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- /*
- ==============================================================================
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
- JUCE is an open source library subject to commercial or open-source
- licensing.
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
- ==============================================================================
- */
- namespace juce
- {
- //==============================================================================
- /**
- For laying out a set of components, where the components have preferred sizes
- and size limits, but where they are allowed to stretch to fill the available
- space.
- For example, if you have a component containing several other components, and
- each one should be given a share of the total size, you could use one of these
- to resize the child components when the parent component is resized. Then
- you could add a StretchableLayoutResizerBar to easily let the user rescale them.
- A StretchableLayoutManager operates only in one dimension, so if you have a set
- of components stacked vertically on top of each other, you'd use one to manage their
- heights. To build up complex arrangements of components, e.g. for applications
- with multiple nested panels, you would use more than one StretchableLayoutManager.
- E.g. by using two (one vertical, one horizontal), you could create a resizable
- spreadsheet-style table.
- E.g.
- @code
- class MyComp : public Component
- {
- StretchableLayoutManager myLayout;
- MyComp()
- {
- myLayout.setItemLayout (0, // for item 0
- 50, 100, // must be between 50 and 100 pixels in size
- -0.6); // and its preferred size is 60% of the total available space
- myLayout.setItemLayout (1, // for item 1
- -0.2, -0.6, // size must be between 20% and 60% of the available space
- 50); // and its preferred size is 50 pixels
- }
- void resized()
- {
- // make a list of two of our child components that we want to reposition
- Component* comps[] = { myComp1, myComp2 };
- // this will position the 2 components, one above the other, to fit
- // vertically into the rectangle provided.
- myLayout.layOutComponents (comps, 2,
- 0, 0, getWidth(), getHeight(),
- true);
- }
- };
- @endcode
- @see StretchableLayoutResizerBar
- @tags{GUI}
- */
- class JUCE_API StretchableLayoutManager
- {
- public:
- //==============================================================================
- /** Creates an empty layout.
- You'll need to add some item properties to the layout before it can be used
- to resize things - see setItemLayout().
- */
- StretchableLayoutManager();
- /** Destructor. */
- ~StretchableLayoutManager();
- //==============================================================================
- /** For a numbered item, this sets its size limits and preferred size.
- @param itemIndex the index of the item to change.
- @param minimumSize the minimum size that this item is allowed to be - a positive number
- indicates an absolute size in pixels. A negative number indicates a
- proportion of the available space (e.g -0.5 is 50%)
- @param maximumSize the maximum size that this item is allowed to be - a positive number
- indicates an absolute size in pixels. A negative number indicates a
- proportion of the available space
- @param preferredSize the size that this item would like to be, if there's enough room. A
- positive number indicates an absolute size in pixels. A negative number
- indicates a proportion of the available space
- @see getItemLayout
- */
- void setItemLayout (int itemIndex,
- double minimumSize,
- double maximumSize,
- double preferredSize);
- /** For a numbered item, this returns its size limits and preferred size.
- @param itemIndex the index of the item.
- @param minimumSize the minimum size that this item is allowed to be - a positive number
- indicates an absolute size in pixels. A negative number indicates a
- proportion of the available space (e.g -0.5 is 50%)
- @param maximumSize the maximum size that this item is allowed to be - a positive number
- indicates an absolute size in pixels. A negative number indicates a
- proportion of the available space
- @param preferredSize the size that this item would like to be, if there's enough room. A
- positive number indicates an absolute size in pixels. A negative number
- indicates a proportion of the available space
- @returns false if the item's properties hadn't been set
- @see setItemLayout
- */
- bool getItemLayout (int itemIndex,
- double& minimumSize,
- double& maximumSize,
- double& preferredSize) const;
- /** Clears all the properties that have been set with setItemLayout() and resets
- this object to its initial state.
- */
- void clearAllItems();
- //==============================================================================
- /** Takes a set of components that correspond to the layout's items, and positions
- them to fill a space.
- This will try to give each item its preferred size, whether that's a relative size
- or an absolute one.
- @param components an array of components that correspond to each of the
- numbered items that the StretchableLayoutManager object
- has been told about with setItemLayout()
- @param numComponents the number of components in the array that is passed-in. This
- should be the same as the number of items this object has been
- told about.
- @param x the left of the rectangle in which the components should
- be laid out
- @param y the top of the rectangle in which the components should
- be laid out
- @param width the width of the rectangle in which the components should
- be laid out
- @param height the height of the rectangle in which the components should
- be laid out
- @param vertically if true, the components will be positioned in a vertical stack,
- so that they fill the height of the rectangle. If false, they
- will be placed side-by-side in a horizontal line, filling the
- available width
- @param resizeOtherDimension if true, this means that the components will have their
- other dimension resized to fit the space - i.e. if the 'vertically'
- parameter is true, their x-positions and widths are adjusted to fit
- the x and width parameters; if 'vertically' is false, their y-positions
- and heights are adjusted to fit the y and height parameters.
- */
- void layOutComponents (Component** components,
- int numComponents,
- int x, int y, int width, int height,
- bool vertically,
- bool resizeOtherDimension);
- //==============================================================================
- /** Returns the current position of one of the items.
- This is only a valid call after layOutComponents() has been called, as it
- returns the last position that this item was placed at. If the layout was
- vertical, the value returned will be the y position of the top of the item,
- relative to the top of the rectangle in which the items were placed (so for
- example, item 0 will always have position of 0, even in the rectangle passed
- in to layOutComponents() wasn't at y = 0). If the layout was done horizontally,
- the position returned is the item's left-hand position, again relative to the
- x position of the rectangle used.
- @see getItemCurrentSize, setItemPosition
- */
- int getItemCurrentPosition (int itemIndex) const;
- /** Returns the current size of one of the items.
- This is only meaningful after layOutComponents() has been called, as it
- returns the last size that this item was given. If the layout was done
- vertically, it'll return the item's height in pixels; if it was horizontal,
- it'll return its width.
- @see getItemCurrentRelativeSize
- */
- int getItemCurrentAbsoluteSize (int itemIndex) const;
- /** Returns the current size of one of the items.
- This is only meaningful after layOutComponents() has been called, as it
- returns the last size that this item was given. If the layout was done
- vertically, it'll return a negative value representing the item's height relative
- to the last size used for laying the components out; if the layout was done
- horizontally it'll be the proportion of its width.
- @see getItemCurrentAbsoluteSize
- */
- double getItemCurrentRelativeSize (int itemIndex) const;
- //==============================================================================
- /** Moves one of the items, shifting along any other items as necessary in
- order to get it to the desired position.
- Calling this method will also update the preferred sizes of the items it
- shuffles along, so that they reflect their new positions.
- (This is the method that a StretchableLayoutResizerBar uses to shift the items
- about when it's dragged).
- @param itemIndex the item to move
- @param newPosition the absolute position that you'd like this item to move
- to. The item might not be able to always reach exactly this position,
- because other items may have minimum sizes that constrain how
- far it can go
- */
- void setItemPosition (int itemIndex,
- int newPosition);
- private:
- //==============================================================================
- struct ItemLayoutProperties
- {
- int itemIndex;
- int currentSize;
- double minSize, maxSize, preferredSize;
- };
- OwnedArray<ItemLayoutProperties> items;
- int totalSize = 0;
- //==============================================================================
- static int sizeToRealSize (double size, int totalSpace);
- ItemLayoutProperties* getInfoFor (int itemIndex) const;
- void setTotalSize (int newTotalSize);
- int fitComponentsIntoSpace (int startIndex, int endIndex, int availableSpace, int startPos);
- int getMinimumSizeOfItems (int startIndex, int endIndex) const;
- int getMaximumSizeOfItems (int startIndex, int endIndex) const;
- void updatePrefSizesToMatchCurrentPositions();
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (StretchableLayoutManager)
- };
- } // namespace juce
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