 1
  46. //==============================================================================
  47. // juce_core flags:
  48. #ifndef JUCE_FORCE_DEBUG
  49. //#define JUCE_FORCE_DEBUG 0
  50. #endif
  51. #ifndef JUCE_LOG_ASSERTIONS
  52. //#define JUCE_LOG_ASSERTIONS 0
  53. #endif
  54. #ifndef JUCE_CHECK_MEMORY_LEAKS
  55. //#define JUCE_CHECK_MEMORY_LEAKS 1
  56. #endif
  57. #ifndef JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  58. //#define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES 0
  59. #endif
  60. #ifndef JUCE_INCLUDE_ZLIB_CODE
  61. //#define JUCE_INCLUDE_ZLIB_CODE 1
  62. #endif
  63. #ifndef JUCE_USE_CURL
  64. //#define JUCE_USE_CURL 1
  65. #endif
  66. #ifndef JUCE_LOAD_CURL_SYMBOLS_LAZILY
  67. //#define JUCE_LOAD_CURL_SYMBOLS_LAZILY 0
  68. #endif
  69. #ifndef JUCE_CATCH_UNHANDLED_EXCEPTIONS
  70. //#define JUCE_CATCH_UNHANDLED_EXCEPTIONS 0
  71. #endif
  72. #ifndef JUCE_ALLOW_STATIC_NULL_VARIABLES
  73. //#define JUCE_ALLOW_STATIC_NULL_VARIABLES 0
  74. #endif
  75. #ifndef JUCE_STRICT_REFCOUNTEDPOINTER
  76. //#define JUCE_STRICT_REFCOUNTEDPOINTER 0
  77. #endif
  78. //==============================================================================
  79. // juce_events flags:
  80. #ifndef JUCE_EXECUTE_APP_SUSPEND_ON_BACKGROUND_TASK
  81. //#define JUCE_EXECUTE_APP_SUSPEND_ON_BACKGROUND_TASK 0
  82. #endif
  83. //==============================================================================
  84. // juce_graphics flags:
  85. #ifndef JUCE_USE_COREIMAGE_LOADER
  86. //#define JUCE_USE_COREIMAGE_LOADER 1
  87. #endif
  88. #ifndef JUCE_USE_DIRECTWRITE
  89. //#define JUCE_USE_DIRECTWRITE 1
  90. #endif
  91. #ifndef JUCE_DISABLE_COREGRAPHICS_FONT_SMOOTHING
  92. //#define JUCE_DISABLE_COREGRAPHICS_FONT_SMOOTHING 0
  93. #endif
  94. //==============================================================================
  95. // juce_gui_basics flags:
  96. #ifndef JUCE_ENABLE_REPAINT_DEBUGGING
  97. //#define JUCE_ENABLE_REPAINT_DEBUGGING 0
  98. #endif
  99. #ifndef JUCE_USE_XRANDR
  100. //#define JUCE_USE_XRANDR 1
  101. #endif
  102. #ifndef JUCE_USE_XINERAMA
  103. //#define JUCE_USE_XINERAMA 1
  104. #endif
  105. #ifndef JUCE_USE_XSHM
  106. //#define JUCE_USE_XSHM 1
  107. #endif
  108. #ifndef JUCE_USE_XRENDER
  109. //#define JUCE_USE_XRENDER 0
  110. #endif
  111. #ifndef JUCE_USE_XCURSOR
  112. //#define JUCE_USE_XCURSOR 1
  113. #endif
  114. #ifndef JUCE_WIN_PER_MONITOR_DPI_AWARE
  115. //#define JUCE_WIN_PER_MONITOR_DPI_AWARE 1
  116. #endif
  117. //==============================================================================
  118. #ifndef JUCE_STANDALONE_APPLICATION
  119. #if defined(JucePlugin_Name) && defined(JucePlugin_Build_Standalone)
  120. #define JUCE_STANDALONE_APPLICATION JucePlugin_Build_Standalone
  121. #else
  122. #define JUCE_STANDALONE_APPLICATION 1
  123. #endif
  124. #endif